Create master run function
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@ -1,12 +1,15 @@
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module Graphics.Config where
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import FRP.Yampa (Time)
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import GOL.Rule (Rule)
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import Graphics.Gloss (Color)
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import GOL.Rule
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import Graphics.Gloss (Color, white)
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data Config = Config
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{ cellColor :: Color,
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rule :: Rule,
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tickRate :: Time,
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{ rule :: Rule,
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tickPeriod :: Time,
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cellColor :: Color,
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windowSize :: (Int, Int)
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}
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defaultConfig :: Config
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defaultConfig = Config standardRule 1.0 white (500, 500)
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@ -1,4 +1,5 @@
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{-# LANGUAGE LambdaCase #-}
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module Graphics.Engine where
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import Control.Arrow
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@ -8,24 +9,32 @@ import GOL.Engine
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import GOL.Space
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import Graphics.Config
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import Graphics.Gloss
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import Graphics.GlossUtils (InputEvent)
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import Graphics.Gloss.Interface.IO.Game hiding (Event)
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import qualified Graphics.Gloss.Interface.IO.Game as G
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import Graphics.GlossUtils (InputEvent)
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data Tick = Tick
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type TickEvent = Event ()
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initialSpace :: Space f => f Bool
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initialSpace = tabulate $ const False
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engine :: Space f => GOL f Bool -> SF (Event Tick) (GOL f Bool)
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engine :: Space f => GOL f Bool -> SF TickEvent (GOL f Bool)
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engine = accumHoldBy (\s _ -> tick s)
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defaultPeriod = 0.5
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repeatTick :: Time -> SF a (Event Tick)
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repeatTick t = repeatedly t Tick
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repeatTick :: Time -> SF a TickEvent
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repeatTick t = repeatedly t ()
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tickSignal :: SF (Event Time) (Event Tick)
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tickSignal :: SF (Event Time) TickEvent
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tickSignal =
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arr (\ev -> ((), fmap repeatTick ev))
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>>> drSwitch (repeatTick defaultPeriod)
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run :: SF InputEvent Picture
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run = arr (fmap processEvent) >>> accum defaultConfig >>> ()
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where
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processEvent :: G.Event -> Config -> Config
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processEvent (EventKey (Char '-') Down _ _) c = c {tickPeriod = tickPeriod c * 0.8}
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processEvent (EventResize s) c = c {windowSize = s}
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processEvent _ c = c
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@ -25,7 +25,7 @@ import qualified Graphics.Gloss
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import Graphics.Gloss.Interface.IO.Game (playIO)
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import qualified Graphics.Gloss.Interface.IO.Game as G
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type InputEvent = G.Event
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type InputEvent = Event G.Event
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playYampa ::
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-- | The display method
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@ -34,7 +34,7 @@ playYampa ::
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Color ->
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-- | The refresh rate, in Hertz
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Int ->
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SF (Event InputEvent) Picture ->
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SF InputEvent Picture ->
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IO ()
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playYampa display color frequency mainSF = do
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picRef <- newIORef blank
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