import qs.config import qs.custom import qs.services import Quickshell import QtQuick import QtQuick.Shapes Shape { id: root required property Item wrapper readonly property real rounding: Config.border.rounding readonly property bool flatten: wrapper.height < rounding * 2 readonly property real roundingY: flatten ? wrapper.height / 2 : rounding property real fullHeightRounding: wrapper.height >= QsWindow.window?.height - Config.border.thickness * 2 ? -rounding : rounding ShapePath { startX: root.wrapper.width + 0.5 startY: root.wrapper.height + 0.5 strokeWidth: -1 fillColor: Config.colors.bg PathLine { relativeX: -(root.wrapper.width + root.rounding) relativeY: 0 } PathArc { relativeX: root.rounding relativeY: -root.roundingY radiusX: root.rounding radiusY: Math.min(root.rounding, root.wrapper.height) direction: PathArc.Counterclockwise } PathLine { relativeX: 0 relativeY: -root.wrapper.height + root.roundingY * 2 } PathArc { relativeX: root.fullHeightRounding relativeY: -root.roundingY radiusX: Math.abs(root.fullHeightRounding) radiusY: Math.min(root.rounding, root.wrapper.height) direction: root.fullHeightRounding < 0 ? PathArc.Counterclockwise : PathArc.Clockwise } PathLine { relativeX: root.wrapper.height > 0 ? root.wrapper.width - root.rounding - root.fullHeightRounding : root.wrapper.width relativeY: 0 } PathArc { relativeX: root.rounding relativeY: -root.rounding radiusX: root.rounding radiusY: root.rounding direction: PathArc.Counterclockwise } } Behavior on fullHeightRounding { Anim {} } }