2023-08-27 05:26:11 -04:00
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use sqlite::Connection;
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use std::path::{Path, PathBuf};
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/// Return the path to a dataset.
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fn dataset_path(config_dir: &Path, dataset: &str) -> PathBuf {
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let mut path = config_dir.to_owned();
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path.push("datasets");
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path.push(dataset);
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path.set_extension("sqlite");
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path
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}
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/// Create a new dataset given a path.
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pub fn new_dataset(dataset: &Path) -> sqlite::Result<Connection> {
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let query = "
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CREATE TABLE players (
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id INTEGER PRIMARY KEY ASC,
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name TEXT,
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elo REAL
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) STRICT;
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";
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let connection = sqlite::open(dataset)?;
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connection.execute(query)?;
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Ok(connection)
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}
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2023-09-23 02:36:28 -04:00
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// Score calculation
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/// Calculate the collective expected score for each team.
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fn expected_scores(ratings: &Teams<&mut f64>) -> Vec<f64> {
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let qs: Vec<f64> = ratings
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.into_iter()
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.map(|es| 10_f64.powf(es.iter().map(|x| **x).sum::<f64>() / es.len() as f64 / 400.0))
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.collect();
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let sumq: f64 = qs.iter().sum();
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qs.into_iter().map(|q| q / sumq).collect()
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}
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/// Adjust the ratings of each player based on who won.
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fn adjust_ratings(ratings: Teams<&mut f64>, winner: usize) {
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let exp_scores = expected_scores(&ratings);
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ratings
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.into_iter()
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.zip(exp_scores.into_iter())
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.enumerate()
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.for_each(|(i, (es, exp_sc))| {
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let len = es.len() as f64;
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let score = f64::from(winner == i);
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es.into_iter()
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.for_each(|e| *e += 40.0 * (score - exp_sc) / len);
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})
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}
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