import qs.config import QtQuick import QtQuick.Shapes Shape { id: root required property Item wrapper readonly property real rounding: Config.border.rounding readonly property bool flatten: wrapper.height < rounding * 2 readonly property real roundingY: flatten ? wrapper.height / 2 : rounding ShapePath { startX: (root.parent.width - root.wrapper.width) / 2 - rounding startY: root.parent.height + 0.5 strokeWidth: -1 fillColor: Config.colors.bg PathArc { relativeX: root.rounding relativeY: -root.roundingY radiusX: root.rounding radiusY: Math.min(root.rounding, root.wrapper.height) direction: PathArc.Counterclockwise } PathLine { relativeX: 0 relativeY: -(root.wrapper.height - root.roundingY * 2) } PathArc { relativeX: root.rounding relativeY: -root.roundingY radiusX: root.rounding radiusY: Math.min(root.rounding, root.wrapper.height) } PathLine { relativeX: root.wrapper.width - root.rounding * 2 relativeY: 0 } PathArc { relativeX: root.rounding relativeY: root.roundingY radiusX: root.rounding radiusY: Math.min(root.rounding, root.wrapper.height) } PathLine { relativeX: 0 relativeY: root.wrapper.height - root.roundingY * 2 } PathArc { relativeX: root.rounding relativeY: root.roundingY radiusX: root.rounding radiusY: Math.min(root.rounding, root.wrapper.height) direction: PathArc.Counterclockwise } } }