StartRNR/src/main.rs

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Rust
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#![feature(iterator_try_collect)]
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use clap::{Parser, Subcommand};
use std::io::{self, Write};
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use std::path::PathBuf;
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use std::process::exit;
mod queries;
use queries::*;
mod datasets;
use datasets::*;
mod sync;
use sync::*;
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pub fn error(msg: &str, code: i32) -> ! {
println!("\nERROR: {}", msg);
exit(code)
}
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pub fn issue(msg: &str, code: i32) -> ! {
println!("\n{}", msg);
exit(code)
}
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/// ## CLI Structs
#[derive(Parser)]
#[command(name = "StartGGElo")]
#[command(author = "Kiana Sheibani <kiana.a.sheibani@gmail.com>")]
#[command(version = "0.1.0")]
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#[command(about = "StartGGElo - Elo rating calculator for start.gg tournaments", long_about = None)]
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struct Cli {
#[command(subcommand)]
subcommand: Subcommands,
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#[arg(
short = 'A',
long = "auth",
value_name = "TOKEN",
global = true,
help = "Authentication token",
long_help = "The authentication token for accessing start.gg.
A token can be specified using this argument, in the environment variable
AUTH_TOKEN, or in a text file '<CONFIG_DIR>/auth.txt'."
)]
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auth_token: Option<String>,
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#[arg(
short,
long = "config",
value_name = "DIR",
global = true,
help = "Config directory",
long_help = "This option overrides the default config directory.
If this directory does not exist, it will be created and a database file will
be initialized within it."
)]
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config_dir: Option<PathBuf>,
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}
#[derive(Subcommand)]
enum Subcommands {
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#[command(about = "Manipulate stored datasets")]
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Dataset {
#[command(subcommand)]
subcommand: DatasetSC,
},
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#[command(
about = "Sync player ratings",
long_about = "Pull recent tournament data off of start.gg and use it to update each player's
stored ratings. This command will automatically keep track of the last time each
dataset was synced."
)]
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Sync {
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#[arg(
help = "The datasets to sync",
long_help = "A list of datasets to sync.
If no datasets are given, then the dataset 'default' is synced. This dataset is
created if it does not already exist."
)]
datasets: Vec<String>,
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#[arg(short, long, help = "Sync all stored databases")]
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all: bool,
},
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}
#[derive(Subcommand)]
enum DatasetSC {
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#[command(about = "List datasets")]
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List,
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#[command(about = "Create a new dataset")]
New { name: Option<String> },
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#[command(about = "Delete a dataset")]
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Delete { name: Option<String> },
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}
fn main() {
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let cli = Cli::parse();
match cli.subcommand {
Subcommands::Dataset {
subcommand: DatasetSC::List,
} => dataset_list(),
Subcommands::Dataset {
subcommand: DatasetSC::New { name },
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} => dataset_new(name, cli.auth_token),
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Subcommands::Dataset {
subcommand: DatasetSC::Delete { name },
} => dataset_delete(name),
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Subcommands::Sync { datasets, all } => sync(datasets, all, cli.auth_token),
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}
}
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fn dataset_list() {
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let config_dir = dirs::config_dir().expect("Could not determine config directory");
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let connection =
open_datasets(&config_dir).unwrap_or_else(|_| error("Could not open datasets file", 1));
let datasets = list_datasets(&connection).expect("Error communicating with SQLite");
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println!();
for (name, metadata) in datasets {
if let Some(state) = metadata.state {
println!("{} - {}, {}", name, metadata.game_name, state);
} else {
println!("{} - {}", name, metadata.game_name);
}
}
}
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fn read_string() -> String {
let mut line = String::new();
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io::stdout()
.flush()
.unwrap_or_else(|_| error("Could not access stdout", 2));
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io::stdin()
.read_line(&mut line)
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.unwrap_or_else(|_| error("Could not read from stdin", 2));
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line.trim().to_owned()
}
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fn dataset_new(name: Option<String>, auth_token: Option<String>) {
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let config_dir = dirs::config_dir().expect("Could not determine config directory");
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let auth = auth_token
.or_else(|| get_auth_token(&config_dir))
.unwrap_or_else(|| error("Access token not provided", 1));
let name = name.unwrap_or_else(|| {
print!("Name of new dataset: ");
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read_string()
});
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print!("Search games: ");
let games = run_query::<VideogameSearch, _>(
VideogameSearchVars {
name: &read_string(),
},
&auth,
)
.unwrap_or_else(|| error("Could not access start.gg", 1));
if games.is_empty() {
issue("No games found!", 0);
}
println!("\nSearch results:");
for (i, game) in games.iter().enumerate() {
println!("{} - {}", i, game.name);
}
print!("\nGame to track ratings for (0-{}): ", games.len() - 1);
let index = read_string()
.parse::<usize>()
.unwrap_or_else(|_| error("Not an integer", 1));
if index >= games.len() {
error("Out of range!", 1);
}
let VideogameData {
id: game_id,
name: game_name,
} = games[index].clone();
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let connection =
open_datasets(&config_dir).unwrap_or_else(|_| error("Could not open datasets file", 1));
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new_dataset(
&connection,
&name,
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DatasetMetadata {
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last_sync: Timestamp(1),
game_id,
game_name,
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state: None,
},
)
.expect("Error communicating with SQLite");
}
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fn dataset_delete(name: Option<String>) {
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let config_dir = dirs::config_dir().expect("Could not determine config directory");
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let name = name.unwrap_or_else(|| {
print!("Dataset to delete: ");
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read_string()
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});
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let connection =
open_datasets(&config_dir).unwrap_or_else(|_| error("Could not open datasets file", 1));
delete_dataset(&connection, &name).expect("Error communicating with SQLite");
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}
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fn sync(datasets: Vec<String>, all: bool, auth_token: Option<String>) {
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let config_dir = dirs::config_dir().unwrap();
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let auth = auth_token
.or_else(|| get_auth_token(&config_dir))
.unwrap_or_else(|| error("Access token not provided", 1));
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let connection =
open_datasets(&config_dir).unwrap_or_else(|_| error("Could not open datasets file", 1));
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let all_datasets = list_dataset_names(&connection).unwrap();
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#[allow(unused_must_use)]
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let datasets = if all {
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all_datasets
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} else if datasets.len() == 0 {
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if all_datasets.len() == 0 {
print!("No datasets exist; create one? (y/n) ");
if let Some('y') = read_string().chars().next() {
dataset_new(Some(String::from("default")), Some(auth.clone()));
vec![String::from("default")]
} else {
error("No datasets specified and no default dataset", 1)
}
} else if all_datasets.iter().any(|x| x == "default") {
vec![String::from("default")]
} else {
error("No datasets specified and no default dataset", 1);
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}
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} else {
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datasets
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};
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for dataset in datasets {
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let dataset_config = get_metadata(&connection, &dataset)
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.expect("Error communicating with SQLite")
.unwrap_or_else(|| error(&format!("Dataset {} does not exist!", dataset), 1));
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sync_dataset(&connection, &dataset, dataset_config, &auth).unwrap_or_else(|_| {
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connection.execute("ROLLBACK;").unwrap();
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error("Error communicating with SQLite", 2)
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});
update_last_sync(&connection, &dataset).expect("Error communicating with SQLite");
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}
}