Hide implementation details of query

This commit is contained in:
Kiana Sheibani 2023-09-02 19:48:47 -04:00
parent 6287c325ef
commit abd9f947ab
Signed by: toki
GPG key ID: 6CB106C25E86A9F7
2 changed files with 44 additions and 43 deletions

View file

@ -8,6 +8,7 @@ use schema::schema;
pub struct TournamentSetsVars<'a> {
// HACK: This should really be an optional variable, but there seems to be a
// server-side bug that completely breaks everything when this isn't passed.
// We can use a dummy value of 1 when we don't want to filter by time.
pub last_query: Timestamp,
pub game_id: VideogameId,
@ -31,65 +32,65 @@ pub struct TournamentSets {
countryCode: $country,
addrState: $state
}})]
pub tournaments: Option<TournamentConnection>,
tournaments: Option<TournamentConnection>,
}
#[derive(cynic::QueryFragment, Debug)]
#[cynic(variables = "TournamentSetsVars")]
pub struct TournamentConnection {
struct TournamentConnection {
#[cynic(flatten)]
pub nodes: Vec<Tournament>,
nodes: Vec<Tournament>,
}
#[derive(cynic::QueryFragment, Debug)]
#[cynic(variables = "TournamentSetsVars")]
pub struct Tournament {
pub name: Option<String>,
struct Tournament {
name: Option<String>,
#[arguments(limit: 99999, filter: { videogameId: [$game_id] })]
#[cynic(flatten)]
pub events: Vec<Event>,
events: Vec<Event>,
}
#[derive(cynic::QueryFragment, Debug)]
pub struct Event {
struct Event {
#[arguments(page: 1, perPage: 999)]
pub sets: Option<SetConnection>,
sets: Option<SetConnection>,
}
#[derive(cynic::QueryFragment, Debug)]
pub struct SetConnection {
struct SetConnection {
#[cynic(flatten)]
pub nodes: Vec<Set>,
nodes: Vec<Set>,
}
#[derive(cynic::QueryFragment, Debug)]
pub struct Set {
struct Set {
#[arguments(includeByes: true)]
#[cynic(flatten)]
pub slots: Vec<SetSlot>,
pub winner_id: Option<i32>,
slots: Vec<SetSlot>,
winner_id: Option<i32>,
}
#[derive(cynic::QueryFragment, Debug)]
pub struct SetSlot {
pub entrant: Option<Entrant>,
struct SetSlot {
entrant: Option<Entrant>,
}
#[derive(cynic::QueryFragment, Debug)]
pub struct Entrant {
pub id: Option<EntrantId>,
struct Entrant {
id: Option<EntrantId>,
#[cynic(flatten)]
pub participants: Vec<Participant>,
participants: Vec<Participant>,
}
#[derive(cynic::QueryFragment, Debug)]
pub struct Participant {
pub player: Option<Player>,
struct Participant {
player: Option<Player>,
}
#[derive(cynic::QueryFragment, Debug)]
pub struct Player {
pub id: Option<PlayerId>,
struct Player {
id: Option<PlayerId>,
}
// Unwrap