mod __gl_imports { pub use std::mem; pub use std::os::raw; } #[inline(never)] fn metaloadfn(loadfn: &mut FnMut(&'static str) -> *const __gl_imports::raw::c_void, symbol: &'static str, fallbacks: &[&'static str]) -> *const __gl_imports::raw::c_void { let mut ptr = loadfn(symbol); if ptr.is_null() { for &sym in fallbacks { ptr = loadfn(sym); if !ptr.is_null() { break; } } } ptr } pub mod types { #![allow(non_camel_case_types, non_snake_case, dead_code, missing_copy_implementations)] // Common types from OpenGL 1.1 pub type GLenum = super::__gl_imports::raw::c_uint; pub type GLboolean = super::__gl_imports::raw::c_uchar; pub type GLbitfield = super::__gl_imports::raw::c_uint; pub type GLvoid = super::__gl_imports::raw::c_void; pub type GLbyte = super::__gl_imports::raw::c_char; pub type GLshort = super::__gl_imports::raw::c_short; pub type GLint = super::__gl_imports::raw::c_int; pub type GLclampx = super::__gl_imports::raw::c_int; pub type GLubyte = super::__gl_imports::raw::c_uchar; pub type GLushort = super::__gl_imports::raw::c_ushort; pub type GLuint = super::__gl_imports::raw::c_uint; pub type GLsizei = super::__gl_imports::raw::c_int; pub type GLfloat = super::__gl_imports::raw::c_float; pub type GLclampf = super::__gl_imports::raw::c_float; pub type GLdouble = super::__gl_imports::raw::c_double; pub type GLclampd = super::__gl_imports::raw::c_double; pub type GLeglImageOES = *const super::__gl_imports::raw::c_void; pub type GLchar = super::__gl_imports::raw::c_char; pub type GLcharARB = super::__gl_imports::raw::c_char; #[cfg(target_os = "macos")] pub type GLhandleARB = *const super::__gl_imports::raw::c_void; #[cfg(not(target_os = "macos"))] pub type GLhandleARB = super::__gl_imports::raw::c_uint; pub type GLhalfARB = super::__gl_imports::raw::c_ushort; pub type GLhalf = super::__gl_imports::raw::c_ushort; // Must be 32 bits pub type GLfixed = GLint; pub type GLintptr = isize; pub type GLsizeiptr = isize; pub type GLint64 = i64; pub type GLuint64 = u64; pub type GLintptrARB = isize; pub type GLsizeiptrARB = isize; pub type GLint64EXT = i64; pub type GLuint64EXT = u64; pub enum __GLsync {} pub type GLsync = *const __GLsync; // compatible with OpenCL cl_context pub enum _cl_context {} pub enum _cl_event {} pub type GLDEBUGPROC = extern "system" fn(source: GLenum, gltype: GLenum, id: GLuint, severity: GLenum, length: GLsizei, message: *const GLchar, userParam: *mut super::__gl_imports::raw::c_void); pub type GLDEBUGPROCARB = extern "system" fn(source: GLenum, gltype: GLenum, id: GLuint, severity: GLenum, length: GLsizei, message: *const GLchar, userParam: *mut super::__gl_imports::raw::c_void); pub type GLDEBUGPROCKHR = extern "system" fn(source: GLenum, gltype: GLenum, id: GLuint, severity: GLenum, length: GLsizei, message: *const GLchar, userParam: *mut super::__gl_imports::raw::c_void); // GLES 1 types // "pub type GLclampx = i32;", // GLES 1/2 types (tagged for GLES 1) // "pub type GLbyte = i8;", // "pub type GLubyte = u8;", // "pub type GLfloat = GLfloat;", // "pub type GLclampf = GLfloat;", // "pub type GLfixed = i32;", // "pub type GLint64 = i64;", // "pub type GLuint64 = u64;", // "pub type GLintptr = intptr_t;", // "pub type GLsizeiptr = ssize_t;", // GLES 1/2 types (tagged for GLES 2 - attribute syntax is limited) // "pub type GLbyte = i8;", // "pub type GLubyte = u8;", // "pub type GLfloat = GLfloat;", // "pub type GLclampf = GLfloat;", // "pub type GLfixed = i32;", // "pub type GLint64 = i64;", // "pub type GLuint64 = u64;", // "pub type GLint64EXT = i64;", // "pub type GLuint64EXT = u64;", // "pub type GLintptr = intptr_t;", // "pub type GLsizeiptr = ssize_t;", // GLES 2 types (none currently) // Vendor extension types pub type GLDEBUGPROCAMD = extern "system" fn(id: GLuint, category: GLenum, severity: GLenum, length: GLsizei, message: *const GLchar, userParam: *mut super::__gl_imports::raw::c_void); pub type GLhalfNV = super::__gl_imports::raw::c_ushort; pub type GLvdpauSurfaceNV = GLintptr; } #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92D9; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_ATTRIBUTES: types::GLenum = 0x8B89; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_ATTRIBUTE_MAX_LENGTH: types::GLenum = 0x8B8A; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_PROGRAM: types::GLenum = 0x8259; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_RESOURCES: types::GLenum = 0x92F5; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_SUBROUTINES: types::GLenum = 0x8DE5; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_SUBROUTINE_MAX_LENGTH: types::GLenum = 0x8E48; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_SUBROUTINE_UNIFORMS: types::GLenum = 0x8DE6; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS: types::GLenum = 0x8E47; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH: types::GLenum = 0x8E49; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_TEXTURE: types::GLenum = 0x84E0; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_UNIFORMS: types::GLenum = 0x8B86; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_UNIFORM_BLOCKS: types::GLenum = 0x8A36; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: types::GLenum = 0x8A35; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_UNIFORM_MAX_LENGTH: types::GLenum = 0x8B87; #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_VARIABLES: types::GLenum = 0x9305; #[allow(dead_code, non_upper_case_globals)] pub const ALIASED_LINE_WIDTH_RANGE: types::GLenum = 0x846E; #[allow(dead_code, non_upper_case_globals)] pub const ALL_BARRIER_BITS: types::GLenum = 0xFFFFFFFF; #[allow(dead_code, non_upper_case_globals)] pub const ALL_SHADER_BITS: types::GLenum = 0xFFFFFFFF; #[allow(dead_code, non_upper_case_globals)] pub const ALPHA: types::GLenum = 0x1906; #[allow(dead_code, non_upper_case_globals)] pub const ALREADY_SIGNALED: types::GLenum = 0x911A; #[allow(dead_code, non_upper_case_globals)] pub const ALWAYS: types::GLenum = 0x0207; #[allow(dead_code, non_upper_case_globals)] pub const AND: types::GLenum = 0x1501; #[allow(dead_code, non_upper_case_globals)] pub const AND_INVERTED: types::GLenum = 0x1504; #[allow(dead_code, non_upper_case_globals)] pub const AND_REVERSE: types::GLenum = 0x1502; #[allow(dead_code, non_upper_case_globals)] pub const ANY_SAMPLES_PASSED: types::GLenum = 0x8C2F; #[allow(dead_code, non_upper_case_globals)] pub const ANY_SAMPLES_PASSED_CONSERVATIVE: types::GLenum = 0x8D6A; #[allow(dead_code, non_upper_case_globals)] pub const ARRAY_BUFFER: types::GLenum = 0x8892; #[allow(dead_code, non_upper_case_globals)] pub const ARRAY_BUFFER_BINDING: types::GLenum = 0x8894; #[allow(dead_code, non_upper_case_globals)] pub const ARRAY_SIZE: types::GLenum = 0x92FB; #[allow(dead_code, non_upper_case_globals)] pub const ARRAY_STRIDE: types::GLenum = 0x92FE; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BARRIER_BIT: types::GLenum = 0x00001000; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER: types::GLenum = 0x92C0; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS: types::GLenum = 0x92C5; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES: types::GLenum = 0x92C6; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_BINDING: types::GLenum = 0x92C1; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_DATA_SIZE: types::GLenum = 0x92C4; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_INDEX: types::GLenum = 0x9301; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER: types::GLenum = 0x90ED; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER: types::GLenum = 0x92CB; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER: types::GLenum = 0x92CA; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER: types::GLenum = 0x92C8; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER: types::GLenum = 0x92C9; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER: types::GLenum = 0x92C7; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_SIZE: types::GLenum = 0x92C3; #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_START: types::GLenum = 0x92C2; #[allow(dead_code, non_upper_case_globals)] pub const ATTACHED_SHADERS: types::GLenum = 0x8B85; #[allow(dead_code, non_upper_case_globals)] pub const AUTO_GENERATE_MIPMAP: types::GLenum = 0x8295; #[allow(dead_code, non_upper_case_globals)] pub const BACK: types::GLenum = 0x0405; #[allow(dead_code, non_upper_case_globals)] pub const BACK_LEFT: types::GLenum = 0x0402; #[allow(dead_code, non_upper_case_globals)] pub const BACK_RIGHT: types::GLenum = 0x0403; #[allow(dead_code, non_upper_case_globals)] pub const BGR: types::GLenum = 0x80E0; #[allow(dead_code, non_upper_case_globals)] pub const BGRA: types::GLenum = 0x80E1; #[allow(dead_code, non_upper_case_globals)] pub const BGRA_INTEGER: types::GLenum = 0x8D9B; #[allow(dead_code, non_upper_case_globals)] pub const BGR_INTEGER: types::GLenum = 0x8D9A; #[allow(dead_code, non_upper_case_globals)] pub const BLEND: types::GLenum = 0x0BE2; #[allow(dead_code, non_upper_case_globals)] pub const BLEND_COLOR: types::GLenum = 0x8005; #[allow(dead_code, non_upper_case_globals)] pub const BLEND_DST: types::GLenum = 0x0BE0; #[allow(dead_code, non_upper_case_globals)] pub const BLEND_DST_ALPHA: types::GLenum = 0x80CA; #[allow(dead_code, non_upper_case_globals)] pub const BLEND_DST_RGB: types::GLenum = 0x80C8; #[allow(dead_code, non_upper_case_globals)] pub const BLEND_EQUATION: types::GLenum = 0x8009; #[allow(dead_code, non_upper_case_globals)] pub const BLEND_EQUATION_ALPHA: types::GLenum = 0x883D; #[allow(dead_code, non_upper_case_globals)] pub const BLEND_EQUATION_RGB: types::GLenum = 0x8009; #[allow(dead_code, non_upper_case_globals)] pub const BLEND_SRC: types::GLenum = 0x0BE1; #[allow(dead_code, non_upper_case_globals)] pub const BLEND_SRC_ALPHA: types::GLenum = 0x80CB; #[allow(dead_code, non_upper_case_globals)] pub const BLEND_SRC_RGB: types::GLenum = 0x80C9; #[allow(dead_code, non_upper_case_globals)] pub const BLOCK_INDEX: types::GLenum = 0x92FD; #[allow(dead_code, non_upper_case_globals)] pub const BLUE: types::GLenum = 0x1905; #[allow(dead_code, non_upper_case_globals)] pub const BLUE_INTEGER: types::GLenum = 0x8D96; #[allow(dead_code, non_upper_case_globals)] pub const BOOL: types::GLenum = 0x8B56; #[allow(dead_code, non_upper_case_globals)] pub const BOOL_VEC2: types::GLenum = 0x8B57; #[allow(dead_code, non_upper_case_globals)] pub const BOOL_VEC3: types::GLenum = 0x8B58; #[allow(dead_code, non_upper_case_globals)] pub const BOOL_VEC4: types::GLenum = 0x8B59; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER: types::GLenum = 0x82E0; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_ACCESS: types::GLenum = 0x88BB; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_ACCESS_FLAGS: types::GLenum = 0x911F; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_BINDING: types::GLenum = 0x9302; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_DATA_SIZE: types::GLenum = 0x9303; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_IMMUTABLE_STORAGE: types::GLenum = 0x821F; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_MAPPED: types::GLenum = 0x88BC; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_MAP_LENGTH: types::GLenum = 0x9120; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_MAP_OFFSET: types::GLenum = 0x9121; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_MAP_POINTER: types::GLenum = 0x88BD; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_SIZE: types::GLenum = 0x8764; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_STORAGE_FLAGS: types::GLenum = 0x8220; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_UPDATE_BARRIER_BIT: types::GLenum = 0x00000200; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_USAGE: types::GLenum = 0x8765; #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_VARIABLE: types::GLenum = 0x92E5; #[allow(dead_code, non_upper_case_globals)] pub const BYTE: types::GLenum = 0x1400; #[allow(dead_code, non_upper_case_globals)] pub const CAVEAT_SUPPORT: types::GLenum = 0x82B8; #[allow(dead_code, non_upper_case_globals)] pub const CCW: types::GLenum = 0x0901; #[allow(dead_code, non_upper_case_globals)] pub const CLAMP_READ_COLOR: types::GLenum = 0x891C; #[allow(dead_code, non_upper_case_globals)] pub const CLAMP_TO_BORDER: types::GLenum = 0x812D; #[allow(dead_code, non_upper_case_globals)] pub const CLAMP_TO_EDGE: types::GLenum = 0x812F; #[allow(dead_code, non_upper_case_globals)] pub const CLEAR: types::GLenum = 0x1500; #[allow(dead_code, non_upper_case_globals)] pub const CLEAR_BUFFER: types::GLenum = 0x82B4; #[allow(dead_code, non_upper_case_globals)] pub const CLEAR_TEXTURE: types::GLenum = 0x9365; #[allow(dead_code, non_upper_case_globals)] pub const CLIENT_MAPPED_BUFFER_BARRIER_BIT: types::GLenum = 0x00004000; #[allow(dead_code, non_upper_case_globals)] pub const CLIENT_STORAGE_BIT: types::GLenum = 0x0200; #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DEPTH_MODE: types::GLenum = 0x935D; #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE0: types::GLenum = 0x3000; #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE1: types::GLenum = 0x3001; #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE2: types::GLenum = 0x3002; #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE3: types::GLenum = 0x3003; #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE4: types::GLenum = 0x3004; #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE5: types::GLenum = 0x3005; #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE6: types::GLenum = 0x3006; #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE7: types::GLenum = 0x3007; #[allow(dead_code, non_upper_case_globals)] pub const CLIP_ORIGIN: types::GLenum = 0x935C; #[allow(dead_code, non_upper_case_globals)] pub const COLOR: types::GLenum = 0x1800; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT0: types::GLenum = 0x8CE0; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT1: types::GLenum = 0x8CE1; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT10: types::GLenum = 0x8CEA; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT11: types::GLenum = 0x8CEB; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT12: types::GLenum = 0x8CEC; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT13: types::GLenum = 0x8CED; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT14: types::GLenum = 0x8CEE; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT15: types::GLenum = 0x8CEF; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT16: types::GLenum = 0x8CF0; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT17: types::GLenum = 0x8CF1; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT18: types::GLenum = 0x8CF2; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT19: types::GLenum = 0x8CF3; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT2: types::GLenum = 0x8CE2; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT20: types::GLenum = 0x8CF4; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT21: types::GLenum = 0x8CF5; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT22: types::GLenum = 0x8CF6; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT23: types::GLenum = 0x8CF7; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT24: types::GLenum = 0x8CF8; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT25: types::GLenum = 0x8CF9; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT26: types::GLenum = 0x8CFA; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT27: types::GLenum = 0x8CFB; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT28: types::GLenum = 0x8CFC; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT29: types::GLenum = 0x8CFD; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT3: types::GLenum = 0x8CE3; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT30: types::GLenum = 0x8CFE; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT31: types::GLenum = 0x8CFF; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT4: types::GLenum = 0x8CE4; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT5: types::GLenum = 0x8CE5; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT6: types::GLenum = 0x8CE6; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT7: types::GLenum = 0x8CE7; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT8: types::GLenum = 0x8CE8; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT9: types::GLenum = 0x8CE9; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_BUFFER_BIT: types::GLenum = 0x00004000; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_CLEAR_VALUE: types::GLenum = 0x0C22; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_COMPONENTS: types::GLenum = 0x8283; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ENCODING: types::GLenum = 0x8296; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_LOGIC_OP: types::GLenum = 0x0BF2; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_RENDERABLE: types::GLenum = 0x8286; #[allow(dead_code, non_upper_case_globals)] pub const COLOR_WRITEMASK: types::GLenum = 0x0C23; #[allow(dead_code, non_upper_case_globals)] pub const COMMAND_BARRIER_BIT: types::GLenum = 0x00000040; #[allow(dead_code, non_upper_case_globals)] pub const COMPARE_REF_TO_TEXTURE: types::GLenum = 0x884E; #[allow(dead_code, non_upper_case_globals)] pub const COMPATIBLE_SUBROUTINES: types::GLenum = 0x8E4B; #[allow(dead_code, non_upper_case_globals)] pub const COMPILE_STATUS: types::GLenum = 0x8B81; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_R11_EAC: types::GLenum = 0x9270; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RED: types::GLenum = 0x8225; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RED_RGTC1: types::GLenum = 0x8DBB; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RG: types::GLenum = 0x8226; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RG11_EAC: types::GLenum = 0x9272; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGB: types::GLenum = 0x84ED; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGB8_ETC2: types::GLenum = 0x9274; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: types::GLenum = 0x9276; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGBA: types::GLenum = 0x84EE; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGBA8_ETC2_EAC: types::GLenum = 0x9278; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGBA_BPTC_UNORM: types::GLenum = 0x8E8C; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGB_BPTC_SIGNED_FLOAT: types::GLenum = 0x8E8E; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT: types::GLenum = 0x8E8F; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RG_RGTC2: types::GLenum = 0x8DBD; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SIGNED_R11_EAC: types::GLenum = 0x9271; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SIGNED_RED_RGTC1: types::GLenum = 0x8DBC; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SIGNED_RG11_EAC: types::GLenum = 0x9273; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SIGNED_RG_RGTC2: types::GLenum = 0x8DBE; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SRGB: types::GLenum = 0x8C48; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: types::GLenum = 0x9279; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SRGB8_ETC2: types::GLenum = 0x9275; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: types::GLenum = 0x9277; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SRGB_ALPHA: types::GLenum = 0x8C49; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SRGB_ALPHA_BPTC_UNORM: types::GLenum = 0x8E8D; #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_TEXTURE_FORMATS: types::GLenum = 0x86A3; #[allow(dead_code, non_upper_case_globals)] pub const COMPUTE_SHADER: types::GLenum = 0x91B9; #[allow(dead_code, non_upper_case_globals)] pub const COMPUTE_SHADER_BIT: types::GLenum = 0x00000020; #[allow(dead_code, non_upper_case_globals)] pub const COMPUTE_SUBROUTINE: types::GLenum = 0x92ED; #[allow(dead_code, non_upper_case_globals)] pub const COMPUTE_SUBROUTINE_UNIFORM: types::GLenum = 0x92F3; #[allow(dead_code, non_upper_case_globals)] pub const COMPUTE_TEXTURE: types::GLenum = 0x82A0; #[allow(dead_code, non_upper_case_globals)] pub const COMPUTE_WORK_GROUP_SIZE: types::GLenum = 0x8267; #[allow(dead_code, non_upper_case_globals)] pub const CONDITION_SATISFIED: types::GLenum = 0x911C; #[allow(dead_code, non_upper_case_globals)] pub const CONSTANT_ALPHA: types::GLenum = 0x8003; #[allow(dead_code, non_upper_case_globals)] pub const CONSTANT_COLOR: types::GLenum = 0x8001; #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_COMPATIBILITY_PROFILE_BIT: types::GLenum = 0x00000002; #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_CORE_PROFILE_BIT: types::GLenum = 0x00000001; #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_FLAGS: types::GLenum = 0x821E; #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_FLAG_DEBUG_BIT: types::GLenum = 0x00000002; #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: types::GLenum = 0x00000001; #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_FLAG_ROBUST_ACCESS_BIT: types::GLenum = 0x00000004; #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_LOST: types::GLenum = 0x0507; #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_PROFILE_MASK: types::GLenum = 0x9126; #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_RELEASE_BEHAVIOR: types::GLenum = 0x82FB; #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_RELEASE_BEHAVIOR_FLUSH: types::GLenum = 0x82FC; #[allow(dead_code, non_upper_case_globals)] pub const COPY: types::GLenum = 0x1503; #[allow(dead_code, non_upper_case_globals)] pub const COPY_INVERTED: types::GLenum = 0x150C; #[allow(dead_code, non_upper_case_globals)] pub const COPY_READ_BUFFER: types::GLenum = 0x8F36; #[allow(dead_code, non_upper_case_globals)] pub const COPY_READ_BUFFER_BINDING: types::GLenum = 0x8F36; #[allow(dead_code, non_upper_case_globals)] pub const COPY_WRITE_BUFFER: types::GLenum = 0x8F37; #[allow(dead_code, non_upper_case_globals)] pub const COPY_WRITE_BUFFER_BINDING: types::GLenum = 0x8F37; #[allow(dead_code, non_upper_case_globals)] pub const CULL_FACE: types::GLenum = 0x0B44; #[allow(dead_code, non_upper_case_globals)] pub const CULL_FACE_MODE: types::GLenum = 0x0B45; #[allow(dead_code, non_upper_case_globals)] pub const CURRENT_PROGRAM: types::GLenum = 0x8B8D; #[allow(dead_code, non_upper_case_globals)] pub const CURRENT_QUERY: types::GLenum = 0x8865; #[allow(dead_code, non_upper_case_globals)] pub const CURRENT_VERTEX_ATTRIB: types::GLenum = 0x8626; #[allow(dead_code, non_upper_case_globals)] pub const CW: types::GLenum = 0x0900; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_CALLBACK_FUNCTION: types::GLenum = 0x8244; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_CALLBACK_USER_PARAM: types::GLenum = 0x8245; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_GROUP_STACK_DEPTH: types::GLenum = 0x826D; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_LOGGED_MESSAGES: types::GLenum = 0x9145; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_NEXT_LOGGED_MESSAGE_LENGTH: types::GLenum = 0x8243; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_OUTPUT: types::GLenum = 0x92E0; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_OUTPUT_SYNCHRONOUS: types::GLenum = 0x8242; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SEVERITY_HIGH: types::GLenum = 0x9146; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SEVERITY_LOW: types::GLenum = 0x9148; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SEVERITY_MEDIUM: types::GLenum = 0x9147; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SEVERITY_NOTIFICATION: types::GLenum = 0x826B; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SOURCE_API: types::GLenum = 0x8246; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SOURCE_APPLICATION: types::GLenum = 0x824A; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SOURCE_OTHER: types::GLenum = 0x824B; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SOURCE_SHADER_COMPILER: types::GLenum = 0x8248; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SOURCE_THIRD_PARTY: types::GLenum = 0x8249; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SOURCE_WINDOW_SYSTEM: types::GLenum = 0x8247; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_DEPRECATED_BEHAVIOR: types::GLenum = 0x824D; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_ERROR: types::GLenum = 0x824C; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_MARKER: types::GLenum = 0x8268; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_OTHER: types::GLenum = 0x8251; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_PERFORMANCE: types::GLenum = 0x8250; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_POP_GROUP: types::GLenum = 0x826A; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_PORTABILITY: types::GLenum = 0x824F; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_PUSH_GROUP: types::GLenum = 0x8269; #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_UNDEFINED_BEHAVIOR: types::GLenum = 0x824E; #[allow(dead_code, non_upper_case_globals)] pub const DECR: types::GLenum = 0x1E03; #[allow(dead_code, non_upper_case_globals)] pub const DECR_WRAP: types::GLenum = 0x8508; #[allow(dead_code, non_upper_case_globals)] pub const DELETE_STATUS: types::GLenum = 0x8B80; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH: types::GLenum = 0x1801; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH24_STENCIL8: types::GLenum = 0x88F0; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH32F_STENCIL8: types::GLenum = 0x8CAD; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_ATTACHMENT: types::GLenum = 0x8D00; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_BUFFER_BIT: types::GLenum = 0x00000100; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_CLAMP: types::GLenum = 0x864F; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_CLEAR_VALUE: types::GLenum = 0x0B73; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_COMPONENT: types::GLenum = 0x1902; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_COMPONENT16: types::GLenum = 0x81A5; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_COMPONENT24: types::GLenum = 0x81A6; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_COMPONENT32: types::GLenum = 0x81A7; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_COMPONENT32F: types::GLenum = 0x8CAC; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_COMPONENTS: types::GLenum = 0x8284; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_FUNC: types::GLenum = 0x0B74; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_RANGE: types::GLenum = 0x0B70; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_RENDERABLE: types::GLenum = 0x8287; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_STENCIL: types::GLenum = 0x84F9; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_STENCIL_ATTACHMENT: types::GLenum = 0x821A; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_STENCIL_TEXTURE_MODE: types::GLenum = 0x90EA; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_TEST: types::GLenum = 0x0B71; #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_WRITEMASK: types::GLenum = 0x0B72; #[allow(dead_code, non_upper_case_globals)] pub const DISPATCH_INDIRECT_BUFFER: types::GLenum = 0x90EE; #[allow(dead_code, non_upper_case_globals)] pub const DISPATCH_INDIRECT_BUFFER_BINDING: types::GLenum = 0x90EF; #[allow(dead_code, non_upper_case_globals)] pub const DISPLAY_LIST: types::GLenum = 0x82E7; #[allow(dead_code, non_upper_case_globals)] pub const DITHER: types::GLenum = 0x0BD0; #[allow(dead_code, non_upper_case_globals)] pub const DONT_CARE: types::GLenum = 0x1100; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE: types::GLenum = 0x140A; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLEBUFFER: types::GLenum = 0x0C32; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT2: types::GLenum = 0x8F46; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT2x3: types::GLenum = 0x8F49; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT2x4: types::GLenum = 0x8F4A; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT3: types::GLenum = 0x8F47; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT3x2: types::GLenum = 0x8F4B; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT3x4: types::GLenum = 0x8F4C; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT4: types::GLenum = 0x8F48; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT4x2: types::GLenum = 0x8F4D; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT4x3: types::GLenum = 0x8F4E; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_VEC2: types::GLenum = 0x8FFC; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_VEC3: types::GLenum = 0x8FFD; #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_VEC4: types::GLenum = 0x8FFE; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER: types::GLenum = 0x0C01; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER0: types::GLenum = 0x8825; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER1: types::GLenum = 0x8826; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER10: types::GLenum = 0x882F; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER11: types::GLenum = 0x8830; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER12: types::GLenum = 0x8831; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER13: types::GLenum = 0x8832; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER14: types::GLenum = 0x8833; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER15: types::GLenum = 0x8834; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER2: types::GLenum = 0x8827; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER3: types::GLenum = 0x8828; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER4: types::GLenum = 0x8829; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER5: types::GLenum = 0x882A; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER6: types::GLenum = 0x882B; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER7: types::GLenum = 0x882C; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER8: types::GLenum = 0x882D; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER9: types::GLenum = 0x882E; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_FRAMEBUFFER: types::GLenum = 0x8CA9; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_FRAMEBUFFER_BINDING: types::GLenum = 0x8CA6; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_INDIRECT_BUFFER: types::GLenum = 0x8F3F; #[allow(dead_code, non_upper_case_globals)] pub const DRAW_INDIRECT_BUFFER_BINDING: types::GLenum = 0x8F43; #[allow(dead_code, non_upper_case_globals)] pub const DST_ALPHA: types::GLenum = 0x0304; #[allow(dead_code, non_upper_case_globals)] pub const DST_COLOR: types::GLenum = 0x0306; #[allow(dead_code, non_upper_case_globals)] pub const DYNAMIC_COPY: types::GLenum = 0x88EA; #[allow(dead_code, non_upper_case_globals)] pub const DYNAMIC_DRAW: types::GLenum = 0x88E8; #[allow(dead_code, non_upper_case_globals)] pub const DYNAMIC_READ: types::GLenum = 0x88E9; #[allow(dead_code, non_upper_case_globals)] pub const DYNAMIC_STORAGE_BIT: types::GLenum = 0x0100; #[allow(dead_code, non_upper_case_globals)] pub const ELEMENT_ARRAY_BARRIER_BIT: types::GLenum = 0x00000002; #[allow(dead_code, non_upper_case_globals)] pub const ELEMENT_ARRAY_BUFFER: types::GLenum = 0x8893; #[allow(dead_code, non_upper_case_globals)] pub const ELEMENT_ARRAY_BUFFER_BINDING: types::GLenum = 0x8895; #[allow(dead_code, non_upper_case_globals)] pub const EQUAL: types::GLenum = 0x0202; #[allow(dead_code, non_upper_case_globals)] pub const EQUIV: types::GLenum = 0x1509; #[allow(dead_code, non_upper_case_globals)] pub const EXTENSIONS: types::GLenum = 0x1F03; #[allow(dead_code, non_upper_case_globals)] pub const FALSE: types::GLboolean = 0; #[allow(dead_code, non_upper_case_globals)] pub const FASTEST: types::GLenum = 0x1101; #[allow(dead_code, non_upper_case_globals)] pub const FILL: types::GLenum = 0x1B02; #[allow(dead_code, non_upper_case_globals)] pub const FILTER: types::GLenum = 0x829A; #[allow(dead_code, non_upper_case_globals)] pub const FIRST_VERTEX_CONVENTION: types::GLenum = 0x8E4D; #[allow(dead_code, non_upper_case_globals)] pub const FIXED: types::GLenum = 0x140C; #[allow(dead_code, non_upper_case_globals)] pub const FIXED_ONLY: types::GLenum = 0x891D; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT: types::GLenum = 0x1406; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_32_UNSIGNED_INT_24_8_REV: types::GLenum = 0x8DAD; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT2: types::GLenum = 0x8B5A; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT2x3: types::GLenum = 0x8B65; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT2x4: types::GLenum = 0x8B66; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT3: types::GLenum = 0x8B5B; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT3x2: types::GLenum = 0x8B67; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT3x4: types::GLenum = 0x8B68; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT4: types::GLenum = 0x8B5C; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT4x2: types::GLenum = 0x8B69; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT4x3: types::GLenum = 0x8B6A; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_VEC2: types::GLenum = 0x8B50; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_VEC3: types::GLenum = 0x8B51; #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_VEC4: types::GLenum = 0x8B52; #[allow(dead_code, non_upper_case_globals)] pub const FRACTIONAL_EVEN: types::GLenum = 0x8E7C; #[allow(dead_code, non_upper_case_globals)] pub const FRACTIONAL_ODD: types::GLenum = 0x8E7B; #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_INTERPOLATION_OFFSET_BITS: types::GLenum = 0x8E5D; #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_SHADER: types::GLenum = 0x8B30; #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_SHADER_BIT: types::GLenum = 0x00000002; #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_SHADER_DERIVATIVE_HINT: types::GLenum = 0x8B8B; #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_SUBROUTINE: types::GLenum = 0x92EC; #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_SUBROUTINE_UNIFORM: types::GLenum = 0x92F2; #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_TEXTURE: types::GLenum = 0x829F; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER: types::GLenum = 0x8D40; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: types::GLenum = 0x8215; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: types::GLenum = 0x8214; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: types::GLenum = 0x8210; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: types::GLenum = 0x8211; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: types::GLenum = 0x8216; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: types::GLenum = 0x8213; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_LAYERED: types::GLenum = 0x8DA7; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: types::GLenum = 0x8CD1; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: types::GLenum = 0x8CD0; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_RED_SIZE: types::GLenum = 0x8212; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: types::GLenum = 0x8217; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: types::GLenum = 0x8CD3; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: types::GLenum = 0x8CD4; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: types::GLenum = 0x8CD2; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_BARRIER_BIT: types::GLenum = 0x00000400; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_BINDING: types::GLenum = 0x8CA6; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_BLEND: types::GLenum = 0x828B; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_COMPLETE: types::GLenum = 0x8CD5; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_DEFAULT: types::GLenum = 0x8218; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS: types::GLenum = 0x9314; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_DEFAULT_HEIGHT: types::GLenum = 0x9311; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_DEFAULT_LAYERS: types::GLenum = 0x9312; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_DEFAULT_SAMPLES: types::GLenum = 0x9313; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_DEFAULT_WIDTH: types::GLenum = 0x9310; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_INCOMPLETE_ATTACHMENT: types::GLenum = 0x8CD6; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: types::GLenum = 0x8CDB; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS: types::GLenum = 0x8DA8; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: types::GLenum = 0x8CD7; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: types::GLenum = 0x8D56; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_INCOMPLETE_READ_BUFFER: types::GLenum = 0x8CDC; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_RENDERABLE: types::GLenum = 0x8289; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_RENDERABLE_LAYERED: types::GLenum = 0x828A; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_SRGB: types::GLenum = 0x8DB9; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_UNDEFINED: types::GLenum = 0x8219; #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_UNSUPPORTED: types::GLenum = 0x8CDD; #[allow(dead_code, non_upper_case_globals)] pub const FRONT: types::GLenum = 0x0404; #[allow(dead_code, non_upper_case_globals)] pub const FRONT_AND_BACK: types::GLenum = 0x0408; #[allow(dead_code, non_upper_case_globals)] pub const FRONT_FACE: types::GLenum = 0x0B46; #[allow(dead_code, non_upper_case_globals)] pub const FRONT_LEFT: types::GLenum = 0x0400; #[allow(dead_code, non_upper_case_globals)] pub const FRONT_RIGHT: types::GLenum = 0x0401; #[allow(dead_code, non_upper_case_globals)] pub const FULL_SUPPORT: types::GLenum = 0x82B7; #[allow(dead_code, non_upper_case_globals)] pub const FUNC_ADD: types::GLenum = 0x8006; #[allow(dead_code, non_upper_case_globals)] pub const FUNC_REVERSE_SUBTRACT: types::GLenum = 0x800B; #[allow(dead_code, non_upper_case_globals)] pub const FUNC_SUBTRACT: types::GLenum = 0x800A; #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_INPUT_TYPE: types::GLenum = 0x8917; #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_OUTPUT_TYPE: types::GLenum = 0x8918; #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_SHADER: types::GLenum = 0x8DD9; #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_SHADER_BIT: types::GLenum = 0x00000004; #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_SHADER_INVOCATIONS: types::GLenum = 0x887F; #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_SUBROUTINE: types::GLenum = 0x92EB; #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_SUBROUTINE_UNIFORM: types::GLenum = 0x92F1; #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_TEXTURE: types::GLenum = 0x829E; #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_VERTICES_OUT: types::GLenum = 0x8916; #[allow(dead_code, non_upper_case_globals)] pub const GEQUAL: types::GLenum = 0x0206; #[allow(dead_code, non_upper_case_globals)] pub const GET_TEXTURE_IMAGE_FORMAT: types::GLenum = 0x8291; #[allow(dead_code, non_upper_case_globals)] pub const GET_TEXTURE_IMAGE_TYPE: types::GLenum = 0x8292; #[allow(dead_code, non_upper_case_globals)] pub const GREATER: types::GLenum = 0x0204; #[allow(dead_code, non_upper_case_globals)] pub const GREEN: types::GLenum = 0x1904; #[allow(dead_code, non_upper_case_globals)] pub const GREEN_INTEGER: types::GLenum = 0x8D95; #[allow(dead_code, non_upper_case_globals)] pub const GUILTY_CONTEXT_RESET: types::GLenum = 0x8253; #[allow(dead_code, non_upper_case_globals)] pub const HALF_FLOAT: types::GLenum = 0x140B; #[allow(dead_code, non_upper_case_globals)] pub const HIGH_FLOAT: types::GLenum = 0x8DF2; #[allow(dead_code, non_upper_case_globals)] pub const HIGH_INT: types::GLenum = 0x8DF5; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_1D: types::GLenum = 0x904C; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_1D_ARRAY: types::GLenum = 0x9052; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_2D: types::GLenum = 0x904D; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_2D_ARRAY: types::GLenum = 0x9053; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_2D_MULTISAMPLE: types::GLenum = 0x9055; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x9056; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_2D_RECT: types::GLenum = 0x904F; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_3D: types::GLenum = 0x904E; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BINDING_ACCESS: types::GLenum = 0x8F3E; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BINDING_FORMAT: types::GLenum = 0x906E; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BINDING_LAYER: types::GLenum = 0x8F3D; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BINDING_LAYERED: types::GLenum = 0x8F3C; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BINDING_LEVEL: types::GLenum = 0x8F3B; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BINDING_NAME: types::GLenum = 0x8F3A; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BUFFER: types::GLenum = 0x9051; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_10_10_10_2: types::GLenum = 0x82C3; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_11_11_10: types::GLenum = 0x82C2; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_1_X_16: types::GLenum = 0x82BE; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_1_X_32: types::GLenum = 0x82BB; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_1_X_8: types::GLenum = 0x82C1; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_2_X_16: types::GLenum = 0x82BD; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_2_X_32: types::GLenum = 0x82BA; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_2_X_8: types::GLenum = 0x82C0; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_4_X_16: types::GLenum = 0x82BC; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_4_X_32: types::GLenum = 0x82B9; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_4_X_8: types::GLenum = 0x82BF; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_COMPATIBILITY_CLASS: types::GLenum = 0x82A8; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CUBE: types::GLenum = 0x9050; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CUBE_MAP_ARRAY: types::GLenum = 0x9054; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_FORMAT_COMPATIBILITY_BY_CLASS: types::GLenum = 0x90C9; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_FORMAT_COMPATIBILITY_BY_SIZE: types::GLenum = 0x90C8; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_FORMAT_COMPATIBILITY_TYPE: types::GLenum = 0x90C7; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_PIXEL_FORMAT: types::GLenum = 0x82A9; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_PIXEL_TYPE: types::GLenum = 0x82AA; #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_TEXEL_SIZE: types::GLenum = 0x82A7; #[allow(dead_code, non_upper_case_globals)] pub const IMPLEMENTATION_COLOR_READ_FORMAT: types::GLenum = 0x8B9B; #[allow(dead_code, non_upper_case_globals)] pub const IMPLEMENTATION_COLOR_READ_TYPE: types::GLenum = 0x8B9A; #[allow(dead_code, non_upper_case_globals)] pub const INCR: types::GLenum = 0x1E02; #[allow(dead_code, non_upper_case_globals)] pub const INCR_WRAP: types::GLenum = 0x8507; #[allow(dead_code, non_upper_case_globals)] pub const INFO_LOG_LENGTH: types::GLenum = 0x8B84; #[allow(dead_code, non_upper_case_globals)] pub const INNOCENT_CONTEXT_RESET: types::GLenum = 0x8254; #[allow(dead_code, non_upper_case_globals)] pub const INT: types::GLenum = 0x1404; #[allow(dead_code, non_upper_case_globals)] pub const INTERLEAVED_ATTRIBS: types::GLenum = 0x8C8C; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_ALPHA_SIZE: types::GLenum = 0x8274; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_ALPHA_TYPE: types::GLenum = 0x827B; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_BLUE_SIZE: types::GLenum = 0x8273; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_BLUE_TYPE: types::GLenum = 0x827A; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_DEPTH_SIZE: types::GLenum = 0x8275; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_DEPTH_TYPE: types::GLenum = 0x827C; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_GREEN_SIZE: types::GLenum = 0x8272; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_GREEN_TYPE: types::GLenum = 0x8279; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_PREFERRED: types::GLenum = 0x8270; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_RED_SIZE: types::GLenum = 0x8271; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_RED_TYPE: types::GLenum = 0x8278; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_SHARED_SIZE: types::GLenum = 0x8277; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_STENCIL_SIZE: types::GLenum = 0x8276; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_STENCIL_TYPE: types::GLenum = 0x827D; #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_SUPPORTED: types::GLenum = 0x826F; #[allow(dead_code, non_upper_case_globals)] pub const INT_2_10_10_10_REV: types::GLenum = 0x8D9F; #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_1D: types::GLenum = 0x9057; #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_1D_ARRAY: types::GLenum = 0x905D; #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_2D: types::GLenum = 0x9058; #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_2D_ARRAY: types::GLenum = 0x905E; #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_2D_MULTISAMPLE: types::GLenum = 0x9060; #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x9061; #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_2D_RECT: types::GLenum = 0x905A; #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_3D: types::GLenum = 0x9059; #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_BUFFER: types::GLenum = 0x905C; #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_CUBE: types::GLenum = 0x905B; #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_CUBE_MAP_ARRAY: types::GLenum = 0x905F; #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_1D: types::GLenum = 0x8DC9; #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_1D_ARRAY: types::GLenum = 0x8DCE; #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_2D: types::GLenum = 0x8DCA; #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_2D_ARRAY: types::GLenum = 0x8DCF; #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_2D_MULTISAMPLE: types::GLenum = 0x9109; #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x910C; #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_2D_RECT: types::GLenum = 0x8DCD; #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_3D: types::GLenum = 0x8DCB; #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_BUFFER: types::GLenum = 0x8DD0; #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_CUBE: types::GLenum = 0x8DCC; #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_CUBE_MAP_ARRAY: types::GLenum = 0x900E; #[allow(dead_code, non_upper_case_globals)] pub const INT_VEC2: types::GLenum = 0x8B53; #[allow(dead_code, non_upper_case_globals)] pub const INT_VEC3: types::GLenum = 0x8B54; #[allow(dead_code, non_upper_case_globals)] pub const INT_VEC4: types::GLenum = 0x8B55; #[allow(dead_code, non_upper_case_globals)] pub const INVALID_ENUM: types::GLenum = 0x0500; #[allow(dead_code, non_upper_case_globals)] pub const INVALID_FRAMEBUFFER_OPERATION: types::GLenum = 0x0506; #[allow(dead_code, non_upper_case_globals)] pub const INVALID_INDEX: types::GLuint = 0xFFFFFFFF; #[allow(dead_code, non_upper_case_globals)] pub const INVALID_OPERATION: types::GLenum = 0x0502; #[allow(dead_code, non_upper_case_globals)] pub const INVALID_VALUE: types::GLenum = 0x0501; #[allow(dead_code, non_upper_case_globals)] pub const INVERT: types::GLenum = 0x150A; #[allow(dead_code, non_upper_case_globals)] pub const ISOLINES: types::GLenum = 0x8E7A; #[allow(dead_code, non_upper_case_globals)] pub const IS_PER_PATCH: types::GLenum = 0x92E7; #[allow(dead_code, non_upper_case_globals)] pub const IS_ROW_MAJOR: types::GLenum = 0x9300; #[allow(dead_code, non_upper_case_globals)] pub const KEEP: types::GLenum = 0x1E00; #[allow(dead_code, non_upper_case_globals)] pub const LAST_VERTEX_CONVENTION: types::GLenum = 0x8E4E; #[allow(dead_code, non_upper_case_globals)] pub const LAYER_PROVOKING_VERTEX: types::GLenum = 0x825E; #[allow(dead_code, non_upper_case_globals)] pub const LEFT: types::GLenum = 0x0406; #[allow(dead_code, non_upper_case_globals)] pub const LEQUAL: types::GLenum = 0x0203; #[allow(dead_code, non_upper_case_globals)] pub const LESS: types::GLenum = 0x0201; #[allow(dead_code, non_upper_case_globals)] pub const LINE: types::GLenum = 0x1B01; #[allow(dead_code, non_upper_case_globals)] pub const LINEAR: types::GLenum = 0x2601; #[allow(dead_code, non_upper_case_globals)] pub const LINEAR_MIPMAP_LINEAR: types::GLenum = 0x2703; #[allow(dead_code, non_upper_case_globals)] pub const LINEAR_MIPMAP_NEAREST: types::GLenum = 0x2701; #[allow(dead_code, non_upper_case_globals)] pub const LINES: types::GLenum = 0x0001; #[allow(dead_code, non_upper_case_globals)] pub const LINES_ADJACENCY: types::GLenum = 0x000A; #[allow(dead_code, non_upper_case_globals)] pub const LINE_LOOP: types::GLenum = 0x0002; #[allow(dead_code, non_upper_case_globals)] pub const LINE_SMOOTH: types::GLenum = 0x0B20; #[allow(dead_code, non_upper_case_globals)] pub const LINE_SMOOTH_HINT: types::GLenum = 0x0C52; #[allow(dead_code, non_upper_case_globals)] pub const LINE_STRIP: types::GLenum = 0x0003; #[allow(dead_code, non_upper_case_globals)] pub const LINE_STRIP_ADJACENCY: types::GLenum = 0x000B; #[allow(dead_code, non_upper_case_globals)] pub const LINE_WIDTH: types::GLenum = 0x0B21; #[allow(dead_code, non_upper_case_globals)] pub const LINE_WIDTH_GRANULARITY: types::GLenum = 0x0B23; #[allow(dead_code, non_upper_case_globals)] pub const LINE_WIDTH_RANGE: types::GLenum = 0x0B22; #[allow(dead_code, non_upper_case_globals)] pub const LINK_STATUS: types::GLenum = 0x8B82; #[allow(dead_code, non_upper_case_globals)] pub const LOCATION: types::GLenum = 0x930E; #[allow(dead_code, non_upper_case_globals)] pub const LOCATION_COMPONENT: types::GLenum = 0x934A; #[allow(dead_code, non_upper_case_globals)] pub const LOCATION_INDEX: types::GLenum = 0x930F; #[allow(dead_code, non_upper_case_globals)] pub const LOGIC_OP_MODE: types::GLenum = 0x0BF0; #[allow(dead_code, non_upper_case_globals)] pub const LOSE_CONTEXT_ON_RESET: types::GLenum = 0x8252; #[allow(dead_code, non_upper_case_globals)] pub const LOWER_LEFT: types::GLenum = 0x8CA1; #[allow(dead_code, non_upper_case_globals)] pub const LOW_FLOAT: types::GLenum = 0x8DF0; #[allow(dead_code, non_upper_case_globals)] pub const LOW_INT: types::GLenum = 0x8DF3; #[allow(dead_code, non_upper_case_globals)] pub const MAJOR_VERSION: types::GLenum = 0x821B; #[allow(dead_code, non_upper_case_globals)] pub const MANUAL_GENERATE_MIPMAP: types::GLenum = 0x8294; #[allow(dead_code, non_upper_case_globals)] pub const MAP_COHERENT_BIT: types::GLenum = 0x0080; #[allow(dead_code, non_upper_case_globals)] pub const MAP_FLUSH_EXPLICIT_BIT: types::GLenum = 0x0010; #[allow(dead_code, non_upper_case_globals)] pub const MAP_INVALIDATE_BUFFER_BIT: types::GLenum = 0x0008; #[allow(dead_code, non_upper_case_globals)] pub const MAP_INVALIDATE_RANGE_BIT: types::GLenum = 0x0004; #[allow(dead_code, non_upper_case_globals)] pub const MAP_PERSISTENT_BIT: types::GLenum = 0x0040; #[allow(dead_code, non_upper_case_globals)] pub const MAP_READ_BIT: types::GLenum = 0x0001; #[allow(dead_code, non_upper_case_globals)] pub const MAP_UNSYNCHRONIZED_BIT: types::GLenum = 0x0020; #[allow(dead_code, non_upper_case_globals)] pub const MAP_WRITE_BIT: types::GLenum = 0x0002; #[allow(dead_code, non_upper_case_globals)] pub const MATRIX_STRIDE: types::GLenum = 0x92FF; #[allow(dead_code, non_upper_case_globals)] pub const MAX: types::GLenum = 0x8008; #[allow(dead_code, non_upper_case_globals)] pub const MAX_3D_TEXTURE_SIZE: types::GLenum = 0x8073; #[allow(dead_code, non_upper_case_globals)] pub const MAX_ARRAY_TEXTURE_LAYERS: types::GLenum = 0x88FF; #[allow(dead_code, non_upper_case_globals)] pub const MAX_ATOMIC_COUNTER_BUFFER_BINDINGS: types::GLenum = 0x92DC; #[allow(dead_code, non_upper_case_globals)] pub const MAX_ATOMIC_COUNTER_BUFFER_SIZE: types::GLenum = 0x92D8; #[allow(dead_code, non_upper_case_globals)] pub const MAX_CLIP_DISTANCES: types::GLenum = 0x0D32; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COLOR_ATTACHMENTS: types::GLenum = 0x8CDF; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COLOR_TEXTURE_SAMPLES: types::GLenum = 0x910E; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_ATOMIC_COUNTERS: types::GLenum = 0x92D7; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92D1; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_CLIP_AND_CULL_DISTANCES: types::GLenum = 0x82FA; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS: types::GLenum = 0x8266; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_DIMENSIONS: types::GLenum = 0x8282; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: types::GLenum = 0x8A33; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS: types::GLenum = 0x8A32; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_IMAGE_UNIFORMS: types::GLenum = 0x90CF; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS: types::GLenum = 0x8F39; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_SHADER_OUTPUT_RESOURCES: types::GLenum = 0x8F39; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90DC; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS: types::GLenum = 0x8E1E; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS: types::GLenum = 0x8E1F; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_TEXTURE_IMAGE_UNITS: types::GLenum = 0x8B4D; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_UNIFORM_BLOCKS: types::GLenum = 0x8A2E; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: types::GLenum = 0x8A31; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_ATOMIC_COUNTERS: types::GLenum = 0x8265; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x8264; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_IMAGE_UNIFORMS: types::GLenum = 0x91BD; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90DB; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_SHARED_MEMORY_SIZE: types::GLenum = 0x8262; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_TEXTURE_IMAGE_UNITS: types::GLenum = 0x91BC; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_UNIFORM_BLOCKS: types::GLenum = 0x91BB; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_UNIFORM_COMPONENTS: types::GLenum = 0x8263; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_WORK_GROUP_COUNT: types::GLenum = 0x91BE; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_WORK_GROUP_INVOCATIONS: types::GLenum = 0x90EB; #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_WORK_GROUP_SIZE: types::GLenum = 0x91BF; #[allow(dead_code, non_upper_case_globals)] pub const MAX_CUBE_MAP_TEXTURE_SIZE: types::GLenum = 0x851C; #[allow(dead_code, non_upper_case_globals)] pub const MAX_CULL_DISTANCES: types::GLenum = 0x82F9; #[allow(dead_code, non_upper_case_globals)] pub const MAX_DEBUG_GROUP_STACK_DEPTH: types::GLenum = 0x826C; #[allow(dead_code, non_upper_case_globals)] pub const MAX_DEBUG_LOGGED_MESSAGES: types::GLenum = 0x9144; #[allow(dead_code, non_upper_case_globals)] pub const MAX_DEBUG_MESSAGE_LENGTH: types::GLenum = 0x9143; #[allow(dead_code, non_upper_case_globals)] pub const MAX_DEPTH: types::GLenum = 0x8280; #[allow(dead_code, non_upper_case_globals)] pub const MAX_DEPTH_TEXTURE_SAMPLES: types::GLenum = 0x910F; #[allow(dead_code, non_upper_case_globals)] pub const MAX_DRAW_BUFFERS: types::GLenum = 0x8824; #[allow(dead_code, non_upper_case_globals)] pub const MAX_DUAL_SOURCE_DRAW_BUFFERS: types::GLenum = 0x88FC; #[allow(dead_code, non_upper_case_globals)] pub const MAX_ELEMENTS_INDICES: types::GLenum = 0x80E9; #[allow(dead_code, non_upper_case_globals)] pub const MAX_ELEMENTS_VERTICES: types::GLenum = 0x80E8; #[allow(dead_code, non_upper_case_globals)] pub const MAX_ELEMENT_INDEX: types::GLenum = 0x8D6B; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_ATOMIC_COUNTERS: types::GLenum = 0x92D6; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92D0; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_IMAGE_UNIFORMS: types::GLenum = 0x90CE; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_INPUT_COMPONENTS: types::GLenum = 0x9125; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_INTERPOLATION_OFFSET: types::GLenum = 0x8E5C; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90DA; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_UNIFORM_BLOCKS: types::GLenum = 0x8A2D; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_UNIFORM_COMPONENTS: types::GLenum = 0x8B49; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_UNIFORM_VECTORS: types::GLenum = 0x8DFD; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAMEBUFFER_HEIGHT: types::GLenum = 0x9316; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAMEBUFFER_LAYERS: types::GLenum = 0x9317; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAMEBUFFER_SAMPLES: types::GLenum = 0x9318; #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAMEBUFFER_WIDTH: types::GLenum = 0x9315; #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_ATOMIC_COUNTERS: types::GLenum = 0x92D5; #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92CF; #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_IMAGE_UNIFORMS: types::GLenum = 0x90CD; #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_INPUT_COMPONENTS: types::GLenum = 0x9123; #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_OUTPUT_COMPONENTS: types::GLenum = 0x9124; #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_OUTPUT_VERTICES: types::GLenum = 0x8DE0; #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_SHADER_INVOCATIONS: types::GLenum = 0x8E5A; #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90D7; #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_TEXTURE_IMAGE_UNITS: types::GLenum = 0x8C29; #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: types::GLenum = 0x8DE1; #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_UNIFORM_BLOCKS: types::GLenum = 0x8A2C; #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_UNIFORM_COMPONENTS: types::GLenum = 0x8DDF; #[allow(dead_code, non_upper_case_globals)] pub const MAX_HEIGHT: types::GLenum = 0x827F; #[allow(dead_code, non_upper_case_globals)] pub const MAX_IMAGE_SAMPLES: types::GLenum = 0x906D; #[allow(dead_code, non_upper_case_globals)] pub const MAX_IMAGE_UNITS: types::GLenum = 0x8F38; #[allow(dead_code, non_upper_case_globals)] pub const MAX_INTEGER_SAMPLES: types::GLenum = 0x9110; #[allow(dead_code, non_upper_case_globals)] pub const MAX_LABEL_LENGTH: types::GLenum = 0x82E8; #[allow(dead_code, non_upper_case_globals)] pub const MAX_LAYERS: types::GLenum = 0x8281; #[allow(dead_code, non_upper_case_globals)] pub const MAX_NAME_LENGTH: types::GLenum = 0x92F6; #[allow(dead_code, non_upper_case_globals)] pub const MAX_NUM_ACTIVE_VARIABLES: types::GLenum = 0x92F7; #[allow(dead_code, non_upper_case_globals)] pub const MAX_NUM_COMPATIBLE_SUBROUTINES: types::GLenum = 0x92F8; #[allow(dead_code, non_upper_case_globals)] pub const MAX_PATCH_VERTICES: types::GLenum = 0x8E7D; #[allow(dead_code, non_upper_case_globals)] pub const MAX_PROGRAM_TEXEL_OFFSET: types::GLenum = 0x8905; #[allow(dead_code, non_upper_case_globals)] pub const MAX_PROGRAM_TEXTURE_GATHER_OFFSET: types::GLenum = 0x8E5F; #[allow(dead_code, non_upper_case_globals)] pub const MAX_RECTANGLE_TEXTURE_SIZE: types::GLenum = 0x84F8; #[allow(dead_code, non_upper_case_globals)] pub const MAX_RENDERBUFFER_SIZE: types::GLenum = 0x84E8; #[allow(dead_code, non_upper_case_globals)] pub const MAX_SAMPLES: types::GLenum = 0x8D57; #[allow(dead_code, non_upper_case_globals)] pub const MAX_SAMPLE_MASK_WORDS: types::GLenum = 0x8E59; #[allow(dead_code, non_upper_case_globals)] pub const MAX_SERVER_WAIT_TIMEOUT: types::GLenum = 0x9111; #[allow(dead_code, non_upper_case_globals)] pub const MAX_SHADER_STORAGE_BLOCK_SIZE: types::GLenum = 0x90DE; #[allow(dead_code, non_upper_case_globals)] pub const MAX_SHADER_STORAGE_BUFFER_BINDINGS: types::GLenum = 0x90DD; #[allow(dead_code, non_upper_case_globals)] pub const MAX_SUBROUTINES: types::GLenum = 0x8DE7; #[allow(dead_code, non_upper_case_globals)] pub const MAX_SUBROUTINE_UNIFORM_LOCATIONS: types::GLenum = 0x8DE8; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_ATOMIC_COUNTERS: types::GLenum = 0x92D3; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92CD; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_IMAGE_UNIFORMS: types::GLenum = 0x90CB; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_INPUT_COMPONENTS: types::GLenum = 0x886C; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_OUTPUT_COMPONENTS: types::GLenum = 0x8E83; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90D8; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS: types::GLenum = 0x8E81; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS: types::GLenum = 0x8E85; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_UNIFORM_BLOCKS: types::GLenum = 0x8E89; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_UNIFORM_COMPONENTS: types::GLenum = 0x8E7F; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_ATOMIC_COUNTERS: types::GLenum = 0x92D4; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92CE; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_IMAGE_UNIFORMS: types::GLenum = 0x90CC; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_INPUT_COMPONENTS: types::GLenum = 0x886D; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_OUTPUT_COMPONENTS: types::GLenum = 0x8E86; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90D9; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS: types::GLenum = 0x8E82; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_UNIFORM_BLOCKS: types::GLenum = 0x8E8A; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_UNIFORM_COMPONENTS: types::GLenum = 0x8E80; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_GEN_LEVEL: types::GLenum = 0x8E7E; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_PATCH_COMPONENTS: types::GLenum = 0x8E84; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TEXTURE_BUFFER_SIZE: types::GLenum = 0x8C2B; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TEXTURE_IMAGE_UNITS: types::GLenum = 0x8872; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TEXTURE_LOD_BIAS: types::GLenum = 0x84FD; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TEXTURE_SIZE: types::GLenum = 0x0D33; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TRANSFORM_FEEDBACK_BUFFERS: types::GLenum = 0x8E70; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: types::GLenum = 0x8C8A; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: types::GLenum = 0x8C8B; #[allow(dead_code, non_upper_case_globals)] pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: types::GLenum = 0x8C80; #[allow(dead_code, non_upper_case_globals)] pub const MAX_UNIFORM_BLOCK_SIZE: types::GLenum = 0x8A30; #[allow(dead_code, non_upper_case_globals)] pub const MAX_UNIFORM_BUFFER_BINDINGS: types::GLenum = 0x8A2F; #[allow(dead_code, non_upper_case_globals)] pub const MAX_UNIFORM_LOCATIONS: types::GLenum = 0x826E; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VARYING_COMPONENTS: types::GLenum = 0x8B4B; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VARYING_FLOATS: types::GLenum = 0x8B4B; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VARYING_VECTORS: types::GLenum = 0x8DFC; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_ATOMIC_COUNTERS: types::GLenum = 0x92D2; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92CC; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_ATTRIBS: types::GLenum = 0x8869; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_ATTRIB_BINDINGS: types::GLenum = 0x82DA; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_ATTRIB_RELATIVE_OFFSET: types::GLenum = 0x82D9; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_ATTRIB_STRIDE: types::GLenum = 0x82E5; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_IMAGE_UNIFORMS: types::GLenum = 0x90CA; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_OUTPUT_COMPONENTS: types::GLenum = 0x9122; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90D6; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_STREAMS: types::GLenum = 0x8E71; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_TEXTURE_IMAGE_UNITS: types::GLenum = 0x8B4C; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_UNIFORM_BLOCKS: types::GLenum = 0x8A2B; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_UNIFORM_COMPONENTS: types::GLenum = 0x8B4A; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_UNIFORM_VECTORS: types::GLenum = 0x8DFB; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VIEWPORTS: types::GLenum = 0x825B; #[allow(dead_code, non_upper_case_globals)] pub const MAX_VIEWPORT_DIMS: types::GLenum = 0x0D3A; #[allow(dead_code, non_upper_case_globals)] pub const MAX_WIDTH: types::GLenum = 0x827E; #[allow(dead_code, non_upper_case_globals)] pub const MEDIUM_FLOAT: types::GLenum = 0x8DF1; #[allow(dead_code, non_upper_case_globals)] pub const MEDIUM_INT: types::GLenum = 0x8DF4; #[allow(dead_code, non_upper_case_globals)] pub const MIN: types::GLenum = 0x8007; #[allow(dead_code, non_upper_case_globals)] pub const MINOR_VERSION: types::GLenum = 0x821C; #[allow(dead_code, non_upper_case_globals)] pub const MIN_FRAGMENT_INTERPOLATION_OFFSET: types::GLenum = 0x8E5B; #[allow(dead_code, non_upper_case_globals)] pub const MIN_MAP_BUFFER_ALIGNMENT: types::GLenum = 0x90BC; #[allow(dead_code, non_upper_case_globals)] pub const MIN_PROGRAM_TEXEL_OFFSET: types::GLenum = 0x8904; #[allow(dead_code, non_upper_case_globals)] pub const MIN_PROGRAM_TEXTURE_GATHER_OFFSET: types::GLenum = 0x8E5E; #[allow(dead_code, non_upper_case_globals)] pub const MIN_SAMPLE_SHADING_VALUE: types::GLenum = 0x8C37; #[allow(dead_code, non_upper_case_globals)] pub const MIPMAP: types::GLenum = 0x8293; #[allow(dead_code, non_upper_case_globals)] pub const MIRRORED_REPEAT: types::GLenum = 0x8370; #[allow(dead_code, non_upper_case_globals)] pub const MIRROR_CLAMP_TO_EDGE: types::GLenum = 0x8743; #[allow(dead_code, non_upper_case_globals)] pub const MULTISAMPLE: types::GLenum = 0x809D; #[allow(dead_code, non_upper_case_globals)] pub const NAME_LENGTH: types::GLenum = 0x92F9; #[allow(dead_code, non_upper_case_globals)] pub const NAND: types::GLenum = 0x150E; #[allow(dead_code, non_upper_case_globals)] pub const NEAREST: types::GLenum = 0x2600; #[allow(dead_code, non_upper_case_globals)] pub const NEAREST_MIPMAP_LINEAR: types::GLenum = 0x2702; #[allow(dead_code, non_upper_case_globals)] pub const NEAREST_MIPMAP_NEAREST: types::GLenum = 0x2700; #[allow(dead_code, non_upper_case_globals)] pub const NEGATIVE_ONE_TO_ONE: types::GLenum = 0x935E; #[allow(dead_code, non_upper_case_globals)] pub const NEVER: types::GLenum = 0x0200; #[allow(dead_code, non_upper_case_globals)] pub const NICEST: types::GLenum = 0x1102; #[allow(dead_code, non_upper_case_globals)] pub const NONE: types::GLenum = 0; #[allow(dead_code, non_upper_case_globals)] pub const NOOP: types::GLenum = 0x1505; #[allow(dead_code, non_upper_case_globals)] pub const NOR: types::GLenum = 0x1508; #[allow(dead_code, non_upper_case_globals)] pub const NOTEQUAL: types::GLenum = 0x0205; #[allow(dead_code, non_upper_case_globals)] pub const NO_ERROR: types::GLenum = 0; #[allow(dead_code, non_upper_case_globals)] pub const NO_RESET_NOTIFICATION: types::GLenum = 0x8261; #[allow(dead_code, non_upper_case_globals)] pub const NUM_ACTIVE_VARIABLES: types::GLenum = 0x9304; #[allow(dead_code, non_upper_case_globals)] pub const NUM_COMPATIBLE_SUBROUTINES: types::GLenum = 0x8E4A; #[allow(dead_code, non_upper_case_globals)] pub const NUM_COMPRESSED_TEXTURE_FORMATS: types::GLenum = 0x86A2; #[allow(dead_code, non_upper_case_globals)] pub const NUM_EXTENSIONS: types::GLenum = 0x821D; #[allow(dead_code, non_upper_case_globals)] pub const NUM_PROGRAM_BINARY_FORMATS: types::GLenum = 0x87FE; #[allow(dead_code, non_upper_case_globals)] pub const NUM_SAMPLE_COUNTS: types::GLenum = 0x9380; #[allow(dead_code, non_upper_case_globals)] pub const NUM_SHADER_BINARY_FORMATS: types::GLenum = 0x8DF9; #[allow(dead_code, non_upper_case_globals)] pub const NUM_SHADING_LANGUAGE_VERSIONS: types::GLenum = 0x82E9; #[allow(dead_code, non_upper_case_globals)] pub const OBJECT_TYPE: types::GLenum = 0x9112; #[allow(dead_code, non_upper_case_globals)] pub const OFFSET: types::GLenum = 0x92FC; #[allow(dead_code, non_upper_case_globals)] pub const ONE: types::GLenum = 1; #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_CONSTANT_ALPHA: types::GLenum = 0x8004; #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_CONSTANT_COLOR: types::GLenum = 0x8002; #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_DST_ALPHA: types::GLenum = 0x0305; #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_DST_COLOR: types::GLenum = 0x0307; #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_SRC1_ALPHA: types::GLenum = 0x88FB; #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_SRC1_COLOR: types::GLenum = 0x88FA; #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_SRC_ALPHA: types::GLenum = 0x0303; #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_SRC_COLOR: types::GLenum = 0x0301; #[allow(dead_code, non_upper_case_globals)] pub const OR: types::GLenum = 0x1507; #[allow(dead_code, non_upper_case_globals)] pub const OR_INVERTED: types::GLenum = 0x150D; #[allow(dead_code, non_upper_case_globals)] pub const OR_REVERSE: types::GLenum = 0x150B; #[allow(dead_code, non_upper_case_globals)] pub const OUT_OF_MEMORY: types::GLenum = 0x0505; #[allow(dead_code, non_upper_case_globals)] pub const PACK_ALIGNMENT: types::GLenum = 0x0D05; #[allow(dead_code, non_upper_case_globals)] pub const PACK_COMPRESSED_BLOCK_DEPTH: types::GLenum = 0x912D; #[allow(dead_code, non_upper_case_globals)] pub const PACK_COMPRESSED_BLOCK_HEIGHT: types::GLenum = 0x912C; #[allow(dead_code, non_upper_case_globals)] pub const PACK_COMPRESSED_BLOCK_SIZE: types::GLenum = 0x912E; #[allow(dead_code, non_upper_case_globals)] pub const PACK_COMPRESSED_BLOCK_WIDTH: types::GLenum = 0x912B; #[allow(dead_code, non_upper_case_globals)] pub const PACK_IMAGE_HEIGHT: types::GLenum = 0x806C; #[allow(dead_code, non_upper_case_globals)] pub const PACK_LSB_FIRST: types::GLenum = 0x0D01; #[allow(dead_code, non_upper_case_globals)] pub const PACK_ROW_LENGTH: types::GLenum = 0x0D02; #[allow(dead_code, non_upper_case_globals)] pub const PACK_SKIP_IMAGES: types::GLenum = 0x806B; #[allow(dead_code, non_upper_case_globals)] pub const PACK_SKIP_PIXELS: types::GLenum = 0x0D04; #[allow(dead_code, non_upper_case_globals)] pub const PACK_SKIP_ROWS: types::GLenum = 0x0D03; #[allow(dead_code, non_upper_case_globals)] pub const PACK_SWAP_BYTES: types::GLenum = 0x0D00; #[allow(dead_code, non_upper_case_globals)] pub const PATCHES: types::GLenum = 0x000E; #[allow(dead_code, non_upper_case_globals)] pub const PATCH_DEFAULT_INNER_LEVEL: types::GLenum = 0x8E73; #[allow(dead_code, non_upper_case_globals)] pub const PATCH_DEFAULT_OUTER_LEVEL: types::GLenum = 0x8E74; #[allow(dead_code, non_upper_case_globals)] pub const PATCH_VERTICES: types::GLenum = 0x8E72; #[allow(dead_code, non_upper_case_globals)] pub const PIXEL_BUFFER_BARRIER_BIT: types::GLenum = 0x00000080; #[allow(dead_code, non_upper_case_globals)] pub const PIXEL_PACK_BUFFER: types::GLenum = 0x88EB; #[allow(dead_code, non_upper_case_globals)] pub const PIXEL_PACK_BUFFER_BINDING: types::GLenum = 0x88ED; #[allow(dead_code, non_upper_case_globals)] pub const PIXEL_UNPACK_BUFFER: types::GLenum = 0x88EC; #[allow(dead_code, non_upper_case_globals)] pub const PIXEL_UNPACK_BUFFER_BINDING: types::GLenum = 0x88EF; #[allow(dead_code, non_upper_case_globals)] pub const POINT: types::GLenum = 0x1B00; #[allow(dead_code, non_upper_case_globals)] pub const POINTS: types::GLenum = 0x0000; #[allow(dead_code, non_upper_case_globals)] pub const POINT_FADE_THRESHOLD_SIZE: types::GLenum = 0x8128; #[allow(dead_code, non_upper_case_globals)] pub const POINT_SIZE: types::GLenum = 0x0B11; #[allow(dead_code, non_upper_case_globals)] pub const POINT_SIZE_GRANULARITY: types::GLenum = 0x0B13; #[allow(dead_code, non_upper_case_globals)] pub const POINT_SIZE_RANGE: types::GLenum = 0x0B12; #[allow(dead_code, non_upper_case_globals)] pub const POINT_SPRITE_COORD_ORIGIN: types::GLenum = 0x8CA0; #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_MODE: types::GLenum = 0x0B40; #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_OFFSET_FACTOR: types::GLenum = 0x8038; #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_OFFSET_FILL: types::GLenum = 0x8037; #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_OFFSET_LINE: types::GLenum = 0x2A02; #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_OFFSET_POINT: types::GLenum = 0x2A01; #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_OFFSET_UNITS: types::GLenum = 0x2A00; #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_SMOOTH: types::GLenum = 0x0B41; #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_SMOOTH_HINT: types::GLenum = 0x0C53; #[allow(dead_code, non_upper_case_globals)] pub const PRIMITIVES_GENERATED: types::GLenum = 0x8C87; #[allow(dead_code, non_upper_case_globals)] pub const PRIMITIVE_RESTART: types::GLenum = 0x8F9D; #[allow(dead_code, non_upper_case_globals)] pub const PRIMITIVE_RESTART_FIXED_INDEX: types::GLenum = 0x8D69; #[allow(dead_code, non_upper_case_globals)] pub const PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED: types::GLenum = 0x8221; #[allow(dead_code, non_upper_case_globals)] pub const PRIMITIVE_RESTART_INDEX: types::GLenum = 0x8F9E; #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM: types::GLenum = 0x82E2; #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_BINARY_FORMATS: types::GLenum = 0x87FF; #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_BINARY_LENGTH: types::GLenum = 0x8741; #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_BINARY_RETRIEVABLE_HINT: types::GLenum = 0x8257; #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_INPUT: types::GLenum = 0x92E3; #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_OUTPUT: types::GLenum = 0x92E4; #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_PIPELINE: types::GLenum = 0x82E4; #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_PIPELINE_BINDING: types::GLenum = 0x825A; #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_POINT_SIZE: types::GLenum = 0x8642; #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_SEPARABLE: types::GLenum = 0x8258; #[allow(dead_code, non_upper_case_globals)] pub const PROVOKING_VERTEX: types::GLenum = 0x8E4F; #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_1D: types::GLenum = 0x8063; #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_1D_ARRAY: types::GLenum = 0x8C19; #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_2D: types::GLenum = 0x8064; #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_2D_ARRAY: types::GLenum = 0x8C1B; #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_2D_MULTISAMPLE: types::GLenum = 0x9101; #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x9103; #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_3D: types::GLenum = 0x8070; #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_CUBE_MAP: types::GLenum = 0x851B; #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_CUBE_MAP_ARRAY: types::GLenum = 0x900B; #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_RECTANGLE: types::GLenum = 0x84F7; #[allow(dead_code, non_upper_case_globals)] pub const QUADS: types::GLenum = 0x0007; #[allow(dead_code, non_upper_case_globals)] pub const QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: types::GLenum = 0x8E4C; #[allow(dead_code, non_upper_case_globals)] pub const QUERY: types::GLenum = 0x82E3; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BUFFER: types::GLenum = 0x9192; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BUFFER_BARRIER_BIT: types::GLenum = 0x00008000; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BUFFER_BINDING: types::GLenum = 0x9193; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BY_REGION_NO_WAIT: types::GLenum = 0x8E16; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BY_REGION_NO_WAIT_INVERTED: types::GLenum = 0x8E1A; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BY_REGION_WAIT: types::GLenum = 0x8E15; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BY_REGION_WAIT_INVERTED: types::GLenum = 0x8E19; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_COUNTER_BITS: types::GLenum = 0x8864; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_NO_WAIT: types::GLenum = 0x8E14; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_NO_WAIT_INVERTED: types::GLenum = 0x8E18; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_RESULT: types::GLenum = 0x8866; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_RESULT_AVAILABLE: types::GLenum = 0x8867; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_RESULT_NO_WAIT: types::GLenum = 0x9194; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_TARGET: types::GLenum = 0x82EA; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_WAIT: types::GLenum = 0x8E13; #[allow(dead_code, non_upper_case_globals)] pub const QUERY_WAIT_INVERTED: types::GLenum = 0x8E17; #[allow(dead_code, non_upper_case_globals)] pub const R11F_G11F_B10F: types::GLenum = 0x8C3A; #[allow(dead_code, non_upper_case_globals)] pub const R16: types::GLenum = 0x822A; #[allow(dead_code, non_upper_case_globals)] pub const R16F: types::GLenum = 0x822D; #[allow(dead_code, non_upper_case_globals)] pub const R16I: types::GLenum = 0x8233; #[allow(dead_code, non_upper_case_globals)] pub const R16UI: types::GLenum = 0x8234; #[allow(dead_code, non_upper_case_globals)] pub const R16_SNORM: types::GLenum = 0x8F98; #[allow(dead_code, non_upper_case_globals)] pub const R32F: types::GLenum = 0x822E; #[allow(dead_code, non_upper_case_globals)] pub const R32I: types::GLenum = 0x8235; #[allow(dead_code, non_upper_case_globals)] pub const R32UI: types::GLenum = 0x8236; #[allow(dead_code, non_upper_case_globals)] pub const R3_G3_B2: types::GLenum = 0x2A10; #[allow(dead_code, non_upper_case_globals)] pub const R8: types::GLenum = 0x8229; #[allow(dead_code, non_upper_case_globals)] pub const R8I: types::GLenum = 0x8231; #[allow(dead_code, non_upper_case_globals)] pub const R8UI: types::GLenum = 0x8232; #[allow(dead_code, non_upper_case_globals)] pub const R8_SNORM: types::GLenum = 0x8F94; #[allow(dead_code, non_upper_case_globals)] pub const RASTERIZER_DISCARD: types::GLenum = 0x8C89; #[allow(dead_code, non_upper_case_globals)] pub const READ_BUFFER: types::GLenum = 0x0C02; #[allow(dead_code, non_upper_case_globals)] pub const READ_FRAMEBUFFER: types::GLenum = 0x8CA8; #[allow(dead_code, non_upper_case_globals)] pub const READ_FRAMEBUFFER_BINDING: types::GLenum = 0x8CAA; #[allow(dead_code, non_upper_case_globals)] pub const READ_ONLY: types::GLenum = 0x88B8; #[allow(dead_code, non_upper_case_globals)] pub const READ_PIXELS: types::GLenum = 0x828C; #[allow(dead_code, non_upper_case_globals)] pub const READ_PIXELS_FORMAT: types::GLenum = 0x828D; #[allow(dead_code, non_upper_case_globals)] pub const READ_PIXELS_TYPE: types::GLenum = 0x828E; #[allow(dead_code, non_upper_case_globals)] pub const READ_WRITE: types::GLenum = 0x88BA; #[allow(dead_code, non_upper_case_globals)] pub const RED: types::GLenum = 0x1903; #[allow(dead_code, non_upper_case_globals)] pub const RED_INTEGER: types::GLenum = 0x8D94; #[allow(dead_code, non_upper_case_globals)] pub const REFERENCED_BY_COMPUTE_SHADER: types::GLenum = 0x930B; #[allow(dead_code, non_upper_case_globals)] pub const REFERENCED_BY_FRAGMENT_SHADER: types::GLenum = 0x930A; #[allow(dead_code, non_upper_case_globals)] pub const REFERENCED_BY_GEOMETRY_SHADER: types::GLenum = 0x9309; #[allow(dead_code, non_upper_case_globals)] pub const REFERENCED_BY_TESS_CONTROL_SHADER: types::GLenum = 0x9307; #[allow(dead_code, non_upper_case_globals)] pub const REFERENCED_BY_TESS_EVALUATION_SHADER: types::GLenum = 0x9308; #[allow(dead_code, non_upper_case_globals)] pub const REFERENCED_BY_VERTEX_SHADER: types::GLenum = 0x9306; #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER: types::GLenum = 0x8D41; #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_ALPHA_SIZE: types::GLenum = 0x8D53; #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_BINDING: types::GLenum = 0x8CA7; #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_BLUE_SIZE: types::GLenum = 0x8D52; #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_DEPTH_SIZE: types::GLenum = 0x8D54; #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_GREEN_SIZE: types::GLenum = 0x8D51; #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_HEIGHT: types::GLenum = 0x8D43; #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_INTERNAL_FORMAT: types::GLenum = 0x8D44; #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_RED_SIZE: types::GLenum = 0x8D50; #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_SAMPLES: types::GLenum = 0x8CAB; #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_STENCIL_SIZE: types::GLenum = 0x8D55; #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_WIDTH: types::GLenum = 0x8D42; #[allow(dead_code, non_upper_case_globals)] pub const RENDERER: types::GLenum = 0x1F01; #[allow(dead_code, non_upper_case_globals)] pub const REPEAT: types::GLenum = 0x2901; #[allow(dead_code, non_upper_case_globals)] pub const REPLACE: types::GLenum = 0x1E01; #[allow(dead_code, non_upper_case_globals)] pub const RESET_NOTIFICATION_STRATEGY: types::GLenum = 0x8256; #[allow(dead_code, non_upper_case_globals)] pub const RG: types::GLenum = 0x8227; #[allow(dead_code, non_upper_case_globals)] pub const RG16: types::GLenum = 0x822C; #[allow(dead_code, non_upper_case_globals)] pub const RG16F: types::GLenum = 0x822F; #[allow(dead_code, non_upper_case_globals)] pub const RG16I: types::GLenum = 0x8239; #[allow(dead_code, non_upper_case_globals)] pub const RG16UI: types::GLenum = 0x823A; #[allow(dead_code, non_upper_case_globals)] pub const RG16_SNORM: types::GLenum = 0x8F99; #[allow(dead_code, non_upper_case_globals)] pub const RG32F: types::GLenum = 0x8230; #[allow(dead_code, non_upper_case_globals)] pub const RG32I: types::GLenum = 0x823B; #[allow(dead_code, non_upper_case_globals)] pub const RG32UI: types::GLenum = 0x823C; #[allow(dead_code, non_upper_case_globals)] pub const RG8: types::GLenum = 0x822B; #[allow(dead_code, non_upper_case_globals)] pub const RG8I: types::GLenum = 0x8237; #[allow(dead_code, non_upper_case_globals)] pub const RG8UI: types::GLenum = 0x8238; #[allow(dead_code, non_upper_case_globals)] pub const RG8_SNORM: types::GLenum = 0x8F95; #[allow(dead_code, non_upper_case_globals)] pub const RGB: types::GLenum = 0x1907; #[allow(dead_code, non_upper_case_globals)] pub const RGB10: types::GLenum = 0x8052; #[allow(dead_code, non_upper_case_globals)] pub const RGB10_A2: types::GLenum = 0x8059; #[allow(dead_code, non_upper_case_globals)] pub const RGB10_A2UI: types::GLenum = 0x906F; #[allow(dead_code, non_upper_case_globals)] pub const RGB12: types::GLenum = 0x8053; #[allow(dead_code, non_upper_case_globals)] pub const RGB16: types::GLenum = 0x8054; #[allow(dead_code, non_upper_case_globals)] pub const RGB16F: types::GLenum = 0x881B; #[allow(dead_code, non_upper_case_globals)] pub const RGB16I: types::GLenum = 0x8D89; #[allow(dead_code, non_upper_case_globals)] pub const RGB16UI: types::GLenum = 0x8D77; #[allow(dead_code, non_upper_case_globals)] pub const RGB16_SNORM: types::GLenum = 0x8F9A; #[allow(dead_code, non_upper_case_globals)] pub const RGB32F: types::GLenum = 0x8815; #[allow(dead_code, non_upper_case_globals)] pub const RGB32I: types::GLenum = 0x8D83; #[allow(dead_code, non_upper_case_globals)] pub const RGB32UI: types::GLenum = 0x8D71; #[allow(dead_code, non_upper_case_globals)] pub const RGB4: types::GLenum = 0x804F; #[allow(dead_code, non_upper_case_globals)] pub const RGB5: types::GLenum = 0x8050; #[allow(dead_code, non_upper_case_globals)] pub const RGB565: types::GLenum = 0x8D62; #[allow(dead_code, non_upper_case_globals)] pub const RGB5_A1: types::GLenum = 0x8057; #[allow(dead_code, non_upper_case_globals)] pub const RGB8: types::GLenum = 0x8051; #[allow(dead_code, non_upper_case_globals)] pub const RGB8I: types::GLenum = 0x8D8F; #[allow(dead_code, non_upper_case_globals)] pub const RGB8UI: types::GLenum = 0x8D7D; #[allow(dead_code, non_upper_case_globals)] pub const RGB8_SNORM: types::GLenum = 0x8F96; #[allow(dead_code, non_upper_case_globals)] pub const RGB9_E5: types::GLenum = 0x8C3D; #[allow(dead_code, non_upper_case_globals)] pub const RGBA: types::GLenum = 0x1908; #[allow(dead_code, non_upper_case_globals)] pub const RGBA12: types::GLenum = 0x805A; #[allow(dead_code, non_upper_case_globals)] pub const RGBA16: types::GLenum = 0x805B; #[allow(dead_code, non_upper_case_globals)] pub const RGBA16F: types::GLenum = 0x881A; #[allow(dead_code, non_upper_case_globals)] pub const RGBA16I: types::GLenum = 0x8D88; #[allow(dead_code, non_upper_case_globals)] pub const RGBA16UI: types::GLenum = 0x8D76; #[allow(dead_code, non_upper_case_globals)] pub const RGBA16_SNORM: types::GLenum = 0x8F9B; #[allow(dead_code, non_upper_case_globals)] pub const RGBA2: types::GLenum = 0x8055; #[allow(dead_code, non_upper_case_globals)] pub const RGBA32F: types::GLenum = 0x8814; #[allow(dead_code, non_upper_case_globals)] pub const RGBA32I: types::GLenum = 0x8D82; #[allow(dead_code, non_upper_case_globals)] pub const RGBA32UI: types::GLenum = 0x8D70; #[allow(dead_code, non_upper_case_globals)] pub const RGBA4: types::GLenum = 0x8056; #[allow(dead_code, non_upper_case_globals)] pub const RGBA8: types::GLenum = 0x8058; #[allow(dead_code, non_upper_case_globals)] pub const RGBA8I: types::GLenum = 0x8D8E; #[allow(dead_code, non_upper_case_globals)] pub const RGBA8UI: types::GLenum = 0x8D7C; #[allow(dead_code, non_upper_case_globals)] pub const RGBA8_SNORM: types::GLenum = 0x8F97; #[allow(dead_code, non_upper_case_globals)] pub const RGBA_INTEGER: types::GLenum = 0x8D99; #[allow(dead_code, non_upper_case_globals)] pub const RGB_INTEGER: types::GLenum = 0x8D98; #[allow(dead_code, non_upper_case_globals)] pub const RG_INTEGER: types::GLenum = 0x8228; #[allow(dead_code, non_upper_case_globals)] pub const RIGHT: types::GLenum = 0x0407; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER: types::GLenum = 0x82E6; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_1D: types::GLenum = 0x8B5D; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_1D_ARRAY: types::GLenum = 0x8DC0; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_1D_ARRAY_SHADOW: types::GLenum = 0x8DC3; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_1D_SHADOW: types::GLenum = 0x8B61; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D: types::GLenum = 0x8B5E; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_ARRAY: types::GLenum = 0x8DC1; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_ARRAY_SHADOW: types::GLenum = 0x8DC4; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_MULTISAMPLE: types::GLenum = 0x9108; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x910B; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_RECT: types::GLenum = 0x8B63; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_RECT_SHADOW: types::GLenum = 0x8B64; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_SHADOW: types::GLenum = 0x8B62; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_3D: types::GLenum = 0x8B5F; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_BINDING: types::GLenum = 0x8919; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_BUFFER: types::GLenum = 0x8DC2; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_CUBE: types::GLenum = 0x8B60; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_CUBE_MAP_ARRAY: types::GLenum = 0x900C; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_CUBE_MAP_ARRAY_SHADOW: types::GLenum = 0x900D; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_CUBE_SHADOW: types::GLenum = 0x8DC5; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLES: types::GLenum = 0x80A9; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLES_PASSED: types::GLenum = 0x8914; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_ALPHA_TO_COVERAGE: types::GLenum = 0x809E; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_ALPHA_TO_ONE: types::GLenum = 0x809F; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_BUFFERS: types::GLenum = 0x80A8; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_COVERAGE: types::GLenum = 0x80A0; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_COVERAGE_INVERT: types::GLenum = 0x80AB; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_COVERAGE_VALUE: types::GLenum = 0x80AA; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_MASK: types::GLenum = 0x8E51; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_MASK_VALUE: types::GLenum = 0x8E52; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_POSITION: types::GLenum = 0x8E50; #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_SHADING: types::GLenum = 0x8C36; #[allow(dead_code, non_upper_case_globals)] pub const SCISSOR_BOX: types::GLenum = 0x0C10; #[allow(dead_code, non_upper_case_globals)] pub const SCISSOR_TEST: types::GLenum = 0x0C11; #[allow(dead_code, non_upper_case_globals)] pub const SEPARATE_ATTRIBS: types::GLenum = 0x8C8D; #[allow(dead_code, non_upper_case_globals)] pub const SET: types::GLenum = 0x150F; #[allow(dead_code, non_upper_case_globals)] pub const SHADER: types::GLenum = 0x82E1; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_BINARY_FORMATS: types::GLenum = 0x8DF8; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_COMPILER: types::GLenum = 0x8DFA; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_IMAGE_ACCESS_BARRIER_BIT: types::GLenum = 0x00000020; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_IMAGE_ATOMIC: types::GLenum = 0x82A6; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_IMAGE_LOAD: types::GLenum = 0x82A4; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_IMAGE_STORE: types::GLenum = 0x82A5; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_SOURCE_LENGTH: types::GLenum = 0x8B88; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BARRIER_BIT: types::GLenum = 0x00002000; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BLOCK: types::GLenum = 0x92E6; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BUFFER: types::GLenum = 0x90D2; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BUFFER_BINDING: types::GLenum = 0x90D3; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT: types::GLenum = 0x90DF; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BUFFER_SIZE: types::GLenum = 0x90D5; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BUFFER_START: types::GLenum = 0x90D4; #[allow(dead_code, non_upper_case_globals)] pub const SHADER_TYPE: types::GLenum = 0x8B4F; #[allow(dead_code, non_upper_case_globals)] pub const SHADING_LANGUAGE_VERSION: types::GLenum = 0x8B8C; #[allow(dead_code, non_upper_case_globals)] pub const SHORT: types::GLenum = 0x1402; #[allow(dead_code, non_upper_case_globals)] pub const SIGNALED: types::GLenum = 0x9119; #[allow(dead_code, non_upper_case_globals)] pub const SIGNED_NORMALIZED: types::GLenum = 0x8F9C; #[allow(dead_code, non_upper_case_globals)] pub const SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST: types::GLenum = 0x82AC; #[allow(dead_code, non_upper_case_globals)] pub const SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE: types::GLenum = 0x82AE; #[allow(dead_code, non_upper_case_globals)] pub const SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST: types::GLenum = 0x82AD; #[allow(dead_code, non_upper_case_globals)] pub const SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE: types::GLenum = 0x82AF; #[allow(dead_code, non_upper_case_globals)] pub const SMOOTH_LINE_WIDTH_GRANULARITY: types::GLenum = 0x0B23; #[allow(dead_code, non_upper_case_globals)] pub const SMOOTH_LINE_WIDTH_RANGE: types::GLenum = 0x0B22; #[allow(dead_code, non_upper_case_globals)] pub const SMOOTH_POINT_SIZE_GRANULARITY: types::GLenum = 0x0B13; #[allow(dead_code, non_upper_case_globals)] pub const SMOOTH_POINT_SIZE_RANGE: types::GLenum = 0x0B12; #[allow(dead_code, non_upper_case_globals)] pub const SRC1_ALPHA: types::GLenum = 0x8589; #[allow(dead_code, non_upper_case_globals)] pub const SRC1_COLOR: types::GLenum = 0x88F9; #[allow(dead_code, non_upper_case_globals)] pub const SRC_ALPHA: types::GLenum = 0x0302; #[allow(dead_code, non_upper_case_globals)] pub const SRC_ALPHA_SATURATE: types::GLenum = 0x0308; #[allow(dead_code, non_upper_case_globals)] pub const SRC_COLOR: types::GLenum = 0x0300; #[allow(dead_code, non_upper_case_globals)] pub const SRGB: types::GLenum = 0x8C40; #[allow(dead_code, non_upper_case_globals)] pub const SRGB8: types::GLenum = 0x8C41; #[allow(dead_code, non_upper_case_globals)] pub const SRGB8_ALPHA8: types::GLenum = 0x8C43; #[allow(dead_code, non_upper_case_globals)] pub const SRGB_ALPHA: types::GLenum = 0x8C42; #[allow(dead_code, non_upper_case_globals)] pub const SRGB_READ: types::GLenum = 0x8297; #[allow(dead_code, non_upper_case_globals)] pub const SRGB_WRITE: types::GLenum = 0x8298; #[allow(dead_code, non_upper_case_globals)] pub const STACK_OVERFLOW: types::GLenum = 0x0503; #[allow(dead_code, non_upper_case_globals)] pub const STACK_UNDERFLOW: types::GLenum = 0x0504; #[allow(dead_code, non_upper_case_globals)] pub const STATIC_COPY: types::GLenum = 0x88E6; #[allow(dead_code, non_upper_case_globals)] pub const STATIC_DRAW: types::GLenum = 0x88E4; #[allow(dead_code, non_upper_case_globals)] pub const STATIC_READ: types::GLenum = 0x88E5; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL: types::GLenum = 0x1802; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_ATTACHMENT: types::GLenum = 0x8D20; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_FAIL: types::GLenum = 0x8801; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_FUNC: types::GLenum = 0x8800; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_PASS_DEPTH_FAIL: types::GLenum = 0x8802; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_PASS_DEPTH_PASS: types::GLenum = 0x8803; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_REF: types::GLenum = 0x8CA3; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_VALUE_MASK: types::GLenum = 0x8CA4; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_WRITEMASK: types::GLenum = 0x8CA5; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BUFFER_BIT: types::GLenum = 0x00000400; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_CLEAR_VALUE: types::GLenum = 0x0B91; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_COMPONENTS: types::GLenum = 0x8285; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_FAIL: types::GLenum = 0x0B94; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_FUNC: types::GLenum = 0x0B92; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_INDEX: types::GLenum = 0x1901; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_INDEX1: types::GLenum = 0x8D46; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_INDEX16: types::GLenum = 0x8D49; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_INDEX4: types::GLenum = 0x8D47; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_INDEX8: types::GLenum = 0x8D48; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_PASS_DEPTH_FAIL: types::GLenum = 0x0B95; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_PASS_DEPTH_PASS: types::GLenum = 0x0B96; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_REF: types::GLenum = 0x0B97; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_RENDERABLE: types::GLenum = 0x8288; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_TEST: types::GLenum = 0x0B90; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_VALUE_MASK: types::GLenum = 0x0B93; #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_WRITEMASK: types::GLenum = 0x0B98; #[allow(dead_code, non_upper_case_globals)] pub const STEREO: types::GLenum = 0x0C33; #[allow(dead_code, non_upper_case_globals)] pub const STREAM_COPY: types::GLenum = 0x88E2; #[allow(dead_code, non_upper_case_globals)] pub const STREAM_DRAW: types::GLenum = 0x88E0; #[allow(dead_code, non_upper_case_globals)] pub const STREAM_READ: types::GLenum = 0x88E1; #[allow(dead_code, non_upper_case_globals)] pub const SUBPIXEL_BITS: types::GLenum = 0x0D50; #[allow(dead_code, non_upper_case_globals)] pub const SYNC_CONDITION: types::GLenum = 0x9113; #[allow(dead_code, non_upper_case_globals)] pub const SYNC_FENCE: types::GLenum = 0x9116; #[allow(dead_code, non_upper_case_globals)] pub const SYNC_FLAGS: types::GLenum = 0x9115; #[allow(dead_code, non_upper_case_globals)] pub const SYNC_FLUSH_COMMANDS_BIT: types::GLenum = 0x00000001; #[allow(dead_code, non_upper_case_globals)] pub const SYNC_GPU_COMMANDS_COMPLETE: types::GLenum = 0x9117; #[allow(dead_code, non_upper_case_globals)] pub const SYNC_STATUS: types::GLenum = 0x9114; #[allow(dead_code, non_upper_case_globals)] pub const TESS_CONTROL_OUTPUT_VERTICES: types::GLenum = 0x8E75; #[allow(dead_code, non_upper_case_globals)] pub const TESS_CONTROL_SHADER: types::GLenum = 0x8E88; #[allow(dead_code, non_upper_case_globals)] pub const TESS_CONTROL_SHADER_BIT: types::GLenum = 0x00000008; #[allow(dead_code, non_upper_case_globals)] pub const TESS_CONTROL_SUBROUTINE: types::GLenum = 0x92E9; #[allow(dead_code, non_upper_case_globals)] pub const TESS_CONTROL_SUBROUTINE_UNIFORM: types::GLenum = 0x92EF; #[allow(dead_code, non_upper_case_globals)] pub const TESS_CONTROL_TEXTURE: types::GLenum = 0x829C; #[allow(dead_code, non_upper_case_globals)] pub const TESS_EVALUATION_SHADER: types::GLenum = 0x8E87; #[allow(dead_code, non_upper_case_globals)] pub const TESS_EVALUATION_SHADER_BIT: types::GLenum = 0x00000010; #[allow(dead_code, non_upper_case_globals)] pub const TESS_EVALUATION_SUBROUTINE: types::GLenum = 0x92EA; #[allow(dead_code, non_upper_case_globals)] pub const TESS_EVALUATION_SUBROUTINE_UNIFORM: types::GLenum = 0x92F0; #[allow(dead_code, non_upper_case_globals)] pub const TESS_EVALUATION_TEXTURE: types::GLenum = 0x829D; #[allow(dead_code, non_upper_case_globals)] pub const TESS_GEN_MODE: types::GLenum = 0x8E76; #[allow(dead_code, non_upper_case_globals)] pub const TESS_GEN_POINT_MODE: types::GLenum = 0x8E79; #[allow(dead_code, non_upper_case_globals)] pub const TESS_GEN_SPACING: types::GLenum = 0x8E77; #[allow(dead_code, non_upper_case_globals)] pub const TESS_GEN_VERTEX_ORDER: types::GLenum = 0x8E78; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE: types::GLenum = 0x1702; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE0: types::GLenum = 0x84C0; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE1: types::GLenum = 0x84C1; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE10: types::GLenum = 0x84CA; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE11: types::GLenum = 0x84CB; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE12: types::GLenum = 0x84CC; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE13: types::GLenum = 0x84CD; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE14: types::GLenum = 0x84CE; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE15: types::GLenum = 0x84CF; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE16: types::GLenum = 0x84D0; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE17: types::GLenum = 0x84D1; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE18: types::GLenum = 0x84D2; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE19: types::GLenum = 0x84D3; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE2: types::GLenum = 0x84C2; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE20: types::GLenum = 0x84D4; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE21: types::GLenum = 0x84D5; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE22: types::GLenum = 0x84D6; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE23: types::GLenum = 0x84D7; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE24: types::GLenum = 0x84D8; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE25: types::GLenum = 0x84D9; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE26: types::GLenum = 0x84DA; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE27: types::GLenum = 0x84DB; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE28: types::GLenum = 0x84DC; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE29: types::GLenum = 0x84DD; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE3: types::GLenum = 0x84C3; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE30: types::GLenum = 0x84DE; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE31: types::GLenum = 0x84DF; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE4: types::GLenum = 0x84C4; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE5: types::GLenum = 0x84C5; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE6: types::GLenum = 0x84C6; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE7: types::GLenum = 0x84C7; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE8: types::GLenum = 0x84C8; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE9: types::GLenum = 0x84C9; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_1D: types::GLenum = 0x0DE0; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_1D_ARRAY: types::GLenum = 0x8C18; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_2D: types::GLenum = 0x0DE1; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_2D_ARRAY: types::GLenum = 0x8C1A; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_2D_MULTISAMPLE: types::GLenum = 0x9100; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x9102; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_3D: types::GLenum = 0x806F; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_ALPHA_SIZE: types::GLenum = 0x805F; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_ALPHA_TYPE: types::GLenum = 0x8C13; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BASE_LEVEL: types::GLenum = 0x813C; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_1D: types::GLenum = 0x8068; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_1D_ARRAY: types::GLenum = 0x8C1C; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_2D: types::GLenum = 0x8069; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_2D_ARRAY: types::GLenum = 0x8C1D; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_2D_MULTISAMPLE: types::GLenum = 0x9104; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x9105; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_3D: types::GLenum = 0x806A; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_BUFFER: types::GLenum = 0x8C2C; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_CUBE_MAP: types::GLenum = 0x8514; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_CUBE_MAP_ARRAY: types::GLenum = 0x900A; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_RECTANGLE: types::GLenum = 0x84F6; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BLUE_SIZE: types::GLenum = 0x805E; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BLUE_TYPE: types::GLenum = 0x8C12; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BORDER_COLOR: types::GLenum = 0x1004; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BUFFER: types::GLenum = 0x8C2A; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BUFFER_BINDING: types::GLenum = 0x8C2A; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BUFFER_DATA_STORE_BINDING: types::GLenum = 0x8C2D; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BUFFER_OFFSET: types::GLenum = 0x919D; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BUFFER_OFFSET_ALIGNMENT: types::GLenum = 0x919F; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BUFFER_SIZE: types::GLenum = 0x919E; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPARE_FUNC: types::GLenum = 0x884D; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPARE_MODE: types::GLenum = 0x884C; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPRESSED: types::GLenum = 0x86A1; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPRESSED_BLOCK_HEIGHT: types::GLenum = 0x82B2; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPRESSED_BLOCK_SIZE: types::GLenum = 0x82B3; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPRESSED_BLOCK_WIDTH: types::GLenum = 0x82B1; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPRESSED_IMAGE_SIZE: types::GLenum = 0x86A0; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPRESSION_HINT: types::GLenum = 0x84EF; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP: types::GLenum = 0x8513; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_ARRAY: types::GLenum = 0x9009; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_NEGATIVE_X: types::GLenum = 0x8516; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_NEGATIVE_Y: types::GLenum = 0x8518; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_NEGATIVE_Z: types::GLenum = 0x851A; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_POSITIVE_X: types::GLenum = 0x8515; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_POSITIVE_Y: types::GLenum = 0x8517; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_POSITIVE_Z: types::GLenum = 0x8519; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_SEAMLESS: types::GLenum = 0x884F; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_DEPTH: types::GLenum = 0x8071; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_DEPTH_SIZE: types::GLenum = 0x884A; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_DEPTH_TYPE: types::GLenum = 0x8C16; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_FETCH_BARRIER_BIT: types::GLenum = 0x00000008; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_FIXED_SAMPLE_LOCATIONS: types::GLenum = 0x9107; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_GATHER: types::GLenum = 0x82A2; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_GATHER_SHADOW: types::GLenum = 0x82A3; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_GREEN_SIZE: types::GLenum = 0x805D; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_GREEN_TYPE: types::GLenum = 0x8C11; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_HEIGHT: types::GLenum = 0x1001; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_IMAGE_FORMAT: types::GLenum = 0x828F; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_IMAGE_TYPE: types::GLenum = 0x8290; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_IMMUTABLE_FORMAT: types::GLenum = 0x912F; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_IMMUTABLE_LEVELS: types::GLenum = 0x82DF; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_INTERNAL_FORMAT: types::GLenum = 0x1003; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_LOD_BIAS: types::GLenum = 0x8501; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_MAG_FILTER: types::GLenum = 0x2800; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_MAX_LEVEL: types::GLenum = 0x813D; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_MAX_LOD: types::GLenum = 0x813B; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_MIN_FILTER: types::GLenum = 0x2801; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_MIN_LOD: types::GLenum = 0x813A; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_RECTANGLE: types::GLenum = 0x84F5; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_RED_SIZE: types::GLenum = 0x805C; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_RED_TYPE: types::GLenum = 0x8C10; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SAMPLES: types::GLenum = 0x9106; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SHADOW: types::GLenum = 0x82A1; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SHARED_SIZE: types::GLenum = 0x8C3F; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_STENCIL_SIZE: types::GLenum = 0x88F1; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SWIZZLE_A: types::GLenum = 0x8E45; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SWIZZLE_B: types::GLenum = 0x8E44; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SWIZZLE_G: types::GLenum = 0x8E43; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SWIZZLE_R: types::GLenum = 0x8E42; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SWIZZLE_RGBA: types::GLenum = 0x8E46; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_TARGET: types::GLenum = 0x1006; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_UPDATE_BARRIER_BIT: types::GLenum = 0x00000100; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_VIEW: types::GLenum = 0x82B5; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_VIEW_MIN_LAYER: types::GLenum = 0x82DD; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_VIEW_MIN_LEVEL: types::GLenum = 0x82DB; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_VIEW_NUM_LAYERS: types::GLenum = 0x82DE; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_VIEW_NUM_LEVELS: types::GLenum = 0x82DC; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_WIDTH: types::GLenum = 0x1000; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_WRAP_R: types::GLenum = 0x8072; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_WRAP_S: types::GLenum = 0x2802; #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_WRAP_T: types::GLenum = 0x2803; #[allow(dead_code, non_upper_case_globals)] pub const TIMEOUT_EXPIRED: types::GLenum = 0x911B; #[allow(dead_code, non_upper_case_globals)] pub const TIMEOUT_IGNORED: types::GLuint64 = 0xFFFFFFFFFFFFFFFF; #[allow(dead_code, non_upper_case_globals)] pub const TIMESTAMP: types::GLenum = 0x8E28; #[allow(dead_code, non_upper_case_globals)] pub const TIME_ELAPSED: types::GLenum = 0x88BF; #[allow(dead_code, non_upper_case_globals)] pub const TOP_LEVEL_ARRAY_SIZE: types::GLenum = 0x930C; #[allow(dead_code, non_upper_case_globals)] pub const TOP_LEVEL_ARRAY_STRIDE: types::GLenum = 0x930D; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK: types::GLenum = 0x8E22; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_ACTIVE: types::GLenum = 0x8E24; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BARRIER_BIT: types::GLenum = 0x00000800; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BINDING: types::GLenum = 0x8E25; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER: types::GLenum = 0x8C8E; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_ACTIVE: types::GLenum = 0x8E24; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_BINDING: types::GLenum = 0x8C8F; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_INDEX: types::GLenum = 0x934B; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_MODE: types::GLenum = 0x8C7F; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_PAUSED: types::GLenum = 0x8E23; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_SIZE: types::GLenum = 0x8C85; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_START: types::GLenum = 0x8C84; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_STRIDE: types::GLenum = 0x934C; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_PAUSED: types::GLenum = 0x8E23; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: types::GLenum = 0x8C88; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_VARYING: types::GLenum = 0x92F4; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_VARYINGS: types::GLenum = 0x8C83; #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: types::GLenum = 0x8C76; #[allow(dead_code, non_upper_case_globals)] pub const TRIANGLES: types::GLenum = 0x0004; #[allow(dead_code, non_upper_case_globals)] pub const TRIANGLES_ADJACENCY: types::GLenum = 0x000C; #[allow(dead_code, non_upper_case_globals)] pub const TRIANGLE_FAN: types::GLenum = 0x0006; #[allow(dead_code, non_upper_case_globals)] pub const TRIANGLE_STRIP: types::GLenum = 0x0005; #[allow(dead_code, non_upper_case_globals)] pub const TRIANGLE_STRIP_ADJACENCY: types::GLenum = 0x000D; #[allow(dead_code, non_upper_case_globals)] pub const TRUE: types::GLboolean = 1; #[allow(dead_code, non_upper_case_globals)] pub const TYPE: types::GLenum = 0x92FA; #[allow(dead_code, non_upper_case_globals)] pub const UNDEFINED_VERTEX: types::GLenum = 0x8260; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM: types::GLenum = 0x92E1; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_ARRAY_STRIDE: types::GLenum = 0x8A3C; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX: types::GLenum = 0x92DA; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BARRIER_BIT: types::GLenum = 0x00000004; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK: types::GLenum = 0x92E2; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_ACTIVE_UNIFORMS: types::GLenum = 0x8A42; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: types::GLenum = 0x8A43; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_BINDING: types::GLenum = 0x8A3F; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_DATA_SIZE: types::GLenum = 0x8A40; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_INDEX: types::GLenum = 0x8A3A; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_NAME_LENGTH: types::GLenum = 0x8A41; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER: types::GLenum = 0x90EC; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: types::GLenum = 0x8A46; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER: types::GLenum = 0x8A45; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER: types::GLenum = 0x84F0; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER: types::GLenum = 0x84F1; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: types::GLenum = 0x8A44; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BUFFER: types::GLenum = 0x8A11; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BUFFER_BINDING: types::GLenum = 0x8A28; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BUFFER_OFFSET_ALIGNMENT: types::GLenum = 0x8A34; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BUFFER_SIZE: types::GLenum = 0x8A2A; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BUFFER_START: types::GLenum = 0x8A29; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_IS_ROW_MAJOR: types::GLenum = 0x8A3E; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_MATRIX_STRIDE: types::GLenum = 0x8A3D; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_NAME_LENGTH: types::GLenum = 0x8A39; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_OFFSET: types::GLenum = 0x8A3B; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_SIZE: types::GLenum = 0x8A38; #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_TYPE: types::GLenum = 0x8A37; #[allow(dead_code, non_upper_case_globals)] pub const UNKNOWN_CONTEXT_RESET: types::GLenum = 0x8255; #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_ALIGNMENT: types::GLenum = 0x0CF5; #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_COMPRESSED_BLOCK_DEPTH: types::GLenum = 0x9129; #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_COMPRESSED_BLOCK_HEIGHT: types::GLenum = 0x9128; #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_COMPRESSED_BLOCK_SIZE: types::GLenum = 0x912A; #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_COMPRESSED_BLOCK_WIDTH: types::GLenum = 0x9127; #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_IMAGE_HEIGHT: types::GLenum = 0x806E; #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_LSB_FIRST: types::GLenum = 0x0CF1; #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_ROW_LENGTH: types::GLenum = 0x0CF2; #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_SKIP_IMAGES: types::GLenum = 0x806D; #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_SKIP_PIXELS: types::GLenum = 0x0CF4; #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_SKIP_ROWS: types::GLenum = 0x0CF3; #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_SWAP_BYTES: types::GLenum = 0x0CF0; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNALED: types::GLenum = 0x9118; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_BYTE: types::GLenum = 0x1401; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_BYTE_2_3_3_REV: types::GLenum = 0x8362; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_BYTE_3_3_2: types::GLenum = 0x8032; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT: types::GLenum = 0x1405; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_10F_11F_11F_REV: types::GLenum = 0x8C3B; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_10_10_10_2: types::GLenum = 0x8036; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_24_8: types::GLenum = 0x84FA; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_2_10_10_10_REV: types::GLenum = 0x8368; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_5_9_9_9_REV: types::GLenum = 0x8C3E; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_8_8_8_8: types::GLenum = 0x8035; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_8_8_8_8_REV: types::GLenum = 0x8367; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_ATOMIC_COUNTER: types::GLenum = 0x92DB; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_1D: types::GLenum = 0x9062; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_1D_ARRAY: types::GLenum = 0x9068; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_2D: types::GLenum = 0x9063; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_2D_ARRAY: types::GLenum = 0x9069; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_2D_MULTISAMPLE: types::GLenum = 0x906B; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x906C; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_2D_RECT: types::GLenum = 0x9065; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_3D: types::GLenum = 0x9064; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_BUFFER: types::GLenum = 0x9067; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_CUBE: types::GLenum = 0x9066; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY: types::GLenum = 0x906A; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_1D: types::GLenum = 0x8DD1; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_1D_ARRAY: types::GLenum = 0x8DD6; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_2D: types::GLenum = 0x8DD2; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_2D_ARRAY: types::GLenum = 0x8DD7; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE: types::GLenum = 0x910A; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x910D; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_2D_RECT: types::GLenum = 0x8DD5; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_3D: types::GLenum = 0x8DD3; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_BUFFER: types::GLenum = 0x8DD8; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_CUBE: types::GLenum = 0x8DD4; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY: types::GLenum = 0x900F; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_VEC2: types::GLenum = 0x8DC6; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_VEC3: types::GLenum = 0x8DC7; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_VEC4: types::GLenum = 0x8DC8; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_NORMALIZED: types::GLenum = 0x8C17; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT: types::GLenum = 0x1403; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT_1_5_5_5_REV: types::GLenum = 0x8366; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT_4_4_4_4: types::GLenum = 0x8033; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT_4_4_4_4_REV: types::GLenum = 0x8365; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT_5_5_5_1: types::GLenum = 0x8034; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT_5_6_5: types::GLenum = 0x8363; #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT_5_6_5_REV: types::GLenum = 0x8364; #[allow(dead_code, non_upper_case_globals)] pub const UPPER_LEFT: types::GLenum = 0x8CA2; #[allow(dead_code, non_upper_case_globals)] pub const VALIDATE_STATUS: types::GLenum = 0x8B83; #[allow(dead_code, non_upper_case_globals)] pub const VENDOR: types::GLenum = 0x1F00; #[allow(dead_code, non_upper_case_globals)] pub const VERSION: types::GLenum = 0x1F02; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ARRAY: types::GLenum = 0x8074; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ARRAY_BINDING: types::GLenum = 0x85B5; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_BARRIER_BIT: types::GLenum = 0x00000001; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: types::GLenum = 0x889F; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_DIVISOR: types::GLenum = 0x88FE; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_ENABLED: types::GLenum = 0x8622; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_INTEGER: types::GLenum = 0x88FD; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_LONG: types::GLenum = 0x874E; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_NORMALIZED: types::GLenum = 0x886A; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_POINTER: types::GLenum = 0x8645; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_SIZE: types::GLenum = 0x8623; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_STRIDE: types::GLenum = 0x8624; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_TYPE: types::GLenum = 0x8625; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_BINDING: types::GLenum = 0x82D4; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_RELATIVE_OFFSET: types::GLenum = 0x82D5; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_BINDING_BUFFER: types::GLenum = 0x8F4F; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_BINDING_DIVISOR: types::GLenum = 0x82D6; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_BINDING_OFFSET: types::GLenum = 0x82D7; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_BINDING_STRIDE: types::GLenum = 0x82D8; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_PROGRAM_POINT_SIZE: types::GLenum = 0x8642; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_SHADER: types::GLenum = 0x8B31; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_SHADER_BIT: types::GLenum = 0x00000001; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_SUBROUTINE: types::GLenum = 0x92E8; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_SUBROUTINE_UNIFORM: types::GLenum = 0x92EE; #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_TEXTURE: types::GLenum = 0x829B; #[allow(dead_code, non_upper_case_globals)] pub const VIEWPORT: types::GLenum = 0x0BA2; #[allow(dead_code, non_upper_case_globals)] pub const VIEWPORT_BOUNDS_RANGE: types::GLenum = 0x825D; #[allow(dead_code, non_upper_case_globals)] pub const VIEWPORT_INDEX_PROVOKING_VERTEX: types::GLenum = 0x825F; #[allow(dead_code, non_upper_case_globals)] pub const VIEWPORT_SUBPIXEL_BITS: types::GLenum = 0x825C; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_128_BITS: types::GLenum = 0x82C4; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_16_BITS: types::GLenum = 0x82CA; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_24_BITS: types::GLenum = 0x82C9; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_32_BITS: types::GLenum = 0x82C8; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_48_BITS: types::GLenum = 0x82C7; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_64_BITS: types::GLenum = 0x82C6; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_8_BITS: types::GLenum = 0x82CB; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_96_BITS: types::GLenum = 0x82C5; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_BPTC_FLOAT: types::GLenum = 0x82D3; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_BPTC_UNORM: types::GLenum = 0x82D2; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_RGTC1_RED: types::GLenum = 0x82D0; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_RGTC2_RG: types::GLenum = 0x82D1; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_S3TC_DXT1_RGB: types::GLenum = 0x82CC; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_S3TC_DXT1_RGBA: types::GLenum = 0x82CD; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_S3TC_DXT3_RGBA: types::GLenum = 0x82CE; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_S3TC_DXT5_RGBA: types::GLenum = 0x82CF; #[allow(dead_code, non_upper_case_globals)] pub const VIEW_COMPATIBILITY_CLASS: types::GLenum = 0x82B6; #[allow(dead_code, non_upper_case_globals)] pub const WAIT_FAILED: types::GLenum = 0x911D; #[allow(dead_code, non_upper_case_globals)] pub const WRITE_ONLY: types::GLenum = 0x88B9; #[allow(dead_code, non_upper_case_globals)] pub const XOR: types::GLenum = 0x1506; #[allow(dead_code, non_upper_case_globals)] pub const ZERO: types::GLenum = 0; #[allow(dead_code, non_upper_case_globals)] pub const ZERO_TO_ONE: types::GLenum = 0x935F; #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ActiveShaderProgram(pipeline: types::GLuint, program: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::ActiveShaderProgram.f)(pipeline, program) } /// Fallbacks: ActiveTextureARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ActiveTexture(texture: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::ActiveTexture.f)(texture) } /// Fallbacks: AttachObjectARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn AttachShader(program: types::GLuint, shader: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::AttachShader.f)(program, shader) } /// Fallbacks: BeginConditionalRenderNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BeginConditionalRender(id: types::GLuint, mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> ()>(storage::BeginConditionalRender.f)(id, mode) } /// Fallbacks: BeginQueryARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BeginQuery(target: types::GLenum, id: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::BeginQuery.f)(target, id) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BeginQueryIndexed(target: types::GLenum, index: types::GLuint, id: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint) -> ()>(storage::BeginQueryIndexed.f)(target, index, id) } /// Fallbacks: BeginTransformFeedbackEXT, BeginTransformFeedbackNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BeginTransformFeedback(primitiveMode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::BeginTransformFeedback.f)(primitiveMode) } /// Fallbacks: BindAttribLocationARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindAttribLocation(program: types::GLuint, index: types::GLuint, name: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, *const types::GLchar) -> ()>(storage::BindAttribLocation.f)(program, index, name) } /// Fallbacks: BindBufferARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindBuffer(target: types::GLenum, buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::BindBuffer.f)(target, buffer) } /// Fallbacks: BindBufferBaseEXT, BindBufferBaseNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindBufferBase(target: types::GLenum, index: types::GLuint, buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint) -> ()>(storage::BindBufferBase.f)(target, index, buffer) } /// Fallbacks: BindBufferRangeEXT, BindBufferRangeNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindBufferRange(target: types::GLenum, index: types::GLuint, buffer: types::GLuint, offset: types::GLintptr, size: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint, types::GLintptr, types::GLsizeiptr) -> ()>(storage::BindBufferRange.f)(target, index, buffer, offset, size) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindBuffersBase(target: types::GLenum, first: types::GLuint, count: types::GLsizei, buffers: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLsizei, *const types::GLuint) -> ()>(storage::BindBuffersBase.f)(target, first, count, buffers) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindBuffersRange(target: types::GLenum, first: types::GLuint, count: types::GLsizei, buffers: *const types::GLuint, offsets: *const types::GLintptr, sizes: *const types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLsizei, *const types::GLuint, *const types::GLintptr, *const types::GLsizeiptr) -> ()>(storage::BindBuffersRange.f)(target, first, count, buffers, offsets, sizes) } /// Fallbacks: BindFragDataLocationEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindFragDataLocation(program: types::GLuint, color: types::GLuint, name: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, *const types::GLchar) -> ()>(storage::BindFragDataLocation.f)(program, color, name) } /// Fallbacks: BindFragDataLocationIndexedEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindFragDataLocationIndexed(program: types::GLuint, colorNumber: types::GLuint, index: types::GLuint, name: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint, *const types::GLchar) -> ()>(storage::BindFragDataLocationIndexed.f)(program, colorNumber, index, name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindFramebuffer(target: types::GLenum, framebuffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::BindFramebuffer.f)(target, framebuffer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindImageTexture(unit: types::GLuint, texture: types::GLuint, level: types::GLint, layered: types::GLboolean, layer: types::GLint, access: types::GLenum, format: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLint, types::GLboolean, types::GLint, types::GLenum, types::GLenum) -> ()>(storage::BindImageTexture.f)(unit, texture, level, layered, layer, access, format) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindImageTextures(first: types::GLuint, count: types::GLsizei, textures: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLuint) -> ()>(storage::BindImageTextures.f)(first, count, textures) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindProgramPipeline(pipeline: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::BindProgramPipeline.f)(pipeline) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindRenderbuffer(target: types::GLenum, renderbuffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::BindRenderbuffer.f)(target, renderbuffer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindSampler(unit: types::GLuint, sampler: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::BindSampler.f)(unit, sampler) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindSamplers(first: types::GLuint, count: types::GLsizei, samplers: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLuint) -> ()>(storage::BindSamplers.f)(first, count, samplers) } /// Fallbacks: BindTextureEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindTexture(target: types::GLenum, texture: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::BindTexture.f)(target, texture) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindTextureUnit(unit: types::GLuint, texture: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::BindTextureUnit.f)(unit, texture) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindTextures(first: types::GLuint, count: types::GLsizei, textures: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLuint) -> ()>(storage::BindTextures.f)(first, count, textures) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindTransformFeedback(target: types::GLenum, id: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::BindTransformFeedback.f)(target, id) } /// Fallbacks: BindVertexArrayOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindVertexArray(array: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::BindVertexArray.f)(array) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindVertexBuffer(bindingindex: types::GLuint, buffer: types::GLuint, offset: types::GLintptr, stride: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLintptr, types::GLsizei) -> ()>(storage::BindVertexBuffer.f)(bindingindex, buffer, offset, stride) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BindVertexBuffers(first: types::GLuint, count: types::GLsizei, buffers: *const types::GLuint, offsets: *const types::GLintptr, strides: *const types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLuint, *const types::GLintptr, *const types::GLsizei) -> ()>(storage::BindVertexBuffers.f)(first, count, buffers, offsets, strides) } /// Fallbacks: BlendColorEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BlendColor(red: types::GLfloat, green: types::GLfloat, blue: types::GLfloat, alpha: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::BlendColor.f)(red, green, blue, alpha) } /// Fallbacks: BlendEquationEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BlendEquation(mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::BlendEquation.f)(mode) } /// Fallbacks: BlendEquationSeparateEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BlendEquationSeparate(modeRGB: types::GLenum, modeAlpha: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> ()>(storage::BlendEquationSeparate.f)(modeRGB, modeAlpha) } /// Fallbacks: BlendEquationSeparateIndexedAMD, BlendEquationSeparateiARB, BlendEquationSeparateiEXT, BlendEquationSeparateiOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BlendEquationSeparatei(buf: types::GLuint, modeRGB: types::GLenum, modeAlpha: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum) -> ()>(storage::BlendEquationSeparatei.f)(buf, modeRGB, modeAlpha) } /// Fallbacks: BlendEquationIndexedAMD, BlendEquationiARB, BlendEquationiEXT, BlendEquationiOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BlendEquationi(buf: types::GLuint, mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> ()>(storage::BlendEquationi.f)(buf, mode) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BlendFunc(sfactor: types::GLenum, dfactor: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> ()>(storage::BlendFunc.f)(sfactor, dfactor) } /// Fallbacks: BlendFuncSeparateEXT, BlendFuncSeparateINGR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BlendFuncSeparate(sfactorRGB: types::GLenum, dfactorRGB: types::GLenum, sfactorAlpha: types::GLenum, dfactorAlpha: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLenum) -> ()>(storage::BlendFuncSeparate.f)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) } /// Fallbacks: BlendFuncSeparateIndexedAMD, BlendFuncSeparateiARB, BlendFuncSeparateiEXT, BlendFuncSeparateiOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BlendFuncSeparatei(buf: types::GLuint, srcRGB: types::GLenum, dstRGB: types::GLenum, srcAlpha: types::GLenum, dstAlpha: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum, types::GLenum, types::GLenum) -> ()>(storage::BlendFuncSeparatei.f)(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) } /// Fallbacks: BlendFuncIndexedAMD, BlendFunciARB, BlendFunciEXT, BlendFunciOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BlendFunci(buf: types::GLuint, src: types::GLenum, dst: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum) -> ()>(storage::BlendFunci.f)(buf, src, dst) } /// Fallbacks: BlitFramebufferEXT, BlitFramebufferNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BlitFramebuffer(srcX0: types::GLint, srcY0: types::GLint, srcX1: types::GLint, srcY1: types::GLint, dstX0: types::GLint, dstY0: types::GLint, dstX1: types::GLint, dstY1: types::GLint, mask: types::GLbitfield, filter: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLbitfield, types::GLenum) -> ()>(storage::BlitFramebuffer.f)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BlitNamedFramebuffer(readFramebuffer: types::GLuint, drawFramebuffer: types::GLuint, srcX0: types::GLint, srcY0: types::GLint, srcX1: types::GLint, srcY1: types::GLint, dstX0: types::GLint, dstY0: types::GLint, dstX1: types::GLint, dstY1: types::GLint, mask: types::GLbitfield, filter: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLbitfield, types::GLenum) -> ()>(storage::BlitNamedFramebuffer.f)(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) } /// Fallbacks: BufferDataARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BufferData(target: types::GLenum, size: types::GLsizeiptr, data: *const __gl_imports::raw::c_void, usage: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizeiptr, *const __gl_imports::raw::c_void, types::GLenum) -> ()>(storage::BufferData.f)(target, size, data, usage) } /// Fallbacks: BufferStorageEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BufferStorage(target: types::GLenum, size: types::GLsizeiptr, data: *const __gl_imports::raw::c_void, flags: types::GLbitfield) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizeiptr, *const __gl_imports::raw::c_void, types::GLbitfield) -> ()>(storage::BufferStorage.f)(target, size, data, flags) } /// Fallbacks: BufferSubDataARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn BufferSubData(target: types::GLenum, offset: types::GLintptr, size: types::GLsizeiptr, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLintptr, types::GLsizeiptr, *const __gl_imports::raw::c_void) -> ()>(storage::BufferSubData.f)(target, offset, size, data) } /// Fallbacks: CheckFramebufferStatusEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CheckFramebufferStatus(target: types::GLenum) -> types::GLenum { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> types::GLenum>(storage::CheckFramebufferStatus.f)(target) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CheckNamedFramebufferStatus(framebuffer: types::GLuint, target: types::GLenum) -> types::GLenum { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> types::GLenum>(storage::CheckNamedFramebufferStatus.f)(framebuffer, target) } /// Fallbacks: ClampColorARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClampColor(target: types::GLenum, clamp: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> ()>(storage::ClampColor.f)(target, clamp) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Clear(mask: types::GLbitfield) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLbitfield) -> ()>(storage::Clear.f)(mask) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearBufferData(target: types::GLenum, internalformat: types::GLenum, format: types::GLenum, type_: types::GLenum, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::ClearBufferData.f)(target, internalformat, format, type_, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearBufferSubData(target: types::GLenum, internalformat: types::GLenum, offset: types::GLintptr, size: types::GLsizeiptr, format: types::GLenum, type_: types::GLenum, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLintptr, types::GLsizeiptr, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::ClearBufferSubData.f)(target, internalformat, offset, size, format, type_, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearBufferfi(buffer: types::GLenum, drawbuffer: types::GLint, depth: types::GLfloat, stencil: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLfloat, types::GLint) -> ()>(storage::ClearBufferfi.f)(buffer, drawbuffer, depth, stencil) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearBufferfv(buffer: types::GLenum, drawbuffer: types::GLint, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, *const types::GLfloat) -> ()>(storage::ClearBufferfv.f)(buffer, drawbuffer, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearBufferiv(buffer: types::GLenum, drawbuffer: types::GLint, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, *const types::GLint) -> ()>(storage::ClearBufferiv.f)(buffer, drawbuffer, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearBufferuiv(buffer: types::GLenum, drawbuffer: types::GLint, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, *const types::GLuint) -> ()>(storage::ClearBufferuiv.f)(buffer, drawbuffer, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearColor(red: types::GLfloat, green: types::GLfloat, blue: types::GLfloat, alpha: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::ClearColor.f)(red, green, blue, alpha) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearDepth(depth: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLdouble) -> ()>(storage::ClearDepth.f)(depth) } /// Fallbacks: ClearDepthfOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearDepthf(d: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat) -> ()>(storage::ClearDepthf.f)(d) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearNamedBufferData(buffer: types::GLuint, internalformat: types::GLenum, format: types::GLenum, type_: types::GLenum, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::ClearNamedBufferData.f)(buffer, internalformat, format, type_, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearNamedBufferSubData(buffer: types::GLuint, internalformat: types::GLenum, offset: types::GLintptr, size: types::GLsizeiptr, format: types::GLenum, type_: types::GLenum, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLintptr, types::GLsizeiptr, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::ClearNamedBufferSubData.f)(buffer, internalformat, offset, size, format, type_, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearNamedFramebufferfi(framebuffer: types::GLuint, buffer: types::GLenum, drawbuffer: types::GLint, depth: types::GLfloat, stencil: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint, types::GLfloat, types::GLint) -> ()>(storage::ClearNamedFramebufferfi.f)(framebuffer, buffer, drawbuffer, depth, stencil) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearNamedFramebufferfv(framebuffer: types::GLuint, buffer: types::GLenum, drawbuffer: types::GLint, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint, *const types::GLfloat) -> ()>(storage::ClearNamedFramebufferfv.f)(framebuffer, buffer, drawbuffer, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearNamedFramebufferiv(framebuffer: types::GLuint, buffer: types::GLenum, drawbuffer: types::GLint, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint, *const types::GLint) -> ()>(storage::ClearNamedFramebufferiv.f)(framebuffer, buffer, drawbuffer, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearNamedFramebufferuiv(framebuffer: types::GLuint, buffer: types::GLenum, drawbuffer: types::GLint, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint, *const types::GLuint) -> ()>(storage::ClearNamedFramebufferuiv.f)(framebuffer, buffer, drawbuffer, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearStencil(s: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint) -> ()>(storage::ClearStencil.f)(s) } /// Fallbacks: ClearTexImageEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearTexImage(texture: types::GLuint, level: types::GLint, format: types::GLenum, type_: types::GLenum, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::ClearTexImage.f)(texture, level, format, type_, data) } /// Fallbacks: ClearTexSubImageEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClearTexSubImage(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, format: types::GLenum, type_: types::GLenum, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::ClearTexSubImage.f)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type_, data) } /// Fallbacks: ClientWaitSyncAPPLE #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClientWaitSync(sync: types::GLsync, flags: types::GLbitfield, timeout: types::GLuint64) -> types::GLenum { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsync, types::GLbitfield, types::GLuint64) -> types::GLenum>(storage::ClientWaitSync.f)(sync, flags, timeout) } /// Fallbacks: ClipControlEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ClipControl(origin: types::GLenum, depth: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> ()>(storage::ClipControl.f)(origin, depth) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ColorMask(red: types::GLboolean, green: types::GLboolean, blue: types::GLboolean, alpha: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLboolean, types::GLboolean, types::GLboolean, types::GLboolean) -> ()>(storage::ColorMask.f)(red, green, blue, alpha) } /// Fallbacks: ColorMaskIndexedEXT, ColorMaskiEXT, ColorMaskiOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ColorMaski(index: types::GLuint, r: types::GLboolean, g: types::GLboolean, b: types::GLboolean, a: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLboolean, types::GLboolean, types::GLboolean, types::GLboolean) -> ()>(storage::ColorMaski.f)(index, r, g, b, a) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ColorP3ui(type_: types::GLenum, color: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::ColorP3ui.f)(type_, color) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ColorP3uiv(type_: types::GLenum, color: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::ColorP3uiv.f)(type_, color) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ColorP4ui(type_: types::GLenum, color: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::ColorP4ui.f)(type_, color) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ColorP4uiv(type_: types::GLenum, color: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::ColorP4uiv.f)(type_, color) } /// Fallbacks: CompileShaderARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CompileShader(shader: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::CompileShader.f)(shader) } /// Fallbacks: CompressedTexImage1DARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CompressedTexImage1D(target: types::GLenum, level: types::GLint, internalformat: types::GLenum, width: types::GLsizei, border: types::GLint, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLsizei, types::GLint, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTexImage1D.f)(target, level, internalformat, width, border, imageSize, data) } /// Fallbacks: CompressedTexImage2DARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CompressedTexImage2D(target: types::GLenum, level: types::GLint, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, border: types::GLint, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLsizei, types::GLsizei, types::GLint, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTexImage2D.f)(target, level, internalformat, width, height, border, imageSize, data) } /// Fallbacks: CompressedTexImage3DARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CompressedTexImage3D(target: types::GLenum, level: types::GLint, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, border: types::GLint, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLsizei, types::GLsizei, types::GLsizei, types::GLint, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTexImage3D.f)(target, level, internalformat, width, height, depth, border, imageSize, data) } /// Fallbacks: CompressedTexSubImage1DARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CompressedTexSubImage1D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, width: types::GLsizei, format: types::GLenum, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTexSubImage1D.f)(target, level, xoffset, width, format, imageSize, data) } /// Fallbacks: CompressedTexSubImage2DARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CompressedTexSubImage2D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, format: types::GLenum, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTexSubImage2D.f)(target, level, xoffset, yoffset, width, height, format, imageSize, data) } /// Fallbacks: CompressedTexSubImage3DARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CompressedTexSubImage3D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, format: types::GLenum, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTexSubImage3D.f)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CompressedTextureSubImage1D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, width: types::GLsizei, format: types::GLenum, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLsizei, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTextureSubImage1D.f)(texture, level, xoffset, width, format, imageSize, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CompressedTextureSubImage2D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, format: types::GLenum, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTextureSubImage2D.f)(texture, level, xoffset, yoffset, width, height, format, imageSize, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CompressedTextureSubImage3D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, format: types::GLenum, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTextureSubImage3D.f)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) } /// Fallbacks: CopyBufferSubDataNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CopyBufferSubData(readTarget: types::GLenum, writeTarget: types::GLenum, readOffset: types::GLintptr, writeOffset: types::GLintptr, size: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLintptr, types::GLintptr, types::GLsizeiptr) -> ()>(storage::CopyBufferSubData.f)(readTarget, writeTarget, readOffset, writeOffset, size) } /// Fallbacks: CopyImageSubDataEXT, CopyImageSubDataOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CopyImageSubData(srcName: types::GLuint, srcTarget: types::GLenum, srcLevel: types::GLint, srcX: types::GLint, srcY: types::GLint, srcZ: types::GLint, dstName: types::GLuint, dstTarget: types::GLenum, dstLevel: types::GLint, dstX: types::GLint, dstY: types::GLint, dstZ: types::GLint, srcWidth: types::GLsizei, srcHeight: types::GLsizei, srcDepth: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLuint, types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei) -> ()>(storage::CopyImageSubData.f)(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CopyNamedBufferSubData(readBuffer: types::GLuint, writeBuffer: types::GLuint, readOffset: types::GLintptr, writeOffset: types::GLintptr, size: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLintptr, types::GLintptr, types::GLsizeiptr) -> ()>(storage::CopyNamedBufferSubData.f)(readBuffer, writeBuffer, readOffset, writeOffset, size) } /// Fallbacks: CopyTexImage1DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CopyTexImage1D(target: types::GLenum, level: types::GLint, internalformat: types::GLenum, x: types::GLint, y: types::GLint, width: types::GLsizei, border: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLint) -> ()>(storage::CopyTexImage1D.f)(target, level, internalformat, x, y, width, border) } /// Fallbacks: CopyTexImage2DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CopyTexImage2D(target: types::GLenum, level: types::GLint, internalformat: types::GLenum, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei, border: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLint) -> ()>(storage::CopyTexImage2D.f)(target, level, internalformat, x, y, width, height, border) } /// Fallbacks: CopyTexSubImage1DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CopyTexSubImage1D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, x: types::GLint, y: types::GLint, width: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei) -> ()>(storage::CopyTexSubImage1D.f)(target, level, xoffset, x, y, width) } /// Fallbacks: CopyTexSubImage2DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CopyTexSubImage2D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::CopyTexSubImage2D.f)(target, level, xoffset, yoffset, x, y, width, height) } /// Fallbacks: CopyTexSubImage3DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CopyTexSubImage3D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::CopyTexSubImage3D.f)(target, level, xoffset, yoffset, zoffset, x, y, width, height) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CopyTextureSubImage1D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, x: types::GLint, y: types::GLint, width: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei) -> ()>(storage::CopyTextureSubImage1D.f)(texture, level, xoffset, x, y, width) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CopyTextureSubImage2D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::CopyTextureSubImage2D.f)(texture, level, xoffset, yoffset, x, y, width, height) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CopyTextureSubImage3D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::CopyTextureSubImage3D.f)(texture, level, xoffset, yoffset, zoffset, x, y, width, height) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CreateBuffers(n: types::GLsizei, buffers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateBuffers.f)(n, buffers) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CreateFramebuffers(n: types::GLsizei, framebuffers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateFramebuffers.f)(n, framebuffers) } /// Fallbacks: CreateProgramObjectARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CreateProgram() -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn() -> types::GLuint>(storage::CreateProgram.f)() } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CreateProgramPipelines(n: types::GLsizei, pipelines: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateProgramPipelines.f)(n, pipelines) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CreateQueries(target: types::GLenum, n: types::GLsizei, ids: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateQueries.f)(target, n, ids) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CreateRenderbuffers(n: types::GLsizei, renderbuffers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateRenderbuffers.f)(n, renderbuffers) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CreateSamplers(n: types::GLsizei, samplers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateSamplers.f)(n, samplers) } /// Fallbacks: CreateShaderObjectARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CreateShader(type_: types::GLenum) -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> types::GLuint>(storage::CreateShader.f)(type_) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CreateShaderProgramv(type_: types::GLenum, count: types::GLsizei, strings: *const *const types::GLchar) -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *const *const types::GLchar) -> types::GLuint>(storage::CreateShaderProgramv.f)(type_, count, strings) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CreateTextures(target: types::GLenum, n: types::GLsizei, textures: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateTextures.f)(target, n, textures) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CreateTransformFeedbacks(n: types::GLsizei, ids: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateTransformFeedbacks.f)(n, ids) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CreateVertexArrays(n: types::GLsizei, arrays: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateVertexArrays.f)(n, arrays) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn CullFace(mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::CullFace.f)(mode) } /// Fallbacks: DebugMessageCallbackARB, DebugMessageCallbackKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DebugMessageCallback(callback: types::GLDEBUGPROC, userParam: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLDEBUGPROC, *const __gl_imports::raw::c_void) -> ()>(storage::DebugMessageCallback.f)(callback, userParam) } /// Fallbacks: DebugMessageControlARB, DebugMessageControlKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DebugMessageControl(source: types::GLenum, type_: types::GLenum, severity: types::GLenum, count: types::GLsizei, ids: *const types::GLuint, enabled: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLsizei, *const types::GLuint, types::GLboolean) -> ()>(storage::DebugMessageControl.f)(source, type_, severity, count, ids, enabled) } /// Fallbacks: DebugMessageInsertARB, DebugMessageInsertKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DebugMessageInsert(source: types::GLenum, type_: types::GLenum, id: types::GLuint, severity: types::GLenum, length: types::GLsizei, buf: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint, types::GLenum, types::GLsizei, *const types::GLchar) -> ()>(storage::DebugMessageInsert.f)(source, type_, id, severity, length, buf) } /// Fallbacks: DeleteBuffersARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DeleteBuffers(n: types::GLsizei, buffers: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteBuffers.f)(n, buffers) } /// Fallbacks: DeleteFramebuffersEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DeleteFramebuffers(n: types::GLsizei, framebuffers: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteFramebuffers.f)(n, framebuffers) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DeleteProgram(program: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::DeleteProgram.f)(program) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DeleteProgramPipelines(n: types::GLsizei, pipelines: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteProgramPipelines.f)(n, pipelines) } /// Fallbacks: DeleteQueriesARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DeleteQueries(n: types::GLsizei, ids: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteQueries.f)(n, ids) } /// Fallbacks: DeleteRenderbuffersEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DeleteRenderbuffers(n: types::GLsizei, renderbuffers: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteRenderbuffers.f)(n, renderbuffers) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DeleteSamplers(count: types::GLsizei, samplers: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteSamplers.f)(count, samplers) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DeleteShader(shader: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::DeleteShader.f)(shader) } /// Fallbacks: DeleteSyncAPPLE #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DeleteSync(sync: types::GLsync) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsync) -> ()>(storage::DeleteSync.f)(sync) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DeleteTextures(n: types::GLsizei, textures: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteTextures.f)(n, textures) } /// Fallbacks: DeleteTransformFeedbacksNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DeleteTransformFeedbacks(n: types::GLsizei, ids: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteTransformFeedbacks.f)(n, ids) } /// Fallbacks: DeleteVertexArraysAPPLE, DeleteVertexArraysOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DeleteVertexArrays(n: types::GLsizei, arrays: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteVertexArrays.f)(n, arrays) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DepthFunc(func: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::DepthFunc.f)(func) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DepthMask(flag: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLboolean) -> ()>(storage::DepthMask.f)(flag) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DepthRange(n: types::GLdouble, f: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLdouble, types::GLdouble) -> ()>(storage::DepthRange.f)(n, f) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DepthRangeArrayv(first: types::GLuint, count: types::GLsizei, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLdouble) -> ()>(storage::DepthRangeArrayv.f)(first, count, v) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DepthRangeIndexed(index: types::GLuint, n: types::GLdouble, f: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble) -> ()>(storage::DepthRangeIndexed.f)(index, n, f) } /// Fallbacks: DepthRangefOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DepthRangef(n: types::GLfloat, f: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat, types::GLfloat) -> ()>(storage::DepthRangef.f)(n, f) } /// Fallbacks: DetachObjectARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DetachShader(program: types::GLuint, shader: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::DetachShader.f)(program, shader) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Disable(cap: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::Disable.f)(cap) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DisableVertexArrayAttrib(vaobj: types::GLuint, index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::DisableVertexArrayAttrib.f)(vaobj, index) } /// Fallbacks: DisableVertexAttribArrayARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DisableVertexAttribArray(index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::DisableVertexAttribArray.f)(index) } /// Fallbacks: DisableIndexedEXT, DisableiEXT, DisableiNV, DisableiOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Disablei(target: types::GLenum, index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::Disablei.f)(target, index) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DispatchCompute(num_groups_x: types::GLuint, num_groups_y: types::GLuint, num_groups_z: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::DispatchCompute.f)(num_groups_x, num_groups_y, num_groups_z) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DispatchComputeIndirect(indirect: types::GLintptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLintptr) -> ()>(storage::DispatchComputeIndirect.f)(indirect) } /// Fallbacks: DrawArraysEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawArrays(mode: types::GLenum, first: types::GLint, count: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLsizei) -> ()>(storage::DrawArrays.f)(mode, first, count) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawArraysIndirect(mode: types::GLenum, indirect: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::DrawArraysIndirect.f)(mode, indirect) } /// Fallbacks: DrawArraysInstancedANGLE, DrawArraysInstancedARB, DrawArraysInstancedEXT, DrawArraysInstancedNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawArraysInstanced(mode: types::GLenum, first: types::GLint, count: types::GLsizei, instancecount: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::DrawArraysInstanced.f)(mode, first, count, instancecount) } /// Fallbacks: DrawArraysInstancedBaseInstanceEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawArraysInstancedBaseInstance(mode: types::GLenum, first: types::GLint, count: types::GLsizei, instancecount: types::GLsizei, baseinstance: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLsizei, types::GLsizei, types::GLuint) -> ()>(storage::DrawArraysInstancedBaseInstance.f)(mode, first, count, instancecount, baseinstance) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawBuffer(buf: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::DrawBuffer.f)(buf) } /// Fallbacks: DrawBuffersARB, DrawBuffersATI, DrawBuffersEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawBuffers(n: types::GLsizei, bufs: *const types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLenum) -> ()>(storage::DrawBuffers.f)(n, bufs) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawElements(mode: types::GLenum, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::DrawElements.f)(mode, count, type_, indices) } /// Fallbacks: DrawElementsBaseVertexEXT, DrawElementsBaseVertexOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawElementsBaseVertex(mode: types::GLenum, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void, basevertex: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void, types::GLint) -> ()>(storage::DrawElementsBaseVertex.f)(mode, count, type_, indices, basevertex) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawElementsIndirect(mode: types::GLenum, type_: types::GLenum, indirect: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::DrawElementsIndirect.f)(mode, type_, indirect) } /// Fallbacks: DrawElementsInstancedANGLE, DrawElementsInstancedARB, DrawElementsInstancedEXT, DrawElementsInstancedNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawElementsInstanced(mode: types::GLenum, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void, instancecount: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei) -> ()>(storage::DrawElementsInstanced.f)(mode, count, type_, indices, instancecount) } /// Fallbacks: DrawElementsInstancedBaseInstanceEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawElementsInstancedBaseInstance(mode: types::GLenum, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void, instancecount: types::GLsizei, baseinstance: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei, types::GLuint) -> ()>(storage::DrawElementsInstancedBaseInstance.f)(mode, count, type_, indices, instancecount, baseinstance) } /// Fallbacks: DrawElementsInstancedBaseVertexEXT, DrawElementsInstancedBaseVertexOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawElementsInstancedBaseVertex(mode: types::GLenum, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void, instancecount: types::GLsizei, basevertex: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei, types::GLint) -> ()>(storage::DrawElementsInstancedBaseVertex.f)(mode, count, type_, indices, instancecount, basevertex) } /// Fallbacks: DrawElementsInstancedBaseVertexBaseInstanceEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawElementsInstancedBaseVertexBaseInstance(mode: types::GLenum, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void, instancecount: types::GLsizei, basevertex: types::GLint, baseinstance: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei, types::GLint, types::GLuint) -> ()>(storage::DrawElementsInstancedBaseVertexBaseInstance.f)(mode, count, type_, indices, instancecount, basevertex, baseinstance) } /// Fallbacks: DrawRangeElementsEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawRangeElements(mode: types::GLenum, start: types::GLuint, end: types::GLuint, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::DrawRangeElements.f)(mode, start, end, count, type_, indices) } /// Fallbacks: DrawRangeElementsBaseVertexEXT, DrawRangeElementsBaseVertexOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawRangeElementsBaseVertex(mode: types::GLenum, start: types::GLuint, end: types::GLuint, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void, basevertex: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void, types::GLint) -> ()>(storage::DrawRangeElementsBaseVertex.f)(mode, start, end, count, type_, indices, basevertex) } /// Fallbacks: DrawTransformFeedbackEXT, DrawTransformFeedbackNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawTransformFeedback(mode: types::GLenum, id: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::DrawTransformFeedback.f)(mode, id) } /// Fallbacks: DrawTransformFeedbackInstancedEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawTransformFeedbackInstanced(mode: types::GLenum, id: types::GLuint, instancecount: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLsizei) -> ()>(storage::DrawTransformFeedbackInstanced.f)(mode, id, instancecount) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawTransformFeedbackStream(mode: types::GLenum, id: types::GLuint, stream: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint) -> ()>(storage::DrawTransformFeedbackStream.f)(mode, id, stream) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn DrawTransformFeedbackStreamInstanced(mode: types::GLenum, id: types::GLuint, stream: types::GLuint, instancecount: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint, types::GLsizei) -> ()>(storage::DrawTransformFeedbackStreamInstanced.f)(mode, id, stream, instancecount) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Enable(cap: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::Enable.f)(cap) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn EnableVertexArrayAttrib(vaobj: types::GLuint, index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::EnableVertexArrayAttrib.f)(vaobj, index) } /// Fallbacks: EnableVertexAttribArrayARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn EnableVertexAttribArray(index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::EnableVertexAttribArray.f)(index) } /// Fallbacks: EnableIndexedEXT, EnableiEXT, EnableiNV, EnableiOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Enablei(target: types::GLenum, index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::Enablei.f)(target, index) } /// Fallbacks: EndConditionalRenderNV, EndConditionalRenderNVX #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn EndConditionalRender() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::EndConditionalRender.f)() } /// Fallbacks: EndQueryARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn EndQuery(target: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::EndQuery.f)(target) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn EndQueryIndexed(target: types::GLenum, index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::EndQueryIndexed.f)(target, index) } /// Fallbacks: EndTransformFeedbackEXT, EndTransformFeedbackNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn EndTransformFeedback() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::EndTransformFeedback.f)() } /// Fallbacks: FenceSyncAPPLE #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn FenceSync(condition: types::GLenum, flags: types::GLbitfield) -> types::GLsync { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLbitfield) -> types::GLsync>(storage::FenceSync.f)(condition, flags) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Finish() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::Finish.f)() } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Flush() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::Flush.f)() } /// Fallbacks: FlushMappedBufferRangeAPPLE, FlushMappedBufferRangeEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn FlushMappedBufferRange(target: types::GLenum, offset: types::GLintptr, length: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLintptr, types::GLsizeiptr) -> ()>(storage::FlushMappedBufferRange.f)(target, offset, length) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn FlushMappedNamedBufferRange(buffer: types::GLuint, offset: types::GLintptr, length: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLintptr, types::GLsizeiptr) -> ()>(storage::FlushMappedNamedBufferRange.f)(buffer, offset, length) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn FramebufferParameteri(target: types::GLenum, pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLint) -> ()>(storage::FramebufferParameteri.f)(target, pname, param) } /// Fallbacks: FramebufferRenderbufferEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn FramebufferRenderbuffer(target: types::GLenum, attachment: types::GLenum, renderbuffertarget: types::GLenum, renderbuffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::FramebufferRenderbuffer.f)(target, attachment, renderbuffertarget, renderbuffer) } /// Fallbacks: FramebufferTextureARB, FramebufferTextureEXT, FramebufferTextureOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn FramebufferTexture(target: types::GLenum, attachment: types::GLenum, texture: types::GLuint, level: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint, types::GLint) -> ()>(storage::FramebufferTexture.f)(target, attachment, texture, level) } /// Fallbacks: FramebufferTexture1DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn FramebufferTexture1D(target: types::GLenum, attachment: types::GLenum, textarget: types::GLenum, texture: types::GLuint, level: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLuint, types::GLint) -> ()>(storage::FramebufferTexture1D.f)(target, attachment, textarget, texture, level) } /// Fallbacks: FramebufferTexture2DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn FramebufferTexture2D(target: types::GLenum, attachment: types::GLenum, textarget: types::GLenum, texture: types::GLuint, level: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLuint, types::GLint) -> ()>(storage::FramebufferTexture2D.f)(target, attachment, textarget, texture, level) } /// Fallbacks: FramebufferTexture3DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn FramebufferTexture3D(target: types::GLenum, attachment: types::GLenum, textarget: types::GLenum, texture: types::GLuint, level: types::GLint, zoffset: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLuint, types::GLint, types::GLint) -> ()>(storage::FramebufferTexture3D.f)(target, attachment, textarget, texture, level, zoffset) } /// Fallbacks: FramebufferTextureLayerARB, FramebufferTextureLayerEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn FramebufferTextureLayer(target: types::GLenum, attachment: types::GLenum, texture: types::GLuint, level: types::GLint, layer: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint, types::GLint, types::GLint) -> ()>(storage::FramebufferTextureLayer.f)(target, attachment, texture, level, layer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn FrontFace(mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::FrontFace.f)(mode) } /// Fallbacks: GenBuffersARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GenBuffers(n: types::GLsizei, buffers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenBuffers.f)(n, buffers) } /// Fallbacks: GenFramebuffersEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GenFramebuffers(n: types::GLsizei, framebuffers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenFramebuffers.f)(n, framebuffers) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GenProgramPipelines(n: types::GLsizei, pipelines: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenProgramPipelines.f)(n, pipelines) } /// Fallbacks: GenQueriesARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GenQueries(n: types::GLsizei, ids: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenQueries.f)(n, ids) } /// Fallbacks: GenRenderbuffersEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GenRenderbuffers(n: types::GLsizei, renderbuffers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenRenderbuffers.f)(n, renderbuffers) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GenSamplers(count: types::GLsizei, samplers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenSamplers.f)(count, samplers) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GenTextures(n: types::GLsizei, textures: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenTextures.f)(n, textures) } /// Fallbacks: GenTransformFeedbacksNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GenTransformFeedbacks(n: types::GLsizei, ids: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenTransformFeedbacks.f)(n, ids) } /// Fallbacks: GenVertexArraysAPPLE, GenVertexArraysOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GenVertexArrays(n: types::GLsizei, arrays: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenVertexArrays.f)(n, arrays) } /// Fallbacks: GenerateMipmapEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GenerateMipmap(target: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::GenerateMipmap.f)(target) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GenerateTextureMipmap(texture: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::GenerateTextureMipmap.f)(texture) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetActiveAtomicCounterBufferiv(program: types::GLuint, bufferIndex: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetActiveAtomicCounterBufferiv.f)(program, bufferIndex, pname, params) } /// Fallbacks: GetActiveAttribARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetActiveAttrib(program: types::GLuint, index: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, size: *mut types::GLint, type_: *mut types::GLenum, name: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLint, *mut types::GLenum, *mut types::GLchar) -> ()>(storage::GetActiveAttrib.f)(program, index, bufSize, length, size, type_, name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetActiveSubroutineName(program: types::GLuint, shadertype: types::GLenum, index: types::GLuint, bufsize: types::GLsizei, length: *mut types::GLsizei, name: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetActiveSubroutineName.f)(program, shadertype, index, bufsize, length, name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetActiveSubroutineUniformName(program: types::GLuint, shadertype: types::GLenum, index: types::GLuint, bufsize: types::GLsizei, length: *mut types::GLsizei, name: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetActiveSubroutineUniformName.f)(program, shadertype, index, bufsize, length, name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetActiveSubroutineUniformiv(program: types::GLuint, shadertype: types::GLenum, index: types::GLuint, pname: types::GLenum, values: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetActiveSubroutineUniformiv.f)(program, shadertype, index, pname, values) } /// Fallbacks: GetActiveUniformARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetActiveUniform(program: types::GLuint, index: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, size: *mut types::GLint, type_: *mut types::GLenum, name: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLint, *mut types::GLenum, *mut types::GLchar) -> ()>(storage::GetActiveUniform.f)(program, index, bufSize, length, size, type_, name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetActiveUniformBlockName(program: types::GLuint, uniformBlockIndex: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, uniformBlockName: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetActiveUniformBlockName.f)(program, uniformBlockIndex, bufSize, length, uniformBlockName) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetActiveUniformBlockiv(program: types::GLuint, uniformBlockIndex: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetActiveUniformBlockiv.f)(program, uniformBlockIndex, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetActiveUniformName(program: types::GLuint, uniformIndex: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, uniformName: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetActiveUniformName.f)(program, uniformIndex, bufSize, length, uniformName) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetActiveUniformsiv(program: types::GLuint, uniformCount: types::GLsizei, uniformIndices: *const types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetActiveUniformsiv.f)(program, uniformCount, uniformIndices, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetAttachedShaders(program: types::GLuint, maxCount: types::GLsizei, count: *mut types::GLsizei, shaders: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLuint) -> ()>(storage::GetAttachedShaders.f)(program, maxCount, count, shaders) } /// Fallbacks: GetAttribLocationARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetAttribLocation(program: types::GLuint, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLchar) -> types::GLint>(storage::GetAttribLocation.f)(program, name) } /// Fallbacks: GetBooleanIndexedvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetBooleani_v(target: types::GLenum, index: types::GLuint, data: *mut types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, *mut types::GLboolean) -> ()>(storage::GetBooleani_v.f)(target, index, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetBooleanv(pname: types::GLenum, data: *mut types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *mut types::GLboolean) -> ()>(storage::GetBooleanv.f)(pname, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetBufferParameteri64v(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint64) -> ()>(storage::GetBufferParameteri64v.f)(target, pname, params) } /// Fallbacks: GetBufferParameterivARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetBufferParameteriv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetBufferParameteriv.f)(target, pname, params) } /// Fallbacks: GetBufferPointervARB, GetBufferPointervOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetBufferPointerv(target: types::GLenum, pname: types::GLenum, params: *const *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const *mut __gl_imports::raw::c_void) -> ()>(storage::GetBufferPointerv.f)(target, pname, params) } /// Fallbacks: GetBufferSubDataARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetBufferSubData(target: types::GLenum, offset: types::GLintptr, size: types::GLsizeiptr, data: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLintptr, types::GLsizeiptr, *mut __gl_imports::raw::c_void) -> ()>(storage::GetBufferSubData.f)(target, offset, size, data) } /// Fallbacks: GetCompressedTexImageARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetCompressedTexImage(target: types::GLenum, level: types::GLint, img: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, *mut __gl_imports::raw::c_void) -> ()>(storage::GetCompressedTexImage.f)(target, level, img) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetCompressedTextureImage(texture: types::GLuint, level: types::GLint, bufSize: types::GLsizei, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetCompressedTextureImage.f)(texture, level, bufSize, pixels) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetCompressedTextureSubImage(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, bufSize: types::GLsizei, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetCompressedTextureSubImage.f)(texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels) } /// Fallbacks: GetDebugMessageLogARB, GetDebugMessageLogKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetDebugMessageLog(count: types::GLuint, bufSize: types::GLsizei, sources: *mut types::GLenum, types: *mut types::GLenum, ids: *mut types::GLuint, severities: *mut types::GLenum, lengths: *mut types::GLsizei, messageLog: *mut types::GLchar) -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLenum, *mut types::GLenum, *mut types::GLuint, *mut types::GLenum, *mut types::GLsizei, *mut types::GLchar) -> types::GLuint>(storage::GetDebugMessageLog.f)(count, bufSize, sources, types, ids, severities, lengths, messageLog) } /// Fallbacks: GetDoubleIndexedvEXT, GetDoublei_vEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetDoublei_v(target: types::GLenum, index: types::GLuint, data: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, *mut types::GLdouble) -> ()>(storage::GetDoublei_v.f)(target, index, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetDoublev(pname: types::GLenum, data: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *mut types::GLdouble) -> ()>(storage::GetDoublev.f)(pname, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetError() -> types::GLenum { __gl_imports::mem::transmute::<_, extern "system" fn() -> types::GLenum>(storage::GetError.f)() } /// Fallbacks: GetFloatIndexedvEXT, GetFloati_vEXT, GetFloati_vNV, GetFloati_vOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetFloati_v(target: types::GLenum, index: types::GLuint, data: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, *mut types::GLfloat) -> ()>(storage::GetFloati_v.f)(target, index, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetFloatv(pname: types::GLenum, data: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *mut types::GLfloat) -> ()>(storage::GetFloatv.f)(pname, data) } /// Fallbacks: GetFragDataIndexEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetFragDataIndex(program: types::GLuint, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLchar) -> types::GLint>(storage::GetFragDataIndex.f)(program, name) } /// Fallbacks: GetFragDataLocationEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetFragDataLocation(program: types::GLuint, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLchar) -> types::GLint>(storage::GetFragDataLocation.f)(program, name) } /// Fallbacks: GetFramebufferAttachmentParameterivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetFramebufferAttachmentParameteriv(target: types::GLenum, attachment: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetFramebufferAttachmentParameteriv.f)(target, attachment, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetFramebufferParameteriv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetFramebufferParameteriv.f)(target, pname, params) } /// Fallbacks: GetGraphicsResetStatusEXT, GetGraphicsResetStatusKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetGraphicsResetStatus() -> types::GLenum { __gl_imports::mem::transmute::<_, extern "system" fn() -> types::GLenum>(storage::GetGraphicsResetStatus.f)() } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetInteger64i_v(target: types::GLenum, index: types::GLuint, data: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, *mut types::GLint64) -> ()>(storage::GetInteger64i_v.f)(target, index, data) } /// Fallbacks: GetInteger64vAPPLE #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetInteger64v(pname: types::GLenum, data: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *mut types::GLint64) -> ()>(storage::GetInteger64v.f)(pname, data) } /// Fallbacks: GetIntegerIndexedvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetIntegeri_v(target: types::GLenum, index: types::GLuint, data: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, *mut types::GLint) -> ()>(storage::GetIntegeri_v.f)(target, index, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetIntegerv(pname: types::GLenum, data: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *mut types::GLint) -> ()>(storage::GetIntegerv.f)(pname, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetInternalformati64v(target: types::GLenum, internalformat: types::GLenum, pname: types::GLenum, bufSize: types::GLsizei, params: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLsizei, *mut types::GLint64) -> ()>(storage::GetInternalformati64v.f)(target, internalformat, pname, bufSize, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetInternalformativ(target: types::GLenum, internalformat: types::GLenum, pname: types::GLenum, bufSize: types::GLsizei, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLsizei, *mut types::GLint) -> ()>(storage::GetInternalformativ.f)(target, internalformat, pname, bufSize, params) } /// Fallbacks: GetMultisamplefvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetMultisamplefv(pname: types::GLenum, index: types::GLuint, val: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, *mut types::GLfloat) -> ()>(storage::GetMultisamplefv.f)(pname, index, val) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetNamedBufferParameteri64v(buffer: types::GLuint, pname: types::GLenum, params: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint64) -> ()>(storage::GetNamedBufferParameteri64v.f)(buffer, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetNamedBufferParameteriv(buffer: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetNamedBufferParameteriv.f)(buffer, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetNamedBufferPointerv(buffer: types::GLuint, pname: types::GLenum, params: *const *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const *mut __gl_imports::raw::c_void) -> ()>(storage::GetNamedBufferPointerv.f)(buffer, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetNamedBufferSubData(buffer: types::GLuint, offset: types::GLintptr, size: types::GLsizeiptr, data: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLintptr, types::GLsizeiptr, *mut __gl_imports::raw::c_void) -> ()>(storage::GetNamedBufferSubData.f)(buffer, offset, size, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetNamedFramebufferAttachmentParameteriv(framebuffer: types::GLuint, attachment: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetNamedFramebufferAttachmentParameteriv.f)(framebuffer, attachment, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetNamedFramebufferParameteriv(framebuffer: types::GLuint, pname: types::GLenum, param: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetNamedFramebufferParameteriv.f)(framebuffer, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetNamedRenderbufferParameteriv(renderbuffer: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetNamedRenderbufferParameteriv.f)(renderbuffer, pname, params) } /// Fallbacks: GetObjectLabelKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetObjectLabel(identifier: types::GLenum, name: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, label: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetObjectLabel.f)(identifier, name, bufSize, length, label) } /// Fallbacks: GetObjectPtrLabelKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetObjectPtrLabel(ptr: *const __gl_imports::raw::c_void, bufSize: types::GLsizei, length: *mut types::GLsizei, label: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(*const __gl_imports::raw::c_void, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetObjectPtrLabel.f)(ptr, bufSize, length, label) } /// Fallbacks: GetPointervEXT, GetPointervKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetPointerv(pname: types::GLenum, params: *const *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const *mut __gl_imports::raw::c_void) -> ()>(storage::GetPointerv.f)(pname, params) } /// Fallbacks: GetProgramBinaryOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetProgramBinary(program: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, binaryFormat: *mut types::GLenum, binary: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLenum, *mut __gl_imports::raw::c_void) -> ()>(storage::GetProgramBinary.f)(program, bufSize, length, binaryFormat, binary) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetProgramInfoLog(program: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, infoLog: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetProgramInfoLog.f)(program, bufSize, length, infoLog) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetProgramInterfaceiv(program: types::GLuint, programInterface: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetProgramInterfaceiv.f)(program, programInterface, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetProgramPipelineInfoLog(pipeline: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, infoLog: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetProgramPipelineInfoLog.f)(pipeline, bufSize, length, infoLog) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetProgramPipelineiv(pipeline: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetProgramPipelineiv.f)(pipeline, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetProgramResourceIndex(program: types::GLuint, programInterface: types::GLenum, name: *const types::GLchar) -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLchar) -> types::GLuint>(storage::GetProgramResourceIndex.f)(program, programInterface, name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetProgramResourceLocation(program: types::GLuint, programInterface: types::GLenum, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLchar) -> types::GLint>(storage::GetProgramResourceLocation.f)(program, programInterface, name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetProgramResourceLocationIndex(program: types::GLuint, programInterface: types::GLenum, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLchar) -> types::GLint>(storage::GetProgramResourceLocationIndex.f)(program, programInterface, name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetProgramResourceName(program: types::GLuint, programInterface: types::GLenum, index: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, name: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetProgramResourceName.f)(program, programInterface, index, bufSize, length, name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetProgramResourceiv(program: types::GLuint, programInterface: types::GLenum, index: types::GLuint, propCount: types::GLsizei, props: *const types::GLenum, bufSize: types::GLsizei, length: *mut types::GLsizei, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLsizei, *const types::GLenum, types::GLsizei, *mut types::GLsizei, *mut types::GLint) -> ()>(storage::GetProgramResourceiv.f)(program, programInterface, index, propCount, props, bufSize, length, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetProgramStageiv(program: types::GLuint, shadertype: types::GLenum, pname: types::GLenum, values: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetProgramStageiv.f)(program, shadertype, pname, values) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetProgramiv(program: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetProgramiv.f)(program, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetQueryBufferObjecti64v(id: types::GLuint, buffer: types::GLuint, pname: types::GLenum, offset: types::GLintptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, types::GLintptr) -> ()>(storage::GetQueryBufferObjecti64v.f)(id, buffer, pname, offset) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetQueryBufferObjectiv(id: types::GLuint, buffer: types::GLuint, pname: types::GLenum, offset: types::GLintptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, types::GLintptr) -> ()>(storage::GetQueryBufferObjectiv.f)(id, buffer, pname, offset) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetQueryBufferObjectui64v(id: types::GLuint, buffer: types::GLuint, pname: types::GLenum, offset: types::GLintptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, types::GLintptr) -> ()>(storage::GetQueryBufferObjectui64v.f)(id, buffer, pname, offset) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetQueryBufferObjectuiv(id: types::GLuint, buffer: types::GLuint, pname: types::GLenum, offset: types::GLintptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, types::GLintptr) -> ()>(storage::GetQueryBufferObjectuiv.f)(id, buffer, pname, offset) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetQueryIndexediv(target: types::GLenum, index: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetQueryIndexediv.f)(target, index, pname, params) } /// Fallbacks: GetQueryObjecti64vEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetQueryObjecti64v(id: types::GLuint, pname: types::GLenum, params: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint64) -> ()>(storage::GetQueryObjecti64v.f)(id, pname, params) } /// Fallbacks: GetQueryObjectivARB, GetQueryObjectivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetQueryObjectiv(id: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetQueryObjectiv.f)(id, pname, params) } /// Fallbacks: GetQueryObjectui64vEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetQueryObjectui64v(id: types::GLuint, pname: types::GLenum, params: *mut types::GLuint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLuint64) -> ()>(storage::GetQueryObjectui64v.f)(id, pname, params) } /// Fallbacks: GetQueryObjectuivARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetQueryObjectuiv(id: types::GLuint, pname: types::GLenum, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLuint) -> ()>(storage::GetQueryObjectuiv.f)(id, pname, params) } /// Fallbacks: GetQueryivARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetQueryiv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetQueryiv.f)(target, pname, params) } /// Fallbacks: GetRenderbufferParameterivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetRenderbufferParameteriv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetRenderbufferParameteriv.f)(target, pname, params) } /// Fallbacks: GetSamplerParameterIivEXT, GetSamplerParameterIivOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetSamplerParameterIiv(sampler: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetSamplerParameterIiv.f)(sampler, pname, params) } /// Fallbacks: GetSamplerParameterIuivEXT, GetSamplerParameterIuivOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetSamplerParameterIuiv(sampler: types::GLuint, pname: types::GLenum, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLuint) -> ()>(storage::GetSamplerParameterIuiv.f)(sampler, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetSamplerParameterfv(sampler: types::GLuint, pname: types::GLenum, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLfloat) -> ()>(storage::GetSamplerParameterfv.f)(sampler, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetSamplerParameteriv(sampler: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetSamplerParameteriv.f)(sampler, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetShaderInfoLog(shader: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, infoLog: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetShaderInfoLog.f)(shader, bufSize, length, infoLog) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetShaderPrecisionFormat(shadertype: types::GLenum, precisiontype: types::GLenum, range: *mut types::GLint, precision: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint, *mut types::GLint) -> ()>(storage::GetShaderPrecisionFormat.f)(shadertype, precisiontype, range, precision) } /// Fallbacks: GetShaderSourceARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetShaderSource(shader: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, source: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetShaderSource.f)(shader, bufSize, length, source) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetShaderiv(shader: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetShaderiv.f)(shader, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetString(name: types::GLenum) -> *const types::GLubyte { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> *const types::GLubyte>(storage::GetString.f)(name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetStringi(name: types::GLenum, index: types::GLuint) -> *const types::GLubyte { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> *const types::GLubyte>(storage::GetStringi.f)(name, index) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetSubroutineIndex(program: types::GLuint, shadertype: types::GLenum, name: *const types::GLchar) -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLchar) -> types::GLuint>(storage::GetSubroutineIndex.f)(program, shadertype, name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetSubroutineUniformLocation(program: types::GLuint, shadertype: types::GLenum, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLchar) -> types::GLint>(storage::GetSubroutineUniformLocation.f)(program, shadertype, name) } /// Fallbacks: GetSyncivAPPLE #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetSynciv(sync: types::GLsync, pname: types::GLenum, bufSize: types::GLsizei, length: *mut types::GLsizei, values: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsync, types::GLenum, types::GLsizei, *mut types::GLsizei, *mut types::GLint) -> ()>(storage::GetSynciv.f)(sync, pname, bufSize, length, values) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTexImage(target: types::GLenum, level: types::GLint, format: types::GLenum, type_: types::GLenum, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLenum, *mut __gl_imports::raw::c_void) -> ()>(storage::GetTexImage.f)(target, level, format, type_, pixels) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTexLevelParameterfv(target: types::GLenum, level: types::GLint, pname: types::GLenum, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, *mut types::GLfloat) -> ()>(storage::GetTexLevelParameterfv.f)(target, level, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTexLevelParameteriv(target: types::GLenum, level: types::GLint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, *mut types::GLint) -> ()>(storage::GetTexLevelParameteriv.f)(target, level, pname, params) } /// Fallbacks: GetTexParameterIivEXT, GetTexParameterIivOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTexParameterIiv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetTexParameterIiv.f)(target, pname, params) } /// Fallbacks: GetTexParameterIuivEXT, GetTexParameterIuivOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTexParameterIuiv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLuint) -> ()>(storage::GetTexParameterIuiv.f)(target, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTexParameterfv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLfloat) -> ()>(storage::GetTexParameterfv.f)(target, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTexParameteriv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetTexParameteriv.f)(target, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTextureImage(texture: types::GLuint, level: types::GLint, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetTextureImage.f)(texture, level, format, type_, bufSize, pixels) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTextureLevelParameterfv(texture: types::GLuint, level: types::GLint, pname: types::GLenum, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, *mut types::GLfloat) -> ()>(storage::GetTextureLevelParameterfv.f)(texture, level, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTextureLevelParameteriv(texture: types::GLuint, level: types::GLint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, *mut types::GLint) -> ()>(storage::GetTextureLevelParameteriv.f)(texture, level, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTextureParameterIiv(texture: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetTextureParameterIiv.f)(texture, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTextureParameterIuiv(texture: types::GLuint, pname: types::GLenum, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLuint) -> ()>(storage::GetTextureParameterIuiv.f)(texture, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTextureParameterfv(texture: types::GLuint, pname: types::GLenum, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLfloat) -> ()>(storage::GetTextureParameterfv.f)(texture, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTextureParameteriv(texture: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetTextureParameteriv.f)(texture, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTextureSubImage(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetTextureSubImage.f)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type_, bufSize, pixels) } /// Fallbacks: GetTransformFeedbackVaryingEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTransformFeedbackVarying(program: types::GLuint, index: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, size: *mut types::GLsizei, type_: *mut types::GLenum, name: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLsizei, *mut types::GLenum, *mut types::GLchar) -> ()>(storage::GetTransformFeedbackVarying.f)(program, index, bufSize, length, size, type_, name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTransformFeedbacki64_v(xfb: types::GLuint, pname: types::GLenum, index: types::GLuint, param: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, *mut types::GLint64) -> ()>(storage::GetTransformFeedbacki64_v.f)(xfb, pname, index, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTransformFeedbacki_v(xfb: types::GLuint, pname: types::GLenum, index: types::GLuint, param: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, *mut types::GLint) -> ()>(storage::GetTransformFeedbacki_v.f)(xfb, pname, index, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetTransformFeedbackiv(xfb: types::GLuint, pname: types::GLenum, param: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetTransformFeedbackiv.f)(xfb, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetUniformBlockIndex(program: types::GLuint, uniformBlockName: *const types::GLchar) -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLchar) -> types::GLuint>(storage::GetUniformBlockIndex.f)(program, uniformBlockName) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetUniformIndices(program: types::GLuint, uniformCount: types::GLsizei, uniformNames: *const *const types::GLchar, uniformIndices: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const *const types::GLchar, *mut types::GLuint) -> ()>(storage::GetUniformIndices.f)(program, uniformCount, uniformNames, uniformIndices) } /// Fallbacks: GetUniformLocationARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetUniformLocation(program: types::GLuint, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLchar) -> types::GLint>(storage::GetUniformLocation.f)(program, name) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetUniformSubroutineuiv(shadertype: types::GLenum, location: types::GLint, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, *mut types::GLuint) -> ()>(storage::GetUniformSubroutineuiv.f)(shadertype, location, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetUniformdv(program: types::GLuint, location: types::GLint, params: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, *mut types::GLdouble) -> ()>(storage::GetUniformdv.f)(program, location, params) } /// Fallbacks: GetUniformfvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetUniformfv(program: types::GLuint, location: types::GLint, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, *mut types::GLfloat) -> ()>(storage::GetUniformfv.f)(program, location, params) } /// Fallbacks: GetUniformivARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetUniformiv(program: types::GLuint, location: types::GLint, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, *mut types::GLint) -> ()>(storage::GetUniformiv.f)(program, location, params) } /// Fallbacks: GetUniformuivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetUniformuiv(program: types::GLuint, location: types::GLint, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, *mut types::GLuint) -> ()>(storage::GetUniformuiv.f)(program, location, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetVertexArrayIndexed64iv(vaobj: types::GLuint, index: types::GLuint, pname: types::GLenum, param: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, *mut types::GLint64) -> ()>(storage::GetVertexArrayIndexed64iv.f)(vaobj, index, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetVertexArrayIndexediv(vaobj: types::GLuint, index: types::GLuint, pname: types::GLenum, param: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetVertexArrayIndexediv.f)(vaobj, index, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetVertexArrayiv(vaobj: types::GLuint, pname: types::GLenum, param: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetVertexArrayiv.f)(vaobj, pname, param) } /// Fallbacks: GetVertexAttribIivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetVertexAttribIiv(index: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetVertexAttribIiv.f)(index, pname, params) } /// Fallbacks: GetVertexAttribIuivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetVertexAttribIuiv(index: types::GLuint, pname: types::GLenum, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLuint) -> ()>(storage::GetVertexAttribIuiv.f)(index, pname, params) } /// Fallbacks: GetVertexAttribLdvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetVertexAttribLdv(index: types::GLuint, pname: types::GLenum, params: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLdouble) -> ()>(storage::GetVertexAttribLdv.f)(index, pname, params) } /// Fallbacks: GetVertexAttribPointervARB, GetVertexAttribPointervNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetVertexAttribPointerv(index: types::GLuint, pname: types::GLenum, pointer: *const *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const *mut __gl_imports::raw::c_void) -> ()>(storage::GetVertexAttribPointerv.f)(index, pname, pointer) } /// Fallbacks: GetVertexAttribdvARB, GetVertexAttribdvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetVertexAttribdv(index: types::GLuint, pname: types::GLenum, params: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLdouble) -> ()>(storage::GetVertexAttribdv.f)(index, pname, params) } /// Fallbacks: GetVertexAttribfvARB, GetVertexAttribfvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetVertexAttribfv(index: types::GLuint, pname: types::GLenum, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLfloat) -> ()>(storage::GetVertexAttribfv.f)(index, pname, params) } /// Fallbacks: GetVertexAttribivARB, GetVertexAttribivNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetVertexAttribiv(index: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetVertexAttribiv.f)(index, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnColorTable(target: types::GLenum, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, table: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnColorTable.f)(target, format, type_, bufSize, table) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnCompressedTexImage(target: types::GLenum, lod: types::GLint, bufSize: types::GLsizei, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnCompressedTexImage.f)(target, lod, bufSize, pixels) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnConvolutionFilter(target: types::GLenum, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, image: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnConvolutionFilter.f)(target, format, type_, bufSize, image) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnHistogram(target: types::GLenum, reset: types::GLboolean, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, values: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLboolean, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnHistogram.f)(target, reset, format, type_, bufSize, values) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnMapdv(target: types::GLenum, query: types::GLenum, bufSize: types::GLsizei, v: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLsizei, *mut types::GLdouble) -> ()>(storage::GetnMapdv.f)(target, query, bufSize, v) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnMapfv(target: types::GLenum, query: types::GLenum, bufSize: types::GLsizei, v: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLsizei, *mut types::GLfloat) -> ()>(storage::GetnMapfv.f)(target, query, bufSize, v) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnMapiv(target: types::GLenum, query: types::GLenum, bufSize: types::GLsizei, v: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLsizei, *mut types::GLint) -> ()>(storage::GetnMapiv.f)(target, query, bufSize, v) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnMinmax(target: types::GLenum, reset: types::GLboolean, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, values: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLboolean, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnMinmax.f)(target, reset, format, type_, bufSize, values) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnPixelMapfv(map: types::GLenum, bufSize: types::GLsizei, values: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *mut types::GLfloat) -> ()>(storage::GetnPixelMapfv.f)(map, bufSize, values) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnPixelMapuiv(map: types::GLenum, bufSize: types::GLsizei, values: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *mut types::GLuint) -> ()>(storage::GetnPixelMapuiv.f)(map, bufSize, values) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnPixelMapusv(map: types::GLenum, bufSize: types::GLsizei, values: *mut types::GLushort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *mut types::GLushort) -> ()>(storage::GetnPixelMapusv.f)(map, bufSize, values) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnPolygonStipple(bufSize: types::GLsizei, pattern: *mut types::GLubyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLubyte) -> ()>(storage::GetnPolygonStipple.f)(bufSize, pattern) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnSeparableFilter(target: types::GLenum, format: types::GLenum, type_: types::GLenum, rowBufSize: types::GLsizei, row: *mut __gl_imports::raw::c_void, columnBufSize: types::GLsizei, column: *mut __gl_imports::raw::c_void, span: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void, types::GLsizei, *mut __gl_imports::raw::c_void, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnSeparableFilter.f)(target, format, type_, rowBufSize, row, columnBufSize, column, span) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnTexImage(target: types::GLenum, level: types::GLint, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnTexImage.f)(target, level, format, type_, bufSize, pixels) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnUniformdv(program: types::GLuint, location: types::GLint, bufSize: types::GLsizei, params: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *mut types::GLdouble) -> ()>(storage::GetnUniformdv.f)(program, location, bufSize, params) } /// Fallbacks: GetnUniformfvEXT, GetnUniformfvKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnUniformfv(program: types::GLuint, location: types::GLint, bufSize: types::GLsizei, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *mut types::GLfloat) -> ()>(storage::GetnUniformfv.f)(program, location, bufSize, params) } /// Fallbacks: GetnUniformivEXT, GetnUniformivKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnUniformiv(program: types::GLuint, location: types::GLint, bufSize: types::GLsizei, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *mut types::GLint) -> ()>(storage::GetnUniformiv.f)(program, location, bufSize, params) } /// Fallbacks: GetnUniformuivKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn GetnUniformuiv(program: types::GLuint, location: types::GLint, bufSize: types::GLsizei, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *mut types::GLuint) -> ()>(storage::GetnUniformuiv.f)(program, location, bufSize, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Hint(target: types::GLenum, mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> ()>(storage::Hint.f)(target, mode) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn InvalidateBufferData(buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::InvalidateBufferData.f)(buffer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn InvalidateBufferSubData(buffer: types::GLuint, offset: types::GLintptr, length: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLintptr, types::GLsizeiptr) -> ()>(storage::InvalidateBufferSubData.f)(buffer, offset, length) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn InvalidateFramebuffer(target: types::GLenum, numAttachments: types::GLsizei, attachments: *const types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *const types::GLenum) -> ()>(storage::InvalidateFramebuffer.f)(target, numAttachments, attachments) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn InvalidateNamedFramebufferData(framebuffer: types::GLuint, numAttachments: types::GLsizei, attachments: *const types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLenum) -> ()>(storage::InvalidateNamedFramebufferData.f)(framebuffer, numAttachments, attachments) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn InvalidateNamedFramebufferSubData(framebuffer: types::GLuint, numAttachments: types::GLsizei, attachments: *const types::GLenum, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::InvalidateNamedFramebufferSubData.f)(framebuffer, numAttachments, attachments, x, y, width, height) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn InvalidateSubFramebuffer(target: types::GLenum, numAttachments: types::GLsizei, attachments: *const types::GLenum, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *const types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::InvalidateSubFramebuffer.f)(target, numAttachments, attachments, x, y, width, height) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn InvalidateTexImage(texture: types::GLuint, level: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint) -> ()>(storage::InvalidateTexImage.f)(texture, level) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn InvalidateTexSubImage(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei) -> ()>(storage::InvalidateTexSubImage.f)(texture, level, xoffset, yoffset, zoffset, width, height, depth) } /// Fallbacks: IsBufferARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsBuffer(buffer: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsBuffer.f)(buffer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsEnabled(cap: types::GLenum) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> types::GLboolean>(storage::IsEnabled.f)(cap) } /// Fallbacks: IsEnabledIndexedEXT, IsEnablediEXT, IsEnablediNV, IsEnablediOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsEnabledi(target: types::GLenum, index: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> types::GLboolean>(storage::IsEnabledi.f)(target, index) } /// Fallbacks: IsFramebufferEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsFramebuffer(framebuffer: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsFramebuffer.f)(framebuffer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsProgram(program: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsProgram.f)(program) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsProgramPipeline(pipeline: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsProgramPipeline.f)(pipeline) } /// Fallbacks: IsQueryARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsQuery(id: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsQuery.f)(id) } /// Fallbacks: IsRenderbufferEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsRenderbuffer(renderbuffer: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsRenderbuffer.f)(renderbuffer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsSampler(sampler: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsSampler.f)(sampler) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsShader(shader: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsShader.f)(shader) } /// Fallbacks: IsSyncAPPLE #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsSync(sync: types::GLsync) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsync) -> types::GLboolean>(storage::IsSync.f)(sync) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsTexture(texture: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsTexture.f)(texture) } /// Fallbacks: IsTransformFeedbackNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsTransformFeedback(id: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsTransformFeedback.f)(id) } /// Fallbacks: IsVertexArrayAPPLE, IsVertexArrayOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn IsVertexArray(array: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsVertexArray.f)(array) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn LineWidth(width: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat) -> ()>(storage::LineWidth.f)(width) } /// Fallbacks: LinkProgramARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn LinkProgram(program: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::LinkProgram.f)(program) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn LogicOp(opcode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::LogicOp.f)(opcode) } /// Fallbacks: MapBufferARB, MapBufferOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MapBuffer(target: types::GLenum, access: types::GLenum) -> *mut __gl_imports::raw::c_void { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> *mut __gl_imports::raw::c_void>(storage::MapBuffer.f)(target, access) } /// Fallbacks: MapBufferRangeEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MapBufferRange(target: types::GLenum, offset: types::GLintptr, length: types::GLsizeiptr, access: types::GLbitfield) -> *mut __gl_imports::raw::c_void { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLintptr, types::GLsizeiptr, types::GLbitfield) -> *mut __gl_imports::raw::c_void>(storage::MapBufferRange.f)(target, offset, length, access) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MapNamedBuffer(buffer: types::GLuint, access: types::GLenum) -> *mut __gl_imports::raw::c_void { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> *mut __gl_imports::raw::c_void>(storage::MapNamedBuffer.f)(buffer, access) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MapNamedBufferRange(buffer: types::GLuint, offset: types::GLintptr, length: types::GLsizeiptr, access: types::GLbitfield) -> *mut __gl_imports::raw::c_void { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLintptr, types::GLsizeiptr, types::GLbitfield) -> *mut __gl_imports::raw::c_void>(storage::MapNamedBufferRange.f)(buffer, offset, length, access) } /// Fallbacks: MemoryBarrierEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MemoryBarrier(barriers: types::GLbitfield) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLbitfield) -> ()>(storage::MemoryBarrier.f)(barriers) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MemoryBarrierByRegion(barriers: types::GLbitfield) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLbitfield) -> ()>(storage::MemoryBarrierByRegion.f)(barriers) } /// Fallbacks: MinSampleShadingARB, MinSampleShadingOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MinSampleShading(value: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat) -> ()>(storage::MinSampleShading.f)(value) } /// Fallbacks: MultiDrawArraysEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiDrawArrays(mode: types::GLenum, first: *const types::GLint, count: *const types::GLsizei, drawcount: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLint, *const types::GLsizei, types::GLsizei) -> ()>(storage::MultiDrawArrays.f)(mode, first, count, drawcount) } /// Fallbacks: MultiDrawArraysIndirectAMD, MultiDrawArraysIndirectEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiDrawArraysIndirect(mode: types::GLenum, indirect: *const __gl_imports::raw::c_void, drawcount: types::GLsizei, stride: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei, types::GLsizei) -> ()>(storage::MultiDrawArraysIndirect.f)(mode, indirect, drawcount, stride) } /// Fallbacks: MultiDrawElementsEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiDrawElements(mode: types::GLenum, count: *const types::GLsizei, type_: types::GLenum, indices: *const *const __gl_imports::raw::c_void, drawcount: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLsizei, types::GLenum, *const *const __gl_imports::raw::c_void, types::GLsizei) -> ()>(storage::MultiDrawElements.f)(mode, count, type_, indices, drawcount) } /// Fallbacks: MultiDrawElementsBaseVertexEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiDrawElementsBaseVertex(mode: types::GLenum, count: *const types::GLsizei, type_: types::GLenum, indices: *const *const __gl_imports::raw::c_void, drawcount: types::GLsizei, basevertex: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLsizei, types::GLenum, *const *const __gl_imports::raw::c_void, types::GLsizei, *const types::GLint) -> ()>(storage::MultiDrawElementsBaseVertex.f)(mode, count, type_, indices, drawcount, basevertex) } /// Fallbacks: MultiDrawElementsIndirectAMD, MultiDrawElementsIndirectEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiDrawElementsIndirect(mode: types::GLenum, type_: types::GLenum, indirect: *const __gl_imports::raw::c_void, drawcount: types::GLsizei, stride: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei, types::GLsizei) -> ()>(storage::MultiDrawElementsIndirect.f)(mode, type_, indirect, drawcount, stride) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiTexCoordP1ui(texture: types::GLenum, type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::MultiTexCoordP1ui.f)(texture, type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiTexCoordP1uiv(texture: types::GLenum, type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLuint) -> ()>(storage::MultiTexCoordP1uiv.f)(texture, type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiTexCoordP2ui(texture: types::GLenum, type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::MultiTexCoordP2ui.f)(texture, type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiTexCoordP2uiv(texture: types::GLenum, type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLuint) -> ()>(storage::MultiTexCoordP2uiv.f)(texture, type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiTexCoordP3ui(texture: types::GLenum, type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::MultiTexCoordP3ui.f)(texture, type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiTexCoordP3uiv(texture: types::GLenum, type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLuint) -> ()>(storage::MultiTexCoordP3uiv.f)(texture, type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiTexCoordP4ui(texture: types::GLenum, type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::MultiTexCoordP4ui.f)(texture, type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn MultiTexCoordP4uiv(texture: types::GLenum, type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLuint) -> ()>(storage::MultiTexCoordP4uiv.f)(texture, type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NamedBufferData(buffer: types::GLuint, size: types::GLsizeiptr, data: *const __gl_imports::raw::c_void, usage: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizeiptr, *const __gl_imports::raw::c_void, types::GLenum) -> ()>(storage::NamedBufferData.f)(buffer, size, data, usage) } /// Fallbacks: NamedBufferStorageEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NamedBufferStorage(buffer: types::GLuint, size: types::GLsizeiptr, data: *const __gl_imports::raw::c_void, flags: types::GLbitfield) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizeiptr, *const __gl_imports::raw::c_void, types::GLbitfield) -> ()>(storage::NamedBufferStorage.f)(buffer, size, data, flags) } /// Fallbacks: NamedBufferSubDataEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NamedBufferSubData(buffer: types::GLuint, offset: types::GLintptr, size: types::GLsizeiptr, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLintptr, types::GLsizeiptr, *const __gl_imports::raw::c_void) -> ()>(storage::NamedBufferSubData.f)(buffer, offset, size, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NamedFramebufferDrawBuffer(framebuffer: types::GLuint, buf: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> ()>(storage::NamedFramebufferDrawBuffer.f)(framebuffer, buf) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NamedFramebufferDrawBuffers(framebuffer: types::GLuint, n: types::GLsizei, bufs: *const types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLenum) -> ()>(storage::NamedFramebufferDrawBuffers.f)(framebuffer, n, bufs) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NamedFramebufferParameteri(framebuffer: types::GLuint, pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint) -> ()>(storage::NamedFramebufferParameteri.f)(framebuffer, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NamedFramebufferReadBuffer(framebuffer: types::GLuint, src: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> ()>(storage::NamedFramebufferReadBuffer.f)(framebuffer, src) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NamedFramebufferRenderbuffer(framebuffer: types::GLuint, attachment: types::GLenum, renderbuffertarget: types::GLenum, renderbuffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::NamedFramebufferRenderbuffer.f)(framebuffer, attachment, renderbuffertarget, renderbuffer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NamedFramebufferTexture(framebuffer: types::GLuint, attachment: types::GLenum, texture: types::GLuint, level: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLint) -> ()>(storage::NamedFramebufferTexture.f)(framebuffer, attachment, texture, level) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NamedFramebufferTextureLayer(framebuffer: types::GLuint, attachment: types::GLenum, texture: types::GLuint, level: types::GLint, layer: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLint, types::GLint) -> ()>(storage::NamedFramebufferTextureLayer.f)(framebuffer, attachment, texture, level, layer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NamedRenderbufferStorage(renderbuffer: types::GLuint, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLsizei, types::GLsizei) -> ()>(storage::NamedRenderbufferStorage.f)(renderbuffer, internalformat, width, height) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NamedRenderbufferStorageMultisample(renderbuffer: types::GLuint, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei) -> ()>(storage::NamedRenderbufferStorageMultisample.f)(renderbuffer, samples, internalformat, width, height) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NormalP3ui(type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::NormalP3ui.f)(type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn NormalP3uiv(type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::NormalP3uiv.f)(type_, coords) } /// Fallbacks: ObjectLabelKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ObjectLabel(identifier: types::GLenum, name: types::GLuint, length: types::GLsizei, label: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLsizei, *const types::GLchar) -> ()>(storage::ObjectLabel.f)(identifier, name, length, label) } /// Fallbacks: ObjectPtrLabelKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ObjectPtrLabel(ptr: *const __gl_imports::raw::c_void, length: types::GLsizei, label: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(*const __gl_imports::raw::c_void, types::GLsizei, *const types::GLchar) -> ()>(storage::ObjectPtrLabel.f)(ptr, length, label) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PatchParameterfv(pname: types::GLenum, values: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLfloat) -> ()>(storage::PatchParameterfv.f)(pname, values) } /// Fallbacks: PatchParameteriEXT, PatchParameteriOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PatchParameteri(pname: types::GLenum, value: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint) -> ()>(storage::PatchParameteri.f)(pname, value) } /// Fallbacks: PauseTransformFeedbackNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PauseTransformFeedback() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::PauseTransformFeedback.f)() } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PixelStoref(pname: types::GLenum, param: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLfloat) -> ()>(storage::PixelStoref.f)(pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PixelStorei(pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint) -> ()>(storage::PixelStorei.f)(pname, param) } /// Fallbacks: PointParameterfARB, PointParameterfEXT, PointParameterfSGIS #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PointParameterf(pname: types::GLenum, param: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLfloat) -> ()>(storage::PointParameterf.f)(pname, param) } /// Fallbacks: PointParameterfvARB, PointParameterfvEXT, PointParameterfvSGIS #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PointParameterfv(pname: types::GLenum, params: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLfloat) -> ()>(storage::PointParameterfv.f)(pname, params) } /// Fallbacks: PointParameteriNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PointParameteri(pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint) -> ()>(storage::PointParameteri.f)(pname, param) } /// Fallbacks: PointParameterivNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PointParameteriv(pname: types::GLenum, params: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLint) -> ()>(storage::PointParameteriv.f)(pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PointSize(size: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat) -> ()>(storage::PointSize.f)(size) } /// Fallbacks: PolygonModeNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PolygonMode(face: types::GLenum, mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> ()>(storage::PolygonMode.f)(face, mode) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PolygonOffset(factor: types::GLfloat, units: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat, types::GLfloat) -> ()>(storage::PolygonOffset.f)(factor, units) } /// Fallbacks: PopDebugGroupKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PopDebugGroup() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::PopDebugGroup.f)() } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PrimitiveRestartIndex(index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::PrimitiveRestartIndex.f)(index) } /// Fallbacks: ProgramBinaryOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramBinary(program: types::GLuint, binaryFormat: types::GLenum, binary: *const __gl_imports::raw::c_void, length: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei) -> ()>(storage::ProgramBinary.f)(program, binaryFormat, binary, length) } /// Fallbacks: ProgramParameteriARB, ProgramParameteriEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramParameteri(program: types::GLuint, pname: types::GLenum, value: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint) -> ()>(storage::ProgramParameteri.f)(program, pname, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform1d(program: types::GLuint, location: types::GLint, v0: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLdouble) -> ()>(storage::ProgramUniform1d.f)(program, location, v0) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform1dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::ProgramUniform1dv.f)(program, location, count, value) } /// Fallbacks: ProgramUniform1fEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform1f(program: types::GLuint, location: types::GLint, v0: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLfloat) -> ()>(storage::ProgramUniform1f.f)(program, location, v0) } /// Fallbacks: ProgramUniform1fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform1fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::ProgramUniform1fv.f)(program, location, count, value) } /// Fallbacks: ProgramUniform1iEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform1i(program: types::GLuint, location: types::GLint, v0: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint) -> ()>(storage::ProgramUniform1i.f)(program, location, v0) } /// Fallbacks: ProgramUniform1ivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform1iv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::ProgramUniform1iv.f)(program, location, count, value) } /// Fallbacks: ProgramUniform1uiEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform1ui(program: types::GLuint, location: types::GLint, v0: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLuint) -> ()>(storage::ProgramUniform1ui.f)(program, location, v0) } /// Fallbacks: ProgramUniform1uivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform1uiv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::ProgramUniform1uiv.f)(program, location, count, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform2d(program: types::GLuint, location: types::GLint, v0: types::GLdouble, v1: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLdouble, types::GLdouble) -> ()>(storage::ProgramUniform2d.f)(program, location, v0, v1) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform2dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::ProgramUniform2dv.f)(program, location, count, value) } /// Fallbacks: ProgramUniform2fEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform2f(program: types::GLuint, location: types::GLint, v0: types::GLfloat, v1: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLfloat, types::GLfloat) -> ()>(storage::ProgramUniform2f.f)(program, location, v0, v1) } /// Fallbacks: ProgramUniform2fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform2fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::ProgramUniform2fv.f)(program, location, count, value) } /// Fallbacks: ProgramUniform2iEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform2i(program: types::GLuint, location: types::GLint, v0: types::GLint, v1: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint) -> ()>(storage::ProgramUniform2i.f)(program, location, v0, v1) } /// Fallbacks: ProgramUniform2ivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform2iv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::ProgramUniform2iv.f)(program, location, count, value) } /// Fallbacks: ProgramUniform2uiEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform2ui(program: types::GLuint, location: types::GLint, v0: types::GLuint, v1: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLuint, types::GLuint) -> ()>(storage::ProgramUniform2ui.f)(program, location, v0, v1) } /// Fallbacks: ProgramUniform2uivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform2uiv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::ProgramUniform2uiv.f)(program, location, count, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform3d(program: types::GLuint, location: types::GLint, v0: types::GLdouble, v1: types::GLdouble, v2: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::ProgramUniform3d.f)(program, location, v0, v1, v2) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform3dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::ProgramUniform3dv.f)(program, location, count, value) } /// Fallbacks: ProgramUniform3fEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform3f(program: types::GLuint, location: types::GLint, v0: types::GLfloat, v1: types::GLfloat, v2: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::ProgramUniform3f.f)(program, location, v0, v1, v2) } /// Fallbacks: ProgramUniform3fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform3fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::ProgramUniform3fv.f)(program, location, count, value) } /// Fallbacks: ProgramUniform3iEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform3i(program: types::GLuint, location: types::GLint, v0: types::GLint, v1: types::GLint, v2: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint) -> ()>(storage::ProgramUniform3i.f)(program, location, v0, v1, v2) } /// Fallbacks: ProgramUniform3ivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform3iv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::ProgramUniform3iv.f)(program, location, count, value) } /// Fallbacks: ProgramUniform3uiEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform3ui(program: types::GLuint, location: types::GLint, v0: types::GLuint, v1: types::GLuint, v2: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::ProgramUniform3ui.f)(program, location, v0, v1, v2) } /// Fallbacks: ProgramUniform3uivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform3uiv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::ProgramUniform3uiv.f)(program, location, count, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform4d(program: types::GLuint, location: types::GLint, v0: types::GLdouble, v1: types::GLdouble, v2: types::GLdouble, v3: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLdouble, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::ProgramUniform4d.f)(program, location, v0, v1, v2, v3) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform4dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::ProgramUniform4dv.f)(program, location, count, value) } /// Fallbacks: ProgramUniform4fEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform4f(program: types::GLuint, location: types::GLint, v0: types::GLfloat, v1: types::GLfloat, v2: types::GLfloat, v3: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLfloat, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::ProgramUniform4f.f)(program, location, v0, v1, v2, v3) } /// Fallbacks: ProgramUniform4fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform4fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::ProgramUniform4fv.f)(program, location, count, value) } /// Fallbacks: ProgramUniform4iEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform4i(program: types::GLuint, location: types::GLint, v0: types::GLint, v1: types::GLint, v2: types::GLint, v3: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint) -> ()>(storage::ProgramUniform4i.f)(program, location, v0, v1, v2, v3) } /// Fallbacks: ProgramUniform4ivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform4iv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::ProgramUniform4iv.f)(program, location, count, value) } /// Fallbacks: ProgramUniform4uiEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform4ui(program: types::GLuint, location: types::GLint, v0: types::GLuint, v1: types::GLuint, v2: types::GLuint, v3: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLuint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::ProgramUniform4ui.f)(program, location, v0, v1, v2, v3) } /// Fallbacks: ProgramUniform4uivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniform4uiv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::ProgramUniform4uiv.f)(program, location, count, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix2dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix2dv.f)(program, location, count, transpose, value) } /// Fallbacks: ProgramUniformMatrix2fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix2fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix2fv.f)(program, location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix2x3dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix2x3dv.f)(program, location, count, transpose, value) } /// Fallbacks: ProgramUniformMatrix2x3fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix2x3fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix2x3fv.f)(program, location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix2x4dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix2x4dv.f)(program, location, count, transpose, value) } /// Fallbacks: ProgramUniformMatrix2x4fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix2x4fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix2x4fv.f)(program, location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix3dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix3dv.f)(program, location, count, transpose, value) } /// Fallbacks: ProgramUniformMatrix3fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix3fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix3fv.f)(program, location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix3x2dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix3x2dv.f)(program, location, count, transpose, value) } /// Fallbacks: ProgramUniformMatrix3x2fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix3x2fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix3x2fv.f)(program, location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix3x4dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix3x4dv.f)(program, location, count, transpose, value) } /// Fallbacks: ProgramUniformMatrix3x4fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix3x4fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix3x4fv.f)(program, location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix4dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix4dv.f)(program, location, count, transpose, value) } /// Fallbacks: ProgramUniformMatrix4fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix4fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix4fv.f)(program, location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix4x2dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix4x2dv.f)(program, location, count, transpose, value) } /// Fallbacks: ProgramUniformMatrix4x2fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix4x2fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix4x2fv.f)(program, location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix4x3dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix4x3dv.f)(program, location, count, transpose, value) } /// Fallbacks: ProgramUniformMatrix4x3fvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProgramUniformMatrix4x3fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix4x3fv.f)(program, location, count, transpose, value) } /// Fallbacks: ProvokingVertexEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ProvokingVertex(mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::ProvokingVertex.f)(mode) } /// Fallbacks: PushDebugGroupKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn PushDebugGroup(source: types::GLenum, id: types::GLuint, length: types::GLsizei, message: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLsizei, *const types::GLchar) -> ()>(storage::PushDebugGroup.f)(source, id, length, message) } /// Fallbacks: QueryCounterEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn QueryCounter(id: types::GLuint, target: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> ()>(storage::QueryCounter.f)(id, target) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ReadBuffer(src: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::ReadBuffer.f)(src) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ReadPixels(x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, *mut __gl_imports::raw::c_void) -> ()>(storage::ReadPixels.f)(x, y, width, height, format, type_, pixels) } /// Fallbacks: ReadnPixelsARB, ReadnPixelsEXT, ReadnPixelsKHR #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ReadnPixels(x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, data: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::ReadnPixels.f)(x, y, width, height, format, type_, bufSize, data) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ReleaseShaderCompiler() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::ReleaseShaderCompiler.f)() } /// Fallbacks: RenderbufferStorageEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn RenderbufferStorage(target: types::GLenum, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLsizei, types::GLsizei) -> ()>(storage::RenderbufferStorage.f)(target, internalformat, width, height) } /// Fallbacks: RenderbufferStorageMultisampleEXT, RenderbufferStorageMultisampleNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn RenderbufferStorageMultisample(target: types::GLenum, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei) -> ()>(storage::RenderbufferStorageMultisample.f)(target, samples, internalformat, width, height) } /// Fallbacks: ResumeTransformFeedbackNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ResumeTransformFeedback() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::ResumeTransformFeedback.f)() } /// Fallbacks: SampleCoverageARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn SampleCoverage(value: types::GLfloat, invert: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat, types::GLboolean) -> ()>(storage::SampleCoverage.f)(value, invert) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn SampleMaski(maskNumber: types::GLuint, mask: types::GLbitfield) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLbitfield) -> ()>(storage::SampleMaski.f)(maskNumber, mask) } /// Fallbacks: SamplerParameterIivEXT, SamplerParameterIivOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn SamplerParameterIiv(sampler: types::GLuint, pname: types::GLenum, param: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLint) -> ()>(storage::SamplerParameterIiv.f)(sampler, pname, param) } /// Fallbacks: SamplerParameterIuivEXT, SamplerParameterIuivOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn SamplerParameterIuiv(sampler: types::GLuint, pname: types::GLenum, param: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLuint) -> ()>(storage::SamplerParameterIuiv.f)(sampler, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn SamplerParameterf(sampler: types::GLuint, pname: types::GLenum, param: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLfloat) -> ()>(storage::SamplerParameterf.f)(sampler, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn SamplerParameterfv(sampler: types::GLuint, pname: types::GLenum, param: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLfloat) -> ()>(storage::SamplerParameterfv.f)(sampler, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn SamplerParameteri(sampler: types::GLuint, pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint) -> ()>(storage::SamplerParameteri.f)(sampler, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn SamplerParameteriv(sampler: types::GLuint, pname: types::GLenum, param: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLint) -> ()>(storage::SamplerParameteriv.f)(sampler, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Scissor(x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::Scissor.f)(x, y, width, height) } /// Fallbacks: ScissorArrayvNV, ScissorArrayvOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ScissorArrayv(first: types::GLuint, count: types::GLsizei, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLint) -> ()>(storage::ScissorArrayv.f)(first, count, v) } /// Fallbacks: ScissorIndexedNV, ScissorIndexedOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ScissorIndexed(index: types::GLuint, left: types::GLint, bottom: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::ScissorIndexed.f)(index, left, bottom, width, height) } /// Fallbacks: ScissorIndexedvNV, ScissorIndexedvOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ScissorIndexedv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::ScissorIndexedv.f)(index, v) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn SecondaryColorP3ui(type_: types::GLenum, color: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::SecondaryColorP3ui.f)(type_, color) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn SecondaryColorP3uiv(type_: types::GLenum, color: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::SecondaryColorP3uiv.f)(type_, color) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ShaderBinary(count: types::GLsizei, shaders: *const types::GLuint, binaryformat: types::GLenum, binary: *const __gl_imports::raw::c_void, length: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei) -> ()>(storage::ShaderBinary.f)(count, shaders, binaryformat, binary, length) } /// Fallbacks: ShaderSourceARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ShaderSource(shader: types::GLuint, count: types::GLsizei, string: *const *const types::GLchar, length: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const *const types::GLchar, *const types::GLint) -> ()>(storage::ShaderSource.f)(shader, count, string, length) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ShaderStorageBlockBinding(program: types::GLuint, storageBlockIndex: types::GLuint, storageBlockBinding: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::ShaderStorageBlockBinding.f)(program, storageBlockIndex, storageBlockBinding) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn StencilFunc(func: types::GLenum, ref_: types::GLint, mask: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLuint) -> ()>(storage::StencilFunc.f)(func, ref_, mask) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn StencilFuncSeparate(face: types::GLenum, func: types::GLenum, ref_: types::GLint, mask: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLint, types::GLuint) -> ()>(storage::StencilFuncSeparate.f)(face, func, ref_, mask) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn StencilMask(mask: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::StencilMask.f)(mask) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn StencilMaskSeparate(face: types::GLenum, mask: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::StencilMaskSeparate.f)(face, mask) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn StencilOp(fail: types::GLenum, zfail: types::GLenum, zpass: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum) -> ()>(storage::StencilOp.f)(fail, zfail, zpass) } /// Fallbacks: StencilOpSeparateATI #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn StencilOpSeparate(face: types::GLenum, sfail: types::GLenum, dpfail: types::GLenum, dppass: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLenum) -> ()>(storage::StencilOpSeparate.f)(face, sfail, dpfail, dppass) } /// Fallbacks: TexBufferARB, TexBufferEXT, TexBufferOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexBuffer(target: types::GLenum, internalformat: types::GLenum, buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::TexBuffer.f)(target, internalformat, buffer) } /// Fallbacks: TexBufferRangeEXT, TexBufferRangeOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexBufferRange(target: types::GLenum, internalformat: types::GLenum, buffer: types::GLuint, offset: types::GLintptr, size: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint, types::GLintptr, types::GLsizeiptr) -> ()>(storage::TexBufferRange.f)(target, internalformat, buffer, offset, size) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexCoordP1ui(type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::TexCoordP1ui.f)(type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexCoordP1uiv(type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::TexCoordP1uiv.f)(type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexCoordP2ui(type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::TexCoordP2ui.f)(type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexCoordP2uiv(type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::TexCoordP2uiv.f)(type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexCoordP3ui(type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::TexCoordP3ui.f)(type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexCoordP3uiv(type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::TexCoordP3uiv.f)(type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexCoordP4ui(type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::TexCoordP4ui.f)(type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexCoordP4uiv(type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::TexCoordP4uiv.f)(type_, coords) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexImage1D(target: types::GLenum, level: types::GLint, internalformat: types::GLint, width: types::GLsizei, border: types::GLint, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLint, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TexImage1D.f)(target, level, internalformat, width, border, format, type_, pixels) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexImage2D(target: types::GLenum, level: types::GLint, internalformat: types::GLint, width: types::GLsizei, height: types::GLsizei, border: types::GLint, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLint, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TexImage2D.f)(target, level, internalformat, width, height, border, format, type_, pixels) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexImage2DMultisample(target: types::GLenum, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, fixedsamplelocations: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLboolean) -> ()>(storage::TexImage2DMultisample.f)(target, samples, internalformat, width, height, fixedsamplelocations) } /// Fallbacks: TexImage3DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexImage3D(target: types::GLenum, level: types::GLint, internalformat: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, border: types::GLint, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLint, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TexImage3D.f)(target, level, internalformat, width, height, depth, border, format, type_, pixels) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexImage3DMultisample(target: types::GLenum, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, fixedsamplelocations: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLsizei, types::GLboolean) -> ()>(storage::TexImage3DMultisample.f)(target, samples, internalformat, width, height, depth, fixedsamplelocations) } /// Fallbacks: TexParameterIivEXT, TexParameterIivOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexParameterIiv(target: types::GLenum, pname: types::GLenum, params: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLint) -> ()>(storage::TexParameterIiv.f)(target, pname, params) } /// Fallbacks: TexParameterIuivEXT, TexParameterIuivOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexParameterIuiv(target: types::GLenum, pname: types::GLenum, params: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLuint) -> ()>(storage::TexParameterIuiv.f)(target, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexParameterf(target: types::GLenum, pname: types::GLenum, param: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLfloat) -> ()>(storage::TexParameterf.f)(target, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexParameterfv(target: types::GLenum, pname: types::GLenum, params: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLfloat) -> ()>(storage::TexParameterfv.f)(target, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexParameteri(target: types::GLenum, pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLint) -> ()>(storage::TexParameteri.f)(target, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexParameteriv(target: types::GLenum, pname: types::GLenum, params: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLint) -> ()>(storage::TexParameteriv.f)(target, pname, params) } /// Fallbacks: TexStorage1DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexStorage1D(target: types::GLenum, levels: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei) -> ()>(storage::TexStorage1D.f)(target, levels, internalformat, width) } /// Fallbacks: TexStorage2DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexStorage2D(target: types::GLenum, levels: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei) -> ()>(storage::TexStorage2D.f)(target, levels, internalformat, width, height) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexStorage2DMultisample(target: types::GLenum, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, fixedsamplelocations: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLboolean) -> ()>(storage::TexStorage2DMultisample.f)(target, samples, internalformat, width, height, fixedsamplelocations) } /// Fallbacks: TexStorage3DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexStorage3D(target: types::GLenum, levels: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLsizei) -> ()>(storage::TexStorage3D.f)(target, levels, internalformat, width, height, depth) } /// Fallbacks: TexStorage3DMultisampleOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexStorage3DMultisample(target: types::GLenum, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, fixedsamplelocations: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLsizei, types::GLboolean) -> ()>(storage::TexStorage3DMultisample.f)(target, samples, internalformat, width, height, depth, fixedsamplelocations) } /// Fallbacks: TexSubImage1DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexSubImage1D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, width: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TexSubImage1D.f)(target, level, xoffset, width, format, type_, pixels) } /// Fallbacks: TexSubImage2DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexSubImage2D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TexSubImage2D.f)(target, level, xoffset, yoffset, width, height, format, type_, pixels) } /// Fallbacks: TexSubImage3DEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TexSubImage3D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TexSubImage3D.f)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type_, pixels) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureBarrier() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::TextureBarrier.f)() } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureBuffer(texture: types::GLuint, internalformat: types::GLenum, buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint) -> ()>(storage::TextureBuffer.f)(texture, internalformat, buffer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureBufferRange(texture: types::GLuint, internalformat: types::GLenum, buffer: types::GLuint, offset: types::GLintptr, size: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLintptr, types::GLsizeiptr) -> ()>(storage::TextureBufferRange.f)(texture, internalformat, buffer, offset, size) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureParameterIiv(texture: types::GLuint, pname: types::GLenum, params: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLint) -> ()>(storage::TextureParameterIiv.f)(texture, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureParameterIuiv(texture: types::GLuint, pname: types::GLenum, params: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLuint) -> ()>(storage::TextureParameterIuiv.f)(texture, pname, params) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureParameterf(texture: types::GLuint, pname: types::GLenum, param: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLfloat) -> ()>(storage::TextureParameterf.f)(texture, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureParameterfv(texture: types::GLuint, pname: types::GLenum, param: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLfloat) -> ()>(storage::TextureParameterfv.f)(texture, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureParameteri(texture: types::GLuint, pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint) -> ()>(storage::TextureParameteri.f)(texture, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureParameteriv(texture: types::GLuint, pname: types::GLenum, param: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLint) -> ()>(storage::TextureParameteriv.f)(texture, pname, param) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureStorage1D(texture: types::GLuint, levels: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, types::GLenum, types::GLsizei) -> ()>(storage::TextureStorage1D.f)(texture, levels, internalformat, width) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureStorage2D(texture: types::GLuint, levels: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei) -> ()>(storage::TextureStorage2D.f)(texture, levels, internalformat, width, height) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureStorage2DMultisample(texture: types::GLuint, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, fixedsamplelocations: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLboolean) -> ()>(storage::TextureStorage2DMultisample.f)(texture, samples, internalformat, width, height, fixedsamplelocations) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureStorage3D(texture: types::GLuint, levels: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLsizei) -> ()>(storage::TextureStorage3D.f)(texture, levels, internalformat, width, height, depth) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureStorage3DMultisample(texture: types::GLuint, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, fixedsamplelocations: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLsizei, types::GLboolean) -> ()>(storage::TextureStorage3DMultisample.f)(texture, samples, internalformat, width, height, depth, fixedsamplelocations) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureSubImage1D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, width: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TextureSubImage1D.f)(texture, level, xoffset, width, format, type_, pixels) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureSubImage2D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TextureSubImage2D.f)(texture, level, xoffset, yoffset, width, height, format, type_, pixels) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureSubImage3D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TextureSubImage3D.f)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type_, pixels) } /// Fallbacks: TextureViewEXT, TextureViewOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TextureView(texture: types::GLuint, target: types::GLenum, origtexture: types::GLuint, internalformat: types::GLenum, minlevel: types::GLuint, numlevels: types::GLuint, minlayer: types::GLuint, numlayers: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLenum, types::GLuint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::TextureView.f)(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TransformFeedbackBufferBase(xfb: types::GLuint, index: types::GLuint, buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::TransformFeedbackBufferBase.f)(xfb, index, buffer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TransformFeedbackBufferRange(xfb: types::GLuint, index: types::GLuint, buffer: types::GLuint, offset: types::GLintptr, size: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint, types::GLintptr, types::GLsizeiptr) -> ()>(storage::TransformFeedbackBufferRange.f)(xfb, index, buffer, offset, size) } /// Fallbacks: TransformFeedbackVaryingsEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn TransformFeedbackVaryings(program: types::GLuint, count: types::GLsizei, varyings: *const *const types::GLchar, bufferMode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const *const types::GLchar, types::GLenum) -> ()>(storage::TransformFeedbackVaryings.f)(program, count, varyings, bufferMode) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform1d(location: types::GLint, x: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLdouble) -> ()>(storage::Uniform1d.f)(location, x) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform1dv(location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::Uniform1dv.f)(location, count, value) } /// Fallbacks: Uniform1fARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform1f(location: types::GLint, v0: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLfloat) -> ()>(storage::Uniform1f.f)(location, v0) } /// Fallbacks: Uniform1fvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform1fv(location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::Uniform1fv.f)(location, count, value) } /// Fallbacks: Uniform1iARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform1i(location: types::GLint, v0: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint) -> ()>(storage::Uniform1i.f)(location, v0) } /// Fallbacks: Uniform1ivARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform1iv(location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::Uniform1iv.f)(location, count, value) } /// Fallbacks: Uniform1uiEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform1ui(location: types::GLint, v0: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLuint) -> ()>(storage::Uniform1ui.f)(location, v0) } /// Fallbacks: Uniform1uivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform1uiv(location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::Uniform1uiv.f)(location, count, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform2d(location: types::GLint, x: types::GLdouble, y: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLdouble, types::GLdouble) -> ()>(storage::Uniform2d.f)(location, x, y) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform2dv(location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::Uniform2dv.f)(location, count, value) } /// Fallbacks: Uniform2fARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform2f(location: types::GLint, v0: types::GLfloat, v1: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLfloat, types::GLfloat) -> ()>(storage::Uniform2f.f)(location, v0, v1) } /// Fallbacks: Uniform2fvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform2fv(location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::Uniform2fv.f)(location, count, value) } /// Fallbacks: Uniform2iARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform2i(location: types::GLint, v0: types::GLint, v1: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLint) -> ()>(storage::Uniform2i.f)(location, v0, v1) } /// Fallbacks: Uniform2ivARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform2iv(location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::Uniform2iv.f)(location, count, value) } /// Fallbacks: Uniform2uiEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform2ui(location: types::GLint, v0: types::GLuint, v1: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLuint, types::GLuint) -> ()>(storage::Uniform2ui.f)(location, v0, v1) } /// Fallbacks: Uniform2uivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform2uiv(location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::Uniform2uiv.f)(location, count, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform3d(location: types::GLint, x: types::GLdouble, y: types::GLdouble, z: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::Uniform3d.f)(location, x, y, z) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform3dv(location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::Uniform3dv.f)(location, count, value) } /// Fallbacks: Uniform3fARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform3f(location: types::GLint, v0: types::GLfloat, v1: types::GLfloat, v2: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::Uniform3f.f)(location, v0, v1, v2) } /// Fallbacks: Uniform3fvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform3fv(location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::Uniform3fv.f)(location, count, value) } /// Fallbacks: Uniform3iARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform3i(location: types::GLint, v0: types::GLint, v1: types::GLint, v2: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLint, types::GLint) -> ()>(storage::Uniform3i.f)(location, v0, v1, v2) } /// Fallbacks: Uniform3ivARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform3iv(location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::Uniform3iv.f)(location, count, value) } /// Fallbacks: Uniform3uiEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform3ui(location: types::GLint, v0: types::GLuint, v1: types::GLuint, v2: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::Uniform3ui.f)(location, v0, v1, v2) } /// Fallbacks: Uniform3uivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform3uiv(location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::Uniform3uiv.f)(location, count, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform4d(location: types::GLint, x: types::GLdouble, y: types::GLdouble, z: types::GLdouble, w: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLdouble, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::Uniform4d.f)(location, x, y, z, w) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform4dv(location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::Uniform4dv.f)(location, count, value) } /// Fallbacks: Uniform4fARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform4f(location: types::GLint, v0: types::GLfloat, v1: types::GLfloat, v2: types::GLfloat, v3: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLfloat, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::Uniform4f.f)(location, v0, v1, v2, v3) } /// Fallbacks: Uniform4fvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform4fv(location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::Uniform4fv.f)(location, count, value) } /// Fallbacks: Uniform4iARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform4i(location: types::GLint, v0: types::GLint, v1: types::GLint, v2: types::GLint, v3: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLint, types::GLint, types::GLint) -> ()>(storage::Uniform4i.f)(location, v0, v1, v2, v3) } /// Fallbacks: Uniform4ivARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform4iv(location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::Uniform4iv.f)(location, count, value) } /// Fallbacks: Uniform4uiEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform4ui(location: types::GLint, v0: types::GLuint, v1: types::GLuint, v2: types::GLuint, v3: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLuint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::Uniform4ui.f)(location, v0, v1, v2, v3) } /// Fallbacks: Uniform4uivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Uniform4uiv(location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::Uniform4uiv.f)(location, count, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformBlockBinding(program: types::GLuint, uniformBlockIndex: types::GLuint, uniformBlockBinding: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::UniformBlockBinding.f)(program, uniformBlockIndex, uniformBlockBinding) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix2dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix2dv.f)(location, count, transpose, value) } /// Fallbacks: UniformMatrix2fvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix2fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix2fv.f)(location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix2x3dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix2x3dv.f)(location, count, transpose, value) } /// Fallbacks: UniformMatrix2x3fvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix2x3fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix2x3fv.f)(location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix2x4dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix2x4dv.f)(location, count, transpose, value) } /// Fallbacks: UniformMatrix2x4fvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix2x4fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix2x4fv.f)(location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix3dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix3dv.f)(location, count, transpose, value) } /// Fallbacks: UniformMatrix3fvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix3fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix3fv.f)(location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix3x2dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix3x2dv.f)(location, count, transpose, value) } /// Fallbacks: UniformMatrix3x2fvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix3x2fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix3x2fv.f)(location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix3x4dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix3x4dv.f)(location, count, transpose, value) } /// Fallbacks: UniformMatrix3x4fvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix3x4fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix3x4fv.f)(location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix4dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix4dv.f)(location, count, transpose, value) } /// Fallbacks: UniformMatrix4fvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix4fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix4fv.f)(location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix4x2dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix4x2dv.f)(location, count, transpose, value) } /// Fallbacks: UniformMatrix4x2fvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix4x2fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix4x2fv.f)(location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix4x3dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix4x3dv.f)(location, count, transpose, value) } /// Fallbacks: UniformMatrix4x3fvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformMatrix4x3fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix4x3fv.f)(location, count, transpose, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UniformSubroutinesuiv(shadertype: types::GLenum, count: types::GLsizei, indices: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *const types::GLuint) -> ()>(storage::UniformSubroutinesuiv.f)(shadertype, count, indices) } /// Fallbacks: UnmapBufferARB, UnmapBufferOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UnmapBuffer(target: types::GLenum) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> types::GLboolean>(storage::UnmapBuffer.f)(target) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UnmapNamedBuffer(buffer: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::UnmapNamedBuffer.f)(buffer) } /// Fallbacks: UseProgramObjectARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UseProgram(program: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::UseProgram.f)(program) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn UseProgramStages(pipeline: types::GLuint, stages: types::GLbitfield, program: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLbitfield, types::GLuint) -> ()>(storage::UseProgramStages.f)(pipeline, stages, program) } /// Fallbacks: ValidateProgramARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ValidateProgram(program: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::ValidateProgram.f)(program) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ValidateProgramPipeline(pipeline: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::ValidateProgramPipeline.f)(pipeline) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexArrayAttribBinding(vaobj: types::GLuint, attribindex: types::GLuint, bindingindex: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::VertexArrayAttribBinding.f)(vaobj, attribindex, bindingindex) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexArrayAttribFormat(vaobj: types::GLuint, attribindex: types::GLuint, size: types::GLint, type_: types::GLenum, normalized: types::GLboolean, relativeoffset: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLint, types::GLenum, types::GLboolean, types::GLuint) -> ()>(storage::VertexArrayAttribFormat.f)(vaobj, attribindex, size, type_, normalized, relativeoffset) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexArrayAttribIFormat(vaobj: types::GLuint, attribindex: types::GLuint, size: types::GLint, type_: types::GLenum, relativeoffset: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLint, types::GLenum, types::GLuint) -> ()>(storage::VertexArrayAttribIFormat.f)(vaobj, attribindex, size, type_, relativeoffset) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexArrayAttribLFormat(vaobj: types::GLuint, attribindex: types::GLuint, size: types::GLint, type_: types::GLenum, relativeoffset: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLint, types::GLenum, types::GLuint) -> ()>(storage::VertexArrayAttribLFormat.f)(vaobj, attribindex, size, type_, relativeoffset) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexArrayBindingDivisor(vaobj: types::GLuint, bindingindex: types::GLuint, divisor: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::VertexArrayBindingDivisor.f)(vaobj, bindingindex, divisor) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexArrayElementBuffer(vaobj: types::GLuint, buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::VertexArrayElementBuffer.f)(vaobj, buffer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexArrayVertexBuffer(vaobj: types::GLuint, bindingindex: types::GLuint, buffer: types::GLuint, offset: types::GLintptr, stride: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint, types::GLintptr, types::GLsizei) -> ()>(storage::VertexArrayVertexBuffer.f)(vaobj, bindingindex, buffer, offset, stride) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexArrayVertexBuffers(vaobj: types::GLuint, first: types::GLuint, count: types::GLsizei, buffers: *const types::GLuint, offsets: *const types::GLintptr, strides: *const types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLsizei, *const types::GLuint, *const types::GLintptr, *const types::GLsizei) -> ()>(storage::VertexArrayVertexBuffers.f)(vaobj, first, count, buffers, offsets, strides) } /// Fallbacks: VertexAttrib1dARB, VertexAttrib1dNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib1d(index: types::GLuint, x: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble) -> ()>(storage::VertexAttrib1d.f)(index, x) } /// Fallbacks: VertexAttrib1dvARB, VertexAttrib1dvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib1dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttrib1dv.f)(index, v) } /// Fallbacks: VertexAttrib1fARB, VertexAttrib1fNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib1f(index: types::GLuint, x: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLfloat) -> ()>(storage::VertexAttrib1f.f)(index, x) } /// Fallbacks: VertexAttrib1fvARB, VertexAttrib1fvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib1fv(index: types::GLuint, v: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLfloat) -> ()>(storage::VertexAttrib1fv.f)(index, v) } /// Fallbacks: VertexAttrib1sARB, VertexAttrib1sNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib1s(index: types::GLuint, x: types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLshort) -> ()>(storage::VertexAttrib1s.f)(index, x) } /// Fallbacks: VertexAttrib1svARB, VertexAttrib1svNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib1sv(index: types::GLuint, v: *const types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLshort) -> ()>(storage::VertexAttrib1sv.f)(index, v) } /// Fallbacks: VertexAttrib2dARB, VertexAttrib2dNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib2d(index: types::GLuint, x: types::GLdouble, y: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble) -> ()>(storage::VertexAttrib2d.f)(index, x, y) } /// Fallbacks: VertexAttrib2dvARB, VertexAttrib2dvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib2dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttrib2dv.f)(index, v) } /// Fallbacks: VertexAttrib2fARB, VertexAttrib2fNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib2f(index: types::GLuint, x: types::GLfloat, y: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLfloat, types::GLfloat) -> ()>(storage::VertexAttrib2f.f)(index, x, y) } /// Fallbacks: VertexAttrib2fvARB, VertexAttrib2fvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib2fv(index: types::GLuint, v: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLfloat) -> ()>(storage::VertexAttrib2fv.f)(index, v) } /// Fallbacks: VertexAttrib2sARB, VertexAttrib2sNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib2s(index: types::GLuint, x: types::GLshort, y: types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLshort, types::GLshort) -> ()>(storage::VertexAttrib2s.f)(index, x, y) } /// Fallbacks: VertexAttrib2svARB, VertexAttrib2svNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib2sv(index: types::GLuint, v: *const types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLshort) -> ()>(storage::VertexAttrib2sv.f)(index, v) } /// Fallbacks: VertexAttrib3dARB, VertexAttrib3dNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib3d(index: types::GLuint, x: types::GLdouble, y: types::GLdouble, z: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::VertexAttrib3d.f)(index, x, y, z) } /// Fallbacks: VertexAttrib3dvARB, VertexAttrib3dvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib3dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttrib3dv.f)(index, v) } /// Fallbacks: VertexAttrib3fARB, VertexAttrib3fNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib3f(index: types::GLuint, x: types::GLfloat, y: types::GLfloat, z: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::VertexAttrib3f.f)(index, x, y, z) } /// Fallbacks: VertexAttrib3fvARB, VertexAttrib3fvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib3fv(index: types::GLuint, v: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLfloat) -> ()>(storage::VertexAttrib3fv.f)(index, v) } /// Fallbacks: VertexAttrib3sARB, VertexAttrib3sNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib3s(index: types::GLuint, x: types::GLshort, y: types::GLshort, z: types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLshort, types::GLshort, types::GLshort) -> ()>(storage::VertexAttrib3s.f)(index, x, y, z) } /// Fallbacks: VertexAttrib3svARB, VertexAttrib3svNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib3sv(index: types::GLuint, v: *const types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLshort) -> ()>(storage::VertexAttrib3sv.f)(index, v) } /// Fallbacks: VertexAttrib4NbvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4Nbv(index: types::GLuint, v: *const types::GLbyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLbyte) -> ()>(storage::VertexAttrib4Nbv.f)(index, v) } /// Fallbacks: VertexAttrib4NivARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4Niv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::VertexAttrib4Niv.f)(index, v) } /// Fallbacks: VertexAttrib4NsvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4Nsv(index: types::GLuint, v: *const types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLshort) -> ()>(storage::VertexAttrib4Nsv.f)(index, v) } /// Fallbacks: VertexAttrib4NubARB, VertexAttrib4ubNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4Nub(index: types::GLuint, x: types::GLubyte, y: types::GLubyte, z: types::GLubyte, w: types::GLubyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLubyte, types::GLubyte, types::GLubyte, types::GLubyte) -> ()>(storage::VertexAttrib4Nub.f)(index, x, y, z, w) } /// Fallbacks: VertexAttrib4NubvARB, VertexAttrib4ubvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4Nubv(index: types::GLuint, v: *const types::GLubyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLubyte) -> ()>(storage::VertexAttrib4Nubv.f)(index, v) } /// Fallbacks: VertexAttrib4NuivARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4Nuiv(index: types::GLuint, v: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLuint) -> ()>(storage::VertexAttrib4Nuiv.f)(index, v) } /// Fallbacks: VertexAttrib4NusvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4Nusv(index: types::GLuint, v: *const types::GLushort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLushort) -> ()>(storage::VertexAttrib4Nusv.f)(index, v) } /// Fallbacks: VertexAttrib4bvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4bv(index: types::GLuint, v: *const types::GLbyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLbyte) -> ()>(storage::VertexAttrib4bv.f)(index, v) } /// Fallbacks: VertexAttrib4dARB, VertexAttrib4dNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4d(index: types::GLuint, x: types::GLdouble, y: types::GLdouble, z: types::GLdouble, w: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::VertexAttrib4d.f)(index, x, y, z, w) } /// Fallbacks: VertexAttrib4dvARB, VertexAttrib4dvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttrib4dv.f)(index, v) } /// Fallbacks: VertexAttrib4fARB, VertexAttrib4fNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4f(index: types::GLuint, x: types::GLfloat, y: types::GLfloat, z: types::GLfloat, w: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLfloat, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::VertexAttrib4f.f)(index, x, y, z, w) } /// Fallbacks: VertexAttrib4fvARB, VertexAttrib4fvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4fv(index: types::GLuint, v: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLfloat) -> ()>(storage::VertexAttrib4fv.f)(index, v) } /// Fallbacks: VertexAttrib4ivARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4iv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::VertexAttrib4iv.f)(index, v) } /// Fallbacks: VertexAttrib4sARB, VertexAttrib4sNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4s(index: types::GLuint, x: types::GLshort, y: types::GLshort, z: types::GLshort, w: types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLshort, types::GLshort, types::GLshort, types::GLshort) -> ()>(storage::VertexAttrib4s.f)(index, x, y, z, w) } /// Fallbacks: VertexAttrib4svARB, VertexAttrib4svNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4sv(index: types::GLuint, v: *const types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLshort) -> ()>(storage::VertexAttrib4sv.f)(index, v) } /// Fallbacks: VertexAttrib4ubvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4ubv(index: types::GLuint, v: *const types::GLubyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLubyte) -> ()>(storage::VertexAttrib4ubv.f)(index, v) } /// Fallbacks: VertexAttrib4uivARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4uiv(index: types::GLuint, v: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLuint) -> ()>(storage::VertexAttrib4uiv.f)(index, v) } /// Fallbacks: VertexAttrib4usvARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttrib4usv(index: types::GLuint, v: *const types::GLushort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLushort) -> ()>(storage::VertexAttrib4usv.f)(index, v) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribBinding(attribindex: types::GLuint, bindingindex: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::VertexAttribBinding.f)(attribindex, bindingindex) } /// Fallbacks: VertexAttribDivisorANGLE, VertexAttribDivisorARB, VertexAttribDivisorEXT, VertexAttribDivisorNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribDivisor(index: types::GLuint, divisor: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::VertexAttribDivisor.f)(index, divisor) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribFormat(attribindex: types::GLuint, size: types::GLint, type_: types::GLenum, normalized: types::GLboolean, relativeoffset: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLboolean, types::GLuint) -> ()>(storage::VertexAttribFormat.f)(attribindex, size, type_, normalized, relativeoffset) } /// Fallbacks: VertexAttribI1iEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI1i(index: types::GLuint, x: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint) -> ()>(storage::VertexAttribI1i.f)(index, x) } /// Fallbacks: VertexAttribI1ivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI1iv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::VertexAttribI1iv.f)(index, v) } /// Fallbacks: VertexAttribI1uiEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI1ui(index: types::GLuint, x: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::VertexAttribI1ui.f)(index, x) } /// Fallbacks: VertexAttribI1uivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI1uiv(index: types::GLuint, v: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLuint) -> ()>(storage::VertexAttribI1uiv.f)(index, v) } /// Fallbacks: VertexAttribI2iEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI2i(index: types::GLuint, x: types::GLint, y: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint) -> ()>(storage::VertexAttribI2i.f)(index, x, y) } /// Fallbacks: VertexAttribI2ivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI2iv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::VertexAttribI2iv.f)(index, v) } /// Fallbacks: VertexAttribI2uiEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI2ui(index: types::GLuint, x: types::GLuint, y: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::VertexAttribI2ui.f)(index, x, y) } /// Fallbacks: VertexAttribI2uivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI2uiv(index: types::GLuint, v: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLuint) -> ()>(storage::VertexAttribI2uiv.f)(index, v) } /// Fallbacks: VertexAttribI3iEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI3i(index: types::GLuint, x: types::GLint, y: types::GLint, z: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint) -> ()>(storage::VertexAttribI3i.f)(index, x, y, z) } /// Fallbacks: VertexAttribI3ivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI3iv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::VertexAttribI3iv.f)(index, v) } /// Fallbacks: VertexAttribI3uiEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI3ui(index: types::GLuint, x: types::GLuint, y: types::GLuint, z: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::VertexAttribI3ui.f)(index, x, y, z) } /// Fallbacks: VertexAttribI3uivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI3uiv(index: types::GLuint, v: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLuint) -> ()>(storage::VertexAttribI3uiv.f)(index, v) } /// Fallbacks: VertexAttribI4bvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI4bv(index: types::GLuint, v: *const types::GLbyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLbyte) -> ()>(storage::VertexAttribI4bv.f)(index, v) } /// Fallbacks: VertexAttribI4iEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI4i(index: types::GLuint, x: types::GLint, y: types::GLint, z: types::GLint, w: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint) -> ()>(storage::VertexAttribI4i.f)(index, x, y, z, w) } /// Fallbacks: VertexAttribI4ivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI4iv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::VertexAttribI4iv.f)(index, v) } /// Fallbacks: VertexAttribI4svEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI4sv(index: types::GLuint, v: *const types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLshort) -> ()>(storage::VertexAttribI4sv.f)(index, v) } /// Fallbacks: VertexAttribI4ubvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI4ubv(index: types::GLuint, v: *const types::GLubyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLubyte) -> ()>(storage::VertexAttribI4ubv.f)(index, v) } /// Fallbacks: VertexAttribI4uiEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI4ui(index: types::GLuint, x: types::GLuint, y: types::GLuint, z: types::GLuint, w: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::VertexAttribI4ui.f)(index, x, y, z, w) } /// Fallbacks: VertexAttribI4uivEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI4uiv(index: types::GLuint, v: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLuint) -> ()>(storage::VertexAttribI4uiv.f)(index, v) } /// Fallbacks: VertexAttribI4usvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribI4usv(index: types::GLuint, v: *const types::GLushort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLushort) -> ()>(storage::VertexAttribI4usv.f)(index, v) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribIFormat(attribindex: types::GLuint, size: types::GLint, type_: types::GLenum, relativeoffset: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLuint) -> ()>(storage::VertexAttribIFormat.f)(attribindex, size, type_, relativeoffset) } /// Fallbacks: VertexAttribIPointerEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribIPointer(index: types::GLuint, size: types::GLint, type_: types::GLenum, stride: types::GLsizei, pointer: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::VertexAttribIPointer.f)(index, size, type_, stride, pointer) } /// Fallbacks: VertexAttribL1dEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribL1d(index: types::GLuint, x: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble) -> ()>(storage::VertexAttribL1d.f)(index, x) } /// Fallbacks: VertexAttribL1dvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribL1dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttribL1dv.f)(index, v) } /// Fallbacks: VertexAttribL2dEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribL2d(index: types::GLuint, x: types::GLdouble, y: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble) -> ()>(storage::VertexAttribL2d.f)(index, x, y) } /// Fallbacks: VertexAttribL2dvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribL2dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttribL2dv.f)(index, v) } /// Fallbacks: VertexAttribL3dEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribL3d(index: types::GLuint, x: types::GLdouble, y: types::GLdouble, z: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::VertexAttribL3d.f)(index, x, y, z) } /// Fallbacks: VertexAttribL3dvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribL3dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttribL3dv.f)(index, v) } /// Fallbacks: VertexAttribL4dEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribL4d(index: types::GLuint, x: types::GLdouble, y: types::GLdouble, z: types::GLdouble, w: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::VertexAttribL4d.f)(index, x, y, z, w) } /// Fallbacks: VertexAttribL4dvEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribL4dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttribL4dv.f)(index, v) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribLFormat(attribindex: types::GLuint, size: types::GLint, type_: types::GLenum, relativeoffset: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLuint) -> ()>(storage::VertexAttribLFormat.f)(attribindex, size, type_, relativeoffset) } /// Fallbacks: VertexAttribLPointerEXT #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribLPointer(index: types::GLuint, size: types::GLint, type_: types::GLenum, stride: types::GLsizei, pointer: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::VertexAttribLPointer.f)(index, size, type_, stride, pointer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribP1ui(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, types::GLuint) -> ()>(storage::VertexAttribP1ui.f)(index, type_, normalized, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribP1uiv(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, *const types::GLuint) -> ()>(storage::VertexAttribP1uiv.f)(index, type_, normalized, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribP2ui(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, types::GLuint) -> ()>(storage::VertexAttribP2ui.f)(index, type_, normalized, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribP2uiv(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, *const types::GLuint) -> ()>(storage::VertexAttribP2uiv.f)(index, type_, normalized, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribP3ui(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, types::GLuint) -> ()>(storage::VertexAttribP3ui.f)(index, type_, normalized, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribP3uiv(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, *const types::GLuint) -> ()>(storage::VertexAttribP3uiv.f)(index, type_, normalized, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribP4ui(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, types::GLuint) -> ()>(storage::VertexAttribP4ui.f)(index, type_, normalized, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribP4uiv(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, *const types::GLuint) -> ()>(storage::VertexAttribP4uiv.f)(index, type_, normalized, value) } /// Fallbacks: VertexAttribPointerARB #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexAttribPointer(index: types::GLuint, size: types::GLint, type_: types::GLenum, normalized: types::GLboolean, stride: types::GLsizei, pointer: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLboolean, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::VertexAttribPointer.f)(index, size, type_, normalized, stride, pointer) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexBindingDivisor(bindingindex: types::GLuint, divisor: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::VertexBindingDivisor.f)(bindingindex, divisor) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexP2ui(type_: types::GLenum, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::VertexP2ui.f)(type_, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexP2uiv(type_: types::GLenum, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::VertexP2uiv.f)(type_, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexP3ui(type_: types::GLenum, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::VertexP3ui.f)(type_, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexP3uiv(type_: types::GLenum, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::VertexP3uiv.f)(type_, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexP4ui(type_: types::GLenum, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::VertexP4ui.f)(type_, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn VertexP4uiv(type_: types::GLenum, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::VertexP4uiv.f)(type_, value) } #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn Viewport(x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::Viewport.f)(x, y, width, height) } /// Fallbacks: ViewportArrayvNV, ViewportArrayvOES #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ViewportArrayv(first: types::GLuint, count: types::GLsizei, v: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLfloat) -> ()>(storage::ViewportArrayv.f)(first, count, v) } /// Fallbacks: ViewportIndexedfOES, ViewportIndexedfNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ViewportIndexedf(index: types::GLuint, x: types::GLfloat, y: types::GLfloat, w: types::GLfloat, h: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLfloat, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::ViewportIndexedf.f)(index, x, y, w, h) } /// Fallbacks: ViewportIndexedfvOES, ViewportIndexedfvNV #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn ViewportIndexedfv(index: types::GLuint, v: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLfloat) -> ()>(storage::ViewportIndexedfv.f)(index, v) } /// Fallbacks: WaitSyncAPPLE #[allow(non_snake_case, unused_variables, dead_code)] #[inline] pub unsafe fn WaitSync(sync: types::GLsync, flags: types::GLbitfield, timeout: types::GLuint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsync, types::GLbitfield, types::GLuint64) -> ()>(storage::WaitSync.f)(sync, flags, timeout) } #[allow(missing_copy_implementations)] pub struct FnPtr { /// The function pointer that will be used when calling the function. f: *const __gl_imports::raw::c_void, /// True if the pointer points to a real function, false if points to a `panic!` fn. is_loaded: bool, } impl FnPtr { /// Creates a `FnPtr` from a load attempt. pub fn new(ptr: *const __gl_imports::raw::c_void) -> FnPtr { if ptr.is_null() { FnPtr { f: missing_fn_panic as *const __gl_imports::raw::c_void, is_loaded: false } } else { FnPtr { f: ptr, is_loaded: true } } } } mod storage { #![allow(non_snake_case)] #![allow(non_upper_case_globals)] use super::__gl_imports::raw; use super::FnPtr; pub static mut ActiveShaderProgram: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ActiveTexture: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut AttachShader: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BeginConditionalRender: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BeginQuery: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BeginQueryIndexed: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BeginTransformFeedback: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindAttribLocation: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindBufferBase: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindBufferRange: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindBuffersBase: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindBuffersRange: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindFragDataLocation: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindFragDataLocationIndexed: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindFramebuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindImageTexture: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindImageTextures: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindProgramPipeline: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindRenderbuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindSampler: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindSamplers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindTexture: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindTextureUnit: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindTextures: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindTransformFeedback: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindVertexArray: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindVertexBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BindVertexBuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BlendColor: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BlendEquation: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BlendEquationSeparate: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BlendEquationSeparatei: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BlendEquationi: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BlendFunc: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BlendFuncSeparate: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BlendFuncSeparatei: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BlendFunci: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BlitFramebuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BlitNamedFramebuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BufferData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BufferStorage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut BufferSubData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CheckFramebufferStatus: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CheckNamedFramebufferStatus: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClampColor: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Clear: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearBufferData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearBufferSubData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearBufferfi: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearBufferfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearBufferiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearBufferuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearColor: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearDepth: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearDepthf: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearNamedBufferData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearNamedBufferSubData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearNamedFramebufferfi: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearNamedFramebufferfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearNamedFramebufferiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearNamedFramebufferuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearStencil: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearTexImage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClearTexSubImage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClientWaitSync: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ClipControl: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ColorMask: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ColorMaski: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ColorP3ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ColorP3uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ColorP4ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ColorP4uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CompileShader: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CompressedTexImage1D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CompressedTexImage2D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CompressedTexImage3D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CompressedTexSubImage1D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CompressedTexSubImage2D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CompressedTexSubImage3D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CompressedTextureSubImage1D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CompressedTextureSubImage2D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CompressedTextureSubImage3D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CopyBufferSubData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CopyImageSubData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CopyNamedBufferSubData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CopyTexImage1D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CopyTexImage2D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CopyTexSubImage1D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CopyTexSubImage2D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CopyTexSubImage3D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CopyTextureSubImage1D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CopyTextureSubImage2D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CopyTextureSubImage3D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CreateBuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CreateFramebuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CreateProgram: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CreateProgramPipelines: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CreateQueries: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CreateRenderbuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CreateSamplers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CreateShader: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CreateShaderProgramv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CreateTextures: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CreateTransformFeedbacks: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CreateVertexArrays: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut CullFace: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DebugMessageCallback: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DebugMessageControl: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DebugMessageInsert: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DeleteBuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DeleteFramebuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DeleteProgram: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DeleteProgramPipelines: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DeleteQueries: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DeleteRenderbuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DeleteSamplers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DeleteShader: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DeleteSync: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DeleteTextures: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DeleteTransformFeedbacks: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DeleteVertexArrays: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DepthFunc: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DepthMask: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DepthRange: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DepthRangeArrayv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DepthRangeIndexed: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DepthRangef: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DetachShader: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Disable: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DisableVertexArrayAttrib: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DisableVertexAttribArray: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Disablei: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DispatchCompute: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DispatchComputeIndirect: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawArrays: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawArraysIndirect: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawArraysInstanced: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawArraysInstancedBaseInstance: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawBuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawElements: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawElementsBaseVertex: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawElementsIndirect: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawElementsInstanced: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawElementsInstancedBaseInstance: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawElementsInstancedBaseVertex: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawElementsInstancedBaseVertexBaseInstance: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawRangeElements: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawRangeElementsBaseVertex: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawTransformFeedback: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawTransformFeedbackInstanced: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawTransformFeedbackStream: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut DrawTransformFeedbackStreamInstanced: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Enable: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut EnableVertexArrayAttrib: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut EnableVertexAttribArray: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Enablei: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut EndConditionalRender: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut EndQuery: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut EndQueryIndexed: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut EndTransformFeedback: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut FenceSync: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Finish: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Flush: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut FlushMappedBufferRange: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut FlushMappedNamedBufferRange: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut FramebufferParameteri: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut FramebufferRenderbuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut FramebufferTexture: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut FramebufferTexture1D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut FramebufferTexture2D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut FramebufferTexture3D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut FramebufferTextureLayer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut FrontFace: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GenBuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GenFramebuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GenProgramPipelines: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GenQueries: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GenRenderbuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GenSamplers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GenTextures: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GenTransformFeedbacks: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GenVertexArrays: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GenerateMipmap: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GenerateTextureMipmap: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetActiveAtomicCounterBufferiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetActiveAttrib: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetActiveSubroutineName: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetActiveSubroutineUniformName: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetActiveSubroutineUniformiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetActiveUniform: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetActiveUniformBlockName: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetActiveUniformBlockiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetActiveUniformName: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetActiveUniformsiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetAttachedShaders: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetAttribLocation: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetBooleani_v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetBooleanv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetBufferParameteri64v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetBufferParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetBufferPointerv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetBufferSubData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetCompressedTexImage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetCompressedTextureImage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetCompressedTextureSubImage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetDebugMessageLog: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetDoublei_v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetDoublev: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetError: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetFloati_v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetFloatv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetFragDataIndex: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetFragDataLocation: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetFramebufferAttachmentParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetFramebufferParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetGraphicsResetStatus: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetInteger64i_v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetInteger64v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetIntegeri_v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetIntegerv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetInternalformati64v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetInternalformativ: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetMultisamplefv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetNamedBufferParameteri64v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetNamedBufferParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetNamedBufferPointerv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetNamedBufferSubData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetNamedFramebufferAttachmentParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetNamedFramebufferParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetNamedRenderbufferParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetObjectLabel: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetObjectPtrLabel: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetPointerv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetProgramBinary: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetProgramInfoLog: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetProgramInterfaceiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetProgramPipelineInfoLog: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetProgramPipelineiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetProgramResourceIndex: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetProgramResourceLocation: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetProgramResourceLocationIndex: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetProgramResourceName: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetProgramResourceiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetProgramStageiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetProgramiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetQueryBufferObjecti64v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetQueryBufferObjectiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetQueryBufferObjectui64v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetQueryBufferObjectuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetQueryIndexediv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetQueryObjecti64v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetQueryObjectiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetQueryObjectui64v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetQueryObjectuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetQueryiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetRenderbufferParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetSamplerParameterIiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetSamplerParameterIuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetSamplerParameterfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetSamplerParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetShaderInfoLog: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetShaderPrecisionFormat: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetShaderSource: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetShaderiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetString: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetStringi: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetSubroutineIndex: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetSubroutineUniformLocation: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetSynciv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTexImage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTexLevelParameterfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTexLevelParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTexParameterIiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTexParameterIuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTexParameterfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTexParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTextureImage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTextureLevelParameterfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTextureLevelParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTextureParameterIiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTextureParameterIuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTextureParameterfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTextureParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTextureSubImage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTransformFeedbackVarying: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTransformFeedbacki64_v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTransformFeedbacki_v: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetTransformFeedbackiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetUniformBlockIndex: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetUniformIndices: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetUniformLocation: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetUniformSubroutineuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetUniformdv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetUniformfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetUniformiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetUniformuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetVertexArrayIndexed64iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetVertexArrayIndexediv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetVertexArrayiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetVertexAttribIiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetVertexAttribIuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetVertexAttribLdv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetVertexAttribPointerv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetVertexAttribdv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetVertexAttribfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetVertexAttribiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnColorTable: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnCompressedTexImage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnConvolutionFilter: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnHistogram: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnMapdv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnMapfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnMapiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnMinmax: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnPixelMapfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnPixelMapuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnPixelMapusv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnPolygonStipple: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnSeparableFilter: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnTexImage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnUniformdv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnUniformfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnUniformiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut GetnUniformuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Hint: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut InvalidateBufferData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut InvalidateBufferSubData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut InvalidateFramebuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut InvalidateNamedFramebufferData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut InvalidateNamedFramebufferSubData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut InvalidateSubFramebuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut InvalidateTexImage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut InvalidateTexSubImage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsEnabled: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsEnabledi: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsFramebuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsProgram: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsProgramPipeline: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsQuery: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsRenderbuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsSampler: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsShader: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsSync: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsTexture: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsTransformFeedback: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut IsVertexArray: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut LineWidth: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut LinkProgram: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut LogicOp: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MapBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MapBufferRange: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MapNamedBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MapNamedBufferRange: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MemoryBarrier: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MemoryBarrierByRegion: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MinSampleShading: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiDrawArrays: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiDrawArraysIndirect: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiDrawElements: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiDrawElementsBaseVertex: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiDrawElementsIndirect: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiTexCoordP1ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiTexCoordP1uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiTexCoordP2ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiTexCoordP2uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiTexCoordP3ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiTexCoordP3uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiTexCoordP4ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut MultiTexCoordP4uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NamedBufferData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NamedBufferStorage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NamedBufferSubData: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NamedFramebufferDrawBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NamedFramebufferDrawBuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NamedFramebufferParameteri: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NamedFramebufferReadBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NamedFramebufferRenderbuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NamedFramebufferTexture: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NamedFramebufferTextureLayer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NamedRenderbufferStorage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NamedRenderbufferStorageMultisample: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NormalP3ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut NormalP3uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ObjectLabel: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ObjectPtrLabel: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PatchParameterfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PatchParameteri: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PauseTransformFeedback: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PixelStoref: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PixelStorei: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PointParameterf: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PointParameterfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PointParameteri: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PointParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PointSize: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PolygonMode: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PolygonOffset: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PopDebugGroup: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PrimitiveRestartIndex: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramBinary: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramParameteri: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform1d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform1dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform1f: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform1fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform1i: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform1iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform1ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform1uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform2d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform2dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform2f: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform2fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform2i: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform2iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform2ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform2uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform3d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform3dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform3f: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform3fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform3i: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform3iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform3ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform3uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform4d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform4dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform4f: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform4fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform4i: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform4iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform4ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniform4uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix2dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix2fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix2x3dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix2x3fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix2x4dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix2x4fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix3dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix3fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix3x2dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix3x2fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix3x4dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix3x4fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix4dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix4fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix4x2dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix4x2fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix4x3dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProgramUniformMatrix4x3fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ProvokingVertex: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut PushDebugGroup: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut QueryCounter: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ReadBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ReadPixels: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ReadnPixels: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ReleaseShaderCompiler: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut RenderbufferStorage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut RenderbufferStorageMultisample: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ResumeTransformFeedback: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut SampleCoverage: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut SampleMaski: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut SamplerParameterIiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut SamplerParameterIuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut SamplerParameterf: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut SamplerParameterfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut SamplerParameteri: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut SamplerParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Scissor: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ScissorArrayv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ScissorIndexed: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ScissorIndexedv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut SecondaryColorP3ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut SecondaryColorP3uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ShaderBinary: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ShaderSource: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ShaderStorageBlockBinding: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut StencilFunc: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut StencilFuncSeparate: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut StencilMask: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut StencilMaskSeparate: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut StencilOp: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut StencilOpSeparate: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexBufferRange: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexCoordP1ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexCoordP1uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexCoordP2ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexCoordP2uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexCoordP3ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexCoordP3uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexCoordP4ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexCoordP4uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexImage1D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexImage2D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexImage2DMultisample: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexImage3D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexImage3DMultisample: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexParameterIiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexParameterIuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexParameterf: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexParameterfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexParameteri: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexStorage1D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexStorage2D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexStorage2DMultisample: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexStorage3D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexStorage3DMultisample: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexSubImage1D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexSubImage2D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TexSubImage3D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureBarrier: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureBufferRange: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureParameterIiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureParameterIuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureParameterf: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureParameterfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureParameteri: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureParameteriv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureStorage1D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureStorage2D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureStorage2DMultisample: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureStorage3D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureStorage3DMultisample: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureSubImage1D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureSubImage2D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureSubImage3D: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TextureView: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TransformFeedbackBufferBase: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TransformFeedbackBufferRange: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut TransformFeedbackVaryings: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform1d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform1dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform1f: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform1fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform1i: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform1iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform1ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform1uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform2d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform2dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform2f: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform2fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform2i: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform2iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform2ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform2uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform3d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform3dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform3f: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform3fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform3i: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform3iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform3ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform3uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform4d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform4dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform4f: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform4fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform4i: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform4iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform4ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Uniform4uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformBlockBinding: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix2dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix2fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix2x3dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix2x3fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix2x4dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix2x4fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix3dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix3fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix3x2dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix3x2fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix3x4dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix3x4fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix4dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix4fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix4x2dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix4x2fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix4x3dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformMatrix4x3fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UniformSubroutinesuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UnmapBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UnmapNamedBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UseProgram: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut UseProgramStages: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ValidateProgram: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ValidateProgramPipeline: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexArrayAttribBinding: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexArrayAttribFormat: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexArrayAttribIFormat: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexArrayAttribLFormat: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexArrayBindingDivisor: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexArrayElementBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexArrayVertexBuffer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexArrayVertexBuffers: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib1d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib1dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib1f: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib1fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib1s: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib1sv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib2d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib2dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib2f: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib2fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib2s: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib2sv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib3d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib3dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib3f: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib3fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib3s: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib3sv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4Nbv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4Niv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4Nsv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4Nub: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4Nubv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4Nuiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4Nusv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4bv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4f: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4fv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4s: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4sv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4ubv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttrib4usv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribBinding: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribDivisor: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribFormat: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI1i: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI1iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI1ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI1uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI2i: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI2iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI2ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI2uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI3i: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI3iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI3ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI3uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI4bv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI4i: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI4iv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI4sv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI4ubv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI4ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI4uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribI4usv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribIFormat: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribIPointer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribL1d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribL1dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribL2d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribL2dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribL3d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribL3dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribL4d: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribL4dv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribLFormat: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribLPointer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribP1ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribP1uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribP2ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribP2uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribP3ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribP3uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribP4ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribP4uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexAttribPointer: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexBindingDivisor: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexP2ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexP2uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexP3ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexP3uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexP4ui: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut VertexP4uiv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut Viewport: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ViewportArrayv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ViewportIndexedf: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut ViewportIndexedfv: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; pub static mut WaitSync: FnPtr = FnPtr { f: super::missing_fn_panic as *const raw::c_void, is_loaded: false }; } #[allow(non_snake_case)] pub mod ActiveShaderProgram { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ActiveShaderProgram.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ActiveShaderProgram = FnPtr::new(metaloadfn(&mut loadfn, "glActiveShaderProgram", &[])) } } } #[allow(non_snake_case)] pub mod ActiveTexture { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ActiveTexture.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ActiveTexture = FnPtr::new(metaloadfn(&mut loadfn, "glActiveTexture", &["glActiveTextureARB"])) } } } #[allow(non_snake_case)] pub mod AttachShader { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::AttachShader.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::AttachShader = FnPtr::new(metaloadfn(&mut loadfn, "glAttachShader", &["glAttachObjectARB"])) } } } #[allow(non_snake_case)] pub mod BeginConditionalRender { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BeginConditionalRender.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BeginConditionalRender = FnPtr::new(metaloadfn(&mut loadfn, "glBeginConditionalRender", &["glBeginConditionalRenderNV"])) } } } #[allow(non_snake_case)] pub mod BeginQuery { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BeginQuery.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BeginQuery = FnPtr::new(metaloadfn(&mut loadfn, "glBeginQuery", &["glBeginQueryARB"])) } } } #[allow(non_snake_case)] pub mod BeginQueryIndexed { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BeginQueryIndexed.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BeginQueryIndexed = FnPtr::new(metaloadfn(&mut loadfn, "glBeginQueryIndexed", &[])) } } } #[allow(non_snake_case)] pub mod BeginTransformFeedback { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BeginTransformFeedback.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BeginTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glBeginTransformFeedback", &["glBeginTransformFeedbackEXT", "glBeginTransformFeedbackNV"])) } } } #[allow(non_snake_case)] pub mod BindAttribLocation { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindAttribLocation.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindAttribLocation = FnPtr::new(metaloadfn(&mut loadfn, "glBindAttribLocation", &["glBindAttribLocationARB"])) } } } #[allow(non_snake_case)] pub mod BindBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glBindBuffer", &["glBindBufferARB"])) } } } #[allow(non_snake_case)] pub mod BindBufferBase { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindBufferBase.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindBufferBase = FnPtr::new(metaloadfn(&mut loadfn, "glBindBufferBase", &["glBindBufferBaseEXT", "glBindBufferBaseNV"])) } } } #[allow(non_snake_case)] pub mod BindBufferRange { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindBufferRange.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glBindBufferRange", &["glBindBufferRangeEXT", "glBindBufferRangeNV"])) } } } #[allow(non_snake_case)] pub mod BindBuffersBase { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindBuffersBase.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindBuffersBase = FnPtr::new(metaloadfn(&mut loadfn, "glBindBuffersBase", &[])) } } } #[allow(non_snake_case)] pub mod BindBuffersRange { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindBuffersRange.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindBuffersRange = FnPtr::new(metaloadfn(&mut loadfn, "glBindBuffersRange", &[])) } } } #[allow(non_snake_case)] pub mod BindFragDataLocation { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindFragDataLocation.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindFragDataLocation = FnPtr::new(metaloadfn(&mut loadfn, "glBindFragDataLocation", &["glBindFragDataLocationEXT"])) } } } #[allow(non_snake_case)] pub mod BindFragDataLocationIndexed { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindFragDataLocationIndexed.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindFragDataLocationIndexed = FnPtr::new(metaloadfn(&mut loadfn, "glBindFragDataLocationIndexed", &["glBindFragDataLocationIndexedEXT"])) } } } #[allow(non_snake_case)] pub mod BindFramebuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindFramebuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindFramebuffer = FnPtr::new(metaloadfn(&mut loadfn, "glBindFramebuffer", &[])) } } } #[allow(non_snake_case)] pub mod BindImageTexture { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindImageTexture.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindImageTexture = FnPtr::new(metaloadfn(&mut loadfn, "glBindImageTexture", &[])) } } } #[allow(non_snake_case)] pub mod BindImageTextures { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindImageTextures.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindImageTextures = FnPtr::new(metaloadfn(&mut loadfn, "glBindImageTextures", &[])) } } } #[allow(non_snake_case)] pub mod BindProgramPipeline { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindProgramPipeline.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindProgramPipeline = FnPtr::new(metaloadfn(&mut loadfn, "glBindProgramPipeline", &[])) } } } #[allow(non_snake_case)] pub mod BindRenderbuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindRenderbuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindRenderbuffer = FnPtr::new(metaloadfn(&mut loadfn, "glBindRenderbuffer", &[])) } } } #[allow(non_snake_case)] pub mod BindSampler { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindSampler.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindSampler = FnPtr::new(metaloadfn(&mut loadfn, "glBindSampler", &[])) } } } #[allow(non_snake_case)] pub mod BindSamplers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindSamplers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindSamplers = FnPtr::new(metaloadfn(&mut loadfn, "glBindSamplers", &[])) } } } #[allow(non_snake_case)] pub mod BindTexture { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindTexture.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindTexture = FnPtr::new(metaloadfn(&mut loadfn, "glBindTexture", &["glBindTextureEXT"])) } } } #[allow(non_snake_case)] pub mod BindTextureUnit { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindTextureUnit.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindTextureUnit = FnPtr::new(metaloadfn(&mut loadfn, "glBindTextureUnit", &[])) } } } #[allow(non_snake_case)] pub mod BindTextures { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindTextures.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindTextures = FnPtr::new(metaloadfn(&mut loadfn, "glBindTextures", &[])) } } } #[allow(non_snake_case)] pub mod BindTransformFeedback { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindTransformFeedback.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glBindTransformFeedback", &[])) } } } #[allow(non_snake_case)] pub mod BindVertexArray { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindVertexArray.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindVertexArray = FnPtr::new(metaloadfn(&mut loadfn, "glBindVertexArray", &["glBindVertexArrayOES"])) } } } #[allow(non_snake_case)] pub mod BindVertexBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindVertexBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindVertexBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glBindVertexBuffer", &[])) } } } #[allow(non_snake_case)] pub mod BindVertexBuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BindVertexBuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BindVertexBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glBindVertexBuffers", &[])) } } } #[allow(non_snake_case)] pub mod BlendColor { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BlendColor.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BlendColor = FnPtr::new(metaloadfn(&mut loadfn, "glBlendColor", &["glBlendColorEXT"])) } } } #[allow(non_snake_case)] pub mod BlendEquation { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BlendEquation.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BlendEquation = FnPtr::new(metaloadfn(&mut loadfn, "glBlendEquation", &["glBlendEquationEXT"])) } } } #[allow(non_snake_case)] pub mod BlendEquationSeparate { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BlendEquationSeparate.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BlendEquationSeparate = FnPtr::new(metaloadfn(&mut loadfn, "glBlendEquationSeparate", &["glBlendEquationSeparateEXT"])) } } } #[allow(non_snake_case)] pub mod BlendEquationSeparatei { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BlendEquationSeparatei.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BlendEquationSeparatei = FnPtr::new(metaloadfn(&mut loadfn, "glBlendEquationSeparatei", &["glBlendEquationSeparateIndexedAMD", "glBlendEquationSeparateiARB", "glBlendEquationSeparateiEXT", "glBlendEquationSeparateiOES"])) } } } #[allow(non_snake_case)] pub mod BlendEquationi { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BlendEquationi.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BlendEquationi = FnPtr::new(metaloadfn(&mut loadfn, "glBlendEquationi", &["glBlendEquationIndexedAMD", "glBlendEquationiARB", "glBlendEquationiEXT", "glBlendEquationiOES"])) } } } #[allow(non_snake_case)] pub mod BlendFunc { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BlendFunc.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BlendFunc = FnPtr::new(metaloadfn(&mut loadfn, "glBlendFunc", &[])) } } } #[allow(non_snake_case)] pub mod BlendFuncSeparate { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BlendFuncSeparate.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BlendFuncSeparate = FnPtr::new(metaloadfn(&mut loadfn, "glBlendFuncSeparate", &["glBlendFuncSeparateEXT", "glBlendFuncSeparateINGR"])) } } } #[allow(non_snake_case)] pub mod BlendFuncSeparatei { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BlendFuncSeparatei.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BlendFuncSeparatei = FnPtr::new(metaloadfn(&mut loadfn, "glBlendFuncSeparatei", &["glBlendFuncSeparateIndexedAMD", "glBlendFuncSeparateiARB", "glBlendFuncSeparateiEXT", "glBlendFuncSeparateiOES"])) } } } #[allow(non_snake_case)] pub mod BlendFunci { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BlendFunci.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BlendFunci = FnPtr::new(metaloadfn(&mut loadfn, "glBlendFunci", &["glBlendFuncIndexedAMD", "glBlendFunciARB", "glBlendFunciEXT", "glBlendFunciOES"])) } } } #[allow(non_snake_case)] pub mod BlitFramebuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BlitFramebuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BlitFramebuffer = FnPtr::new(metaloadfn(&mut loadfn, "glBlitFramebuffer", &["glBlitFramebufferEXT", "glBlitFramebufferNV"])) } } } #[allow(non_snake_case)] pub mod BlitNamedFramebuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BlitNamedFramebuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BlitNamedFramebuffer = FnPtr::new(metaloadfn(&mut loadfn, "glBlitNamedFramebuffer", &[])) } } } #[allow(non_snake_case)] pub mod BufferData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BufferData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BufferData = FnPtr::new(metaloadfn(&mut loadfn, "glBufferData", &["glBufferDataARB"])) } } } #[allow(non_snake_case)] pub mod BufferStorage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BufferStorage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BufferStorage = FnPtr::new(metaloadfn(&mut loadfn, "glBufferStorage", &["glBufferStorageEXT"])) } } } #[allow(non_snake_case)] pub mod BufferSubData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::BufferSubData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::BufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glBufferSubData", &["glBufferSubDataARB"])) } } } #[allow(non_snake_case)] pub mod CheckFramebufferStatus { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CheckFramebufferStatus.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CheckFramebufferStatus = FnPtr::new(metaloadfn(&mut loadfn, "glCheckFramebufferStatus", &["glCheckFramebufferStatusEXT"])) } } } #[allow(non_snake_case)] pub mod CheckNamedFramebufferStatus { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CheckNamedFramebufferStatus.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CheckNamedFramebufferStatus = FnPtr::new(metaloadfn(&mut loadfn, "glCheckNamedFramebufferStatus", &[])) } } } #[allow(non_snake_case)] pub mod ClampColor { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClampColor.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClampColor = FnPtr::new(metaloadfn(&mut loadfn, "glClampColor", &["glClampColorARB"])) } } } #[allow(non_snake_case)] pub mod Clear { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Clear.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Clear = FnPtr::new(metaloadfn(&mut loadfn, "glClear", &[])) } } } #[allow(non_snake_case)] pub mod ClearBufferData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearBufferData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearBufferData = FnPtr::new(metaloadfn(&mut loadfn, "glClearBufferData", &[])) } } } #[allow(non_snake_case)] pub mod ClearBufferSubData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearBufferSubData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glClearBufferSubData", &[])) } } } #[allow(non_snake_case)] pub mod ClearBufferfi { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearBufferfi.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearBufferfi = FnPtr::new(metaloadfn(&mut loadfn, "glClearBufferfi", &[])) } } } #[allow(non_snake_case)] pub mod ClearBufferfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearBufferfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearBufferfv = FnPtr::new(metaloadfn(&mut loadfn, "glClearBufferfv", &[])) } } } #[allow(non_snake_case)] pub mod ClearBufferiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearBufferiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearBufferiv = FnPtr::new(metaloadfn(&mut loadfn, "glClearBufferiv", &[])) } } } #[allow(non_snake_case)] pub mod ClearBufferuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearBufferuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearBufferuiv = FnPtr::new(metaloadfn(&mut loadfn, "glClearBufferuiv", &[])) } } } #[allow(non_snake_case)] pub mod ClearColor { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearColor.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearColor = FnPtr::new(metaloadfn(&mut loadfn, "glClearColor", &[])) } } } #[allow(non_snake_case)] pub mod ClearDepth { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearDepth.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearDepth = FnPtr::new(metaloadfn(&mut loadfn, "glClearDepth", &[])) } } } #[allow(non_snake_case)] pub mod ClearDepthf { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearDepthf.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearDepthf = FnPtr::new(metaloadfn(&mut loadfn, "glClearDepthf", &["glClearDepthfOES"])) } } } #[allow(non_snake_case)] pub mod ClearNamedBufferData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearNamedBufferData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearNamedBufferData = FnPtr::new(metaloadfn(&mut loadfn, "glClearNamedBufferData", &[])) } } } #[allow(non_snake_case)] pub mod ClearNamedBufferSubData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearNamedBufferSubData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearNamedBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glClearNamedBufferSubData", &[])) } } } #[allow(non_snake_case)] pub mod ClearNamedFramebufferfi { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearNamedFramebufferfi.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearNamedFramebufferfi = FnPtr::new(metaloadfn(&mut loadfn, "glClearNamedFramebufferfi", &[])) } } } #[allow(non_snake_case)] pub mod ClearNamedFramebufferfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearNamedFramebufferfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearNamedFramebufferfv = FnPtr::new(metaloadfn(&mut loadfn, "glClearNamedFramebufferfv", &[])) } } } #[allow(non_snake_case)] pub mod ClearNamedFramebufferiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearNamedFramebufferiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearNamedFramebufferiv = FnPtr::new(metaloadfn(&mut loadfn, "glClearNamedFramebufferiv", &[])) } } } #[allow(non_snake_case)] pub mod ClearNamedFramebufferuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearNamedFramebufferuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearNamedFramebufferuiv = FnPtr::new(metaloadfn(&mut loadfn, "glClearNamedFramebufferuiv", &[])) } } } #[allow(non_snake_case)] pub mod ClearStencil { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearStencil.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearStencil = FnPtr::new(metaloadfn(&mut loadfn, "glClearStencil", &[])) } } } #[allow(non_snake_case)] pub mod ClearTexImage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearTexImage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearTexImage = FnPtr::new(metaloadfn(&mut loadfn, "glClearTexImage", &["glClearTexImageEXT"])) } } } #[allow(non_snake_case)] pub mod ClearTexSubImage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClearTexSubImage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClearTexSubImage = FnPtr::new(metaloadfn(&mut loadfn, "glClearTexSubImage", &["glClearTexSubImageEXT"])) } } } #[allow(non_snake_case)] pub mod ClientWaitSync { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClientWaitSync.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClientWaitSync = FnPtr::new(metaloadfn(&mut loadfn, "glClientWaitSync", &["glClientWaitSyncAPPLE"])) } } } #[allow(non_snake_case)] pub mod ClipControl { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ClipControl.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ClipControl = FnPtr::new(metaloadfn(&mut loadfn, "glClipControl", &["glClipControlEXT"])) } } } #[allow(non_snake_case)] pub mod ColorMask { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ColorMask.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ColorMask = FnPtr::new(metaloadfn(&mut loadfn, "glColorMask", &[])) } } } #[allow(non_snake_case)] pub mod ColorMaski { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ColorMaski.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ColorMaski = FnPtr::new(metaloadfn(&mut loadfn, "glColorMaski", &["glColorMaskIndexedEXT", "glColorMaskiEXT", "glColorMaskiOES"])) } } } #[allow(non_snake_case)] pub mod ColorP3ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ColorP3ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ColorP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glColorP3ui", &[])) } } } #[allow(non_snake_case)] pub mod ColorP3uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ColorP3uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ColorP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glColorP3uiv", &[])) } } } #[allow(non_snake_case)] pub mod ColorP4ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ColorP4ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ColorP4ui = FnPtr::new(metaloadfn(&mut loadfn, "glColorP4ui", &[])) } } } #[allow(non_snake_case)] pub mod ColorP4uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ColorP4uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ColorP4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glColorP4uiv", &[])) } } } #[allow(non_snake_case)] pub mod CompileShader { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CompileShader.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CompileShader = FnPtr::new(metaloadfn(&mut loadfn, "glCompileShader", &["glCompileShaderARB"])) } } } #[allow(non_snake_case)] pub mod CompressedTexImage1D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CompressedTexImage1D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CompressedTexImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTexImage1D", &["glCompressedTexImage1DARB"])) } } } #[allow(non_snake_case)] pub mod CompressedTexImage2D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CompressedTexImage2D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CompressedTexImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTexImage2D", &["glCompressedTexImage2DARB"])) } } } #[allow(non_snake_case)] pub mod CompressedTexImage3D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CompressedTexImage3D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CompressedTexImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTexImage3D", &["glCompressedTexImage3DARB"])) } } } #[allow(non_snake_case)] pub mod CompressedTexSubImage1D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CompressedTexSubImage1D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CompressedTexSubImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTexSubImage1D", &["glCompressedTexSubImage1DARB"])) } } } #[allow(non_snake_case)] pub mod CompressedTexSubImage2D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CompressedTexSubImage2D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CompressedTexSubImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTexSubImage2D", &["glCompressedTexSubImage2DARB"])) } } } #[allow(non_snake_case)] pub mod CompressedTexSubImage3D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CompressedTexSubImage3D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CompressedTexSubImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTexSubImage3D", &["glCompressedTexSubImage3DARB"])) } } } #[allow(non_snake_case)] pub mod CompressedTextureSubImage1D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CompressedTextureSubImage1D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CompressedTextureSubImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTextureSubImage1D", &[])) } } } #[allow(non_snake_case)] pub mod CompressedTextureSubImage2D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CompressedTextureSubImage2D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CompressedTextureSubImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTextureSubImage2D", &[])) } } } #[allow(non_snake_case)] pub mod CompressedTextureSubImage3D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CompressedTextureSubImage3D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CompressedTextureSubImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTextureSubImage3D", &[])) } } } #[allow(non_snake_case)] pub mod CopyBufferSubData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CopyBufferSubData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CopyBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glCopyBufferSubData", &["glCopyBufferSubDataNV"])) } } } #[allow(non_snake_case)] pub mod CopyImageSubData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CopyImageSubData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CopyImageSubData = FnPtr::new(metaloadfn(&mut loadfn, "glCopyImageSubData", &["glCopyImageSubDataEXT", "glCopyImageSubDataOES"])) } } } #[allow(non_snake_case)] pub mod CopyNamedBufferSubData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CopyNamedBufferSubData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CopyNamedBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glCopyNamedBufferSubData", &[])) } } } #[allow(non_snake_case)] pub mod CopyTexImage1D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CopyTexImage1D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CopyTexImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTexImage1D", &["glCopyTexImage1DEXT"])) } } } #[allow(non_snake_case)] pub mod CopyTexImage2D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CopyTexImage2D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CopyTexImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTexImage2D", &["glCopyTexImage2DEXT"])) } } } #[allow(non_snake_case)] pub mod CopyTexSubImage1D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CopyTexSubImage1D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CopyTexSubImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTexSubImage1D", &["glCopyTexSubImage1DEXT"])) } } } #[allow(non_snake_case)] pub mod CopyTexSubImage2D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CopyTexSubImage2D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CopyTexSubImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTexSubImage2D", &["glCopyTexSubImage2DEXT"])) } } } #[allow(non_snake_case)] pub mod CopyTexSubImage3D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CopyTexSubImage3D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CopyTexSubImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTexSubImage3D", &["glCopyTexSubImage3DEXT"])) } } } #[allow(non_snake_case)] pub mod CopyTextureSubImage1D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CopyTextureSubImage1D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CopyTextureSubImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTextureSubImage1D", &[])) } } } #[allow(non_snake_case)] pub mod CopyTextureSubImage2D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CopyTextureSubImage2D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CopyTextureSubImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTextureSubImage2D", &[])) } } } #[allow(non_snake_case)] pub mod CopyTextureSubImage3D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CopyTextureSubImage3D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CopyTextureSubImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTextureSubImage3D", &[])) } } } #[allow(non_snake_case)] pub mod CreateBuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CreateBuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CreateBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glCreateBuffers", &[])) } } } #[allow(non_snake_case)] pub mod CreateFramebuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CreateFramebuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CreateFramebuffers = FnPtr::new(metaloadfn(&mut loadfn, "glCreateFramebuffers", &[])) } } } #[allow(non_snake_case)] pub mod CreateProgram { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CreateProgram.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CreateProgram = FnPtr::new(metaloadfn(&mut loadfn, "glCreateProgram", &["glCreateProgramObjectARB"])) } } } #[allow(non_snake_case)] pub mod CreateProgramPipelines { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CreateProgramPipelines.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CreateProgramPipelines = FnPtr::new(metaloadfn(&mut loadfn, "glCreateProgramPipelines", &[])) } } } #[allow(non_snake_case)] pub mod CreateQueries { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CreateQueries.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CreateQueries = FnPtr::new(metaloadfn(&mut loadfn, "glCreateQueries", &[])) } } } #[allow(non_snake_case)] pub mod CreateRenderbuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CreateRenderbuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CreateRenderbuffers = FnPtr::new(metaloadfn(&mut loadfn, "glCreateRenderbuffers", &[])) } } } #[allow(non_snake_case)] pub mod CreateSamplers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CreateSamplers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CreateSamplers = FnPtr::new(metaloadfn(&mut loadfn, "glCreateSamplers", &[])) } } } #[allow(non_snake_case)] pub mod CreateShader { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CreateShader.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CreateShader = FnPtr::new(metaloadfn(&mut loadfn, "glCreateShader", &["glCreateShaderObjectARB"])) } } } #[allow(non_snake_case)] pub mod CreateShaderProgramv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CreateShaderProgramv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CreateShaderProgramv = FnPtr::new(metaloadfn(&mut loadfn, "glCreateShaderProgramv", &[])) } } } #[allow(non_snake_case)] pub mod CreateTextures { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CreateTextures.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CreateTextures = FnPtr::new(metaloadfn(&mut loadfn, "glCreateTextures", &[])) } } } #[allow(non_snake_case)] pub mod CreateTransformFeedbacks { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CreateTransformFeedbacks.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CreateTransformFeedbacks = FnPtr::new(metaloadfn(&mut loadfn, "glCreateTransformFeedbacks", &[])) } } } #[allow(non_snake_case)] pub mod CreateVertexArrays { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CreateVertexArrays.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CreateVertexArrays = FnPtr::new(metaloadfn(&mut loadfn, "glCreateVertexArrays", &[])) } } } #[allow(non_snake_case)] pub mod CullFace { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::CullFace.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::CullFace = FnPtr::new(metaloadfn(&mut loadfn, "glCullFace", &[])) } } } #[allow(non_snake_case)] pub mod DebugMessageCallback { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DebugMessageCallback.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DebugMessageCallback = FnPtr::new(metaloadfn(&mut loadfn, "glDebugMessageCallback", &["glDebugMessageCallbackARB", "glDebugMessageCallbackKHR"])) } } } #[allow(non_snake_case)] pub mod DebugMessageControl { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DebugMessageControl.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DebugMessageControl = FnPtr::new(metaloadfn(&mut loadfn, "glDebugMessageControl", &["glDebugMessageControlARB", "glDebugMessageControlKHR"])) } } } #[allow(non_snake_case)] pub mod DebugMessageInsert { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DebugMessageInsert.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DebugMessageInsert = FnPtr::new(metaloadfn(&mut loadfn, "glDebugMessageInsert", &["glDebugMessageInsertARB", "glDebugMessageInsertKHR"])) } } } #[allow(non_snake_case)] pub mod DeleteBuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DeleteBuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DeleteBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteBuffers", &["glDeleteBuffersARB"])) } } } #[allow(non_snake_case)] pub mod DeleteFramebuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DeleteFramebuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DeleteFramebuffers = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteFramebuffers", &["glDeleteFramebuffersEXT"])) } } } #[allow(non_snake_case)] pub mod DeleteProgram { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DeleteProgram.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DeleteProgram = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteProgram", &[])) } } } #[allow(non_snake_case)] pub mod DeleteProgramPipelines { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DeleteProgramPipelines.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DeleteProgramPipelines = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteProgramPipelines", &[])) } } } #[allow(non_snake_case)] pub mod DeleteQueries { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DeleteQueries.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DeleteQueries = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteQueries", &["glDeleteQueriesARB"])) } } } #[allow(non_snake_case)] pub mod DeleteRenderbuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DeleteRenderbuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DeleteRenderbuffers = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteRenderbuffers", &["glDeleteRenderbuffersEXT"])) } } } #[allow(non_snake_case)] pub mod DeleteSamplers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DeleteSamplers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DeleteSamplers = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteSamplers", &[])) } } } #[allow(non_snake_case)] pub mod DeleteShader { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DeleteShader.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DeleteShader = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteShader", &[])) } } } #[allow(non_snake_case)] pub mod DeleteSync { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DeleteSync.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DeleteSync = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteSync", &["glDeleteSyncAPPLE"])) } } } #[allow(non_snake_case)] pub mod DeleteTextures { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DeleteTextures.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DeleteTextures = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteTextures", &[])) } } } #[allow(non_snake_case)] pub mod DeleteTransformFeedbacks { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DeleteTransformFeedbacks.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DeleteTransformFeedbacks = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteTransformFeedbacks", &["glDeleteTransformFeedbacksNV"])) } } } #[allow(non_snake_case)] pub mod DeleteVertexArrays { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DeleteVertexArrays.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DeleteVertexArrays = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteVertexArrays", &["glDeleteVertexArraysAPPLE", "glDeleteVertexArraysOES"])) } } } #[allow(non_snake_case)] pub mod DepthFunc { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DepthFunc.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DepthFunc = FnPtr::new(metaloadfn(&mut loadfn, "glDepthFunc", &[])) } } } #[allow(non_snake_case)] pub mod DepthMask { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DepthMask.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DepthMask = FnPtr::new(metaloadfn(&mut loadfn, "glDepthMask", &[])) } } } #[allow(non_snake_case)] pub mod DepthRange { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DepthRange.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DepthRange = FnPtr::new(metaloadfn(&mut loadfn, "glDepthRange", &[])) } } } #[allow(non_snake_case)] pub mod DepthRangeArrayv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DepthRangeArrayv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DepthRangeArrayv = FnPtr::new(metaloadfn(&mut loadfn, "glDepthRangeArrayv", &[])) } } } #[allow(non_snake_case)] pub mod DepthRangeIndexed { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DepthRangeIndexed.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DepthRangeIndexed = FnPtr::new(metaloadfn(&mut loadfn, "glDepthRangeIndexed", &[])) } } } #[allow(non_snake_case)] pub mod DepthRangef { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DepthRangef.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DepthRangef = FnPtr::new(metaloadfn(&mut loadfn, "glDepthRangef", &["glDepthRangefOES"])) } } } #[allow(non_snake_case)] pub mod DetachShader { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DetachShader.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DetachShader = FnPtr::new(metaloadfn(&mut loadfn, "glDetachShader", &["glDetachObjectARB"])) } } } #[allow(non_snake_case)] pub mod Disable { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Disable.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Disable = FnPtr::new(metaloadfn(&mut loadfn, "glDisable", &[])) } } } #[allow(non_snake_case)] pub mod DisableVertexArrayAttrib { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DisableVertexArrayAttrib.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DisableVertexArrayAttrib = FnPtr::new(metaloadfn(&mut loadfn, "glDisableVertexArrayAttrib", &[])) } } } #[allow(non_snake_case)] pub mod DisableVertexAttribArray { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DisableVertexAttribArray.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DisableVertexAttribArray = FnPtr::new(metaloadfn(&mut loadfn, "glDisableVertexAttribArray", &["glDisableVertexAttribArrayARB"])) } } } #[allow(non_snake_case)] pub mod Disablei { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Disablei.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Disablei = FnPtr::new(metaloadfn(&mut loadfn, "glDisablei", &["glDisableIndexedEXT", "glDisableiEXT", "glDisableiNV", "glDisableiOES"])) } } } #[allow(non_snake_case)] pub mod DispatchCompute { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DispatchCompute.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DispatchCompute = FnPtr::new(metaloadfn(&mut loadfn, "glDispatchCompute", &[])) } } } #[allow(non_snake_case)] pub mod DispatchComputeIndirect { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DispatchComputeIndirect.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DispatchComputeIndirect = FnPtr::new(metaloadfn(&mut loadfn, "glDispatchComputeIndirect", &[])) } } } #[allow(non_snake_case)] pub mod DrawArrays { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawArrays.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawArrays = FnPtr::new(metaloadfn(&mut loadfn, "glDrawArrays", &["glDrawArraysEXT"])) } } } #[allow(non_snake_case)] pub mod DrawArraysIndirect { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawArraysIndirect.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawArraysIndirect = FnPtr::new(metaloadfn(&mut loadfn, "glDrawArraysIndirect", &[])) } } } #[allow(non_snake_case)] pub mod DrawArraysInstanced { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawArraysInstanced.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawArraysInstanced = FnPtr::new(metaloadfn(&mut loadfn, "glDrawArraysInstanced", &["glDrawArraysInstancedANGLE", "glDrawArraysInstancedARB", "glDrawArraysInstancedEXT", "glDrawArraysInstancedNV"])) } } } #[allow(non_snake_case)] pub mod DrawArraysInstancedBaseInstance { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawArraysInstancedBaseInstance.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawArraysInstancedBaseInstance = FnPtr::new(metaloadfn(&mut loadfn, "glDrawArraysInstancedBaseInstance", &["glDrawArraysInstancedBaseInstanceEXT"])) } } } #[allow(non_snake_case)] pub mod DrawBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glDrawBuffer", &[])) } } } #[allow(non_snake_case)] pub mod DrawBuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawBuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glDrawBuffers", &["glDrawBuffersARB", "glDrawBuffersATI", "glDrawBuffersEXT"])) } } } #[allow(non_snake_case)] pub mod DrawElements { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawElements.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawElements = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElements", &[])) } } } #[allow(non_snake_case)] pub mod DrawElementsBaseVertex { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawElementsBaseVertex.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawElementsBaseVertex = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElementsBaseVertex", &["glDrawElementsBaseVertexEXT", "glDrawElementsBaseVertexOES"])) } } } #[allow(non_snake_case)] pub mod DrawElementsIndirect { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawElementsIndirect.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawElementsIndirect = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElementsIndirect", &[])) } } } #[allow(non_snake_case)] pub mod DrawElementsInstanced { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawElementsInstanced.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawElementsInstanced = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElementsInstanced", &["glDrawElementsInstancedANGLE", "glDrawElementsInstancedARB", "glDrawElementsInstancedEXT", "glDrawElementsInstancedNV"])) } } } #[allow(non_snake_case)] pub mod DrawElementsInstancedBaseInstance { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawElementsInstancedBaseInstance.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawElementsInstancedBaseInstance = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElementsInstancedBaseInstance", &["glDrawElementsInstancedBaseInstanceEXT"])) } } } #[allow(non_snake_case)] pub mod DrawElementsInstancedBaseVertex { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawElementsInstancedBaseVertex.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawElementsInstancedBaseVertex = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElementsInstancedBaseVertex", &["glDrawElementsInstancedBaseVertexEXT", "glDrawElementsInstancedBaseVertexOES"])) } } } #[allow(non_snake_case)] pub mod DrawElementsInstancedBaseVertexBaseInstance { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawElementsInstancedBaseVertexBaseInstance.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawElementsInstancedBaseVertexBaseInstance = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElementsInstancedBaseVertexBaseInstance", &["glDrawElementsInstancedBaseVertexBaseInstanceEXT"])) } } } #[allow(non_snake_case)] pub mod DrawRangeElements { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawRangeElements.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawRangeElements = FnPtr::new(metaloadfn(&mut loadfn, "glDrawRangeElements", &["glDrawRangeElementsEXT"])) } } } #[allow(non_snake_case)] pub mod DrawRangeElementsBaseVertex { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawRangeElementsBaseVertex.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawRangeElementsBaseVertex = FnPtr::new(metaloadfn(&mut loadfn, "glDrawRangeElementsBaseVertex", &["glDrawRangeElementsBaseVertexEXT", "glDrawRangeElementsBaseVertexOES"])) } } } #[allow(non_snake_case)] pub mod DrawTransformFeedback { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawTransformFeedback.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glDrawTransformFeedback", &["glDrawTransformFeedbackEXT", "glDrawTransformFeedbackNV"])) } } } #[allow(non_snake_case)] pub mod DrawTransformFeedbackInstanced { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawTransformFeedbackInstanced.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawTransformFeedbackInstanced = FnPtr::new(metaloadfn(&mut loadfn, "glDrawTransformFeedbackInstanced", &["glDrawTransformFeedbackInstancedEXT"])) } } } #[allow(non_snake_case)] pub mod DrawTransformFeedbackStream { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawTransformFeedbackStream.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawTransformFeedbackStream = FnPtr::new(metaloadfn(&mut loadfn, "glDrawTransformFeedbackStream", &[])) } } } #[allow(non_snake_case)] pub mod DrawTransformFeedbackStreamInstanced { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::DrawTransformFeedbackStreamInstanced.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::DrawTransformFeedbackStreamInstanced = FnPtr::new(metaloadfn(&mut loadfn, "glDrawTransformFeedbackStreamInstanced", &[])) } } } #[allow(non_snake_case)] pub mod Enable { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Enable.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Enable = FnPtr::new(metaloadfn(&mut loadfn, "glEnable", &[])) } } } #[allow(non_snake_case)] pub mod EnableVertexArrayAttrib { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::EnableVertexArrayAttrib.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::EnableVertexArrayAttrib = FnPtr::new(metaloadfn(&mut loadfn, "glEnableVertexArrayAttrib", &[])) } } } #[allow(non_snake_case)] pub mod EnableVertexAttribArray { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::EnableVertexAttribArray.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::EnableVertexAttribArray = FnPtr::new(metaloadfn(&mut loadfn, "glEnableVertexAttribArray", &["glEnableVertexAttribArrayARB"])) } } } #[allow(non_snake_case)] pub mod Enablei { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Enablei.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Enablei = FnPtr::new(metaloadfn(&mut loadfn, "glEnablei", &["glEnableIndexedEXT", "glEnableiEXT", "glEnableiNV", "glEnableiOES"])) } } } #[allow(non_snake_case)] pub mod EndConditionalRender { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::EndConditionalRender.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::EndConditionalRender = FnPtr::new(metaloadfn(&mut loadfn, "glEndConditionalRender", &["glEndConditionalRenderNV", "glEndConditionalRenderNVX"])) } } } #[allow(non_snake_case)] pub mod EndQuery { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::EndQuery.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::EndQuery = FnPtr::new(metaloadfn(&mut loadfn, "glEndQuery", &["glEndQueryARB"])) } } } #[allow(non_snake_case)] pub mod EndQueryIndexed { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::EndQueryIndexed.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::EndQueryIndexed = FnPtr::new(metaloadfn(&mut loadfn, "glEndQueryIndexed", &[])) } } } #[allow(non_snake_case)] pub mod EndTransformFeedback { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::EndTransformFeedback.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::EndTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glEndTransformFeedback", &["glEndTransformFeedbackEXT", "glEndTransformFeedbackNV"])) } } } #[allow(non_snake_case)] pub mod FenceSync { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::FenceSync.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::FenceSync = FnPtr::new(metaloadfn(&mut loadfn, "glFenceSync", &["glFenceSyncAPPLE"])) } } } #[allow(non_snake_case)] pub mod Finish { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Finish.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Finish = FnPtr::new(metaloadfn(&mut loadfn, "glFinish", &[])) } } } #[allow(non_snake_case)] pub mod Flush { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Flush.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Flush = FnPtr::new(metaloadfn(&mut loadfn, "glFlush", &[])) } } } #[allow(non_snake_case)] pub mod FlushMappedBufferRange { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::FlushMappedBufferRange.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::FlushMappedBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glFlushMappedBufferRange", &["glFlushMappedBufferRangeAPPLE", "glFlushMappedBufferRangeEXT"])) } } } #[allow(non_snake_case)] pub mod FlushMappedNamedBufferRange { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::FlushMappedNamedBufferRange.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::FlushMappedNamedBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glFlushMappedNamedBufferRange", &[])) } } } #[allow(non_snake_case)] pub mod FramebufferParameteri { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::FramebufferParameteri.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::FramebufferParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferParameteri", &[])) } } } #[allow(non_snake_case)] pub mod FramebufferRenderbuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::FramebufferRenderbuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::FramebufferRenderbuffer = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferRenderbuffer", &["glFramebufferRenderbufferEXT"])) } } } #[allow(non_snake_case)] pub mod FramebufferTexture { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::FramebufferTexture.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::FramebufferTexture = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferTexture", &["glFramebufferTextureARB", "glFramebufferTextureEXT", "glFramebufferTextureOES"])) } } } #[allow(non_snake_case)] pub mod FramebufferTexture1D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::FramebufferTexture1D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::FramebufferTexture1D = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferTexture1D", &["glFramebufferTexture1DEXT"])) } } } #[allow(non_snake_case)] pub mod FramebufferTexture2D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::FramebufferTexture2D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::FramebufferTexture2D = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferTexture2D", &["glFramebufferTexture2DEXT"])) } } } #[allow(non_snake_case)] pub mod FramebufferTexture3D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::FramebufferTexture3D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::FramebufferTexture3D = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferTexture3D", &["glFramebufferTexture3DEXT"])) } } } #[allow(non_snake_case)] pub mod FramebufferTextureLayer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::FramebufferTextureLayer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::FramebufferTextureLayer = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferTextureLayer", &["glFramebufferTextureLayerARB", "glFramebufferTextureLayerEXT"])) } } } #[allow(non_snake_case)] pub mod FrontFace { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::FrontFace.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::FrontFace = FnPtr::new(metaloadfn(&mut loadfn, "glFrontFace", &[])) } } } #[allow(non_snake_case)] pub mod GenBuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GenBuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GenBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glGenBuffers", &["glGenBuffersARB"])) } } } #[allow(non_snake_case)] pub mod GenFramebuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GenFramebuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GenFramebuffers = FnPtr::new(metaloadfn(&mut loadfn, "glGenFramebuffers", &["glGenFramebuffersEXT"])) } } } #[allow(non_snake_case)] pub mod GenProgramPipelines { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GenProgramPipelines.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GenProgramPipelines = FnPtr::new(metaloadfn(&mut loadfn, "glGenProgramPipelines", &[])) } } } #[allow(non_snake_case)] pub mod GenQueries { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GenQueries.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GenQueries = FnPtr::new(metaloadfn(&mut loadfn, "glGenQueries", &["glGenQueriesARB"])) } } } #[allow(non_snake_case)] pub mod GenRenderbuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GenRenderbuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GenRenderbuffers = FnPtr::new(metaloadfn(&mut loadfn, "glGenRenderbuffers", &["glGenRenderbuffersEXT"])) } } } #[allow(non_snake_case)] pub mod GenSamplers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GenSamplers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GenSamplers = FnPtr::new(metaloadfn(&mut loadfn, "glGenSamplers", &[])) } } } #[allow(non_snake_case)] pub mod GenTextures { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GenTextures.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GenTextures = FnPtr::new(metaloadfn(&mut loadfn, "glGenTextures", &[])) } } } #[allow(non_snake_case)] pub mod GenTransformFeedbacks { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GenTransformFeedbacks.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GenTransformFeedbacks = FnPtr::new(metaloadfn(&mut loadfn, "glGenTransformFeedbacks", &["glGenTransformFeedbacksNV"])) } } } #[allow(non_snake_case)] pub mod GenVertexArrays { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GenVertexArrays.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GenVertexArrays = FnPtr::new(metaloadfn(&mut loadfn, "glGenVertexArrays", &["glGenVertexArraysAPPLE", "glGenVertexArraysOES"])) } } } #[allow(non_snake_case)] pub mod GenerateMipmap { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GenerateMipmap.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GenerateMipmap = FnPtr::new(metaloadfn(&mut loadfn, "glGenerateMipmap", &["glGenerateMipmapEXT"])) } } } #[allow(non_snake_case)] pub mod GenerateTextureMipmap { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GenerateTextureMipmap.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GenerateTextureMipmap = FnPtr::new(metaloadfn(&mut loadfn, "glGenerateTextureMipmap", &[])) } } } #[allow(non_snake_case)] pub mod GetActiveAtomicCounterBufferiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetActiveAtomicCounterBufferiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetActiveAtomicCounterBufferiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveAtomicCounterBufferiv", &[])) } } } #[allow(non_snake_case)] pub mod GetActiveAttrib { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetActiveAttrib.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetActiveAttrib = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveAttrib", &["glGetActiveAttribARB"])) } } } #[allow(non_snake_case)] pub mod GetActiveSubroutineName { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetActiveSubroutineName.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetActiveSubroutineName = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveSubroutineName", &[])) } } } #[allow(non_snake_case)] pub mod GetActiveSubroutineUniformName { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetActiveSubroutineUniformName.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetActiveSubroutineUniformName = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveSubroutineUniformName", &[])) } } } #[allow(non_snake_case)] pub mod GetActiveSubroutineUniformiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetActiveSubroutineUniformiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetActiveSubroutineUniformiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveSubroutineUniformiv", &[])) } } } #[allow(non_snake_case)] pub mod GetActiveUniform { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetActiveUniform.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetActiveUniform = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveUniform", &["glGetActiveUniformARB"])) } } } #[allow(non_snake_case)] pub mod GetActiveUniformBlockName { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetActiveUniformBlockName.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetActiveUniformBlockName = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveUniformBlockName", &[])) } } } #[allow(non_snake_case)] pub mod GetActiveUniformBlockiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetActiveUniformBlockiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetActiveUniformBlockiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveUniformBlockiv", &[])) } } } #[allow(non_snake_case)] pub mod GetActiveUniformName { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetActiveUniformName.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetActiveUniformName = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveUniformName", &[])) } } } #[allow(non_snake_case)] pub mod GetActiveUniformsiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetActiveUniformsiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetActiveUniformsiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveUniformsiv", &[])) } } } #[allow(non_snake_case)] pub mod GetAttachedShaders { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetAttachedShaders.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetAttachedShaders = FnPtr::new(metaloadfn(&mut loadfn, "glGetAttachedShaders", &[])) } } } #[allow(non_snake_case)] pub mod GetAttribLocation { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetAttribLocation.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetAttribLocation = FnPtr::new(metaloadfn(&mut loadfn, "glGetAttribLocation", &["glGetAttribLocationARB"])) } } } #[allow(non_snake_case)] pub mod GetBooleani_v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetBooleani_v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetBooleani_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetBooleani_v", &["glGetBooleanIndexedvEXT"])) } } } #[allow(non_snake_case)] pub mod GetBooleanv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetBooleanv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetBooleanv = FnPtr::new(metaloadfn(&mut loadfn, "glGetBooleanv", &[])) } } } #[allow(non_snake_case)] pub mod GetBufferParameteri64v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetBufferParameteri64v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetBufferParameteri64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetBufferParameteri64v", &[])) } } } #[allow(non_snake_case)] pub mod GetBufferParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetBufferParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetBufferParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetBufferParameteriv", &["glGetBufferParameterivARB"])) } } } #[allow(non_snake_case)] pub mod GetBufferPointerv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetBufferPointerv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetBufferPointerv = FnPtr::new(metaloadfn(&mut loadfn, "glGetBufferPointerv", &["glGetBufferPointervARB", "glGetBufferPointervOES"])) } } } #[allow(non_snake_case)] pub mod GetBufferSubData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetBufferSubData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glGetBufferSubData", &["glGetBufferSubDataARB"])) } } } #[allow(non_snake_case)] pub mod GetCompressedTexImage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetCompressedTexImage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetCompressedTexImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetCompressedTexImage", &["glGetCompressedTexImageARB"])) } } } #[allow(non_snake_case)] pub mod GetCompressedTextureImage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetCompressedTextureImage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetCompressedTextureImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetCompressedTextureImage", &[])) } } } #[allow(non_snake_case)] pub mod GetCompressedTextureSubImage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetCompressedTextureSubImage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetCompressedTextureSubImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetCompressedTextureSubImage", &[])) } } } #[allow(non_snake_case)] pub mod GetDebugMessageLog { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetDebugMessageLog.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetDebugMessageLog = FnPtr::new(metaloadfn(&mut loadfn, "glGetDebugMessageLog", &["glGetDebugMessageLogARB", "glGetDebugMessageLogKHR"])) } } } #[allow(non_snake_case)] pub mod GetDoublei_v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetDoublei_v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetDoublei_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetDoublei_v", &["glGetDoubleIndexedvEXT", "glGetDoublei_vEXT"])) } } } #[allow(non_snake_case)] pub mod GetDoublev { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetDoublev.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetDoublev = FnPtr::new(metaloadfn(&mut loadfn, "glGetDoublev", &[])) } } } #[allow(non_snake_case)] pub mod GetError { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetError.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetError = FnPtr::new(metaloadfn(&mut loadfn, "glGetError", &[])) } } } #[allow(non_snake_case)] pub mod GetFloati_v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetFloati_v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetFloati_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetFloati_v", &["glGetFloatIndexedvEXT", "glGetFloati_vEXT", "glGetFloati_vNV", "glGetFloati_vOES"])) } } } #[allow(non_snake_case)] pub mod GetFloatv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetFloatv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetFloatv = FnPtr::new(metaloadfn(&mut loadfn, "glGetFloatv", &[])) } } } #[allow(non_snake_case)] pub mod GetFragDataIndex { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetFragDataIndex.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetFragDataIndex = FnPtr::new(metaloadfn(&mut loadfn, "glGetFragDataIndex", &["glGetFragDataIndexEXT"])) } } } #[allow(non_snake_case)] pub mod GetFragDataLocation { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetFragDataLocation.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetFragDataLocation = FnPtr::new(metaloadfn(&mut loadfn, "glGetFragDataLocation", &["glGetFragDataLocationEXT"])) } } } #[allow(non_snake_case)] pub mod GetFramebufferAttachmentParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetFramebufferAttachmentParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetFramebufferAttachmentParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetFramebufferAttachmentParameteriv", &["glGetFramebufferAttachmentParameterivEXT"])) } } } #[allow(non_snake_case)] pub mod GetFramebufferParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetFramebufferParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetFramebufferParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetFramebufferParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod GetGraphicsResetStatus { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetGraphicsResetStatus.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetGraphicsResetStatus = FnPtr::new(metaloadfn(&mut loadfn, "glGetGraphicsResetStatus", &["glGetGraphicsResetStatusEXT", "glGetGraphicsResetStatusKHR"])) } } } #[allow(non_snake_case)] pub mod GetInteger64i_v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetInteger64i_v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetInteger64i_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetInteger64i_v", &[])) } } } #[allow(non_snake_case)] pub mod GetInteger64v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetInteger64v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetInteger64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetInteger64v", &["glGetInteger64vAPPLE"])) } } } #[allow(non_snake_case)] pub mod GetIntegeri_v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetIntegeri_v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetIntegeri_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetIntegeri_v", &["glGetIntegerIndexedvEXT"])) } } } #[allow(non_snake_case)] pub mod GetIntegerv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetIntegerv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetIntegerv = FnPtr::new(metaloadfn(&mut loadfn, "glGetIntegerv", &[])) } } } #[allow(non_snake_case)] pub mod GetInternalformati64v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetInternalformati64v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetInternalformati64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetInternalformati64v", &[])) } } } #[allow(non_snake_case)] pub mod GetInternalformativ { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetInternalformativ.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetInternalformativ = FnPtr::new(metaloadfn(&mut loadfn, "glGetInternalformativ", &[])) } } } #[allow(non_snake_case)] pub mod GetMultisamplefv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetMultisamplefv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetMultisamplefv = FnPtr::new(metaloadfn(&mut loadfn, "glGetMultisamplefv", &["glGetMultisamplefvNV"])) } } } #[allow(non_snake_case)] pub mod GetNamedBufferParameteri64v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetNamedBufferParameteri64v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetNamedBufferParameteri64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedBufferParameteri64v", &[])) } } } #[allow(non_snake_case)] pub mod GetNamedBufferParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetNamedBufferParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetNamedBufferParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedBufferParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod GetNamedBufferPointerv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetNamedBufferPointerv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetNamedBufferPointerv = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedBufferPointerv", &[])) } } } #[allow(non_snake_case)] pub mod GetNamedBufferSubData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetNamedBufferSubData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetNamedBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedBufferSubData", &[])) } } } #[allow(non_snake_case)] pub mod GetNamedFramebufferAttachmentParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetNamedFramebufferAttachmentParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetNamedFramebufferAttachmentParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedFramebufferAttachmentParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod GetNamedFramebufferParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetNamedFramebufferParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetNamedFramebufferParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedFramebufferParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod GetNamedRenderbufferParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetNamedRenderbufferParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetNamedRenderbufferParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedRenderbufferParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod GetObjectLabel { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetObjectLabel.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetObjectLabel = FnPtr::new(metaloadfn(&mut loadfn, "glGetObjectLabel", &["glGetObjectLabelKHR"])) } } } #[allow(non_snake_case)] pub mod GetObjectPtrLabel { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetObjectPtrLabel.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetObjectPtrLabel = FnPtr::new(metaloadfn(&mut loadfn, "glGetObjectPtrLabel", &["glGetObjectPtrLabelKHR"])) } } } #[allow(non_snake_case)] pub mod GetPointerv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetPointerv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetPointerv = FnPtr::new(metaloadfn(&mut loadfn, "glGetPointerv", &["glGetPointervEXT", "glGetPointervKHR"])) } } } #[allow(non_snake_case)] pub mod GetProgramBinary { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetProgramBinary.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetProgramBinary = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramBinary", &["glGetProgramBinaryOES"])) } } } #[allow(non_snake_case)] pub mod GetProgramInfoLog { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetProgramInfoLog.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetProgramInfoLog = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramInfoLog", &[])) } } } #[allow(non_snake_case)] pub mod GetProgramInterfaceiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetProgramInterfaceiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetProgramInterfaceiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramInterfaceiv", &[])) } } } #[allow(non_snake_case)] pub mod GetProgramPipelineInfoLog { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetProgramPipelineInfoLog.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetProgramPipelineInfoLog = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramPipelineInfoLog", &[])) } } } #[allow(non_snake_case)] pub mod GetProgramPipelineiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetProgramPipelineiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetProgramPipelineiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramPipelineiv", &[])) } } } #[allow(non_snake_case)] pub mod GetProgramResourceIndex { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetProgramResourceIndex.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetProgramResourceIndex = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramResourceIndex", &[])) } } } #[allow(non_snake_case)] pub mod GetProgramResourceLocation { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetProgramResourceLocation.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetProgramResourceLocation = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramResourceLocation", &[])) } } } #[allow(non_snake_case)] pub mod GetProgramResourceLocationIndex { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetProgramResourceLocationIndex.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetProgramResourceLocationIndex = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramResourceLocationIndex", &[])) } } } #[allow(non_snake_case)] pub mod GetProgramResourceName { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetProgramResourceName.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetProgramResourceName = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramResourceName", &[])) } } } #[allow(non_snake_case)] pub mod GetProgramResourceiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetProgramResourceiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetProgramResourceiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramResourceiv", &[])) } } } #[allow(non_snake_case)] pub mod GetProgramStageiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetProgramStageiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetProgramStageiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramStageiv", &[])) } } } #[allow(non_snake_case)] pub mod GetProgramiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetProgramiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetProgramiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramiv", &[])) } } } #[allow(non_snake_case)] pub mod GetQueryBufferObjecti64v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetQueryBufferObjecti64v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetQueryBufferObjecti64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryBufferObjecti64v", &[])) } } } #[allow(non_snake_case)] pub mod GetQueryBufferObjectiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetQueryBufferObjectiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetQueryBufferObjectiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryBufferObjectiv", &[])) } } } #[allow(non_snake_case)] pub mod GetQueryBufferObjectui64v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetQueryBufferObjectui64v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetQueryBufferObjectui64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryBufferObjectui64v", &[])) } } } #[allow(non_snake_case)] pub mod GetQueryBufferObjectuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetQueryBufferObjectuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetQueryBufferObjectuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryBufferObjectuiv", &[])) } } } #[allow(non_snake_case)] pub mod GetQueryIndexediv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetQueryIndexediv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetQueryIndexediv = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryIndexediv", &[])) } } } #[allow(non_snake_case)] pub mod GetQueryObjecti64v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetQueryObjecti64v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetQueryObjecti64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryObjecti64v", &["glGetQueryObjecti64vEXT"])) } } } #[allow(non_snake_case)] pub mod GetQueryObjectiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetQueryObjectiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetQueryObjectiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryObjectiv", &["glGetQueryObjectivARB", "glGetQueryObjectivEXT"])) } } } #[allow(non_snake_case)] pub mod GetQueryObjectui64v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetQueryObjectui64v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetQueryObjectui64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryObjectui64v", &["glGetQueryObjectui64vEXT"])) } } } #[allow(non_snake_case)] pub mod GetQueryObjectuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetQueryObjectuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetQueryObjectuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryObjectuiv", &["glGetQueryObjectuivARB"])) } } } #[allow(non_snake_case)] pub mod GetQueryiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetQueryiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetQueryiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryiv", &["glGetQueryivARB"])) } } } #[allow(non_snake_case)] pub mod GetRenderbufferParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetRenderbufferParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetRenderbufferParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetRenderbufferParameteriv", &["glGetRenderbufferParameterivEXT"])) } } } #[allow(non_snake_case)] pub mod GetSamplerParameterIiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetSamplerParameterIiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetSamplerParameterIiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetSamplerParameterIiv", &["glGetSamplerParameterIivEXT", "glGetSamplerParameterIivOES"])) } } } #[allow(non_snake_case)] pub mod GetSamplerParameterIuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetSamplerParameterIuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetSamplerParameterIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetSamplerParameterIuiv", &["glGetSamplerParameterIuivEXT", "glGetSamplerParameterIuivOES"])) } } } #[allow(non_snake_case)] pub mod GetSamplerParameterfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetSamplerParameterfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetSamplerParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetSamplerParameterfv", &[])) } } } #[allow(non_snake_case)] pub mod GetSamplerParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetSamplerParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetSamplerParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetSamplerParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod GetShaderInfoLog { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetShaderInfoLog.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetShaderInfoLog = FnPtr::new(metaloadfn(&mut loadfn, "glGetShaderInfoLog", &[])) } } } #[allow(non_snake_case)] pub mod GetShaderPrecisionFormat { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetShaderPrecisionFormat.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetShaderPrecisionFormat = FnPtr::new(metaloadfn(&mut loadfn, "glGetShaderPrecisionFormat", &[])) } } } #[allow(non_snake_case)] pub mod GetShaderSource { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetShaderSource.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetShaderSource = FnPtr::new(metaloadfn(&mut loadfn, "glGetShaderSource", &["glGetShaderSourceARB"])) } } } #[allow(non_snake_case)] pub mod GetShaderiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetShaderiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetShaderiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetShaderiv", &[])) } } } #[allow(non_snake_case)] pub mod GetString { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetString.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetString = FnPtr::new(metaloadfn(&mut loadfn, "glGetString", &[])) } } } #[allow(non_snake_case)] pub mod GetStringi { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetStringi.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetStringi = FnPtr::new(metaloadfn(&mut loadfn, "glGetStringi", &[])) } } } #[allow(non_snake_case)] pub mod GetSubroutineIndex { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetSubroutineIndex.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetSubroutineIndex = FnPtr::new(metaloadfn(&mut loadfn, "glGetSubroutineIndex", &[])) } } } #[allow(non_snake_case)] pub mod GetSubroutineUniformLocation { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetSubroutineUniformLocation.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetSubroutineUniformLocation = FnPtr::new(metaloadfn(&mut loadfn, "glGetSubroutineUniformLocation", &[])) } } } #[allow(non_snake_case)] pub mod GetSynciv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetSynciv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetSynciv = FnPtr::new(metaloadfn(&mut loadfn, "glGetSynciv", &["glGetSyncivAPPLE"])) } } } #[allow(non_snake_case)] pub mod GetTexImage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTexImage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTexImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexImage", &[])) } } } #[allow(non_snake_case)] pub mod GetTexLevelParameterfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTexLevelParameterfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTexLevelParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexLevelParameterfv", &[])) } } } #[allow(non_snake_case)] pub mod GetTexLevelParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTexLevelParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTexLevelParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexLevelParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod GetTexParameterIiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTexParameterIiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTexParameterIiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexParameterIiv", &["glGetTexParameterIivEXT", "glGetTexParameterIivOES"])) } } } #[allow(non_snake_case)] pub mod GetTexParameterIuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTexParameterIuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTexParameterIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexParameterIuiv", &["glGetTexParameterIuivEXT", "glGetTexParameterIuivOES"])) } } } #[allow(non_snake_case)] pub mod GetTexParameterfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTexParameterfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTexParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexParameterfv", &[])) } } } #[allow(non_snake_case)] pub mod GetTexParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTexParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTexParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod GetTextureImage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTextureImage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTextureImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureImage", &[])) } } } #[allow(non_snake_case)] pub mod GetTextureLevelParameterfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTextureLevelParameterfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTextureLevelParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureLevelParameterfv", &[])) } } } #[allow(non_snake_case)] pub mod GetTextureLevelParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTextureLevelParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTextureLevelParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureLevelParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod GetTextureParameterIiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTextureParameterIiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTextureParameterIiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureParameterIiv", &[])) } } } #[allow(non_snake_case)] pub mod GetTextureParameterIuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTextureParameterIuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTextureParameterIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureParameterIuiv", &[])) } } } #[allow(non_snake_case)] pub mod GetTextureParameterfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTextureParameterfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTextureParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureParameterfv", &[])) } } } #[allow(non_snake_case)] pub mod GetTextureParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTextureParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTextureParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod GetTextureSubImage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTextureSubImage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTextureSubImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureSubImage", &[])) } } } #[allow(non_snake_case)] pub mod GetTransformFeedbackVarying { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTransformFeedbackVarying.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTransformFeedbackVarying = FnPtr::new(metaloadfn(&mut loadfn, "glGetTransformFeedbackVarying", &["glGetTransformFeedbackVaryingEXT"])) } } } #[allow(non_snake_case)] pub mod GetTransformFeedbacki64_v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTransformFeedbacki64_v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTransformFeedbacki64_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetTransformFeedbacki64_v", &[])) } } } #[allow(non_snake_case)] pub mod GetTransformFeedbacki_v { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTransformFeedbacki_v.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTransformFeedbacki_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetTransformFeedbacki_v", &[])) } } } #[allow(non_snake_case)] pub mod GetTransformFeedbackiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetTransformFeedbackiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetTransformFeedbackiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTransformFeedbackiv", &[])) } } } #[allow(non_snake_case)] pub mod GetUniformBlockIndex { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetUniformBlockIndex.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetUniformBlockIndex = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformBlockIndex", &[])) } } } #[allow(non_snake_case)] pub mod GetUniformIndices { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetUniformIndices.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetUniformIndices = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformIndices", &[])) } } } #[allow(non_snake_case)] pub mod GetUniformLocation { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetUniformLocation.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetUniformLocation = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformLocation", &["glGetUniformLocationARB"])) } } } #[allow(non_snake_case)] pub mod GetUniformSubroutineuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetUniformSubroutineuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetUniformSubroutineuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformSubroutineuiv", &[])) } } } #[allow(non_snake_case)] pub mod GetUniformdv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetUniformdv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetUniformdv = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformdv", &[])) } } } #[allow(non_snake_case)] pub mod GetUniformfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetUniformfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetUniformfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformfv", &["glGetUniformfvARB"])) } } } #[allow(non_snake_case)] pub mod GetUniformiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetUniformiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetUniformiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformiv", &["glGetUniformivARB"])) } } } #[allow(non_snake_case)] pub mod GetUniformuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetUniformuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetUniformuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformuiv", &["glGetUniformuivEXT"])) } } } #[allow(non_snake_case)] pub mod GetVertexArrayIndexed64iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetVertexArrayIndexed64iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetVertexArrayIndexed64iv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexArrayIndexed64iv", &[])) } } } #[allow(non_snake_case)] pub mod GetVertexArrayIndexediv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetVertexArrayIndexediv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetVertexArrayIndexediv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexArrayIndexediv", &[])) } } } #[allow(non_snake_case)] pub mod GetVertexArrayiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetVertexArrayiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetVertexArrayiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexArrayiv", &[])) } } } #[allow(non_snake_case)] pub mod GetVertexAttribIiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetVertexAttribIiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetVertexAttribIiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribIiv", &["glGetVertexAttribIivEXT"])) } } } #[allow(non_snake_case)] pub mod GetVertexAttribIuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetVertexAttribIuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetVertexAttribIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribIuiv", &["glGetVertexAttribIuivEXT"])) } } } #[allow(non_snake_case)] pub mod GetVertexAttribLdv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetVertexAttribLdv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetVertexAttribLdv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribLdv", &["glGetVertexAttribLdvEXT"])) } } } #[allow(non_snake_case)] pub mod GetVertexAttribPointerv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetVertexAttribPointerv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetVertexAttribPointerv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribPointerv", &["glGetVertexAttribPointervARB", "glGetVertexAttribPointervNV"])) } } } #[allow(non_snake_case)] pub mod GetVertexAttribdv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetVertexAttribdv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetVertexAttribdv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribdv", &["glGetVertexAttribdvARB", "glGetVertexAttribdvNV"])) } } } #[allow(non_snake_case)] pub mod GetVertexAttribfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetVertexAttribfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetVertexAttribfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribfv", &["glGetVertexAttribfvARB", "glGetVertexAttribfvNV"])) } } } #[allow(non_snake_case)] pub mod GetVertexAttribiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetVertexAttribiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetVertexAttribiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribiv", &["glGetVertexAttribivARB", "glGetVertexAttribivNV"])) } } } #[allow(non_snake_case)] pub mod GetnColorTable { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnColorTable.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnColorTable = FnPtr::new(metaloadfn(&mut loadfn, "glGetnColorTable", &[])) } } } #[allow(non_snake_case)] pub mod GetnCompressedTexImage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnCompressedTexImage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnCompressedTexImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetnCompressedTexImage", &[])) } } } #[allow(non_snake_case)] pub mod GetnConvolutionFilter { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnConvolutionFilter.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnConvolutionFilter = FnPtr::new(metaloadfn(&mut loadfn, "glGetnConvolutionFilter", &[])) } } } #[allow(non_snake_case)] pub mod GetnHistogram { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnHistogram.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnHistogram = FnPtr::new(metaloadfn(&mut loadfn, "glGetnHistogram", &[])) } } } #[allow(non_snake_case)] pub mod GetnMapdv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnMapdv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnMapdv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnMapdv", &[])) } } } #[allow(non_snake_case)] pub mod GetnMapfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnMapfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnMapfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnMapfv", &[])) } } } #[allow(non_snake_case)] pub mod GetnMapiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnMapiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnMapiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnMapiv", &[])) } } } #[allow(non_snake_case)] pub mod GetnMinmax { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnMinmax.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnMinmax = FnPtr::new(metaloadfn(&mut loadfn, "glGetnMinmax", &[])) } } } #[allow(non_snake_case)] pub mod GetnPixelMapfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnPixelMapfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnPixelMapfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnPixelMapfv", &[])) } } } #[allow(non_snake_case)] pub mod GetnPixelMapuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnPixelMapuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnPixelMapuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnPixelMapuiv", &[])) } } } #[allow(non_snake_case)] pub mod GetnPixelMapusv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnPixelMapusv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnPixelMapusv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnPixelMapusv", &[])) } } } #[allow(non_snake_case)] pub mod GetnPolygonStipple { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnPolygonStipple.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnPolygonStipple = FnPtr::new(metaloadfn(&mut loadfn, "glGetnPolygonStipple", &[])) } } } #[allow(non_snake_case)] pub mod GetnSeparableFilter { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnSeparableFilter.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnSeparableFilter = FnPtr::new(metaloadfn(&mut loadfn, "glGetnSeparableFilter", &[])) } } } #[allow(non_snake_case)] pub mod GetnTexImage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnTexImage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnTexImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetnTexImage", &[])) } } } #[allow(non_snake_case)] pub mod GetnUniformdv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnUniformdv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnUniformdv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnUniformdv", &[])) } } } #[allow(non_snake_case)] pub mod GetnUniformfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnUniformfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnUniformfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnUniformfv", &["glGetnUniformfvEXT", "glGetnUniformfvKHR"])) } } } #[allow(non_snake_case)] pub mod GetnUniformiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnUniformiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnUniformiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnUniformiv", &["glGetnUniformivEXT", "glGetnUniformivKHR"])) } } } #[allow(non_snake_case)] pub mod GetnUniformuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::GetnUniformuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::GetnUniformuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnUniformuiv", &["glGetnUniformuivKHR"])) } } } #[allow(non_snake_case)] pub mod Hint { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Hint.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Hint = FnPtr::new(metaloadfn(&mut loadfn, "glHint", &[])) } } } #[allow(non_snake_case)] pub mod InvalidateBufferData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::InvalidateBufferData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::InvalidateBufferData = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateBufferData", &[])) } } } #[allow(non_snake_case)] pub mod InvalidateBufferSubData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::InvalidateBufferSubData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::InvalidateBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateBufferSubData", &[])) } } } #[allow(non_snake_case)] pub mod InvalidateFramebuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::InvalidateFramebuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::InvalidateFramebuffer = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateFramebuffer", &[])) } } } #[allow(non_snake_case)] pub mod InvalidateNamedFramebufferData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::InvalidateNamedFramebufferData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::InvalidateNamedFramebufferData = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateNamedFramebufferData", &[])) } } } #[allow(non_snake_case)] pub mod InvalidateNamedFramebufferSubData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::InvalidateNamedFramebufferSubData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::InvalidateNamedFramebufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateNamedFramebufferSubData", &[])) } } } #[allow(non_snake_case)] pub mod InvalidateSubFramebuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::InvalidateSubFramebuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::InvalidateSubFramebuffer = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateSubFramebuffer", &[])) } } } #[allow(non_snake_case)] pub mod InvalidateTexImage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::InvalidateTexImage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::InvalidateTexImage = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateTexImage", &[])) } } } #[allow(non_snake_case)] pub mod InvalidateTexSubImage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::InvalidateTexSubImage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::InvalidateTexSubImage = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateTexSubImage", &[])) } } } #[allow(non_snake_case)] pub mod IsBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glIsBuffer", &["glIsBufferARB"])) } } } #[allow(non_snake_case)] pub mod IsEnabled { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsEnabled.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsEnabled = FnPtr::new(metaloadfn(&mut loadfn, "glIsEnabled", &[])) } } } #[allow(non_snake_case)] pub mod IsEnabledi { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsEnabledi.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsEnabledi = FnPtr::new(metaloadfn(&mut loadfn, "glIsEnabledi", &["glIsEnabledIndexedEXT", "glIsEnablediEXT", "glIsEnablediNV", "glIsEnablediOES"])) } } } #[allow(non_snake_case)] pub mod IsFramebuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsFramebuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsFramebuffer = FnPtr::new(metaloadfn(&mut loadfn, "glIsFramebuffer", &["glIsFramebufferEXT"])) } } } #[allow(non_snake_case)] pub mod IsProgram { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsProgram.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsProgram = FnPtr::new(metaloadfn(&mut loadfn, "glIsProgram", &[])) } } } #[allow(non_snake_case)] pub mod IsProgramPipeline { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsProgramPipeline.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsProgramPipeline = FnPtr::new(metaloadfn(&mut loadfn, "glIsProgramPipeline", &[])) } } } #[allow(non_snake_case)] pub mod IsQuery { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsQuery.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsQuery = FnPtr::new(metaloadfn(&mut loadfn, "glIsQuery", &["glIsQueryARB"])) } } } #[allow(non_snake_case)] pub mod IsRenderbuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsRenderbuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsRenderbuffer = FnPtr::new(metaloadfn(&mut loadfn, "glIsRenderbuffer", &["glIsRenderbufferEXT"])) } } } #[allow(non_snake_case)] pub mod IsSampler { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsSampler.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsSampler = FnPtr::new(metaloadfn(&mut loadfn, "glIsSampler", &[])) } } } #[allow(non_snake_case)] pub mod IsShader { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsShader.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsShader = FnPtr::new(metaloadfn(&mut loadfn, "glIsShader", &[])) } } } #[allow(non_snake_case)] pub mod IsSync { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsSync.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsSync = FnPtr::new(metaloadfn(&mut loadfn, "glIsSync", &["glIsSyncAPPLE"])) } } } #[allow(non_snake_case)] pub mod IsTexture { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsTexture.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsTexture = FnPtr::new(metaloadfn(&mut loadfn, "glIsTexture", &[])) } } } #[allow(non_snake_case)] pub mod IsTransformFeedback { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsTransformFeedback.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glIsTransformFeedback", &["glIsTransformFeedbackNV"])) } } } #[allow(non_snake_case)] pub mod IsVertexArray { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::IsVertexArray.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::IsVertexArray = FnPtr::new(metaloadfn(&mut loadfn, "glIsVertexArray", &["glIsVertexArrayAPPLE", "glIsVertexArrayOES"])) } } } #[allow(non_snake_case)] pub mod LineWidth { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::LineWidth.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::LineWidth = FnPtr::new(metaloadfn(&mut loadfn, "glLineWidth", &[])) } } } #[allow(non_snake_case)] pub mod LinkProgram { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::LinkProgram.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::LinkProgram = FnPtr::new(metaloadfn(&mut loadfn, "glLinkProgram", &["glLinkProgramARB"])) } } } #[allow(non_snake_case)] pub mod LogicOp { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::LogicOp.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::LogicOp = FnPtr::new(metaloadfn(&mut loadfn, "glLogicOp", &[])) } } } #[allow(non_snake_case)] pub mod MapBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MapBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MapBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glMapBuffer", &["glMapBufferARB", "glMapBufferOES"])) } } } #[allow(non_snake_case)] pub mod MapBufferRange { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MapBufferRange.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MapBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glMapBufferRange", &["glMapBufferRangeEXT"])) } } } #[allow(non_snake_case)] pub mod MapNamedBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MapNamedBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MapNamedBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glMapNamedBuffer", &[])) } } } #[allow(non_snake_case)] pub mod MapNamedBufferRange { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MapNamedBufferRange.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MapNamedBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glMapNamedBufferRange", &[])) } } } #[allow(non_snake_case)] pub mod MemoryBarrier { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MemoryBarrier.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MemoryBarrier = FnPtr::new(metaloadfn(&mut loadfn, "glMemoryBarrier", &["glMemoryBarrierEXT"])) } } } #[allow(non_snake_case)] pub mod MemoryBarrierByRegion { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MemoryBarrierByRegion.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MemoryBarrierByRegion = FnPtr::new(metaloadfn(&mut loadfn, "glMemoryBarrierByRegion", &[])) } } } #[allow(non_snake_case)] pub mod MinSampleShading { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MinSampleShading.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MinSampleShading = FnPtr::new(metaloadfn(&mut loadfn, "glMinSampleShading", &["glMinSampleShadingARB", "glMinSampleShadingOES"])) } } } #[allow(non_snake_case)] pub mod MultiDrawArrays { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiDrawArrays.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiDrawArrays = FnPtr::new(metaloadfn(&mut loadfn, "glMultiDrawArrays", &["glMultiDrawArraysEXT"])) } } } #[allow(non_snake_case)] pub mod MultiDrawArraysIndirect { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiDrawArraysIndirect.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiDrawArraysIndirect = FnPtr::new(metaloadfn(&mut loadfn, "glMultiDrawArraysIndirect", &["glMultiDrawArraysIndirectAMD", "glMultiDrawArraysIndirectEXT"])) } } } #[allow(non_snake_case)] pub mod MultiDrawElements { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiDrawElements.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiDrawElements = FnPtr::new(metaloadfn(&mut loadfn, "glMultiDrawElements", &["glMultiDrawElementsEXT"])) } } } #[allow(non_snake_case)] pub mod MultiDrawElementsBaseVertex { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiDrawElementsBaseVertex.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiDrawElementsBaseVertex = FnPtr::new(metaloadfn(&mut loadfn, "glMultiDrawElementsBaseVertex", &["glMultiDrawElementsBaseVertexEXT"])) } } } #[allow(non_snake_case)] pub mod MultiDrawElementsIndirect { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiDrawElementsIndirect.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiDrawElementsIndirect = FnPtr::new(metaloadfn(&mut loadfn, "glMultiDrawElementsIndirect", &["glMultiDrawElementsIndirectAMD", "glMultiDrawElementsIndirectEXT"])) } } } #[allow(non_snake_case)] pub mod MultiTexCoordP1ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiTexCoordP1ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiTexCoordP1ui = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP1ui", &[])) } } } #[allow(non_snake_case)] pub mod MultiTexCoordP1uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiTexCoordP1uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiTexCoordP1uiv = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP1uiv", &[])) } } } #[allow(non_snake_case)] pub mod MultiTexCoordP2ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiTexCoordP2ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiTexCoordP2ui = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP2ui", &[])) } } } #[allow(non_snake_case)] pub mod MultiTexCoordP2uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiTexCoordP2uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiTexCoordP2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP2uiv", &[])) } } } #[allow(non_snake_case)] pub mod MultiTexCoordP3ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiTexCoordP3ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiTexCoordP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP3ui", &[])) } } } #[allow(non_snake_case)] pub mod MultiTexCoordP3uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiTexCoordP3uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiTexCoordP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP3uiv", &[])) } } } #[allow(non_snake_case)] pub mod MultiTexCoordP4ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiTexCoordP4ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiTexCoordP4ui = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP4ui", &[])) } } } #[allow(non_snake_case)] pub mod MultiTexCoordP4uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::MultiTexCoordP4uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::MultiTexCoordP4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP4uiv", &[])) } } } #[allow(non_snake_case)] pub mod NamedBufferData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NamedBufferData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NamedBufferData = FnPtr::new(metaloadfn(&mut loadfn, "glNamedBufferData", &[])) } } } #[allow(non_snake_case)] pub mod NamedBufferStorage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NamedBufferStorage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NamedBufferStorage = FnPtr::new(metaloadfn(&mut loadfn, "glNamedBufferStorage", &["glNamedBufferStorageEXT"])) } } } #[allow(non_snake_case)] pub mod NamedBufferSubData { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NamedBufferSubData.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NamedBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glNamedBufferSubData", &["glNamedBufferSubDataEXT"])) } } } #[allow(non_snake_case)] pub mod NamedFramebufferDrawBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NamedFramebufferDrawBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NamedFramebufferDrawBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferDrawBuffer", &[])) } } } #[allow(non_snake_case)] pub mod NamedFramebufferDrawBuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NamedFramebufferDrawBuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NamedFramebufferDrawBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferDrawBuffers", &[])) } } } #[allow(non_snake_case)] pub mod NamedFramebufferParameteri { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NamedFramebufferParameteri.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NamedFramebufferParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferParameteri", &[])) } } } #[allow(non_snake_case)] pub mod NamedFramebufferReadBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NamedFramebufferReadBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NamedFramebufferReadBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferReadBuffer", &[])) } } } #[allow(non_snake_case)] pub mod NamedFramebufferRenderbuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NamedFramebufferRenderbuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NamedFramebufferRenderbuffer = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferRenderbuffer", &[])) } } } #[allow(non_snake_case)] pub mod NamedFramebufferTexture { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NamedFramebufferTexture.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NamedFramebufferTexture = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferTexture", &[])) } } } #[allow(non_snake_case)] pub mod NamedFramebufferTextureLayer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NamedFramebufferTextureLayer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NamedFramebufferTextureLayer = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferTextureLayer", &[])) } } } #[allow(non_snake_case)] pub mod NamedRenderbufferStorage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NamedRenderbufferStorage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NamedRenderbufferStorage = FnPtr::new(metaloadfn(&mut loadfn, "glNamedRenderbufferStorage", &[])) } } } #[allow(non_snake_case)] pub mod NamedRenderbufferStorageMultisample { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NamedRenderbufferStorageMultisample.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NamedRenderbufferStorageMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glNamedRenderbufferStorageMultisample", &[])) } } } #[allow(non_snake_case)] pub mod NormalP3ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NormalP3ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NormalP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glNormalP3ui", &[])) } } } #[allow(non_snake_case)] pub mod NormalP3uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::NormalP3uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::NormalP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glNormalP3uiv", &[])) } } } #[allow(non_snake_case)] pub mod ObjectLabel { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ObjectLabel.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ObjectLabel = FnPtr::new(metaloadfn(&mut loadfn, "glObjectLabel", &["glObjectLabelKHR"])) } } } #[allow(non_snake_case)] pub mod ObjectPtrLabel { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ObjectPtrLabel.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ObjectPtrLabel = FnPtr::new(metaloadfn(&mut loadfn, "glObjectPtrLabel", &["glObjectPtrLabelKHR"])) } } } #[allow(non_snake_case)] pub mod PatchParameterfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PatchParameterfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PatchParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glPatchParameterfv", &[])) } } } #[allow(non_snake_case)] pub mod PatchParameteri { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PatchParameteri.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PatchParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glPatchParameteri", &["glPatchParameteriEXT", "glPatchParameteriOES"])) } } } #[allow(non_snake_case)] pub mod PauseTransformFeedback { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PauseTransformFeedback.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PauseTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glPauseTransformFeedback", &["glPauseTransformFeedbackNV"])) } } } #[allow(non_snake_case)] pub mod PixelStoref { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PixelStoref.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PixelStoref = FnPtr::new(metaloadfn(&mut loadfn, "glPixelStoref", &[])) } } } #[allow(non_snake_case)] pub mod PixelStorei { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PixelStorei.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PixelStorei = FnPtr::new(metaloadfn(&mut loadfn, "glPixelStorei", &[])) } } } #[allow(non_snake_case)] pub mod PointParameterf { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PointParameterf.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PointParameterf = FnPtr::new(metaloadfn(&mut loadfn, "glPointParameterf", &["glPointParameterfARB", "glPointParameterfEXT", "glPointParameterfSGIS"])) } } } #[allow(non_snake_case)] pub mod PointParameterfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PointParameterfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PointParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glPointParameterfv", &["glPointParameterfvARB", "glPointParameterfvEXT", "glPointParameterfvSGIS"])) } } } #[allow(non_snake_case)] pub mod PointParameteri { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PointParameteri.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PointParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glPointParameteri", &["glPointParameteriNV"])) } } } #[allow(non_snake_case)] pub mod PointParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PointParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PointParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glPointParameteriv", &["glPointParameterivNV"])) } } } #[allow(non_snake_case)] pub mod PointSize { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PointSize.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PointSize = FnPtr::new(metaloadfn(&mut loadfn, "glPointSize", &[])) } } } #[allow(non_snake_case)] pub mod PolygonMode { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PolygonMode.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PolygonMode = FnPtr::new(metaloadfn(&mut loadfn, "glPolygonMode", &["glPolygonModeNV"])) } } } #[allow(non_snake_case)] pub mod PolygonOffset { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PolygonOffset.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PolygonOffset = FnPtr::new(metaloadfn(&mut loadfn, "glPolygonOffset", &[])) } } } #[allow(non_snake_case)] pub mod PopDebugGroup { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PopDebugGroup.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PopDebugGroup = FnPtr::new(metaloadfn(&mut loadfn, "glPopDebugGroup", &["glPopDebugGroupKHR"])) } } } #[allow(non_snake_case)] pub mod PrimitiveRestartIndex { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PrimitiveRestartIndex.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PrimitiveRestartIndex = FnPtr::new(metaloadfn(&mut loadfn, "glPrimitiveRestartIndex", &[])) } } } #[allow(non_snake_case)] pub mod ProgramBinary { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramBinary.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramBinary = FnPtr::new(metaloadfn(&mut loadfn, "glProgramBinary", &["glProgramBinaryOES"])) } } } #[allow(non_snake_case)] pub mod ProgramParameteri { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramParameteri.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glProgramParameteri", &["glProgramParameteriARB", "glProgramParameteriEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform1d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform1d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform1d = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1d", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniform1dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform1dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform1dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniform1f { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform1f.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform1f = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1f", &["glProgramUniform1fEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform1fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform1fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform1fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1fv", &["glProgramUniform1fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform1i { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform1i.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform1i = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1i", &["glProgramUniform1iEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform1iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform1iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform1iv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1iv", &["glProgramUniform1ivEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform1ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform1ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform1ui = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1ui", &["glProgramUniform1uiEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform1uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform1uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform1uiv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1uiv", &["glProgramUniform1uivEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform2d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform2d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform2d = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2d", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniform2dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform2dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform2dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniform2f { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform2f.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform2f = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2f", &["glProgramUniform2fEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform2fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform2fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform2fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2fv", &["glProgramUniform2fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform2i { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform2i.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform2i = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2i", &["glProgramUniform2iEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform2iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform2iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform2iv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2iv", &["glProgramUniform2ivEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform2ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform2ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform2ui = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2ui", &["glProgramUniform2uiEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform2uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform2uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2uiv", &["glProgramUniform2uivEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform3d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform3d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform3d = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3d", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniform3dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform3dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform3dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniform3f { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform3f.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform3f = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3f", &["glProgramUniform3fEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform3fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform3fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform3fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3fv", &["glProgramUniform3fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform3i { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform3i.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform3i = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3i", &["glProgramUniform3iEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform3iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform3iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform3iv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3iv", &["glProgramUniform3ivEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform3ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform3ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform3ui = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3ui", &["glProgramUniform3uiEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform3uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform3uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3uiv", &["glProgramUniform3uivEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform4d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform4d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform4d = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4d", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniform4dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform4dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform4dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniform4f { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform4f.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform4f = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4f", &["glProgramUniform4fEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform4fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform4fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform4fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4fv", &["glProgramUniform4fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform4i { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform4i.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform4i = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4i", &["glProgramUniform4iEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform4iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform4iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform4iv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4iv", &["glProgramUniform4ivEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform4ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform4ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform4ui = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4ui", &["glProgramUniform4uiEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniform4uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniform4uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniform4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4uiv", &["glProgramUniform4uivEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix2dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix2dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix2dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix2dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix2fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix2fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix2fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix2fv", &["glProgramUniformMatrix2fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix2x3dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix2x3dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix2x3dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix2x3dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix2x3fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix2x3fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix2x3fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix2x3fv", &["glProgramUniformMatrix2x3fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix2x4dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix2x4dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix2x4dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix2x4dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix2x4fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix2x4fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix2x4fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix2x4fv", &["glProgramUniformMatrix2x4fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix3dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix3dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix3dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix3dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix3fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix3fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix3fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix3fv", &["glProgramUniformMatrix3fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix3x2dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix3x2dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix3x2dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix3x2dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix3x2fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix3x2fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix3x2fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix3x2fv", &["glProgramUniformMatrix3x2fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix3x4dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix3x4dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix3x4dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix3x4dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix3x4fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix3x4fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix3x4fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix3x4fv", &["glProgramUniformMatrix3x4fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix4dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix4dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix4dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix4dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix4fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix4fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix4fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix4fv", &["glProgramUniformMatrix4fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix4x2dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix4x2dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix4x2dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix4x2dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix4x2fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix4x2fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix4x2fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix4x2fv", &["glProgramUniformMatrix4x2fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix4x3dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix4x3dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix4x3dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix4x3dv", &[])) } } } #[allow(non_snake_case)] pub mod ProgramUniformMatrix4x3fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProgramUniformMatrix4x3fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProgramUniformMatrix4x3fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix4x3fv", &["glProgramUniformMatrix4x3fvEXT"])) } } } #[allow(non_snake_case)] pub mod ProvokingVertex { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ProvokingVertex.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ProvokingVertex = FnPtr::new(metaloadfn(&mut loadfn, "glProvokingVertex", &["glProvokingVertexEXT"])) } } } #[allow(non_snake_case)] pub mod PushDebugGroup { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::PushDebugGroup.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::PushDebugGroup = FnPtr::new(metaloadfn(&mut loadfn, "glPushDebugGroup", &["glPushDebugGroupKHR"])) } } } #[allow(non_snake_case)] pub mod QueryCounter { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::QueryCounter.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::QueryCounter = FnPtr::new(metaloadfn(&mut loadfn, "glQueryCounter", &["glQueryCounterEXT"])) } } } #[allow(non_snake_case)] pub mod ReadBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ReadBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ReadBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glReadBuffer", &[])) } } } #[allow(non_snake_case)] pub mod ReadPixels { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ReadPixels.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ReadPixels = FnPtr::new(metaloadfn(&mut loadfn, "glReadPixels", &[])) } } } #[allow(non_snake_case)] pub mod ReadnPixels { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ReadnPixels.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ReadnPixels = FnPtr::new(metaloadfn(&mut loadfn, "glReadnPixels", &["glReadnPixelsARB", "glReadnPixelsEXT", "glReadnPixelsKHR"])) } } } #[allow(non_snake_case)] pub mod ReleaseShaderCompiler { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ReleaseShaderCompiler.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ReleaseShaderCompiler = FnPtr::new(metaloadfn(&mut loadfn, "glReleaseShaderCompiler", &[])) } } } #[allow(non_snake_case)] pub mod RenderbufferStorage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::RenderbufferStorage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::RenderbufferStorage = FnPtr::new(metaloadfn(&mut loadfn, "glRenderbufferStorage", &["glRenderbufferStorageEXT"])) } } } #[allow(non_snake_case)] pub mod RenderbufferStorageMultisample { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::RenderbufferStorageMultisample.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::RenderbufferStorageMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glRenderbufferStorageMultisample", &["glRenderbufferStorageMultisampleEXT", "glRenderbufferStorageMultisampleNV"])) } } } #[allow(non_snake_case)] pub mod ResumeTransformFeedback { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ResumeTransformFeedback.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ResumeTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glResumeTransformFeedback", &["glResumeTransformFeedbackNV"])) } } } #[allow(non_snake_case)] pub mod SampleCoverage { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::SampleCoverage.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::SampleCoverage = FnPtr::new(metaloadfn(&mut loadfn, "glSampleCoverage", &["glSampleCoverageARB"])) } } } #[allow(non_snake_case)] pub mod SampleMaski { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::SampleMaski.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::SampleMaski = FnPtr::new(metaloadfn(&mut loadfn, "glSampleMaski", &[])) } } } #[allow(non_snake_case)] pub mod SamplerParameterIiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::SamplerParameterIiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::SamplerParameterIiv = FnPtr::new(metaloadfn(&mut loadfn, "glSamplerParameterIiv", &["glSamplerParameterIivEXT", "glSamplerParameterIivOES"])) } } } #[allow(non_snake_case)] pub mod SamplerParameterIuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::SamplerParameterIuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::SamplerParameterIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glSamplerParameterIuiv", &["glSamplerParameterIuivEXT", "glSamplerParameterIuivOES"])) } } } #[allow(non_snake_case)] pub mod SamplerParameterf { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::SamplerParameterf.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::SamplerParameterf = FnPtr::new(metaloadfn(&mut loadfn, "glSamplerParameterf", &[])) } } } #[allow(non_snake_case)] pub mod SamplerParameterfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::SamplerParameterfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::SamplerParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glSamplerParameterfv", &[])) } } } #[allow(non_snake_case)] pub mod SamplerParameteri { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::SamplerParameteri.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::SamplerParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glSamplerParameteri", &[])) } } } #[allow(non_snake_case)] pub mod SamplerParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::SamplerParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::SamplerParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glSamplerParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod Scissor { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Scissor.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Scissor = FnPtr::new(metaloadfn(&mut loadfn, "glScissor", &[])) } } } #[allow(non_snake_case)] pub mod ScissorArrayv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ScissorArrayv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ScissorArrayv = FnPtr::new(metaloadfn(&mut loadfn, "glScissorArrayv", &["glScissorArrayvNV", "glScissorArrayvOES"])) } } } #[allow(non_snake_case)] pub mod ScissorIndexed { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ScissorIndexed.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ScissorIndexed = FnPtr::new(metaloadfn(&mut loadfn, "glScissorIndexed", &["glScissorIndexedNV", "glScissorIndexedOES"])) } } } #[allow(non_snake_case)] pub mod ScissorIndexedv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ScissorIndexedv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ScissorIndexedv = FnPtr::new(metaloadfn(&mut loadfn, "glScissorIndexedv", &["glScissorIndexedvNV", "glScissorIndexedvOES"])) } } } #[allow(non_snake_case)] pub mod SecondaryColorP3ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::SecondaryColorP3ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::SecondaryColorP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glSecondaryColorP3ui", &[])) } } } #[allow(non_snake_case)] pub mod SecondaryColorP3uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::SecondaryColorP3uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::SecondaryColorP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glSecondaryColorP3uiv", &[])) } } } #[allow(non_snake_case)] pub mod ShaderBinary { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ShaderBinary.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ShaderBinary = FnPtr::new(metaloadfn(&mut loadfn, "glShaderBinary", &[])) } } } #[allow(non_snake_case)] pub mod ShaderSource { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ShaderSource.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ShaderSource = FnPtr::new(metaloadfn(&mut loadfn, "glShaderSource", &["glShaderSourceARB"])) } } } #[allow(non_snake_case)] pub mod ShaderStorageBlockBinding { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ShaderStorageBlockBinding.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ShaderStorageBlockBinding = FnPtr::new(metaloadfn(&mut loadfn, "glShaderStorageBlockBinding", &[])) } } } #[allow(non_snake_case)] pub mod StencilFunc { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::StencilFunc.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::StencilFunc = FnPtr::new(metaloadfn(&mut loadfn, "glStencilFunc", &[])) } } } #[allow(non_snake_case)] pub mod StencilFuncSeparate { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::StencilFuncSeparate.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::StencilFuncSeparate = FnPtr::new(metaloadfn(&mut loadfn, "glStencilFuncSeparate", &[])) } } } #[allow(non_snake_case)] pub mod StencilMask { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::StencilMask.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::StencilMask = FnPtr::new(metaloadfn(&mut loadfn, "glStencilMask", &[])) } } } #[allow(non_snake_case)] pub mod StencilMaskSeparate { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::StencilMaskSeparate.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::StencilMaskSeparate = FnPtr::new(metaloadfn(&mut loadfn, "glStencilMaskSeparate", &[])) } } } #[allow(non_snake_case)] pub mod StencilOp { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::StencilOp.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::StencilOp = FnPtr::new(metaloadfn(&mut loadfn, "glStencilOp", &[])) } } } #[allow(non_snake_case)] pub mod StencilOpSeparate { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::StencilOpSeparate.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::StencilOpSeparate = FnPtr::new(metaloadfn(&mut loadfn, "glStencilOpSeparate", &["glStencilOpSeparateATI"])) } } } #[allow(non_snake_case)] pub mod TexBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glTexBuffer", &["glTexBufferARB", "glTexBufferEXT", "glTexBufferOES"])) } } } #[allow(non_snake_case)] pub mod TexBufferRange { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexBufferRange.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glTexBufferRange", &["glTexBufferRangeEXT", "glTexBufferRangeOES"])) } } } #[allow(non_snake_case)] pub mod TexCoordP1ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexCoordP1ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexCoordP1ui = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP1ui", &[])) } } } #[allow(non_snake_case)] pub mod TexCoordP1uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexCoordP1uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexCoordP1uiv = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP1uiv", &[])) } } } #[allow(non_snake_case)] pub mod TexCoordP2ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexCoordP2ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexCoordP2ui = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP2ui", &[])) } } } #[allow(non_snake_case)] pub mod TexCoordP2uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexCoordP2uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexCoordP2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP2uiv", &[])) } } } #[allow(non_snake_case)] pub mod TexCoordP3ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexCoordP3ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexCoordP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP3ui", &[])) } } } #[allow(non_snake_case)] pub mod TexCoordP3uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexCoordP3uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexCoordP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP3uiv", &[])) } } } #[allow(non_snake_case)] pub mod TexCoordP4ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexCoordP4ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexCoordP4ui = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP4ui", &[])) } } } #[allow(non_snake_case)] pub mod TexCoordP4uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexCoordP4uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexCoordP4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP4uiv", &[])) } } } #[allow(non_snake_case)] pub mod TexImage1D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexImage1D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glTexImage1D", &[])) } } } #[allow(non_snake_case)] pub mod TexImage2D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexImage2D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glTexImage2D", &[])) } } } #[allow(non_snake_case)] pub mod TexImage2DMultisample { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexImage2DMultisample.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexImage2DMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glTexImage2DMultisample", &[])) } } } #[allow(non_snake_case)] pub mod TexImage3D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexImage3D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glTexImage3D", &["glTexImage3DEXT"])) } } } #[allow(non_snake_case)] pub mod TexImage3DMultisample { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexImage3DMultisample.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexImage3DMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glTexImage3DMultisample", &[])) } } } #[allow(non_snake_case)] pub mod TexParameterIiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexParameterIiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexParameterIiv = FnPtr::new(metaloadfn(&mut loadfn, "glTexParameterIiv", &["glTexParameterIivEXT", "glTexParameterIivOES"])) } } } #[allow(non_snake_case)] pub mod TexParameterIuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexParameterIuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexParameterIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glTexParameterIuiv", &["glTexParameterIuivEXT", "glTexParameterIuivOES"])) } } } #[allow(non_snake_case)] pub mod TexParameterf { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexParameterf.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexParameterf = FnPtr::new(metaloadfn(&mut loadfn, "glTexParameterf", &[])) } } } #[allow(non_snake_case)] pub mod TexParameterfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexParameterfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glTexParameterfv", &[])) } } } #[allow(non_snake_case)] pub mod TexParameteri { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexParameteri.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glTexParameteri", &[])) } } } #[allow(non_snake_case)] pub mod TexParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glTexParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod TexStorage1D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexStorage1D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexStorage1D = FnPtr::new(metaloadfn(&mut loadfn, "glTexStorage1D", &["glTexStorage1DEXT"])) } } } #[allow(non_snake_case)] pub mod TexStorage2D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexStorage2D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexStorage2D = FnPtr::new(metaloadfn(&mut loadfn, "glTexStorage2D", &["glTexStorage2DEXT"])) } } } #[allow(non_snake_case)] pub mod TexStorage2DMultisample { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexStorage2DMultisample.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexStorage2DMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glTexStorage2DMultisample", &[])) } } } #[allow(non_snake_case)] pub mod TexStorage3D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexStorage3D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexStorage3D = FnPtr::new(metaloadfn(&mut loadfn, "glTexStorage3D", &["glTexStorage3DEXT"])) } } } #[allow(non_snake_case)] pub mod TexStorage3DMultisample { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexStorage3DMultisample.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexStorage3DMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glTexStorage3DMultisample", &["glTexStorage3DMultisampleOES"])) } } } #[allow(non_snake_case)] pub mod TexSubImage1D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexSubImage1D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexSubImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glTexSubImage1D", &["glTexSubImage1DEXT"])) } } } #[allow(non_snake_case)] pub mod TexSubImage2D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexSubImage2D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexSubImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glTexSubImage2D", &["glTexSubImage2DEXT"])) } } } #[allow(non_snake_case)] pub mod TexSubImage3D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TexSubImage3D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TexSubImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glTexSubImage3D", &["glTexSubImage3DEXT"])) } } } #[allow(non_snake_case)] pub mod TextureBarrier { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureBarrier.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureBarrier = FnPtr::new(metaloadfn(&mut loadfn, "glTextureBarrier", &[])) } } } #[allow(non_snake_case)] pub mod TextureBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glTextureBuffer", &[])) } } } #[allow(non_snake_case)] pub mod TextureBufferRange { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureBufferRange.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glTextureBufferRange", &[])) } } } #[allow(non_snake_case)] pub mod TextureParameterIiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureParameterIiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureParameterIiv = FnPtr::new(metaloadfn(&mut loadfn, "glTextureParameterIiv", &[])) } } } #[allow(non_snake_case)] pub mod TextureParameterIuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureParameterIuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureParameterIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glTextureParameterIuiv", &[])) } } } #[allow(non_snake_case)] pub mod TextureParameterf { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureParameterf.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureParameterf = FnPtr::new(metaloadfn(&mut loadfn, "glTextureParameterf", &[])) } } } #[allow(non_snake_case)] pub mod TextureParameterfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureParameterfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glTextureParameterfv", &[])) } } } #[allow(non_snake_case)] pub mod TextureParameteri { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureParameteri.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glTextureParameteri", &[])) } } } #[allow(non_snake_case)] pub mod TextureParameteriv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureParameteriv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glTextureParameteriv", &[])) } } } #[allow(non_snake_case)] pub mod TextureStorage1D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureStorage1D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureStorage1D = FnPtr::new(metaloadfn(&mut loadfn, "glTextureStorage1D", &[])) } } } #[allow(non_snake_case)] pub mod TextureStorage2D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureStorage2D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureStorage2D = FnPtr::new(metaloadfn(&mut loadfn, "glTextureStorage2D", &[])) } } } #[allow(non_snake_case)] pub mod TextureStorage2DMultisample { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureStorage2DMultisample.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureStorage2DMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glTextureStorage2DMultisample", &[])) } } } #[allow(non_snake_case)] pub mod TextureStorage3D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureStorage3D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureStorage3D = FnPtr::new(metaloadfn(&mut loadfn, "glTextureStorage3D", &[])) } } } #[allow(non_snake_case)] pub mod TextureStorage3DMultisample { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureStorage3DMultisample.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureStorage3DMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glTextureStorage3DMultisample", &[])) } } } #[allow(non_snake_case)] pub mod TextureSubImage1D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureSubImage1D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureSubImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glTextureSubImage1D", &[])) } } } #[allow(non_snake_case)] pub mod TextureSubImage2D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureSubImage2D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureSubImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glTextureSubImage2D", &[])) } } } #[allow(non_snake_case)] pub mod TextureSubImage3D { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureSubImage3D.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureSubImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glTextureSubImage3D", &[])) } } } #[allow(non_snake_case)] pub mod TextureView { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TextureView.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TextureView = FnPtr::new(metaloadfn(&mut loadfn, "glTextureView", &["glTextureViewEXT", "glTextureViewOES"])) } } } #[allow(non_snake_case)] pub mod TransformFeedbackBufferBase { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TransformFeedbackBufferBase.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TransformFeedbackBufferBase = FnPtr::new(metaloadfn(&mut loadfn, "glTransformFeedbackBufferBase", &[])) } } } #[allow(non_snake_case)] pub mod TransformFeedbackBufferRange { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TransformFeedbackBufferRange.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TransformFeedbackBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glTransformFeedbackBufferRange", &[])) } } } #[allow(non_snake_case)] pub mod TransformFeedbackVaryings { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::TransformFeedbackVaryings.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::TransformFeedbackVaryings = FnPtr::new(metaloadfn(&mut loadfn, "glTransformFeedbackVaryings", &["glTransformFeedbackVaryingsEXT"])) } } } #[allow(non_snake_case)] pub mod Uniform1d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform1d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform1d = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1d", &[])) } } } #[allow(non_snake_case)] pub mod Uniform1dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform1dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform1dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1dv", &[])) } } } #[allow(non_snake_case)] pub mod Uniform1f { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform1f.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform1f = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1f", &["glUniform1fARB"])) } } } #[allow(non_snake_case)] pub mod Uniform1fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform1fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform1fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1fv", &["glUniform1fvARB"])) } } } #[allow(non_snake_case)] pub mod Uniform1i { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform1i.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform1i = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1i", &["glUniform1iARB"])) } } } #[allow(non_snake_case)] pub mod Uniform1iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform1iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform1iv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1iv", &["glUniform1ivARB"])) } } } #[allow(non_snake_case)] pub mod Uniform1ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform1ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform1ui = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1ui", &["glUniform1uiEXT"])) } } } #[allow(non_snake_case)] pub mod Uniform1uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform1uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform1uiv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1uiv", &["glUniform1uivEXT"])) } } } #[allow(non_snake_case)] pub mod Uniform2d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform2d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform2d = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2d", &[])) } } } #[allow(non_snake_case)] pub mod Uniform2dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform2dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform2dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2dv", &[])) } } } #[allow(non_snake_case)] pub mod Uniform2f { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform2f.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform2f = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2f", &["glUniform2fARB"])) } } } #[allow(non_snake_case)] pub mod Uniform2fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform2fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform2fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2fv", &["glUniform2fvARB"])) } } } #[allow(non_snake_case)] pub mod Uniform2i { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform2i.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform2i = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2i", &["glUniform2iARB"])) } } } #[allow(non_snake_case)] pub mod Uniform2iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform2iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform2iv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2iv", &["glUniform2ivARB"])) } } } #[allow(non_snake_case)] pub mod Uniform2ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform2ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform2ui = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2ui", &["glUniform2uiEXT"])) } } } #[allow(non_snake_case)] pub mod Uniform2uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform2uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2uiv", &["glUniform2uivEXT"])) } } } #[allow(non_snake_case)] pub mod Uniform3d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform3d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform3d = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3d", &[])) } } } #[allow(non_snake_case)] pub mod Uniform3dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform3dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform3dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3dv", &[])) } } } #[allow(non_snake_case)] pub mod Uniform3f { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform3f.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform3f = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3f", &["glUniform3fARB"])) } } } #[allow(non_snake_case)] pub mod Uniform3fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform3fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform3fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3fv", &["glUniform3fvARB"])) } } } #[allow(non_snake_case)] pub mod Uniform3i { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform3i.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform3i = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3i", &["glUniform3iARB"])) } } } #[allow(non_snake_case)] pub mod Uniform3iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform3iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform3iv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3iv", &["glUniform3ivARB"])) } } } #[allow(non_snake_case)] pub mod Uniform3ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform3ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform3ui = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3ui", &["glUniform3uiEXT"])) } } } #[allow(non_snake_case)] pub mod Uniform3uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform3uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3uiv", &["glUniform3uivEXT"])) } } } #[allow(non_snake_case)] pub mod Uniform4d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform4d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform4d = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4d", &[])) } } } #[allow(non_snake_case)] pub mod Uniform4dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform4dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform4dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4dv", &[])) } } } #[allow(non_snake_case)] pub mod Uniform4f { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform4f.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform4f = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4f", &["glUniform4fARB"])) } } } #[allow(non_snake_case)] pub mod Uniform4fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform4fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform4fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4fv", &["glUniform4fvARB"])) } } } #[allow(non_snake_case)] pub mod Uniform4i { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform4i.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform4i = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4i", &["glUniform4iARB"])) } } } #[allow(non_snake_case)] pub mod Uniform4iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform4iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform4iv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4iv", &["glUniform4ivARB"])) } } } #[allow(non_snake_case)] pub mod Uniform4ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform4ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform4ui = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4ui", &["glUniform4uiEXT"])) } } } #[allow(non_snake_case)] pub mod Uniform4uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Uniform4uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Uniform4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4uiv", &["glUniform4uivEXT"])) } } } #[allow(non_snake_case)] pub mod UniformBlockBinding { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformBlockBinding.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformBlockBinding = FnPtr::new(metaloadfn(&mut loadfn, "glUniformBlockBinding", &[])) } } } #[allow(non_snake_case)] pub mod UniformMatrix2dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix2dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix2dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix2dv", &[])) } } } #[allow(non_snake_case)] pub mod UniformMatrix2fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix2fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix2fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix2fv", &["glUniformMatrix2fvARB"])) } } } #[allow(non_snake_case)] pub mod UniformMatrix2x3dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix2x3dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix2x3dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix2x3dv", &[])) } } } #[allow(non_snake_case)] pub mod UniformMatrix2x3fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix2x3fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix2x3fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix2x3fv", &["glUniformMatrix2x3fvNV"])) } } } #[allow(non_snake_case)] pub mod UniformMatrix2x4dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix2x4dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix2x4dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix2x4dv", &[])) } } } #[allow(non_snake_case)] pub mod UniformMatrix2x4fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix2x4fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix2x4fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix2x4fv", &["glUniformMatrix2x4fvNV"])) } } } #[allow(non_snake_case)] pub mod UniformMatrix3dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix3dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix3dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix3dv", &[])) } } } #[allow(non_snake_case)] pub mod UniformMatrix3fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix3fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix3fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix3fv", &["glUniformMatrix3fvARB"])) } } } #[allow(non_snake_case)] pub mod UniformMatrix3x2dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix3x2dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix3x2dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix3x2dv", &[])) } } } #[allow(non_snake_case)] pub mod UniformMatrix3x2fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix3x2fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix3x2fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix3x2fv", &["glUniformMatrix3x2fvNV"])) } } } #[allow(non_snake_case)] pub mod UniformMatrix3x4dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix3x4dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix3x4dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix3x4dv", &[])) } } } #[allow(non_snake_case)] pub mod UniformMatrix3x4fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix3x4fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix3x4fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix3x4fv", &["glUniformMatrix3x4fvNV"])) } } } #[allow(non_snake_case)] pub mod UniformMatrix4dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix4dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix4dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix4dv", &[])) } } } #[allow(non_snake_case)] pub mod UniformMatrix4fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix4fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix4fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix4fv", &["glUniformMatrix4fvARB"])) } } } #[allow(non_snake_case)] pub mod UniformMatrix4x2dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix4x2dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix4x2dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix4x2dv", &[])) } } } #[allow(non_snake_case)] pub mod UniformMatrix4x2fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix4x2fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix4x2fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix4x2fv", &["glUniformMatrix4x2fvNV"])) } } } #[allow(non_snake_case)] pub mod UniformMatrix4x3dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix4x3dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix4x3dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix4x3dv", &[])) } } } #[allow(non_snake_case)] pub mod UniformMatrix4x3fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformMatrix4x3fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformMatrix4x3fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix4x3fv", &["glUniformMatrix4x3fvNV"])) } } } #[allow(non_snake_case)] pub mod UniformSubroutinesuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UniformSubroutinesuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UniformSubroutinesuiv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformSubroutinesuiv", &[])) } } } #[allow(non_snake_case)] pub mod UnmapBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UnmapBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UnmapBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glUnmapBuffer", &["glUnmapBufferARB", "glUnmapBufferOES"])) } } } #[allow(non_snake_case)] pub mod UnmapNamedBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UnmapNamedBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UnmapNamedBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glUnmapNamedBuffer", &[])) } } } #[allow(non_snake_case)] pub mod UseProgram { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UseProgram.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UseProgram = FnPtr::new(metaloadfn(&mut loadfn, "glUseProgram", &["glUseProgramObjectARB"])) } } } #[allow(non_snake_case)] pub mod UseProgramStages { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::UseProgramStages.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::UseProgramStages = FnPtr::new(metaloadfn(&mut loadfn, "glUseProgramStages", &[])) } } } #[allow(non_snake_case)] pub mod ValidateProgram { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ValidateProgram.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ValidateProgram = FnPtr::new(metaloadfn(&mut loadfn, "glValidateProgram", &["glValidateProgramARB"])) } } } #[allow(non_snake_case)] pub mod ValidateProgramPipeline { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ValidateProgramPipeline.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ValidateProgramPipeline = FnPtr::new(metaloadfn(&mut loadfn, "glValidateProgramPipeline", &[])) } } } #[allow(non_snake_case)] pub mod VertexArrayAttribBinding { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexArrayAttribBinding.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexArrayAttribBinding = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayAttribBinding", &[])) } } } #[allow(non_snake_case)] pub mod VertexArrayAttribFormat { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexArrayAttribFormat.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexArrayAttribFormat = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayAttribFormat", &[])) } } } #[allow(non_snake_case)] pub mod VertexArrayAttribIFormat { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexArrayAttribIFormat.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexArrayAttribIFormat = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayAttribIFormat", &[])) } } } #[allow(non_snake_case)] pub mod VertexArrayAttribLFormat { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexArrayAttribLFormat.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexArrayAttribLFormat = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayAttribLFormat", &[])) } } } #[allow(non_snake_case)] pub mod VertexArrayBindingDivisor { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexArrayBindingDivisor.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexArrayBindingDivisor = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayBindingDivisor", &[])) } } } #[allow(non_snake_case)] pub mod VertexArrayElementBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexArrayElementBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexArrayElementBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayElementBuffer", &[])) } } } #[allow(non_snake_case)] pub mod VertexArrayVertexBuffer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexArrayVertexBuffer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexArrayVertexBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayVertexBuffer", &[])) } } } #[allow(non_snake_case)] pub mod VertexArrayVertexBuffers { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexArrayVertexBuffers.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexArrayVertexBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayVertexBuffers", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttrib1d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib1d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib1d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib1d", &["glVertexAttrib1dARB", "glVertexAttrib1dNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib1dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib1dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib1dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib1dv", &["glVertexAttrib1dvARB", "glVertexAttrib1dvNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib1f { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib1f.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib1f = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib1f", &["glVertexAttrib1fARB", "glVertexAttrib1fNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib1fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib1fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib1fv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib1fv", &["glVertexAttrib1fvARB", "glVertexAttrib1fvNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib1s { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib1s.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib1s = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib1s", &["glVertexAttrib1sARB", "glVertexAttrib1sNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib1sv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib1sv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib1sv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib1sv", &["glVertexAttrib1svARB", "glVertexAttrib1svNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib2d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib2d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib2d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib2d", &["glVertexAttrib2dARB", "glVertexAttrib2dNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib2dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib2dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib2dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib2dv", &["glVertexAttrib2dvARB", "glVertexAttrib2dvNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib2f { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib2f.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib2f = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib2f", &["glVertexAttrib2fARB", "glVertexAttrib2fNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib2fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib2fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib2fv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib2fv", &["glVertexAttrib2fvARB", "glVertexAttrib2fvNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib2s { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib2s.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib2s = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib2s", &["glVertexAttrib2sARB", "glVertexAttrib2sNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib2sv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib2sv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib2sv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib2sv", &["glVertexAttrib2svARB", "glVertexAttrib2svNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib3d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib3d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib3d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib3d", &["glVertexAttrib3dARB", "glVertexAttrib3dNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib3dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib3dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib3dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib3dv", &["glVertexAttrib3dvARB", "glVertexAttrib3dvNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib3f { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib3f.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib3f = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib3f", &["glVertexAttrib3fARB", "glVertexAttrib3fNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib3fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib3fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib3fv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib3fv", &["glVertexAttrib3fvARB", "glVertexAttrib3fvNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib3s { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib3s.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib3s = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib3s", &["glVertexAttrib3sARB", "glVertexAttrib3sNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib3sv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib3sv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib3sv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib3sv", &["glVertexAttrib3svARB", "glVertexAttrib3svNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4Nbv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4Nbv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4Nbv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Nbv", &["glVertexAttrib4NbvARB"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4Niv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4Niv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4Niv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Niv", &["glVertexAttrib4NivARB"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4Nsv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4Nsv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4Nsv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Nsv", &["glVertexAttrib4NsvARB"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4Nub { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4Nub.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4Nub = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Nub", &["glVertexAttrib4NubARB", "glVertexAttrib4ubNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4Nubv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4Nubv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4Nubv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Nubv", &["glVertexAttrib4NubvARB", "glVertexAttrib4ubvNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4Nuiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4Nuiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4Nuiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Nuiv", &["glVertexAttrib4NuivARB"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4Nusv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4Nusv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4Nusv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Nusv", &["glVertexAttrib4NusvARB"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4bv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4bv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4bv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4bv", &["glVertexAttrib4bvARB"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4d", &["glVertexAttrib4dARB", "glVertexAttrib4dNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4dv", &["glVertexAttrib4dvARB", "glVertexAttrib4dvNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4f { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4f.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4f = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4f", &["glVertexAttrib4fARB", "glVertexAttrib4fNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4fv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4fv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4fv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4fv", &["glVertexAttrib4fvARB", "glVertexAttrib4fvNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4iv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4iv", &["glVertexAttrib4ivARB"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4s { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4s.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4s = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4s", &["glVertexAttrib4sARB", "glVertexAttrib4sNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4sv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4sv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4sv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4sv", &["glVertexAttrib4svARB", "glVertexAttrib4svNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4ubv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4ubv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4ubv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4ubv", &["glVertexAttrib4ubvARB"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4uiv", &["glVertexAttrib4uivARB"])) } } } #[allow(non_snake_case)] pub mod VertexAttrib4usv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttrib4usv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttrib4usv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4usv", &["glVertexAttrib4usvARB"])) } } } #[allow(non_snake_case)] pub mod VertexAttribBinding { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribBinding.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribBinding = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribBinding", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttribDivisor { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribDivisor.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribDivisor = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribDivisor", &["glVertexAttribDivisorANGLE", "glVertexAttribDivisorARB", "glVertexAttribDivisorEXT", "glVertexAttribDivisorNV"])) } } } #[allow(non_snake_case)] pub mod VertexAttribFormat { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribFormat.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribFormat = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribFormat", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttribI1i { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI1i.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI1i = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI1i", &["glVertexAttribI1iEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI1iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI1iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI1iv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI1iv", &["glVertexAttribI1ivEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI1ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI1ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI1ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI1ui", &["glVertexAttribI1uiEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI1uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI1uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI1uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI1uiv", &["glVertexAttribI1uivEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI2i { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI2i.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI2i = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI2i", &["glVertexAttribI2iEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI2iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI2iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI2iv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI2iv", &["glVertexAttribI2ivEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI2ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI2ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI2ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI2ui", &["glVertexAttribI2uiEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI2uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI2uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI2uiv", &["glVertexAttribI2uivEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI3i { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI3i.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI3i = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI3i", &["glVertexAttribI3iEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI3iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI3iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI3iv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI3iv", &["glVertexAttribI3ivEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI3ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI3ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI3ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI3ui", &["glVertexAttribI3uiEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI3uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI3uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI3uiv", &["glVertexAttribI3uivEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI4bv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI4bv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI4bv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4bv", &["glVertexAttribI4bvEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI4i { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI4i.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI4i = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4i", &["glVertexAttribI4iEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI4iv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI4iv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI4iv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4iv", &["glVertexAttribI4ivEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI4sv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI4sv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI4sv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4sv", &["glVertexAttribI4svEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI4ubv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI4ubv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI4ubv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4ubv", &["glVertexAttribI4ubvEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI4ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI4ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI4ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4ui", &["glVertexAttribI4uiEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI4uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI4uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4uiv", &["glVertexAttribI4uivEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribI4usv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribI4usv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribI4usv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4usv", &["glVertexAttribI4usvEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribIFormat { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribIFormat.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribIFormat = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribIFormat", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttribIPointer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribIPointer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribIPointer = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribIPointer", &["glVertexAttribIPointerEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribL1d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribL1d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribL1d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL1d", &["glVertexAttribL1dEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribL1dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribL1dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribL1dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL1dv", &["glVertexAttribL1dvEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribL2d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribL2d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribL2d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL2d", &["glVertexAttribL2dEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribL2dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribL2dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribL2dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL2dv", &["glVertexAttribL2dvEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribL3d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribL3d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribL3d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL3d", &["glVertexAttribL3dEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribL3dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribL3dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribL3dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL3dv", &["glVertexAttribL3dvEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribL4d { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribL4d.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribL4d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL4d", &["glVertexAttribL4dEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribL4dv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribL4dv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribL4dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL4dv", &["glVertexAttribL4dvEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribLFormat { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribLFormat.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribLFormat = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribLFormat", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttribLPointer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribLPointer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribLPointer = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribLPointer", &["glVertexAttribLPointerEXT"])) } } } #[allow(non_snake_case)] pub mod VertexAttribP1ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribP1ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribP1ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP1ui", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttribP1uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribP1uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribP1uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP1uiv", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttribP2ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribP2ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribP2ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP2ui", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttribP2uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribP2uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribP2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP2uiv", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttribP3ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribP3ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP3ui", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttribP3uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribP3uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP3uiv", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttribP4ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribP4ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribP4ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP4ui", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttribP4uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribP4uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribP4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP4uiv", &[])) } } } #[allow(non_snake_case)] pub mod VertexAttribPointer { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexAttribPointer.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexAttribPointer = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribPointer", &["glVertexAttribPointerARB"])) } } } #[allow(non_snake_case)] pub mod VertexBindingDivisor { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexBindingDivisor.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexBindingDivisor = FnPtr::new(metaloadfn(&mut loadfn, "glVertexBindingDivisor", &[])) } } } #[allow(non_snake_case)] pub mod VertexP2ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexP2ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexP2ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexP2ui", &[])) } } } #[allow(non_snake_case)] pub mod VertexP2uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexP2uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexP2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexP2uiv", &[])) } } } #[allow(non_snake_case)] pub mod VertexP3ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexP3ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexP3ui", &[])) } } } #[allow(non_snake_case)] pub mod VertexP3uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexP3uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexP3uiv", &[])) } } } #[allow(non_snake_case)] pub mod VertexP4ui { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexP4ui.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexP4ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexP4ui", &[])) } } } #[allow(non_snake_case)] pub mod VertexP4uiv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::VertexP4uiv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::VertexP4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexP4uiv", &[])) } } } #[allow(non_snake_case)] pub mod Viewport { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::Viewport.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::Viewport = FnPtr::new(metaloadfn(&mut loadfn, "glViewport", &[])) } } } #[allow(non_snake_case)] pub mod ViewportArrayv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ViewportArrayv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ViewportArrayv = FnPtr::new(metaloadfn(&mut loadfn, "glViewportArrayv", &["glViewportArrayvNV", "glViewportArrayvOES"])) } } } #[allow(non_snake_case)] pub mod ViewportIndexedf { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ViewportIndexedf.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ViewportIndexedf = FnPtr::new(metaloadfn(&mut loadfn, "glViewportIndexedf", &["glViewportIndexedfOES", "glViewportIndexedfNV"])) } } } #[allow(non_snake_case)] pub mod ViewportIndexedfv { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::ViewportIndexedfv.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::ViewportIndexedfv = FnPtr::new(metaloadfn(&mut loadfn, "glViewportIndexedfv", &["glViewportIndexedfvOES", "glViewportIndexedfvNV"])) } } } #[allow(non_snake_case)] pub mod WaitSync { use super::{storage, metaloadfn}; use super::__gl_imports::raw; use super::FnPtr; #[inline] #[allow(dead_code)] pub fn is_loaded() -> bool { unsafe { storage::WaitSync.is_loaded } } #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { unsafe { storage::WaitSync = FnPtr::new(metaloadfn(&mut loadfn, "glWaitSync", &["glWaitSyncAPPLE"])) } } } #[inline(never)] fn missing_fn_panic() -> ! { panic!("gl function was not loaded") } /// Load each OpenGL symbol using a custom load function. This allows for the /// use of functions like `glfwGetProcAddress` or `SDL_GL_GetProcAddress`. /// ~~~ignore /// gl::load_with(|s| glfw.get_proc_address(s)); /// ~~~ #[allow(dead_code)] pub fn load_with(mut loadfn: F) where F: FnMut(&'static str) -> *const __gl_imports::raw::c_void { ActiveShaderProgram::load_with(&mut loadfn); ActiveTexture::load_with(&mut loadfn); AttachShader::load_with(&mut loadfn); BeginConditionalRender::load_with(&mut loadfn); BeginQuery::load_with(&mut loadfn); BeginQueryIndexed::load_with(&mut loadfn); BeginTransformFeedback::load_with(&mut loadfn); BindAttribLocation::load_with(&mut loadfn); BindBuffer::load_with(&mut loadfn); BindBufferBase::load_with(&mut loadfn); BindBufferRange::load_with(&mut loadfn); BindBuffersBase::load_with(&mut loadfn); BindBuffersRange::load_with(&mut loadfn); BindFragDataLocation::load_with(&mut loadfn); BindFragDataLocationIndexed::load_with(&mut loadfn); BindFramebuffer::load_with(&mut loadfn); BindImageTexture::load_with(&mut loadfn); BindImageTextures::load_with(&mut loadfn); BindProgramPipeline::load_with(&mut loadfn); BindRenderbuffer::load_with(&mut loadfn); BindSampler::load_with(&mut loadfn); BindSamplers::load_with(&mut loadfn); BindTexture::load_with(&mut loadfn); BindTextureUnit::load_with(&mut loadfn); BindTextures::load_with(&mut loadfn); BindTransformFeedback::load_with(&mut loadfn); BindVertexArray::load_with(&mut loadfn); BindVertexBuffer::load_with(&mut loadfn); BindVertexBuffers::load_with(&mut loadfn); BlendColor::load_with(&mut loadfn); BlendEquation::load_with(&mut loadfn); BlendEquationSeparate::load_with(&mut loadfn); BlendEquationSeparatei::load_with(&mut loadfn); BlendEquationi::load_with(&mut loadfn); BlendFunc::load_with(&mut loadfn); BlendFuncSeparate::load_with(&mut loadfn); BlendFuncSeparatei::load_with(&mut loadfn); BlendFunci::load_with(&mut loadfn); BlitFramebuffer::load_with(&mut loadfn); BlitNamedFramebuffer::load_with(&mut loadfn); BufferData::load_with(&mut loadfn); BufferStorage::load_with(&mut loadfn); BufferSubData::load_with(&mut loadfn); CheckFramebufferStatus::load_with(&mut loadfn); CheckNamedFramebufferStatus::load_with(&mut loadfn); ClampColor::load_with(&mut loadfn); Clear::load_with(&mut loadfn); ClearBufferData::load_with(&mut loadfn); ClearBufferSubData::load_with(&mut loadfn); ClearBufferfi::load_with(&mut loadfn); ClearBufferfv::load_with(&mut loadfn); ClearBufferiv::load_with(&mut loadfn); ClearBufferuiv::load_with(&mut loadfn); ClearColor::load_with(&mut loadfn); ClearDepth::load_with(&mut loadfn); ClearDepthf::load_with(&mut loadfn); ClearNamedBufferData::load_with(&mut loadfn); ClearNamedBufferSubData::load_with(&mut loadfn); ClearNamedFramebufferfi::load_with(&mut loadfn); ClearNamedFramebufferfv::load_with(&mut loadfn); ClearNamedFramebufferiv::load_with(&mut loadfn); ClearNamedFramebufferuiv::load_with(&mut loadfn); ClearStencil::load_with(&mut loadfn); ClearTexImage::load_with(&mut loadfn); ClearTexSubImage::load_with(&mut loadfn); ClientWaitSync::load_with(&mut loadfn); ClipControl::load_with(&mut loadfn); ColorMask::load_with(&mut loadfn); ColorMaski::load_with(&mut loadfn); ColorP3ui::load_with(&mut loadfn); ColorP3uiv::load_with(&mut loadfn); ColorP4ui::load_with(&mut loadfn); ColorP4uiv::load_with(&mut loadfn); CompileShader::load_with(&mut loadfn); CompressedTexImage1D::load_with(&mut loadfn); CompressedTexImage2D::load_with(&mut loadfn); CompressedTexImage3D::load_with(&mut loadfn); CompressedTexSubImage1D::load_with(&mut loadfn); CompressedTexSubImage2D::load_with(&mut loadfn); CompressedTexSubImage3D::load_with(&mut loadfn); CompressedTextureSubImage1D::load_with(&mut loadfn); CompressedTextureSubImage2D::load_with(&mut loadfn); CompressedTextureSubImage3D::load_with(&mut loadfn); CopyBufferSubData::load_with(&mut loadfn); CopyImageSubData::load_with(&mut loadfn); CopyNamedBufferSubData::load_with(&mut loadfn); CopyTexImage1D::load_with(&mut loadfn); CopyTexImage2D::load_with(&mut loadfn); CopyTexSubImage1D::load_with(&mut loadfn); CopyTexSubImage2D::load_with(&mut loadfn); CopyTexSubImage3D::load_with(&mut loadfn); CopyTextureSubImage1D::load_with(&mut loadfn); CopyTextureSubImage2D::load_with(&mut loadfn); CopyTextureSubImage3D::load_with(&mut loadfn); CreateBuffers::load_with(&mut loadfn); CreateFramebuffers::load_with(&mut loadfn); CreateProgram::load_with(&mut loadfn); CreateProgramPipelines::load_with(&mut loadfn); CreateQueries::load_with(&mut loadfn); CreateRenderbuffers::load_with(&mut loadfn); CreateSamplers::load_with(&mut loadfn); CreateShader::load_with(&mut loadfn); CreateShaderProgramv::load_with(&mut loadfn); CreateTextures::load_with(&mut loadfn); CreateTransformFeedbacks::load_with(&mut loadfn); CreateVertexArrays::load_with(&mut loadfn); CullFace::load_with(&mut loadfn); DebugMessageCallback::load_with(&mut loadfn); DebugMessageControl::load_with(&mut loadfn); DebugMessageInsert::load_with(&mut loadfn); DeleteBuffers::load_with(&mut loadfn); DeleteFramebuffers::load_with(&mut loadfn); DeleteProgram::load_with(&mut loadfn); DeleteProgramPipelines::load_with(&mut loadfn); DeleteQueries::load_with(&mut loadfn); DeleteRenderbuffers::load_with(&mut loadfn); DeleteSamplers::load_with(&mut loadfn); DeleteShader::load_with(&mut loadfn); DeleteSync::load_with(&mut loadfn); DeleteTextures::load_with(&mut loadfn); DeleteTransformFeedbacks::load_with(&mut loadfn); DeleteVertexArrays::load_with(&mut loadfn); DepthFunc::load_with(&mut loadfn); DepthMask::load_with(&mut loadfn); DepthRange::load_with(&mut loadfn); DepthRangeArrayv::load_with(&mut loadfn); DepthRangeIndexed::load_with(&mut loadfn); DepthRangef::load_with(&mut loadfn); DetachShader::load_with(&mut loadfn); Disable::load_with(&mut loadfn); DisableVertexArrayAttrib::load_with(&mut loadfn); DisableVertexAttribArray::load_with(&mut loadfn); Disablei::load_with(&mut loadfn); DispatchCompute::load_with(&mut loadfn); DispatchComputeIndirect::load_with(&mut loadfn); DrawArrays::load_with(&mut loadfn); DrawArraysIndirect::load_with(&mut loadfn); DrawArraysInstanced::load_with(&mut loadfn); DrawArraysInstancedBaseInstance::load_with(&mut loadfn); DrawBuffer::load_with(&mut loadfn); DrawBuffers::load_with(&mut loadfn); DrawElements::load_with(&mut loadfn); DrawElementsBaseVertex::load_with(&mut loadfn); DrawElementsIndirect::load_with(&mut loadfn); DrawElementsInstanced::load_with(&mut loadfn); DrawElementsInstancedBaseInstance::load_with(&mut loadfn); DrawElementsInstancedBaseVertex::load_with(&mut loadfn); DrawElementsInstancedBaseVertexBaseInstance::load_with(&mut loadfn); DrawRangeElements::load_with(&mut loadfn); DrawRangeElementsBaseVertex::load_with(&mut loadfn); DrawTransformFeedback::load_with(&mut loadfn); DrawTransformFeedbackInstanced::load_with(&mut loadfn); DrawTransformFeedbackStream::load_with(&mut loadfn); DrawTransformFeedbackStreamInstanced::load_with(&mut loadfn); Enable::load_with(&mut loadfn); EnableVertexArrayAttrib::load_with(&mut loadfn); EnableVertexAttribArray::load_with(&mut loadfn); Enablei::load_with(&mut loadfn); EndConditionalRender::load_with(&mut loadfn); EndQuery::load_with(&mut loadfn); EndQueryIndexed::load_with(&mut loadfn); EndTransformFeedback::load_with(&mut loadfn); FenceSync::load_with(&mut loadfn); Finish::load_with(&mut loadfn); Flush::load_with(&mut loadfn); FlushMappedBufferRange::load_with(&mut loadfn); FlushMappedNamedBufferRange::load_with(&mut loadfn); FramebufferParameteri::load_with(&mut loadfn); FramebufferRenderbuffer::load_with(&mut loadfn); FramebufferTexture::load_with(&mut loadfn); FramebufferTexture1D::load_with(&mut loadfn); FramebufferTexture2D::load_with(&mut loadfn); FramebufferTexture3D::load_with(&mut loadfn); FramebufferTextureLayer::load_with(&mut loadfn); FrontFace::load_with(&mut loadfn); GenBuffers::load_with(&mut loadfn); GenFramebuffers::load_with(&mut loadfn); GenProgramPipelines::load_with(&mut loadfn); GenQueries::load_with(&mut loadfn); GenRenderbuffers::load_with(&mut loadfn); GenSamplers::load_with(&mut loadfn); GenTextures::load_with(&mut loadfn); GenTransformFeedbacks::load_with(&mut loadfn); GenVertexArrays::load_with(&mut loadfn); GenerateMipmap::load_with(&mut loadfn); GenerateTextureMipmap::load_with(&mut loadfn); GetActiveAtomicCounterBufferiv::load_with(&mut loadfn); GetActiveAttrib::load_with(&mut loadfn); GetActiveSubroutineName::load_with(&mut loadfn); GetActiveSubroutineUniformName::load_with(&mut loadfn); GetActiveSubroutineUniformiv::load_with(&mut loadfn); GetActiveUniform::load_with(&mut loadfn); GetActiveUniformBlockName::load_with(&mut loadfn); GetActiveUniformBlockiv::load_with(&mut loadfn); GetActiveUniformName::load_with(&mut loadfn); GetActiveUniformsiv::load_with(&mut loadfn); GetAttachedShaders::load_with(&mut loadfn); GetAttribLocation::load_with(&mut loadfn); GetBooleani_v::load_with(&mut loadfn); GetBooleanv::load_with(&mut loadfn); GetBufferParameteri64v::load_with(&mut loadfn); GetBufferParameteriv::load_with(&mut loadfn); GetBufferPointerv::load_with(&mut loadfn); GetBufferSubData::load_with(&mut loadfn); GetCompressedTexImage::load_with(&mut loadfn); GetCompressedTextureImage::load_with(&mut loadfn); GetCompressedTextureSubImage::load_with(&mut loadfn); GetDebugMessageLog::load_with(&mut loadfn); GetDoublei_v::load_with(&mut loadfn); GetDoublev::load_with(&mut loadfn); GetError::load_with(&mut loadfn); GetFloati_v::load_with(&mut loadfn); GetFloatv::load_with(&mut loadfn); GetFragDataIndex::load_with(&mut loadfn); GetFragDataLocation::load_with(&mut loadfn); GetFramebufferAttachmentParameteriv::load_with(&mut loadfn); GetFramebufferParameteriv::load_with(&mut loadfn); GetGraphicsResetStatus::load_with(&mut loadfn); GetInteger64i_v::load_with(&mut loadfn); GetInteger64v::load_with(&mut loadfn); GetIntegeri_v::load_with(&mut loadfn); GetIntegerv::load_with(&mut loadfn); GetInternalformati64v::load_with(&mut loadfn); GetInternalformativ::load_with(&mut loadfn); GetMultisamplefv::load_with(&mut loadfn); GetNamedBufferParameteri64v::load_with(&mut loadfn); GetNamedBufferParameteriv::load_with(&mut loadfn); GetNamedBufferPointerv::load_with(&mut loadfn); GetNamedBufferSubData::load_with(&mut loadfn); GetNamedFramebufferAttachmentParameteriv::load_with(&mut loadfn); GetNamedFramebufferParameteriv::load_with(&mut loadfn); GetNamedRenderbufferParameteriv::load_with(&mut loadfn); GetObjectLabel::load_with(&mut loadfn); GetObjectPtrLabel::load_with(&mut loadfn); GetPointerv::load_with(&mut loadfn); GetProgramBinary::load_with(&mut loadfn); GetProgramInfoLog::load_with(&mut loadfn); GetProgramInterfaceiv::load_with(&mut loadfn); GetProgramPipelineInfoLog::load_with(&mut loadfn); GetProgramPipelineiv::load_with(&mut loadfn); GetProgramResourceIndex::load_with(&mut loadfn); GetProgramResourceLocation::load_with(&mut loadfn); GetProgramResourceLocationIndex::load_with(&mut loadfn); GetProgramResourceName::load_with(&mut loadfn); GetProgramResourceiv::load_with(&mut loadfn); GetProgramStageiv::load_with(&mut loadfn); GetProgramiv::load_with(&mut loadfn); GetQueryBufferObjecti64v::load_with(&mut loadfn); GetQueryBufferObjectiv::load_with(&mut loadfn); GetQueryBufferObjectui64v::load_with(&mut loadfn); GetQueryBufferObjectuiv::load_with(&mut loadfn); GetQueryIndexediv::load_with(&mut loadfn); GetQueryObjecti64v::load_with(&mut loadfn); GetQueryObjectiv::load_with(&mut loadfn); GetQueryObjectui64v::load_with(&mut loadfn); GetQueryObjectuiv::load_with(&mut loadfn); GetQueryiv::load_with(&mut loadfn); GetRenderbufferParameteriv::load_with(&mut loadfn); GetSamplerParameterIiv::load_with(&mut loadfn); GetSamplerParameterIuiv::load_with(&mut loadfn); GetSamplerParameterfv::load_with(&mut loadfn); GetSamplerParameteriv::load_with(&mut loadfn); GetShaderInfoLog::load_with(&mut loadfn); GetShaderPrecisionFormat::load_with(&mut loadfn); GetShaderSource::load_with(&mut loadfn); GetShaderiv::load_with(&mut loadfn); GetString::load_with(&mut loadfn); GetStringi::load_with(&mut loadfn); GetSubroutineIndex::load_with(&mut loadfn); GetSubroutineUniformLocation::load_with(&mut loadfn); GetSynciv::load_with(&mut loadfn); GetTexImage::load_with(&mut loadfn); GetTexLevelParameterfv::load_with(&mut loadfn); GetTexLevelParameteriv::load_with(&mut loadfn); GetTexParameterIiv::load_with(&mut loadfn); GetTexParameterIuiv::load_with(&mut loadfn); GetTexParameterfv::load_with(&mut loadfn); GetTexParameteriv::load_with(&mut loadfn); GetTextureImage::load_with(&mut loadfn); GetTextureLevelParameterfv::load_with(&mut loadfn); GetTextureLevelParameteriv::load_with(&mut loadfn); GetTextureParameterIiv::load_with(&mut loadfn); GetTextureParameterIuiv::load_with(&mut loadfn); GetTextureParameterfv::load_with(&mut loadfn); GetTextureParameteriv::load_with(&mut loadfn); GetTextureSubImage::load_with(&mut loadfn); GetTransformFeedbackVarying::load_with(&mut loadfn); GetTransformFeedbacki64_v::load_with(&mut loadfn); GetTransformFeedbacki_v::load_with(&mut loadfn); GetTransformFeedbackiv::load_with(&mut loadfn); GetUniformBlockIndex::load_with(&mut loadfn); GetUniformIndices::load_with(&mut loadfn); GetUniformLocation::load_with(&mut loadfn); GetUniformSubroutineuiv::load_with(&mut loadfn); GetUniformdv::load_with(&mut loadfn); GetUniformfv::load_with(&mut loadfn); GetUniformiv::load_with(&mut loadfn); GetUniformuiv::load_with(&mut loadfn); GetVertexArrayIndexed64iv::load_with(&mut loadfn); GetVertexArrayIndexediv::load_with(&mut loadfn); GetVertexArrayiv::load_with(&mut loadfn); GetVertexAttribIiv::load_with(&mut loadfn); GetVertexAttribIuiv::load_with(&mut loadfn); GetVertexAttribLdv::load_with(&mut loadfn); GetVertexAttribPointerv::load_with(&mut loadfn); GetVertexAttribdv::load_with(&mut loadfn); GetVertexAttribfv::load_with(&mut loadfn); GetVertexAttribiv::load_with(&mut loadfn); GetnColorTable::load_with(&mut loadfn); GetnCompressedTexImage::load_with(&mut loadfn); GetnConvolutionFilter::load_with(&mut loadfn); GetnHistogram::load_with(&mut loadfn); GetnMapdv::load_with(&mut loadfn); GetnMapfv::load_with(&mut loadfn); GetnMapiv::load_with(&mut loadfn); GetnMinmax::load_with(&mut loadfn); GetnPixelMapfv::load_with(&mut loadfn); GetnPixelMapuiv::load_with(&mut loadfn); GetnPixelMapusv::load_with(&mut loadfn); GetnPolygonStipple::load_with(&mut loadfn); GetnSeparableFilter::load_with(&mut loadfn); GetnTexImage::load_with(&mut loadfn); GetnUniformdv::load_with(&mut loadfn); GetnUniformfv::load_with(&mut loadfn); GetnUniformiv::load_with(&mut loadfn); GetnUniformuiv::load_with(&mut loadfn); Hint::load_with(&mut loadfn); InvalidateBufferData::load_with(&mut loadfn); InvalidateBufferSubData::load_with(&mut loadfn); InvalidateFramebuffer::load_with(&mut loadfn); InvalidateNamedFramebufferData::load_with(&mut loadfn); InvalidateNamedFramebufferSubData::load_with(&mut loadfn); InvalidateSubFramebuffer::load_with(&mut loadfn); InvalidateTexImage::load_with(&mut loadfn); InvalidateTexSubImage::load_with(&mut loadfn); IsBuffer::load_with(&mut loadfn); IsEnabled::load_with(&mut loadfn); IsEnabledi::load_with(&mut loadfn); IsFramebuffer::load_with(&mut loadfn); IsProgram::load_with(&mut loadfn); IsProgramPipeline::load_with(&mut loadfn); IsQuery::load_with(&mut loadfn); IsRenderbuffer::load_with(&mut loadfn); IsSampler::load_with(&mut loadfn); IsShader::load_with(&mut loadfn); IsSync::load_with(&mut loadfn); IsTexture::load_with(&mut loadfn); IsTransformFeedback::load_with(&mut loadfn); IsVertexArray::load_with(&mut loadfn); LineWidth::load_with(&mut loadfn); LinkProgram::load_with(&mut loadfn); LogicOp::load_with(&mut loadfn); MapBuffer::load_with(&mut loadfn); MapBufferRange::load_with(&mut loadfn); MapNamedBuffer::load_with(&mut loadfn); MapNamedBufferRange::load_with(&mut loadfn); MemoryBarrier::load_with(&mut loadfn); MemoryBarrierByRegion::load_with(&mut loadfn); MinSampleShading::load_with(&mut loadfn); MultiDrawArrays::load_with(&mut loadfn); MultiDrawArraysIndirect::load_with(&mut loadfn); MultiDrawElements::load_with(&mut loadfn); MultiDrawElementsBaseVertex::load_with(&mut loadfn); MultiDrawElementsIndirect::load_with(&mut loadfn); MultiTexCoordP1ui::load_with(&mut loadfn); MultiTexCoordP1uiv::load_with(&mut loadfn); MultiTexCoordP2ui::load_with(&mut loadfn); MultiTexCoordP2uiv::load_with(&mut loadfn); MultiTexCoordP3ui::load_with(&mut loadfn); MultiTexCoordP3uiv::load_with(&mut loadfn); MultiTexCoordP4ui::load_with(&mut loadfn); MultiTexCoordP4uiv::load_with(&mut loadfn); NamedBufferData::load_with(&mut loadfn); NamedBufferStorage::load_with(&mut loadfn); NamedBufferSubData::load_with(&mut loadfn); NamedFramebufferDrawBuffer::load_with(&mut loadfn); NamedFramebufferDrawBuffers::load_with(&mut loadfn); NamedFramebufferParameteri::load_with(&mut loadfn); NamedFramebufferReadBuffer::load_with(&mut loadfn); NamedFramebufferRenderbuffer::load_with(&mut loadfn); NamedFramebufferTexture::load_with(&mut loadfn); NamedFramebufferTextureLayer::load_with(&mut loadfn); NamedRenderbufferStorage::load_with(&mut loadfn); NamedRenderbufferStorageMultisample::load_with(&mut loadfn); NormalP3ui::load_with(&mut loadfn); NormalP3uiv::load_with(&mut loadfn); ObjectLabel::load_with(&mut loadfn); ObjectPtrLabel::load_with(&mut loadfn); PatchParameterfv::load_with(&mut loadfn); PatchParameteri::load_with(&mut loadfn); PauseTransformFeedback::load_with(&mut loadfn); PixelStoref::load_with(&mut loadfn); PixelStorei::load_with(&mut loadfn); PointParameterf::load_with(&mut loadfn); PointParameterfv::load_with(&mut loadfn); PointParameteri::load_with(&mut loadfn); PointParameteriv::load_with(&mut loadfn); PointSize::load_with(&mut loadfn); PolygonMode::load_with(&mut loadfn); PolygonOffset::load_with(&mut loadfn); PopDebugGroup::load_with(&mut loadfn); PrimitiveRestartIndex::load_with(&mut loadfn); ProgramBinary::load_with(&mut loadfn); ProgramParameteri::load_with(&mut loadfn); ProgramUniform1d::load_with(&mut loadfn); ProgramUniform1dv::load_with(&mut loadfn); ProgramUniform1f::load_with(&mut loadfn); ProgramUniform1fv::load_with(&mut loadfn); ProgramUniform1i::load_with(&mut loadfn); ProgramUniform1iv::load_with(&mut loadfn); ProgramUniform1ui::load_with(&mut loadfn); ProgramUniform1uiv::load_with(&mut loadfn); ProgramUniform2d::load_with(&mut loadfn); ProgramUniform2dv::load_with(&mut loadfn); ProgramUniform2f::load_with(&mut loadfn); ProgramUniform2fv::load_with(&mut loadfn); ProgramUniform2i::load_with(&mut loadfn); ProgramUniform2iv::load_with(&mut loadfn); ProgramUniform2ui::load_with(&mut loadfn); ProgramUniform2uiv::load_with(&mut loadfn); ProgramUniform3d::load_with(&mut loadfn); ProgramUniform3dv::load_with(&mut loadfn); ProgramUniform3f::load_with(&mut loadfn); ProgramUniform3fv::load_with(&mut loadfn); ProgramUniform3i::load_with(&mut loadfn); ProgramUniform3iv::load_with(&mut loadfn); ProgramUniform3ui::load_with(&mut loadfn); ProgramUniform3uiv::load_with(&mut loadfn); ProgramUniform4d::load_with(&mut loadfn); ProgramUniform4dv::load_with(&mut loadfn); ProgramUniform4f::load_with(&mut loadfn); ProgramUniform4fv::load_with(&mut loadfn); ProgramUniform4i::load_with(&mut loadfn); ProgramUniform4iv::load_with(&mut loadfn); ProgramUniform4ui::load_with(&mut loadfn); ProgramUniform4uiv::load_with(&mut loadfn); ProgramUniformMatrix2dv::load_with(&mut loadfn); ProgramUniformMatrix2fv::load_with(&mut loadfn); ProgramUniformMatrix2x3dv::load_with(&mut loadfn); ProgramUniformMatrix2x3fv::load_with(&mut loadfn); ProgramUniformMatrix2x4dv::load_with(&mut loadfn); ProgramUniformMatrix2x4fv::load_with(&mut loadfn); ProgramUniformMatrix3dv::load_with(&mut loadfn); ProgramUniformMatrix3fv::load_with(&mut loadfn); ProgramUniformMatrix3x2dv::load_with(&mut loadfn); ProgramUniformMatrix3x2fv::load_with(&mut loadfn); ProgramUniformMatrix3x4dv::load_with(&mut loadfn); ProgramUniformMatrix3x4fv::load_with(&mut loadfn); ProgramUniformMatrix4dv::load_with(&mut loadfn); ProgramUniformMatrix4fv::load_with(&mut loadfn); ProgramUniformMatrix4x2dv::load_with(&mut loadfn); ProgramUniformMatrix4x2fv::load_with(&mut loadfn); ProgramUniformMatrix4x3dv::load_with(&mut loadfn); ProgramUniformMatrix4x3fv::load_with(&mut loadfn); ProvokingVertex::load_with(&mut loadfn); PushDebugGroup::load_with(&mut loadfn); QueryCounter::load_with(&mut loadfn); ReadBuffer::load_with(&mut loadfn); ReadPixels::load_with(&mut loadfn); ReadnPixels::load_with(&mut loadfn); ReleaseShaderCompiler::load_with(&mut loadfn); RenderbufferStorage::load_with(&mut loadfn); RenderbufferStorageMultisample::load_with(&mut loadfn); ResumeTransformFeedback::load_with(&mut loadfn); SampleCoverage::load_with(&mut loadfn); SampleMaski::load_with(&mut loadfn); SamplerParameterIiv::load_with(&mut loadfn); SamplerParameterIuiv::load_with(&mut loadfn); SamplerParameterf::load_with(&mut loadfn); SamplerParameterfv::load_with(&mut loadfn); SamplerParameteri::load_with(&mut loadfn); SamplerParameteriv::load_with(&mut loadfn); Scissor::load_with(&mut loadfn); ScissorArrayv::load_with(&mut loadfn); ScissorIndexed::load_with(&mut loadfn); ScissorIndexedv::load_with(&mut loadfn); SecondaryColorP3ui::load_with(&mut loadfn); SecondaryColorP3uiv::load_with(&mut loadfn); ShaderBinary::load_with(&mut loadfn); ShaderSource::load_with(&mut loadfn); ShaderStorageBlockBinding::load_with(&mut loadfn); StencilFunc::load_with(&mut loadfn); StencilFuncSeparate::load_with(&mut loadfn); StencilMask::load_with(&mut loadfn); StencilMaskSeparate::load_with(&mut loadfn); StencilOp::load_with(&mut loadfn); StencilOpSeparate::load_with(&mut loadfn); TexBuffer::load_with(&mut loadfn); TexBufferRange::load_with(&mut loadfn); TexCoordP1ui::load_with(&mut loadfn); TexCoordP1uiv::load_with(&mut loadfn); TexCoordP2ui::load_with(&mut loadfn); TexCoordP2uiv::load_with(&mut loadfn); TexCoordP3ui::load_with(&mut loadfn); TexCoordP3uiv::load_with(&mut loadfn); TexCoordP4ui::load_with(&mut loadfn); TexCoordP4uiv::load_with(&mut loadfn); TexImage1D::load_with(&mut loadfn); TexImage2D::load_with(&mut loadfn); TexImage2DMultisample::load_with(&mut loadfn); TexImage3D::load_with(&mut loadfn); TexImage3DMultisample::load_with(&mut loadfn); TexParameterIiv::load_with(&mut loadfn); TexParameterIuiv::load_with(&mut loadfn); TexParameterf::load_with(&mut loadfn); TexParameterfv::load_with(&mut loadfn); TexParameteri::load_with(&mut loadfn); TexParameteriv::load_with(&mut loadfn); TexStorage1D::load_with(&mut loadfn); TexStorage2D::load_with(&mut loadfn); TexStorage2DMultisample::load_with(&mut loadfn); TexStorage3D::load_with(&mut loadfn); TexStorage3DMultisample::load_with(&mut loadfn); TexSubImage1D::load_with(&mut loadfn); TexSubImage2D::load_with(&mut loadfn); TexSubImage3D::load_with(&mut loadfn); TextureBarrier::load_with(&mut loadfn); TextureBuffer::load_with(&mut loadfn); TextureBufferRange::load_with(&mut loadfn); TextureParameterIiv::load_with(&mut loadfn); TextureParameterIuiv::load_with(&mut loadfn); TextureParameterf::load_with(&mut loadfn); TextureParameterfv::load_with(&mut loadfn); TextureParameteri::load_with(&mut loadfn); TextureParameteriv::load_with(&mut loadfn); TextureStorage1D::load_with(&mut loadfn); TextureStorage2D::load_with(&mut loadfn); TextureStorage2DMultisample::load_with(&mut loadfn); TextureStorage3D::load_with(&mut loadfn); TextureStorage3DMultisample::load_with(&mut loadfn); TextureSubImage1D::load_with(&mut loadfn); TextureSubImage2D::load_with(&mut loadfn); TextureSubImage3D::load_with(&mut loadfn); TextureView::load_with(&mut loadfn); TransformFeedbackBufferBase::load_with(&mut loadfn); TransformFeedbackBufferRange::load_with(&mut loadfn); TransformFeedbackVaryings::load_with(&mut loadfn); Uniform1d::load_with(&mut loadfn); Uniform1dv::load_with(&mut loadfn); Uniform1f::load_with(&mut loadfn); Uniform1fv::load_with(&mut loadfn); Uniform1i::load_with(&mut loadfn); Uniform1iv::load_with(&mut loadfn); Uniform1ui::load_with(&mut loadfn); Uniform1uiv::load_with(&mut loadfn); Uniform2d::load_with(&mut loadfn); Uniform2dv::load_with(&mut loadfn); Uniform2f::load_with(&mut loadfn); Uniform2fv::load_with(&mut loadfn); Uniform2i::load_with(&mut loadfn); Uniform2iv::load_with(&mut loadfn); Uniform2ui::load_with(&mut loadfn); Uniform2uiv::load_with(&mut loadfn); Uniform3d::load_with(&mut loadfn); Uniform3dv::load_with(&mut loadfn); Uniform3f::load_with(&mut loadfn); Uniform3fv::load_with(&mut loadfn); Uniform3i::load_with(&mut loadfn); Uniform3iv::load_with(&mut loadfn); Uniform3ui::load_with(&mut loadfn); Uniform3uiv::load_with(&mut loadfn); Uniform4d::load_with(&mut loadfn); Uniform4dv::load_with(&mut loadfn); Uniform4f::load_with(&mut loadfn); Uniform4fv::load_with(&mut loadfn); Uniform4i::load_with(&mut loadfn); Uniform4iv::load_with(&mut loadfn); Uniform4ui::load_with(&mut loadfn); Uniform4uiv::load_with(&mut loadfn); UniformBlockBinding::load_with(&mut loadfn); UniformMatrix2dv::load_with(&mut loadfn); UniformMatrix2fv::load_with(&mut loadfn); UniformMatrix2x3dv::load_with(&mut loadfn); UniformMatrix2x3fv::load_with(&mut loadfn); UniformMatrix2x4dv::load_with(&mut loadfn); UniformMatrix2x4fv::load_with(&mut loadfn); UniformMatrix3dv::load_with(&mut loadfn); UniformMatrix3fv::load_with(&mut loadfn); UniformMatrix3x2dv::load_with(&mut loadfn); UniformMatrix3x2fv::load_with(&mut loadfn); UniformMatrix3x4dv::load_with(&mut loadfn); UniformMatrix3x4fv::load_with(&mut loadfn); UniformMatrix4dv::load_with(&mut loadfn); UniformMatrix4fv::load_with(&mut loadfn); UniformMatrix4x2dv::load_with(&mut loadfn); UniformMatrix4x2fv::load_with(&mut loadfn); UniformMatrix4x3dv::load_with(&mut loadfn); UniformMatrix4x3fv::load_with(&mut loadfn); UniformSubroutinesuiv::load_with(&mut loadfn); UnmapBuffer::load_with(&mut loadfn); UnmapNamedBuffer::load_with(&mut loadfn); UseProgram::load_with(&mut loadfn); UseProgramStages::load_with(&mut loadfn); ValidateProgram::load_with(&mut loadfn); ValidateProgramPipeline::load_with(&mut loadfn); VertexArrayAttribBinding::load_with(&mut loadfn); VertexArrayAttribFormat::load_with(&mut loadfn); VertexArrayAttribIFormat::load_with(&mut loadfn); VertexArrayAttribLFormat::load_with(&mut loadfn); VertexArrayBindingDivisor::load_with(&mut loadfn); VertexArrayElementBuffer::load_with(&mut loadfn); VertexArrayVertexBuffer::load_with(&mut loadfn); VertexArrayVertexBuffers::load_with(&mut loadfn); VertexAttrib1d::load_with(&mut loadfn); VertexAttrib1dv::load_with(&mut loadfn); VertexAttrib1f::load_with(&mut loadfn); VertexAttrib1fv::load_with(&mut loadfn); VertexAttrib1s::load_with(&mut loadfn); VertexAttrib1sv::load_with(&mut loadfn); VertexAttrib2d::load_with(&mut loadfn); VertexAttrib2dv::load_with(&mut loadfn); VertexAttrib2f::load_with(&mut loadfn); VertexAttrib2fv::load_with(&mut loadfn); VertexAttrib2s::load_with(&mut loadfn); VertexAttrib2sv::load_with(&mut loadfn); VertexAttrib3d::load_with(&mut loadfn); VertexAttrib3dv::load_with(&mut loadfn); VertexAttrib3f::load_with(&mut loadfn); VertexAttrib3fv::load_with(&mut loadfn); VertexAttrib3s::load_with(&mut loadfn); VertexAttrib3sv::load_with(&mut loadfn); VertexAttrib4Nbv::load_with(&mut loadfn); VertexAttrib4Niv::load_with(&mut loadfn); VertexAttrib4Nsv::load_with(&mut loadfn); VertexAttrib4Nub::load_with(&mut loadfn); VertexAttrib4Nubv::load_with(&mut loadfn); VertexAttrib4Nuiv::load_with(&mut loadfn); VertexAttrib4Nusv::load_with(&mut loadfn); VertexAttrib4bv::load_with(&mut loadfn); VertexAttrib4d::load_with(&mut loadfn); VertexAttrib4dv::load_with(&mut loadfn); VertexAttrib4f::load_with(&mut loadfn); VertexAttrib4fv::load_with(&mut loadfn); VertexAttrib4iv::load_with(&mut loadfn); VertexAttrib4s::load_with(&mut loadfn); VertexAttrib4sv::load_with(&mut loadfn); VertexAttrib4ubv::load_with(&mut loadfn); VertexAttrib4uiv::load_with(&mut loadfn); VertexAttrib4usv::load_with(&mut loadfn); VertexAttribBinding::load_with(&mut loadfn); VertexAttribDivisor::load_with(&mut loadfn); VertexAttribFormat::load_with(&mut loadfn); VertexAttribI1i::load_with(&mut loadfn); VertexAttribI1iv::load_with(&mut loadfn); VertexAttribI1ui::load_with(&mut loadfn); VertexAttribI1uiv::load_with(&mut loadfn); VertexAttribI2i::load_with(&mut loadfn); VertexAttribI2iv::load_with(&mut loadfn); VertexAttribI2ui::load_with(&mut loadfn); VertexAttribI2uiv::load_with(&mut loadfn); VertexAttribI3i::load_with(&mut loadfn); VertexAttribI3iv::load_with(&mut loadfn); VertexAttribI3ui::load_with(&mut loadfn); VertexAttribI3uiv::load_with(&mut loadfn); VertexAttribI4bv::load_with(&mut loadfn); VertexAttribI4i::load_with(&mut loadfn); VertexAttribI4iv::load_with(&mut loadfn); VertexAttribI4sv::load_with(&mut loadfn); VertexAttribI4ubv::load_with(&mut loadfn); VertexAttribI4ui::load_with(&mut loadfn); VertexAttribI4uiv::load_with(&mut loadfn); VertexAttribI4usv::load_with(&mut loadfn); VertexAttribIFormat::load_with(&mut loadfn); VertexAttribIPointer::load_with(&mut loadfn); VertexAttribL1d::load_with(&mut loadfn); VertexAttribL1dv::load_with(&mut loadfn); VertexAttribL2d::load_with(&mut loadfn); VertexAttribL2dv::load_with(&mut loadfn); VertexAttribL3d::load_with(&mut loadfn); VertexAttribL3dv::load_with(&mut loadfn); VertexAttribL4d::load_with(&mut loadfn); VertexAttribL4dv::load_with(&mut loadfn); VertexAttribLFormat::load_with(&mut loadfn); VertexAttribLPointer::load_with(&mut loadfn); VertexAttribP1ui::load_with(&mut loadfn); VertexAttribP1uiv::load_with(&mut loadfn); VertexAttribP2ui::load_with(&mut loadfn); VertexAttribP2uiv::load_with(&mut loadfn); VertexAttribP3ui::load_with(&mut loadfn); VertexAttribP3uiv::load_with(&mut loadfn); VertexAttribP4ui::load_with(&mut loadfn); VertexAttribP4uiv::load_with(&mut loadfn); VertexAttribPointer::load_with(&mut loadfn); VertexBindingDivisor::load_with(&mut loadfn); VertexP2ui::load_with(&mut loadfn); VertexP2uiv::load_with(&mut loadfn); VertexP3ui::load_with(&mut loadfn); VertexP3uiv::load_with(&mut loadfn); VertexP4ui::load_with(&mut loadfn); VertexP4uiv::load_with(&mut loadfn); Viewport::load_with(&mut loadfn); ViewportArrayv::load_with(&mut loadfn); ViewportIndexedf::load_with(&mut loadfn); ViewportIndexedfv::load_with(&mut loadfn); WaitSync::load_with(&mut loadfn); }