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763a4ff923
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refactor: use 64-bit types instead of 32-bit
I don't know why I wasn't using 64 bit floats from the beginning,
honestly. I had weird priorities back then
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2024-10-14 18:06:50 -04:00 |
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bijan2005
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68f158f3c9
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Fix bugs
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2021-03-20 18:26:23 -04:00 |
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bijan2005
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0d3500ceb5
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Refactor some method code
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2021-03-20 17:48:03 -04:00 |
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bijan2005
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6ef2c65009
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Finished diffuse shading calculations
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2021-01-24 10:23:59 -05:00 |
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bijan2005
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20c32fc467
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Add Texture struct to add extra texture information
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2021-01-24 00:06:23 -05:00 |
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bijan2005
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07445dd4be
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Created abbreviations for common geometry types
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2021-01-23 23:27:54 -05:00 |
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bijan2005
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ed6e84a240
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Add Light trait and PointLight instance
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2021-01-23 22:52:50 -05:00 |
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