StartRNR/README.md

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# StartGGElo
StartGGElo is a tool for using [start.gg](https://www.start.gg/)'s video game tournament data to
generate and maintain [Elo ratings](https://wikipedia.org/wiki/Elo_rating_system) for each competitive player.
Once Elo ratings are generated, StartGGElo can be used to generate ranking lists, predict the
probability of a player winning a match, generate seedings for future tournaments, and more.
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> **Warning**<br>
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> StartGGElo is still under development; currently, it only supports generating player ratings.
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## Installation
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*For more information, see the [installation page](INSTALL.md).*
Build and install StartGGElo using `cargo`:
``` sh
cargo install --git https://github.com/kiana-S/StartGGElo
```
Alternatively, if you use Nix:
``` sh
nix profile install github:kiana-S/StartGGElo
```
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## Configuration
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StartGGElo stores its rating databases in its config directory, which is located at:
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- Windows: `%APPDATA%\Roaming\ggelo`
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- MacOS: `~/Library/Application Support/ggelo`
- Linux: `~/.config/ggelo`
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This directory also contains StartGGElo's config file, which defines how it calculates its ratings.
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There are few reasons to access this directory directly, but you can if you want to transfer your
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data between computers.
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## Elo system basics
*For more information on StartGGElo's rating system, see the [details page](DETAILS.md).*
As the name implies, StartGGElo uses the Elo system for its ratings. In the Elo system, all newcomers to the
game are assigned an **initial rating**, and this rating is adjusted whenever a player loses or wins matches.
The initial rating for StartGGElo is 1500, but this is configurable.
Whenever a player enters a tournament, StartGGElo will use start.gg's API to determine how many sets
that player won within that tournament. This number is the player's **score** for that tournament. If the score
the player earned is larger than their Elo rating would predict, then their rating is increased.