reorder the file to fix byte-compiler warnings
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winum.el
83
winum.el
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@ -35,21 +35,24 @@
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;; with some ideas and code taken from https://github.com/abo-abo/ace-window.
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;;
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;;; Code:
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;;
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;; FIXME: Error during redisplay: (eval (winum-get-number-string)) signaled
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;; (wrong-type-argument numberp nil) when opening a helm buffer.
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;;
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(eval-when-compile (require 'cl-lib))
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;; Configuration variables -----------------------------------------------------
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(defgroup winum nil
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"Navigate and manage windows using numbers."
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:group 'convenience)
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;; FIXME: when changed from frame-local to non-local in customize, need to
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;; force update or `winum-get-number' fails and messes the
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;; modeline until next update.
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(defcustom winum-scope 'global
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"Frames affected by a number set."
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;; FIXME: when changed from frame-local to non-local in customize, need to
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;; force update or `winum-get-number' fails and messes the
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;; modeline until next update.
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:group 'winum
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:type '(choice
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(const :tag "frame local" frame-local)
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@ -118,6 +121,42 @@ numbers in the mode-line.")
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map)
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"Keymap used for `winum-mode'.")
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;; Internal variables ----------------------------------------------------------
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(defvar winum--max-frames 16
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"Maximum number of frames that can be numbered.")
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(defvar winum--window-count nil
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"Current count of windows to be numbered.")
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(defvar winum--remaining nil
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"A list of window numbers to assign.")
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(defvar winum--window-vector nil
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"Vector of windows indexed by their number.
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Used internally by winum to get a window provided a number.")
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(defvar winum--numbers-table nil
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"Hash table of numbers indexed by their window.
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Used internally by winum to get a number provided a window.")
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(defvar winum--frames-table nil
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"Table linking windows to numbers and numbers to windows for each frame.
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Used only when `winum-scope' is 'frame-local to keep track of
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separate window numbers sets in every frame.
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It is a hash table using Emacs frames as keys and cons of the form
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\(`winum--window-vector' . `winum--numbers-table')
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as values.
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To get a window given a number, use the `car' of a value.
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To get a number given a window, use the `cdr' of a value.
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Such a structure allows for per-frame bidirectional fast access.")
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;; Interactive functions -------------------------------------------------------
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;;;###autoload
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(define-minor-mode winum-mode
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"A minor mode that allows for managing windows based on window numbers."
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@ -241,6 +280,8 @@ There are several ways to provide the number:
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(winum--switch-to-window w))
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(error "No window numbered %d" n))))
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;; Public API ------------------------------------------------------------------
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;;;###autoload
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(defun winum-get-window-by-number (n)
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"Return window numbered N if exists, nil otherwise."
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@ -273,39 +314,7 @@ WINDOW: if specified, the window of which we want to know the number.
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(gethash w (cdr (gethash (selected-frame) winum--frames-table)))
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(gethash w winum--numbers-table))))
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;; Implementation
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(defvar winum--max-frames 16
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"Maximum number of frames that can be numbered.")
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(defvar winum--window-count nil
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"Current count of windows to be numbered.")
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(defvar winum--remaining nil
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"A list of window numbers to assign.")
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(defvar winum--window-vector nil
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"Vector of windows indexed by their number.
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Used internally by winum to get a window provided a number.")
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(defvar winum--numbers-table nil
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"Hash table of numbers indexed by their window.
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Used internally by winum to get a number provided a window.")
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(defvar winum--frames-table nil
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"Table linking windows to numbers and numbers to windows for each frame.
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Used only when `winum-scope' is 'frame-local to keep track of
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separate window numbers sets in every frame.
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It is a hash table using Emacs frames as keys and cons of the form
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\(`winum--window-vector' . `winum--numbers-table')
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as values.
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To get a window given a number, use the `car' of a value.
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To get a number given a window, use the `cdr' of a value.
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Such a structure allows for per-frame bidirectional fast access.")
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;; Internal functions ----------------------------------------------------------
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(defun winum--init ()
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"Initialize winum-mode."
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