Make the dataset listing slightly more polished
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parent
6afcd444a7
commit
5dc8a6d766
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@ -9,6 +9,7 @@ use std::time::SystemTime;
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pub struct DatasetConfig {
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pub struct DatasetConfig {
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pub last_sync: Timestamp,
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pub last_sync: Timestamp,
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pub game_id: VideogameId,
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pub game_id: VideogameId,
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pub game_name: String,
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pub state: Option<String>,
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pub state: Option<String>,
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}
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}
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@ -36,6 +37,7 @@ pub fn open_datasets(config_dir: &Path) -> sqlite::Result<Connection> {
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name TEXT UNIQUE NOT NULL,
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name TEXT UNIQUE NOT NULL,
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last_sync INTEGER DEFAULT 1,
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last_sync INTEGER DEFAULT 1,
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game_id INTEGER NOT NULL,
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game_id INTEGER NOT NULL,
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game_name TEXT NOT NULL,
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state TEXT
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state TEXT
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) STRICT;";
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) STRICT;";
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@ -71,7 +73,8 @@ pub fn new_dataset(
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dataset: &str,
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dataset: &str,
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config: DatasetConfig,
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config: DatasetConfig,
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) -> sqlite::Result<()> {
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) -> sqlite::Result<()> {
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let query1 = r#"INSERT INTO datasets (name, game_id, state) VALUES (?, ?, ?)"#;
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let query1 = r#"INSERT INTO datasets (name, game_id, game_name, state)
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VALUES (?, ?, ?, ?)"#;
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let query2 = format!(
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let query2 = format!(
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r#" CREATE TABLE "dataset_{0}" (
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r#" CREATE TABLE "dataset_{0}" (
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id INTEGER PRIMARY KEY,
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id INTEGER PRIMARY KEY,
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@ -87,7 +90,8 @@ pub fn new_dataset(
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.into_iter()
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.into_iter()
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.bind((1, dataset))?
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.bind((1, dataset))?
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.bind((2, config.game_id.0 as i64))?
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.bind((2, config.game_id.0 as i64))?
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.bind((3, config.state.as_deref()))?
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.bind((3, &config.game_name[..]))?
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.bind((4, config.state.as_deref()))?
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.try_for_each(|x| x.map(|_| ()))?;
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.try_for_each(|x| x.map(|_| ()))?;
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connection.execute(query2)
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connection.execute(query2)
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@ -109,6 +113,7 @@ pub fn get_dataset_config(
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Ok(DatasetConfig {
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Ok(DatasetConfig {
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last_sync: Timestamp(r_.read::<i64, _>("last_sync") as u64),
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last_sync: Timestamp(r_.read::<i64, _>("last_sync") as u64),
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game_id: VideogameId(r_.read::<i64, _>("game_id") as u64),
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game_id: VideogameId(r_.read::<i64, _>("game_id") as u64),
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game_name: r_.read::<&str, _>("game_name").to_owned(),
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state: r_.read::<Option<&str>, _>("state").map(String::from),
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state: r_.read::<Option<&str>, _>("state").map(String::from),
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})
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})
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})
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})
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@ -171,7 +171,10 @@ fn dataset_new(name: Option<String>, auth_token: Option<String>) {
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error("Out of range!", 1);
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error("Out of range!", 1);
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}
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}
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let game_id = games[index].id;
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let VideogameData {
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id: game_id,
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name: game_name,
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} = games[index].clone();
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let connection =
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let connection =
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open_datasets(&config_dir).unwrap_or_else(|_| error("Could not open datasets file", 1));
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open_datasets(&config_dir).unwrap_or_else(|_| error("Could not open datasets file", 1));
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@ -181,6 +184,7 @@ fn dataset_new(name: Option<String>, auth_token: Option<String>) {
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DatasetConfig {
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DatasetConfig {
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last_sync: Timestamp(1),
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last_sync: Timestamp(1),
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game_id,
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game_id,
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game_name,
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state: None,
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state: None,
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},
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},
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)
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)
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