bijan2005
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6ef2c65009
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Finished diffuse shading calculations
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2021-01-24 10:23:59 -05:00 |
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bijan2005
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20c32fc467
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Add Texture struct to add extra texture information
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2021-01-24 00:06:23 -05:00 |
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bijan2005
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07445dd4be
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Created abbreviations for common geometry types
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2021-01-23 23:27:54 -05:00 |
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bijan2005
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ed6e84a240
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Add Light trait and PointLight instance
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2021-01-23 22:52:50 -05:00 |
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bijan2005
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53f5c8bac5
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Redefine Scene struct
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2020-12-10 09:23:45 -05:00 |
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bijan2005
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b53ea71eb0
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Optimized bounding sphere intersection test
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2020-12-08 11:25:26 -05:00 |
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bijan2005
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14f1ed2a31
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Implemented bounding spheres for objects
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2020-12-08 11:22:56 -05:00 |
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bijan2005
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4596c117df
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Complete triangle mesh code (and more refactoring)
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2020-12-07 12:04:44 -05:00 |
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bijan2005
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cddec468de
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Realize the triangle struct doesn't work and completely refactor it
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2020-12-05 23:22:19 -05:00 |
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bijan2005
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822941d561
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Create triangle struct (and add comments)
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2020-12-04 15:11:01 -05:00 |
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bijan2005
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ef6ce4bbde
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Refactor camera code to use aspect ratio
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2020-11-30 12:00:43 -05:00 |
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bijan2005
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639518c317
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Add color mapping to planes
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2020-11-30 11:56:55 -05:00 |
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bijan2005
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ff625f576f
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Add generic trait Surface
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2020-11-30 09:41:15 -05:00 |
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bijan2005
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6a7a3c7774
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Plane-ray intersection test
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2020-11-30 09:00:35 -05:00 |
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bijan2005
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7eb6f48fef
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Added basic plane struct
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2020-11-30 08:08:23 -05:00 |
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bijan2005
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09def56768
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Create README.md
This file contains the checklist of all features planned to exist within the renderer. This list may be changed or extended in the future.
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2020-11-29 16:30:07 -05:00 |
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bijan2005
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6a37feeacb
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Add .gitignore file
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2020-11-29 15:39:36 -05:00 |
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bijan2005
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7c7118665a
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Remove unnecessary files
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2020-11-29 15:00:48 -05:00 |
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bijan2005
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cb87c1e70c
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Add basic color to spheres
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2020-11-27 12:36:38 -05:00 |
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bijan2005
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9d188ed692
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Add existing files
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2020-11-27 00:02:03 -05:00 |
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