import qs.config import qs.custom import qs.services import qs.util import QtQuick import QtQuick.Controls import QtQuick.Shapes Switch { id: root property real size: Config.font.size.normal * 1.5 property color bg: Config.colors.container property color accent: Color.mute(Config.colors.accent) implicitWidth: implicitIndicatorWidth implicitHeight: implicitIndicatorHeight indicator: CustomRect { radius: 1000 color: root.checked ? root.accent : root.bg implicitWidth: implicitHeight * 1.7 implicitHeight: size CustomRect { readonly property real nonAnimWidth: root.pressed ? implicitHeight * 1.3 : implicitHeight radius: 1000 color: root.checked ? Config.colors.secondary : Config.colors.tertiary x: root.checked ? parent.implicitWidth - nonAnimWidth : 0 implicitWidth: nonAnimWidth implicitHeight: parent.implicitHeight anchors.verticalCenter: parent.verticalCenter CustomRect { anchors.fill: parent radius: parent.radius color: root.checked ? Config.colors.tertiary : Config.colors.secondary opacity: root.pressed ? 0.4 : root.hovered ? 0.2 : 0 Behavior on opacity { Anim {} } } Shape { id: icon property point start1: { if (root.pressed) return Qt.point(width * 0.2, height / 2); if (root.checked) return Qt.point(width * 0.2, height / 2); return Qt.point(width * 0.15, height * 0.15); } property point end1: { if (root.pressed) { if (root.checked) return Qt.point(width * 0.4, height / 2); return Qt.point(width * 0.8, height / 2); } if (root.checked) return Qt.point(width * 0.45, height * 0.7); return Qt.point(width * 0.85, height * 0.85); } property point start2: { if (root.pressed) { if (root.checked) return Qt.point(width * 0.4, height / 2); return Qt.point(width * 0.2, height / 2); } if (root.checked) return Qt.point(width * 0.45, height * 0.7); return Qt.point(width * 0.15, height * 0.85); } property point end2: { if (root.pressed) return Qt.point(width * 0.8, height / 2); if (root.checked) return Qt.point(width * 0.9, height * 0.2); return Qt.point(width * 0.85, height * 0.15); } anchors.centerIn: parent width: height height: parent.implicitHeight * 0.45 preferredRendererType: Shape.CurveRenderer asynchronous: true ShapePath { strokeWidth: root.size * 0.1 strokeColor: Config.colors.primaryDark fillColor: "transparent" capStyle: ShapePath.RoundCap startX: icon.start1.x startY: icon.start1.y PathLine { x: icon.end1.x y: icon.end1.y } PathMove { x: icon.start2.x y: icon.start2.y } PathLine { x: icon.end2.x y: icon.end2.y } Behavior on strokeColor { CAnim {} } } Behavior on start1 { PropAnim {} } Behavior on end1 { PropAnim {} } Behavior on start2 { PropAnim {} } Behavior on end2 { PropAnim {} } } Behavior on x { Anim {} } Behavior on implicitWidth { Anim {} } } } MouseArea { anchors.fill: parent cursorShape: Qt.PointingHandCursor enabled: false } component PropAnim: PropertyAnimation { duration: Config.anim.durations.normal easing.type: Easing.BezierSpline easing.bezierCurve: Config.anim.curves.standard } }