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878f7c9ebb
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style: stop renaming external crate
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2024-10-16 15:33:34 -04:00 |
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f33ee09b9d
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refactor: rename types.rs to util.rs
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2024-10-14 18:11:19 -04:00 |
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763a4ff923
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refactor: use 64-bit types instead of 32-bit
I don't know why I wasn't using 64 bit floats from the beginning,
honestly. I had weird priorities back then
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2024-10-14 18:06:50 -04:00 |
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bijan-S
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e2dd9f7e3a
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Fixed bounding sphere generation
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2021-07-28 22:10:01 -04:00 |
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bijan2005
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0d3500ceb5
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Refactor some method code
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2021-03-20 17:48:03 -04:00 |
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bijan2005
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6ef2c65009
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Finished diffuse shading calculations
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2021-01-24 10:23:59 -05:00 |
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bijan2005
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20c32fc467
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Add Texture struct to add extra texture information
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2021-01-24 00:06:23 -05:00 |
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bijan2005
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07445dd4be
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Created abbreviations for common geometry types
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2021-01-23 23:27:54 -05:00 |
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bijan2005
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ed6e84a240
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Add Light trait and PointLight instance
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2021-01-23 22:52:50 -05:00 |
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bijan2005
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53f5c8bac5
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Redefine Scene struct
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2020-12-10 09:23:45 -05:00 |
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bijan2005
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14f1ed2a31
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Implemented bounding spheres for objects
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2020-12-08 11:22:56 -05:00 |
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bijan2005
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4596c117df
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Complete triangle mesh code (and more refactoring)
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2020-12-07 12:04:44 -05:00 |
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bijan2005
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cddec468de
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Realize the triangle struct doesn't work and completely refactor it
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2020-12-05 23:22:19 -05:00 |
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bijan2005
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822941d561
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Create triangle struct (and add comments)
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2020-12-04 15:11:01 -05:00 |
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bijan2005
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9d188ed692
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Add existing files
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2020-11-27 00:02:03 -05:00 |
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