54 lines
1.5 KiB
Rust
54 lines
1.5 KiB
Rust
#![feature(iterator_try_collect)]
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use futures::executor::block_on;
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use std::io::{self, Write};
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use std::path::Path;
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mod queries;
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use queries::*;
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use search_games::{VideogameSearch, VideogameSearchVars};
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mod datasets;
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fn get_auth_key(config_dir: &Path) -> Option<String> {
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use std::env::{var, VarError};
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use std::fs::read_to_string;
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match var("AUTH_KEY") {
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Ok(key) => Some(key),
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Err(VarError::NotUnicode(_)) => panic!("Invalid authorization key"),
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Err(VarError::NotPresent) => {
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let mut auth_file = config_dir.to_owned();
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auth_file.push("auth.txt");
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read_to_string(auth_file)
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.ok()
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.and_then(|s| s.split_whitespace().next().map(String::from))
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}
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}
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}
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fn main() {
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let mut config_dir = dirs::config_dir().unwrap();
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config_dir.push("ggelo");
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let auth_key = get_auth_key(&config_dir).expect("Could not find authorization key");
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// Get search prompt
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let mut search = String::new();
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print!("Search for game: ");
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let _ = io::stdout().flush();
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io::stdin()
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.read_line(&mut search)
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.expect("Error reading from stdin");
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if let Some(response) = block_on(run_query::<VideogameSearch, _>(
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VideogameSearchVars { name: &search },
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&auth_key,
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)) {
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for game in response.into_iter() {
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println!("{} - {}", game.id.0, game.name);
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}
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} else {
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println!("No response");
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}
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}
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